/usr/include/paraview/vtkScatterPlotMapper.h is in paraview-dev 5.0.1+dfsg1-4.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 | /*=========================================================================
Program: Visualization Toolkit
Module: vtkScatterPlotMapper.h
Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
All rights reserved.
See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notice for more information.
=========================================================================*/
// .NAME vtkScatterPlotMapper - Display a vtkDataSet with flexibility
// .SECTION Description
// The mappers gives flexibility in the display of the input. By setting
// the arrays to process, every element of the display can be controlled.
// i.e. the coordinates of the points can be controlled by any field array
// or the color of the points can controlled by the x-axes.
// .SECTION Implementation
//
// .SECTION See Also
// vtkGlyph3D, vtkCompositePolyDataMapper2
#ifndef vtkScatterPlotMapper_h
#define vtkScatterPlotMapper_h
#include "vtkPVVTKExtensionsDefaultModule.h" //needed for exports
#include "vtkCompositePolyDataMapper2.h"
#include "vtkWeakPointer.h" // needed for vtkWeakPointer.
class vtkPainterPolyDataMapper;
class vtkPolyData;
class vtkScalarsToColorsPainter;
class vtkScatterPlotPainter;
class VTKPVVTKEXTENSIONSDEFAULT_EXPORT vtkScatterPlotMapper : public vtkCompositePolyDataMapper2
{
public:
static vtkScatterPlotMapper* New();
vtkTypeMacro(vtkScatterPlotMapper, vtkCompositePolyDataMapper2);
void PrintSelf(ostream& os, vtkIndent indent);
//BTX
enum ArrayIndex
{
X_COORDS = 0,
Y_COORDS,
Z_COORDS,
COLOR,
GLYPH_X_SCALE,
GLYPH_Y_SCALE,
GLYPH_Z_SCALE,
GLYPH_SOURCE,
GLYPH_X_ORIENTATION,
GLYPH_Y_ORIENTATION,
GLYPH_Z_ORIENTATION,
NUMBER_OF_ARRAYS
};
// Description
// Flags to control how the glyphs are displayed.
// To use the default glyphs, set the GlyphMode to UseGlyph.
// The other flags must have their corresponding array in order to be valid.
// GLYPH_[XYZ]_SCALE for ScaledGlyph; GLYPH_SOURCE for UseMultiGlyph and
// GLYPH_[XYZ]_ORIENTATION for OrientedGlyph.
enum GlyphDrawingMode
{
NoGlyph = 0,
UseGlyph = 1,
ScaledGlyph = 2,
UseMultiGlyph = 4,
OrientedGlyph = 8,
};
enum ScalingArrayModes
{
// Where Sx,y,z are the scaling coefs,
// X,Y and Z are the GLYPH_[X,Y,Z]_SCALE arrays,
// Xc,Yc and Zc are the active component of the respective X,Y and Z arrays
// Sx = X[Xc], Sy = Y[Yc], Sz = Z[Zc]
Xc_Yc_Zc = 0, // Use one component of each GLYPH_[X,Y,Z]_SCALE arrays (default)
// Sx = X[Xc+0], Sy = X[Xc+1], Sz = X[Xc+2]
Xc0_Xc1_Xc2 = 1, // Use three components of the GLYPH_X_SCALE array
// Sx = X[Xc], Sy = X[Xc], Sz = X[Xc]
Xc_Xc_Xc = 2 // Duplicate the component of the GLYPH_X_SCALE array
};
enum ScaleModes
{
SCALE_BY_MAGNITUDE = 0, // XScale = YScale = ZScale = Norm(Sx,Sy,Sz,...)
SCALE_BY_COMPONENTS = 1, // XScale = Sx, YScale = Sy, ZScale = Sz
};
enum OrientationModes
{
DIRECTION = 0,
ROTATION = 1,
};
//ETX
static vtkInformationIntegerKey *FIELD_ACTIVE_COMPONENT();
// Description:
// Set the name of the point array to use as a mask for generating the glyphs.
// This is a convenience method. The same effect can be achieved by using
// SetInputArrayToProcess(idx, 0, connection,
// vtkDataObject::FIELD_ASSOCIATION_POINTS, arrayName)
//void SetMaskArray();
void SetArrayByFieldName(ArrayIndex idx, const char* arrayName,
int fieldAssociation,
int component = 0, int connection = 0 );
void SetArrayByFieldIndex(ArrayIndex idx, int fiedIndex,
int fieldAssociation,
int component = 0, int connection = 0 );
// Description:
// Set the point attribute to use for generating the glyphs.
// \c idx is one of the following:
// \li vtkScatterPlotMapper::X_COORDS
// \li vtkScatterPlotMapper::Y_COORDS
// \li vtkScatterPlotMapper::Z_COORDS
// \li vtkScatterPlotMapper::COLOR
// \li vtkScatterPlotMapper::GLYPH_SCALING
// \li vtkScatterPlotMapper::GLYPH_ORIENTATION
// \li vtkScatterPlotMapper::GLYPH_SHAPE
// \c fieldAttributeType is one of the following:
// \li vtkDataSetAttributes::SCALARS
// \li vtkDataSetAttributes::VECTORS
// \li vtkDataSetAttributes::NORMALS
// \li vtkDataSetAttributes::TCOORDS
// \li vtkDataSetAttributes::TENSORS
//
// This is a convenience method. This internally same effect can be achieved by using
// SetInputArrayToProcess(idx, 0, connection,
// vtkDataObject::FIELD_ASSOCIATION_POINTS, fieldAttributeType)
void SetArrayByFieldType(ArrayIndex idx, int fieldAttributeType,
int fieldAssociation,
int component=0, int connection=0);
void SetArrayByPointCoord(ArrayIndex idx,
int component=0, int connection=0);
void SetArrayByName(ArrayIndex idx, const char* arrayName);
void SetXCoordsArray(const char* arrayName)
{this->SetArrayByName(X_COORDS,arrayName);}
void SetYCoordsArray(const char* arrayName)
{this->SetArrayByName(Y_COORDS,arrayName);}
void SetZCoordsArray(const char* arrayName)
{this->SetArrayByName(Z_COORDS,arrayName);}
void SetColorArray(const char* arrayName)
{this->SetArrayByName(COLOR,arrayName);}
void SetGlyphXScalingArray(const char* arrayName)
{this->SetArrayByName(GLYPH_X_SCALE,arrayName);}
void SetGlyphYScalingArray(const char* arrayName)
{this->SetArrayByName(GLYPH_Y_SCALE,arrayName);}
void SetGlyphZScalingArray(const char* arrayName)
{this->SetArrayByName(GLYPH_Z_SCALE,arrayName);}
void SetGlyphSourceArray(const char* arrayName)
{this->SetArrayByName(GLYPH_SOURCE,arrayName);}
void SetGlyphXOrientationArray(const char* arrayName)
{this->SetArrayByName(GLYPH_X_ORIENTATION,arrayName);}
void SetGlyphYOrientationArray(const char* arrayName)
{this->SetArrayByName(GLYPH_Y_ORIENTATION,arrayName);}
void SetGlyphZOrientationArray(const char* arrayName)
{this->SetArrayByName(GLYPH_Z_ORIENTATION,arrayName);}
vtkDataArray* GetArray(ArrayIndex idx);
vtkDataArray* GetArray(ArrayIndex idx, vtkDataSet* input);
/*
void SetThreeDMode(bool);
void SetColorize(bool);
void SetGlyphMode(int);
void SetScalingArrayMode(int);
void SetScaleMode(int);
void SetScaleFactor(double);
void SetOrientationMode(int);
void SetNestedDisplayLists(bool);
*/
// Description:
// Enable or not the third (z) coordinate for 3D rendering (instead of 2D).
// Note:
// To work, the Z_Coords index array must be given.
vtkSetMacro(ThreeDMode,bool);
vtkGetMacro(ThreeDMode,bool);
vtkBooleanMacro(ThreeDMode,bool);
// Description:
// Enable or not the color painting at each point.
// Note:
// To work, the Color index array must be given.
vtkSetMacro(Colorize,bool);
vtkGetMacro(Colorize,bool);
vtkBooleanMacro(Colorize,bool);
// Description:
// Enable or not the Glyph representation at each point.
// Note:
// To work, at least 1 Glyph polydata input must be set and the Glyph index
// array must be given.
vtkSetMacro(GlyphMode,int);
vtkGetMacro(GlyphMode,int);
//vtkBooleanMacro(GlyphMode,int);
// Description:
// If the GlyphMode has ScaledGlyph turned on, ScalingArrayMode describes
// how to data in the different GLYPH_[X,Y,Z]_SCALE arrays
vtkSetMacro(ScalingArrayMode,int);
vtkGetMacro(ScalingArrayMode,int);
// Description:
// If the GlyphMode has ScaledGlyph turned on, decide how to scale the
// glyph. By Magnitude or components.
vtkSetMacro(ScaleMode,int);
vtkGetMacro(ScaleMode,int);
// Description:
// Specify scale factor to scale object by. This is used only when Scaling is
// On.
vtkSetMacro(ScaleFactor,double);
vtkGetMacro(ScaleFactor,double);
vtkSetMacro(OrientationMode, int);
vtkGetMacro(OrientationMode, int);
// Description:
// If immediate mode is off, if Glyphs are in use and if NestedDisplayLists
// is false, only the mappers of each glyph use display lists. If true,
// in addition, matrices transforms and color per glyph are also
// in a parent display list.
// Not relevant if immediate mode is on.
// For debugging/profiling purpose. Initial value is true.
vtkSetMacro(NestedDisplayLists, bool);
vtkGetMacro(NestedDisplayLists, bool);
vtkBooleanMacro(NestedDisplayLists, bool);
// Description:
// When the glyphs are in 2D, it might be useful to force them to
// be shown parallel to the camera.
vtkSetMacro(ParallelToCamera, bool);
vtkGetMacro(ParallelToCamera, bool);
vtkBooleanMacro(ParallelToCamera, bool);
// Description:
// Specify a source object at a specified table location. New style.
// Source connection is stored in port 1. This method is equivalent
// to SetInputConnection(1, id, outputPort).
void SetGlyphSourceConnection(int id, vtkAlgorithmOutput* algOutput);
void SetGlyphSourceConnection(vtkAlgorithmOutput* algOutput)
{
this->SetGlyphSourceConnection(0, algOutput);
}
// Description:
// Specify a source object at a specified table location. New style.
// Source connection is stored in port 1. This method is equivalent
// to SetInputConnection(1, id, outputPort).
void AddGlyphSourceConnection(vtkAlgorithmOutput* algOutput);
vtkPolyData* GetGlyphSource(int id = 0);
// Description:
// Reimplemented to allow "real" pre rendering by vtkScatterPlotPainter
// Indeed the vtkPainter::PrepareForRendering is not exactly
// a prepare for rendering (the rendering already started).
virtual void Render(vtkRenderer* renderer, vtkActor* actor);
//BTX
protected:
vtkScatterPlotMapper();
virtual ~vtkScatterPlotMapper();
// Description:
// Take part in garbage collection.
virtual void ReportReferences(vtkGarbageCollector *collector);
virtual int FillInputPortInformation(int port, vtkInformation *info);
/*
virtual int FillOutputPortInformation(int port, vtkInformation *info);
virtual int ProcessRequest(vtkInformation* request,
vtkInformationVector** inputVector,
vtkInformationVector* outputVector);
virtual int RequestData(vtkInformation* request,
vtkInformationVector** inputVector,
vtkInformationVector* outputVector);
virtual int RequestUpdateExtent(vtkInformation* request,
vtkInformationVector** inputVector,
vtkInformationVector* outputVector);
virtual int RequestInformation(vtkInformation* request,
vtkInformationVector** inputVector,
vtkInformationVector* outputVector);
*/
// Description:
// Send mapper ivars to sub-mapper.
// \pre mapper_exists: mapper!=0
void CopyInformationToSubMapper(vtkPainterPolyDataMapper *mapper);
virtual void PrepareForRendering(vtkRenderer* renderer, vtkActor* actor);
void InitGlyphMappers(vtkRenderer* renderer, vtkActor* actor, bool createDisplayList = true);
void GenerateDefaultGlyphs();
virtual void ComputeBounds();
virtual void UpdatePainterInformation();
vtkScatterPlotPainter* GetScatterPlotPainter();
bool ThreeDMode;
bool Colorize;
int GlyphMode;
double ScaleFactor; // Scale factor to use to scale geometry
int ScaleMode; // Scale by scalar value or vector magnitude
int ScalingArrayMode;
int OrientationMode;
bool NestedDisplayLists; // boolean
bool ParallelToCamera;
private:
vtkScatterPlotMapper(const vtkScatterPlotMapper&); // Not implemented.
void operator=(const vtkScatterPlotMapper&); // Not implemented.
//ETX
};
#endif
|