/usr/lib/pd/extra/pdlua/pd.lua is in pd-lua 0.7.3-1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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pdlua -- a Lua embedding for Pd
Copyright (C) 2007,2008 Claude Heiland-Allen <claude@mathr.co.uk>
Copyright (C) 2012 Martin Peach martin.peach@sympatico.ca
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
--]]
-- storage for Pd C<->Lua interaction
pd._classes = { }
pd._objects = { }
pd._clocks = { }
pd._receives = { }
-- add a path to Lua's "require" search paths
pd._setrequirepath = function(path)
pd._packagepath = package.path
pd._packagecpath = package.cpath
if (pd._iswindows) then
package.path = path .. "\\?;" .. path .. "\\?.lua;" .. package.path
package.cpath = path .. "\\?.dll;" .. package.cpath
else
package.path = path .. "/?;" .. path .. "/?.lua;" .. package.path
package.cpath = path .. "/?.so;" .. package.cpath
end
end
-- reset Lua's "require" search paths
pd._clearrequirepath = function()
package.path = pd._packagepath
package.cpath = pd._packagecpath
end
-- constructor dispatcher
pd._constructor = function (name, atoms)
if nil ~= pd._classes[name] then
local o = pd._classes[name]:new():construct(name, atoms)
if o then
pd._objects[o._object] = o
return o._object
end
end
return nil
end
-- destructor dispatcher
pd._destructor = function (object)
if nil ~= pd._objects[object] then
pd._objects[object]:destruct()
end
end
-- inlet method dispatcher
pd._dispatcher = function (object, inlet, sel, atoms)
if nil ~= pd._objects[object] then
pd._objects[object]:dispatch(inlet, sel, atoms)
end
end
-- clock method dispatcher
pd._clockdispatch = function (c)
if nil ~= pd._clocks[c] then
local m = pd._clocks[c]._method
pd._clocks[c]._target[m](pd._clocks[c]._target)
end
end
--whoami method dispatcher
pd._whoami = function (object)
if nil ~= pd._objects[object] then
return pd._objects[object]:whoami()
end
end
--class method dispatcher
pd._get_class = function (object)
if nil ~= pd._objects[object] then
return pd._objects[object]:get_class()
end
end
-- prototypical OO system
pd.Prototype = { }
function pd.Prototype:new(o)
o = o or {}
setmetatable(o, self)
self.__index = self
return o
end
-- clocks
pd.Clock = pd.Prototype:new()
function pd.Clock:register(object, method)
if nil ~= object then
if nil ~= object._object then
self._clock = pd._createclock(object._object, method)
self._target = object
self._method = method
pd._clocks[self._clock] = self
return self
end
end
return nil
end
function pd.Clock:destruct()
pd._clocks[self._clock] = nil
pd._clockfree(self._clock)
self._clock = nil
end
function pd.Clock:dispatch()
local m = self._target[self._method]
if type(m) == "function" then
return m(self._target)
else
self._target:error(
"no method for `" .. self._method ..
"' at clock of Lua object `" .. self._name .. "'"
)
end
end
function pd.Clock:set(systime)
pd._clockset(self._clock, systime)
end
function pd.Clock:delay(delaytime)
pd._clockdelay(self._clock, delaytime)
end
function pd.Clock:unset()
pd._clockunset(self._clock)
end
-- tables
pd.Table = pd.Prototype:new()
function pd.Table:sync(name)
self.name = name
self._length, self._array = pd._getarray(name)
if self._length < 0 then
return nil
else
return self
end
end
function pd.Table:destruct()
self._length = -3
self._array = nil
end
function pd.Table:get(i)
if type(i) == "number" and 0 <= i and i < self._length then
return pd._readarray(self._length, self._array, i)
else
return nil
end
end
function pd.Table:set(i, f)
if type(i) == "number" and type(f) == "number" and 0 <= i and i < self._length then
return pd._writearray(self._length, self._array, i, f)
else
return nil
end
end
function pd.Table:length()
if self._length >= 0 then
return self._length
else
return nil
end
end
function pd.Table:redraw()
pd._redrawarray(self.name)
end
-- receivers
function pd._receivedispatch(receive, sel, atoms)
if nil ~= pd._receives[receive] then
pd._receives[receive]:dispatch(sel, atoms)
end
end
pd.Receive = pd.Prototype:new()
function pd.Receive:register(object, name, method)
if nil ~= object then
if nil ~= object._object then
self._receive = pd._createreceive(object._object, name)
self._name = name
self._target = object
self._method = method
pd._receives[self._receive] = self
return self
end
end
return nil
end
function pd.Receive:destruct()
pd._receives[self._receive] = nil
pd._receivefree(self._receive)
self._receive = nil
self._name = nil
self._target = nil
self._method = nil
end
function pd.Receive:dispatch(sel, atoms)
self._target[self._method](self._target, sel, atoms)
end
-- patchable objects
pd.Class = pd.Prototype:new()
function pd.Class:register(name)
if nil ~= pd._classes[name] then -- already registered
return pd._classes[name] -- return existing
else
self._class = pd._register(name) -- register new class
pd._classes[name] = self -- record registration
self._name = name
if name == "pdlua" then
self._scriptname = "pd.lua"
else
self._scriptname = name .. ".pd_lua"
end -- mrpeach 20111027
return self -- return new
end
end
function pd.Class:construct(sel, atoms)
self._object = pd._create(self._class)
self.inlets = 0
self.outlets = 0
if self:initialize(sel, atoms) then
pd._createinlets(self._object, self.inlets)
pd._createoutlets(self._object, self.outlets)
self:postinitialize()
return self
else
return nil
end
end
function pd.Class:destruct()
pd._objects[self] = nil
self:finalize()
pd._destroy(self._object)
end
function pd.Class:dispatch(inlet, sel, atoms)
local m = self["in_" .. inlet .. "_" .. sel]
if type(m) == "function" then
if sel == "bang" then return m(self) end
if sel == "float" then return m(self, atoms[1]) end
if sel == "symbol" then return m(self, atoms[1]) end
if sel == "pointer" then return m(self, atoms[1]) end
if sel == "list" then return m(self, atoms) end
return m(self, atoms)
end
m = self["in_n_" .. sel]
if type(m) == "function" then
if sel == "bang" then return m(self, inlet) end
if sel == "float" then return m(self, inlet, atoms[1]) end
if sel == "symbol" then return m(self, inlet, atoms[1]) end
if sel == "pointer" then return m(self, inlet, atoms[1]) end
if sel == "list" then return m(self, inlet, atoms) end
return m(self, inlet, atoms)
end
m = self["in_" .. inlet]
if type(m) == "function" then
return m(self, sel, atoms)
end
m = self["in_n"]
if type(m) == "function" then
return m(self, inlet, sel, atoms)
end
self:error(
"no method for `" .. sel ..
"' at inlet " .. inlet ..
" of Lua object `" .. self._name .. "'"
)
end
function pd.Class:outlet(outlet, sel, atoms)
pd._outlet(self._object, outlet, sel, atoms)
end
function pd.Class:initialize(sel, atoms) end
function pd.Class:postinitialize() end
function pd.Class:finalize() end
function pd.Class:dofile(file)
return pd._dofile(self._object, file)
end
function pd.Class:error(msg)
pd._error(self._object, msg)
end
function pd.Class:whoami()
return self._scriptname or self._name
end
function pd.Class:get_class() -- accessor for t_class*
return self._class or nil
end
local lua = pd.Class:new():register("pdlua") -- global controls (the [pdlua] object only)
function lua:initialize(sel, atoms)
self.inlets = 1
self.outlets = 0 -- FIXME: might be nice to have errors go here?
return true
end
function lua:in_1_load(atoms) -- execute a script
self:dofile(atoms[1])
end
local luax = pd.Class:new():register("pdluax") -- classless lua externals (like [pdluax foo])
function luax:initialize(sel, atoms) -- motivation: pd-list 2007-09-23
local f, pathname = self:dofile(atoms[1] .. ".pd_luax")
if nil ~= f then
self._scriptname = pathname .. '/' .. atoms[1] .. ".pd_luax" -- mrpeach 20120201
local atomstail = { } -- munge for better lua<->luax compatibility
for i,_ in ipairs(atoms) do
if i > 1 then
atomstail[i-1] = atoms[i]
end
end
return f(self, atoms[1], atomstail)
else
return false -- error message already output by dofile()
end
end
-- fin pd.lua
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