This file is indexed.

/usr/lib/python2.7/dist-packages/billiard/heap.py is in python-billiard 3.3.0.22-1.

This file is owned by root:root, with mode 0o644.

The actual contents of the file can be viewed below.

  1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
#
# Module which supports allocation of memory from an mmap
#
# multiprocessing/heap.py
#
# Copyright (c) 2006-2008, R Oudkerk
# Licensed to PSF under a Contributor Agreement.
#
from __future__ import absolute_import

import bisect
import mmap
import os
import sys
import threading
import itertools

from ._ext import _billiard, win32
from .util import Finalize, info, get_temp_dir
from .forking import assert_spawning
from .reduction import ForkingPickler

__all__ = ['BufferWrapper']

try:
    maxsize = sys.maxsize
except AttributeError:
    maxsize = sys.maxint

#
# Inheirtable class which wraps an mmap, and from which blocks can be allocated
#

if sys.platform == 'win32':

    class Arena(object):

        _counter = itertools.count()

        def __init__(self, size):
            self.size = size
            self.name = 'pym-%d-%d' % (os.getpid(), next(Arena._counter))
            self.buffer = mmap.mmap(-1, self.size, tagname=self.name)
            assert win32.GetLastError() == 0, 'tagname already in use'
            self._state = (self.size, self.name)

        def __getstate__(self):
            assert_spawning(self)
            return self._state

        def __setstate__(self, state):
            self.size, self.name = self._state = state
            self.buffer = mmap.mmap(-1, self.size, tagname=self.name)
            assert win32.GetLastError() == win32.ERROR_ALREADY_EXISTS

else:

    class Arena(object):

        _counter = itertools.count()

        def __init__(self, size, fileno=-1):
            from .forking import _forking_is_enabled
            self.size = size
            self.fileno = fileno
            if fileno == -1 and not _forking_is_enabled:
                name = os.path.join(
                    get_temp_dir(),
                    'pym-%d-%d' % (os.getpid(), next(self._counter)))
                self.fileno = os.open(
                    name, os.O_RDWR | os.O_CREAT | os.O_EXCL, 0o600)
                os.unlink(name)
                os.ftruncate(self.fileno, size)
            self.buffer = mmap.mmap(self.fileno, self.size)

    def reduce_arena(a):
        if a.fileno == -1:
            raise ValueError('Arena is unpicklable because'
                             'forking was enabled when it was created')
        return Arena, (a.size, a.fileno)

    ForkingPickler.register(Arena, reduce_arena)

#
# Class allowing allocation of chunks of memory from arenas
#


class Heap(object):

    _alignment = 8

    def __init__(self, size=mmap.PAGESIZE):
        self._lastpid = os.getpid()
        self._lock = threading.Lock()
        self._size = size
        self._lengths = []
        self._len_to_seq = {}
        self._start_to_block = {}
        self._stop_to_block = {}
        self._allocated_blocks = set()
        self._arenas = []
        # list of pending blocks to free - see free() comment below
        self._pending_free_blocks = []

    @staticmethod
    def _roundup(n, alignment):
        # alignment must be a power of 2
        mask = alignment - 1
        return (n + mask) & ~mask

    def _malloc(self, size):
        # returns a large enough block -- it might be much larger
        i = bisect.bisect_left(self._lengths, size)
        if i == len(self._lengths):
            length = self._roundup(max(self._size, size), mmap.PAGESIZE)
            self._size *= 2
            info('allocating a new mmap of length %d', length)
            arena = Arena(length)
            self._arenas.append(arena)
            return (arena, 0, length)
        else:
            length = self._lengths[i]
            seq = self._len_to_seq[length]
            block = seq.pop()
            if not seq:
                del self._len_to_seq[length], self._lengths[i]

        (arena, start, stop) = block
        del self._start_to_block[(arena, start)]
        del self._stop_to_block[(arena, stop)]
        return block

    def _free(self, block):
        # free location and try to merge with neighbours
        (arena, start, stop) = block

        try:
            prev_block = self._stop_to_block[(arena, start)]
        except KeyError:
            pass
        else:
            start, _ = self._absorb(prev_block)

        try:
            next_block = self._start_to_block[(arena, stop)]
        except KeyError:
            pass
        else:
            _, stop = self._absorb(next_block)

        block = (arena, start, stop)
        length = stop - start

        try:
            self._len_to_seq[length].append(block)
        except KeyError:
            self._len_to_seq[length] = [block]
            bisect.insort(self._lengths, length)

        self._start_to_block[(arena, start)] = block
        self._stop_to_block[(arena, stop)] = block

    def _absorb(self, block):
        # deregister this block so it can be merged with a neighbour
        (arena, start, stop) = block
        del self._start_to_block[(arena, start)]
        del self._stop_to_block[(arena, stop)]

        length = stop - start
        seq = self._len_to_seq[length]
        seq.remove(block)
        if not seq:
            del self._len_to_seq[length]
            self._lengths.remove(length)

        return start, stop

    def _free_pending_blocks(self):
        # Free all the blocks in the pending list - called with the lock held
        while 1:
            try:
                block = self._pending_free_blocks.pop()
            except IndexError:
                break
            self._allocated_blocks.remove(block)
            self._free(block)

    def free(self, block):
        # free a block returned by malloc()
        # Since free() can be called asynchronously by the GC, it could happen
        # that it's called while self._lock is held: in that case,
        # self._lock.acquire() would deadlock (issue #12352). To avoid that, a
        # trylock is used instead, and if the lock can't be acquired
        # immediately, the block is added to a list of blocks to be freed
        # synchronously sometimes later from malloc() or free(), by calling
        # _free_pending_blocks() (appending and retrieving from a list is not
        # strictly thread-safe but under cPython it's atomic thanks
        # to the GIL).
        assert os.getpid() == self._lastpid
        if not self._lock.acquire(False):
            # can't aquire the lock right now, add the block to the list of
            # pending blocks to free
            self._pending_free_blocks.append(block)
        else:
            # we hold the lock
            try:
                self._free_pending_blocks()
                self._allocated_blocks.remove(block)
                self._free(block)
            finally:
                self._lock.release()

    def malloc(self, size):
        # return a block of right size (possibly rounded up)
        assert 0 <= size < maxsize
        if os.getpid() != self._lastpid:
            self.__init__()                     # reinitialize after fork
        self._lock.acquire()
        self._free_pending_blocks()
        try:
            size = self._roundup(max(size, 1), self._alignment)
            (arena, start, stop) = self._malloc(size)
            new_stop = start + size
            if new_stop < stop:
                self._free((arena, new_stop, stop))
            block = (arena, start, new_stop)
            self._allocated_blocks.add(block)
            return block
        finally:
            self._lock.release()

#
# Class representing a chunk of an mmap -- can be inherited
#


class BufferWrapper(object):

    _heap = Heap()

    def __init__(self, size):
        assert 0 <= size < maxsize
        block = BufferWrapper._heap.malloc(size)
        self._state = (block, size)
        Finalize(self, BufferWrapper._heap.free, args=(block,))

    def get_address(self):
        (arena, start, stop), size = self._state
        address, length = _billiard.address_of_buffer(arena.buffer)
        assert size <= length
        return address + start

    def get_size(self):
        return self._state[1]