/etc/X11/app-defaults/Xonix/Xonix.ad is in xonix 1.4-31.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 | ! application resources
! the values shown are the defaults
!
! Xonix.ad,v 1.20 1995/08/28 11:00:40 j Exp
!
! step width between updates, in ms
Xonix.timeStep: 50
! default movement bindings
*container.translations: #override\n\
<Key>Left: Left()\n\
<Key>Right: Right()\n\
<Key>Up: Up()\n\
<Key>Down: Down()\n\
<Key>Q: Quit()\n\
<Key>Escape: Quit()\n\
<Unmap>: Pause()\n\
<Key>P: Pause()\n\
<Map>: Continue()
*container.background: lavender
!
! "game" menu
!
*game_button.label: Game
*game_button.background: dark green
*game_button.foreground: yellow
*game_menu*background: dark green
*game_menu*foreground: yellow
*game_menu.about.label: About...
*game_menu.quit.label: Quit...
!
! the about box
!
*about_shell.title: About xonix
*about_shell*background: pale goldenrod
*about_shell*foreground: black
*about_shell*about_done.label: I see
*about_shell*about_done.background: white
!
! the score box
!
*score_shell.title: High score
*score_shell*background: pale goldenrod
*score_shell*foreground: black
*score_shell*Label.borderWidth: 0
*score_shell*Box.borderWidth: 0
*score_shell*score_msg.label: Best Xonixers:
*score_shell*score_headl.label: Score Level Date User ID Full name
*score_shell*score_done.label: Ok
*score_shell*score_done.background: white
!
! resources for the status display
! likely not to be changed
*status*Label.borderWidth: 0
*status*Label.internalWidth: 0
*status*Label.internalHeight: 0
*status*Form.borderWidth: 0
*status.background: dim gray
*status*Form.background: dim gray
*status*Label.background: Yellow
*status.percentage.perc_d10.horizDistance: 20
*status.percentage.perc_label.label: % filled:
*status.percentage.perc_label.background: gray20
*status.percentage.perc_label.foreground: pale turquoise
*status.level.lev_d10.horizDistance: 20
*status.level.lev_label.label: Level:
*status.level.lev_label.background: gray20
*status.level.lev_label.foreground: pale turquoise
*status.runner.run_d10.horizDistance: 20
*status.runner.run_label.label: Players:
*status.runner.run_label.background: gray20
*status.runner.run_label.foreground: pale turquoise
*status.time.mins_d10.horizDistance: 20
*status.time.time_label.label: Score:
*status.time.time_label.background: gray20
*status.time.time_label.foreground: pale turquoise
!
! the game over dialog
!
*gameover_shell.title: Game over
*gameover_box.background: khaki
*gameover_box.orientation: vertical
*gameover_buttonbox.orientation: horizontal
*gameover_buttonbox.background: khaki
*gameover_buttonbox.borderWidth: 0
*gameover_msg.label: Game over
*gameover_msg.font: -*-new century schoolbook-bold-i-*-*-*-180-*-*-*-*-*-*
*gameover_msg.borderWidth: 0
*gameover_msg.foreground: sienna
*gameover_msg.background: khaki
*gameover_iknow.label: Exit
*gameover_iknow.foreground: light yellow
*gameover_iknow.background: dark orchid
*gameover_iknow.accelerators: #augment \
<Key>Q: set() notify() unset() \n\
<Key>Escape: set() notify() unset()
*gameover_goon.label: Play again
*gameover_goon.foreground: light yellow
*gameover_goon.background: dark orchid
*gameover_goon.accelerators: #augment \
<Key>Return: set() notify() unset()
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