/usr/share/svxlink/events.d/Parrot.tcl is in svxlink-server 14.08.1-2.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 | ###############################################################################
#
# Parrot module event handlers
#
###############################################################################
#
# This is the namespace in which all functions and variables below will exist.
# The name must match the configuration variable "NAME" in the
# [ModuleParrot] section in the configuration file. The name may be changed
# but it must be changed in both places.
#
namespace eval Parrot {
#
# Check if this module is loaded in the current logic core
#
if {![info exists CFG_ID]} {
return;
}
#
# Extract the module name from the current namespace
#
set module_name [namespace tail [namespace current]];
#
# An "overloaded" playMsg that eliminates the need to write the module name
# as the first argument.
#
proc playMsg {msg} {
variable module_name;
::playMsg $module_name $msg;
}
#
# A convenience function for printing out information prefixed by the
# module name
#
proc printInfo {msg} {
variable module_name;
puts "$module_name: $msg";
}
#
# Executed when this module is being activated
#
proc activating_module {} {
variable module_name;
Module::activating_module $module_name;
}
#
# Executed when this module is being deactivated.
#
proc deactivating_module {} {
variable module_name;
Module::deactivating_module $module_name;
}
#
# Executed when the inactivity timeout for this module has expired.
#
proc timeout {} {
variable module_name;
Module::timeout $module_name;
}
#
# Executed when playing of the help message for this module has been requested.
#
proc play_help {} {
variable module_name;
Module::play_help $module_name;
}
#
# Executed when the user has entered some digits that he want the node to
# read back to him.
#
proc spell_digits {digits} {
spellWord $digits;
playSilence 500;
}
#
# Executed when all recorded audio has been played back
#
proc all_played {} {
#playSilence 500
#playTone 440 500 100
#playSilence 100
}
# end of namespace
}
#
# This file has not been truncated
#
|