/usr/lib/python2.7/dist-packages/kivy/atlas.py is in python-kivy 1.9.0-3build1.
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Atlas
=====
.. versionadded:: 1.1.0
Atlas manages texture atlases: packing multiple textures into
one. With it, you reduce the number of images loaded and speedup the
application loading. This module contains both the Atlas class and command line
processing for creating an atlas from a set of individual PNG files. The
command line section requires the Pillow library, or the defunct Python Imaging
Library (PIL), to be installed.
An Atlas is composed of files:
- a json file (.atlas) that contains the image file names and texture
locations of the atlas.
- one or multiple image files containing textures referenced by the .atlas
file.
Definition of .atlas files
--------------------------
A file with ``<basename>.atlas`` is a json file formatted like this::
{
"<basename>-<index>.png": {
"id1": [ <x>, <y>, <width>, <height> ],
"id2": [ <x>, <y>, <width>, <height> ],
# ...
},
# ...
}
Example from the Kivy ``data/images/defaulttheme.atlas``::
{
"defaulttheme-0.png": {
"progressbar_background": [431, 224, 59, 24],
"image-missing": [253, 344, 48, 48],
"filechooser_selected": [1, 207, 118, 118],
"bubble_btn": [83, 174, 32, 32],
# ... and more ...
}
}
In this example, "defaulttheme-0.png" is a large image, with the pixels in the
rectangle from (431, 224) to (431 + 59, 224 + 24) usable as
``atlas://data/images/defaulttheme/progressbar_background`` in
any image parameter.
How to create an Atlas
----------------------
.. warning::
The atlas creation requires the Pillow library (or the defunct Imaging/PIL
library). This requirement will be removed in the future when the Kivy core
Image is able to support loading, blitting, and saving operations.
You can directly use this module to create atlas files with this command::
$ python -m kivy.atlas <basename> <size> <list of images...>
Let's say you have a list of images that you want to put into an Atlas. The
directory is named ``images`` with lots of 64x64 png files inside::
$ ls
images
$ cd images
$ ls
bubble.png bubble-red.png button.png button-down.png
You can combine all the png's into one and generate the atlas file with::
$ python -m kivy.atlas myatlas 256x256 *.png
Atlas created at myatlas.atlas
1 image has been created
$ ls
bubble.png bubble-red.png button.png button-down.png myatlas.atlas
myatlas-0.png
As you can see, we get 2 new files: ``myatlas.atlas`` and ``myatlas-0.png``.
``myatlas-0.png`` is a new 256x256 .png composed of all your images.
.. note::
When using this script, the ids referenced in the atlas are the base names
of the images without the extension. So, if you are going to name a file
``../images/button.png``, the id for this image will be ``button``.
If you need path information included, you should include ``use_path`` as
follows::
$ python -m kivy.atlas use_path myatlas 256 *.png
In which case the id for ``../images/button.png`` will be ``images_button``
How to use an Atlas
-------------------
Usually, you would use the atlas as follows::
a = Button(background_normal='images/button.png',
background_down='images/button_down.png')
In our previous example, we have created the atlas containing both images and
put them in ``images/myatlas.atlas``. You can use url notation to reference
them::
atlas://path/to/myatlas/id
# will search for the ``path/to/myatlas.atlas`` and get the image ``id``
In our case, it would be::
atlas://images/myatlas/button
.. note::
In the atlas url, there is no need to add the ``.atlas`` extension. It will
be automatically append to the filename.
Manual usage of the Atlas
-------------------------
::
>>> from kivy.atlas import Atlas
>>> atlas = Atlas('path/to/myatlas.atlas')
>>> print(atlas.textures.keys())
['bubble', 'bubble-red', 'button', 'button-down']
>>> print(atlas['button'])
<kivy.graphics.texture.TextureRegion object at 0x2404d10>
'''
__all__ = ('Atlas', )
import json
from os.path import basename, dirname, join, splitext
from kivy.event import EventDispatcher
from kivy.logger import Logger
from kivy.properties import AliasProperty, DictProperty
import os
# late import to prevent recursion
CoreImage = None
class Atlas(EventDispatcher):
'''Manage texture atlas. See module documentation for more information.
'''
textures = DictProperty({})
'''List of available textures within the atlas.
:attr:`textures` is a :class:`~kivy.properties.DictProperty` and defaults
to {}.
'''
def _get_filename(self):
return self._filename
filename = AliasProperty(_get_filename, None)
'''Filename of the current Atlas.
:attr:`filename` is an :class:`~kivy.properties.AliasProperty` and defaults
to None.
'''
def __init__(self, filename):
self._filename = filename
super(Atlas, self).__init__()
self._load()
def __getitem__(self, key):
return self.textures[key]
def _load(self):
# late import to prevent recursive import.
global CoreImage
if CoreImage is None:
from kivy.core.image import Image as CoreImage
# must be a name finished by .atlas ?
filename = self._filename
assert(filename.endswith('.atlas'))
filename = filename.replace('/', os.sep)
Logger.debug('Atlas: Load <%s>' % filename)
with open(filename, 'r') as fd:
meta = json.load(fd)
Logger.debug('Atlas: Need to load %d images' % len(meta))
d = dirname(filename)
textures = {}
for subfilename, ids in meta.items():
subfilename = join(d, subfilename)
Logger.debug('Atlas: Load <%s>' % subfilename)
# load the image
ci = CoreImage(subfilename)
# for all the uid, load the image, get the region, and put
# it in our dict.
for meta_id, meta_coords in ids.items():
x, y, w, h = meta_coords
textures[meta_id] = ci.texture.get_region(*meta_coords)
self.textures = textures
@staticmethod
def create(outname, filenames, size, padding=2, use_path=False):
'''This method can be used to create an atlas manually from a set of
images.
:Parameters:
`outname`: str
Basename to use for ``.atlas`` creation and ``-<idx>.png``
associated images.
`filenames`: list
List of filenames to put in the atlas.
`size`: int or list (width, height)
Size of the atlas image.
`padding`: int, defaults to 2
Padding to put around each image.
Be careful. If you're using a padding < 2, you might have
issues with the borders of the images. Because of the OpenGL
linearization, it might use the pixels of the adjacent image.
If you're using a padding >= 2, we'll automatically generate a
"border" of 1px around your image. If you look at
the result, don't be scared if the image inside is not
exactly the same as yours :).
`use_path`: bool, defaults to False
If True, the relative path of the source png
file names will be included in the atlas ids rather
that just in the file names. Leading dots and slashes will be
excluded and all other slashes in the path will be replaced
with underscores. For example, if `use_path` is False
(the default) and the file name is
``../data/tiles/green_grass.png``, the id will be
``green_grass``. If `use_path` is True, it will be
``data_tiles_green_grass``.
.. versionchanged:: 1.8.0
Parameter use_path added
'''
# Thanks to
# omnisaurusgames.com/2011/06/texture-atlas-generation-using-python/
# for its initial implementation.
try:
from PIL import Image
except ImportError:
Logger.critical('Atlas: Imaging/PIL are missing')
raise
if isinstance(size, (tuple, list)):
size_w, size_h = map(int, size)
else:
size_w = size_h = int(size)
# open all of the images
ims = list()
for f in filenames:
fp = open(f, 'rb')
im = Image.open(fp)
im.load()
fp.close()
ims.append((f, im))
# sort by image area
ims = sorted(ims, key=lambda im: im[1].size[0] * im[1].size[1],
reverse=True)
# free boxes are empty space in our output image set
# the freebox tuple format is: outidx, x, y, w, h
freeboxes = [(0, 0, 0, size_w, size_h)]
numoutimages = 1
# full boxes are areas where we have placed images in the atlas
# the full box tuple format is: image, outidx, x, y, w, h, filename
fullboxes = []
# do the actual atlasing by sticking the largest images we can
# have into the smallest valid free boxes
for imageinfo in ims:
im = imageinfo[1]
imw, imh = im.size
imw += padding
imh += padding
if imw > size_w or imh > size_h:
Logger.error(
'Atlas: image %s (%d by %d) is larger than the atlas size!'
% (imageinfo[0], imw, imh))
return
inserted = False
while not inserted:
for idx, fb in enumerate(freeboxes):
# find the smallest free box that will contain this image
if fb[3] >= imw and fb[4] >= imh:
# we found a valid spot! Remove the current
# freebox, and split the leftover space into (up to)
# two new freeboxes
del freeboxes[idx]
if fb[3] > imw:
freeboxes.append((
fb[0], fb[1] + imw, fb[2],
fb[3] - imw, imh))
if fb[4] > imh:
freeboxes.append((
fb[0], fb[1], fb[2] + imh,
fb[3], fb[4] - imh))
# keep this sorted!
freeboxes = sorted(freeboxes,
key=lambda fb: fb[3] * fb[4])
fullboxes.append((im,
fb[0], fb[1] + padding,
fb[2] + padding, imw - padding,
imh - padding, imageinfo[0]))
inserted = True
break
if not inserted:
# oh crap - there isn't room in any of our free
# boxes, so we have to add a new output image
freeboxes.append((numoutimages, 0, 0, size_w, size_h))
numoutimages += 1
# now that we've figured out where everything goes, make the output
# images and blit the source images to the approriate locations
Logger.info('Atlas: create an {0}x{1} rgba image'.format(size_w,
size_h))
outimages = [Image.new('RGBA', (size_w, size_h))
for i in range(0, int(numoutimages))]
for fb in fullboxes:
x, y = fb[2], fb[3]
out = outimages[fb[1]]
out.paste(fb[0], (fb[2], fb[3]))
w, h = fb[0].size
if padding > 1:
out.paste(fb[0].crop((0, 0, w, 1)), (x, y - 1))
out.paste(fb[0].crop((0, h - 1, w, h)), (x, y + h))
out.paste(fb[0].crop((0, 0, 1, h)), (x - 1, y))
out.paste(fb[0].crop((w - 1, 0, w, h)), (x + w, y))
# save the output images
for idx, outimage in enumerate(outimages):
outimage.save('%s-%d.png' % (outname, idx))
# write out an json file that says where everything ended up
meta = {}
for fb in fullboxes:
fn = '%s-%d.png' % (basename(outname), fb[1])
if fn not in meta:
d = meta[fn] = {}
else:
d = meta[fn]
# fb[6] contain the filename
if use_path:
# use the path with separators replaced by _
# example '../data/tiles/green_grass.png' becomes
# 'data_tiles_green_grass'
uid = splitext(fb[6])[0]
# remove leading dots and slashes
uid = uid.lstrip('./\\')
# replace remaining slashes with _
uid = uid.replace('/', '_').replace('\\', '_')
else:
# for example, '../data/tiles/green_grass.png'
# just get only 'green_grass' as the uniq id.
uid = splitext(basename(fb[6]))[0]
x, y, w, h = fb[2:6]
d[uid] = x, size_h - y - h, w, h
outfn = '%s.atlas' % outname
with open(outfn, 'w') as fd:
json.dump(meta, fd)
return outfn, meta
if __name__ == '__main__':
""" Main line program. Process command line arguments
to make a new atlas. """
import sys
from glob import glob
argv = sys.argv[1:]
# earlier import of kivy has already called getopt to remove kivy system
# arguments from this line. That is all arguments up to the first '--'
if len(argv) < 3:
print('Usage: python -m kivy.atlas [-- [--use-path] '
'[--padding=2]] <outname> '
'<size|512x256> <img1.png> [<img2.png>, ...]')
sys.exit(1)
options = {'use_path': False}
while True:
option = argv[0]
if option == '--use-path':
options['use_path'] = True
elif option.startswith('--padding='):
options['padding'] = int(option.split('=', 1)[-1])
elif option[:2] == '--':
print('Unknown option {}'.format(option))
sys.exit(1)
else:
break
argv = argv[1:]
outname = argv[0]
try:
if 'x' in argv[1]:
size = map(int, argv[1].split('x', 1))
else:
size = int(argv[1])
except ValueError:
print('Error: size must be an integer or <integer>x<integer>')
sys.exit(1)
filenames = [fname for fnames in argv[2:] for fname in glob(fnames)]
ret = Atlas.create(outname, filenames, size, **options)
if not ret:
print('Error while creating atlas!')
sys.exit(1)
fn, meta = ret
print('Atlas created at', fn)
print('%d image%s been created' % (len(meta),
's have' if len(meta) > 1 else ' has'))
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