/usr/share/pyshared/fltk/test/cube.py is in python-fltk 1.3.0-1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 | # Another forms test program for the Python port of
# the Fast Light Tool Kit (pyFLTK).
# Modified to have 2 cubes to test multiple OpenGL contexts
#
# FLTk is Copyright 1998-2003 by Bill Spitzak and others.
# pyFLTK is Copyright 2003 by Andreas Held
#
# This library is free software; you can redistribute it and/or
# modify it under the terms of the GNU Library General Public
# License as published by the Free Software Foundation; either
# version 2 of the License, or (at your option) any later version.
#
# This library is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
# Library General Public License for more details.
#
# You should have received a copy of the GNU Library General Public
# License along with this library; if not, write to the Free Software
# Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
# USA.
#
from fltk import *
import sys, time
try:
from OpenGL.GLUT import *
from OpenGL.GL import *
except:
print '''
ERROR: PyOpenGL not installed properly.
'''
sys.exit()
# requires OpenGL
class cube_box(Fl_Gl_Window):
lasttime = 0.0
size = 0.0
speed = 0.0
wire = 0
def __init__(self, x, y, w, h, l):
Fl_Gl_Window.__init__(self, x, y, w, h, l)
self.lasttime = 0.0
def draw(self):
self.lasttime = self.lasttime+self.speed
if self.valid() == 0:
glLoadIdentity()
glViewport(0,0,self.w(),self.h())
glEnable(GL_DEPTH_TEST)
glFrustum(-1,1,-1,1,2,10000)
glTranslatef(0,0,-10)
gl_font(FL_HELVETICA_BOLD, 16 )
try:
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT)
glPushMatrix()
glRotatef(self.lasttime*1.6,0,0,1)
glRotatef(self.lasttime*4.2,1,0,0)
glRotatef(self.lasttime*2.3,0,1,0)
glTranslatef(-1.0, 1.2, -1.5);
glScalef(self.size,self.size,self.size)
drawcube(self.wire)
glPopMatrix()
gl_color(FL_GRAY)
glDisable(GL_DEPTH_TEST)
if self.wire == 1:
gl_draw("Cube: wire", -4.5, -4.5)
else:
gl_draw("Cube: flat", -4.5, -4.5)
glEnable(GL_DEPTH_TEST)
except:
print "Exception: ", sys.exc_type, sys.exc_value
# the cube definition
v0 = [0.0, 0.0, 0.0]
v1 = [1.0, 0.0, 0.0]
v2 = [1.0, 1.0, 0.0]
v3 = [0.0, 1.0, 0.0]
v4 = [0.0, 0.0, 1.0]
v5 = [1.0, 0.0, 1.0]
v6 = [1.0, 1.0, 1.0]
v7 = [0.0, 1.0, 1.0]
def drawcube(wire):
# draw a colored cube
if wire == 1:
glBegin(GL_LINE_LOOP)
else:
glBegin(GL_POLYGON)
glColor3ub(0,0,255);
glVertex3fv(v0)
glVertex3fv(v1)
glVertex3fv(v2)
glVertex3fv(v3)
glEnd()
if wire == 1:
glBegin(GL_LINE_LOOP)
else:
glBegin(GL_POLYGON)
glColor3ub(0,255,255)
glVertex3fv(v4)
glVertex3fv(v5)
glVertex3fv(v6)
glVertex3fv(v7)
glEnd()
if wire == 1:
glBegin(GL_LINE_LOOP)
else:
glBegin(GL_POLYGON)
glColor3ub(255,0,255)
glVertex3fv(v0)
glVertex3fv(v1)
glVertex3fv(v5)
glVertex3fv(v4)
glEnd()
if wire == 1:
glBegin(GL_LINE_LOOP)
else:
glBegin(GL_POLYGON)
glColor3ub(255,255,0)
glVertex3fv(v2)
glVertex3fv(v3)
glVertex3fv(v7)
glVertex3fv(v6)
glEnd()
if wire == 1:
glBegin(GL_LINE_LOOP)
else:
glBegin(GL_POLYGON)
glColor3ub(0,255,0)
glVertex3fv(v0)
glVertex3fv(v4)
glVertex3fv(v7)
glVertex3fv(v3)
glEnd()
if wire == 1:
glBegin(GL_LINE_LOOP)
else:
glBegin(GL_POLYGON)
glColor3ub(255,0,0)
glVertex3fv(v1)
glVertex3fv(v2)
glVertex3fv(v6)
glVertex3fv(v5)
glEnd()
form = None
speed = None
size = None
button = None
wire = None
flat = None
cube = None
cube2 = None
class MyBox(Fl_Group):
def __init__(self, type, x, y, w, h, l):
Fl_Group.__init__(self, x, y, w, h, l)
Fl_Group.box(self, type)
self.end()
def exit_cb(ptr):
sys.exit(0)
def makeform(name):
global form
global speed
global size
global wire
global flat
global button
global cube
global cube2
form = Fl_Window(510+390,390,name)
b1 = Fl_Box(FL_DOWN_FRAME,20,20,350,350,"")
b2 = Fl_Box(FL_DOWN_FRAME,510,20,350,350,"")
speed = Fl_Slider(FL_VERT_SLIDER,390,90,40,220,"Speed")
size = Fl_Slider(FL_VERT_SLIDER,450,90,40,220,"Size")
wire = Fl_Radio_Light_Button(390,20,100,30,"Wire")
flat = Fl_Radio_Light_Button(390,50,100,30,"Flat")
button = Fl_Button(390,340,100,30,"Exit")
button.callback(exit_cb)
cube = cube_box(23,23,344,344, "")
cube2 = cube_box(513,23,344,344, "")
b = Fl_Box(FL_NO_BOX,cube.x(),size.y(), cube.w(),size.h(),"")
#b = MyBox(FL_NO_BOX,cube.x(),size.y(), cube.w(),size.h(),"")
form.resizable(b)
b.hide()
form.end()
if __name__ == '__main__':
makeform(sys.argv[0])
speed.bounds(4,0)
cube.speed = 1.0
cube2.speed = 1.0
speed.value(1.0)
size.bounds(4,0.01)
cube.size = 1.0
cube2.size = 1.0
size.value(1.0)
flat.value(1)
cube.wire = 0
cube2.wire = 1
form.label("cube");
form.show(len(sys.argv), sys.argv)
cube.show()
cube2.show()
while 1:
if form.visible() == 1 and speed.value() != 0:
if Fl.check() == 0:
break
else:
if Fl.wait() == 0:
break
cube.wire = wire.value()
cube2.wire = not wire.value()
cube.size = size.value()
cube2.size = size.value()
cube.speed = speed.value()
cube2.speed = speed.value()
cube.redraw()
cube2.redraw()
if Fl.readqueue() == button:
break
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