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/usr/share/svxlink/events.d/Parrot.tcl is in svxlink-server 14.08.1-2.

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###############################################################################
#
# Parrot module event handlers
#
###############################################################################

#
# This is the namespace in which all functions and variables below will exist.
# The name must match the configuration variable "NAME" in the
# [ModuleParrot] section in the configuration file. The name may be changed
# but it must be changed in both places.
#
namespace eval Parrot {

#
# Check if this module is loaded in the current logic core
#
if {![info exists CFG_ID]} {
  return;
}

#
# Extract the module name from the current namespace
#
set module_name [namespace tail [namespace current]];


#
# An "overloaded" playMsg that eliminates the need to write the module name
# as the first argument.
#
proc playMsg {msg} {
  variable module_name;
  ::playMsg $module_name $msg;
}


#
# A convenience function for printing out information prefixed by the
# module name
#
proc printInfo {msg} {
  variable module_name;
  puts "$module_name: $msg";
}


#
# Executed when this module is being activated
#
proc activating_module {} {
  variable module_name;
  Module::activating_module $module_name;
}


#
# Executed when this module is being deactivated.
#
proc deactivating_module {} {
  variable module_name;
  Module::deactivating_module $module_name;
}


#
# Executed when the inactivity timeout for this module has expired.
#
proc timeout {} {
  variable module_name;
  Module::timeout $module_name;
}


#
# Executed when playing of the help message for this module has been requested.
#
proc play_help {} {
  variable module_name;
  Module::play_help $module_name;
}


#
# Executed when the user has entered some digits that he want the node to
# read back to him.
#
proc spell_digits {digits} {
  spellWord $digits;
  playSilence 500;
}


#
# Executed when all recorded audio has been played back
#
proc all_played {} {
  #playSilence 500
  #playTone 440 500 100
  #playSilence 100
}


# end of namespace
}

#
# This file has not been truncated
#