/usr/include/paraview/vtkSMCameraLink.h is in paraview-dev 5.0.1+dfsg1-4.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 | /*=========================================================================
Program: ParaView
Module: vtkSMCameraLink.h
Copyright (c) Kitware, Inc.
All rights reserved.
See Copyright.txt or http://www.paraview.org/HTML/Copyright.html for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notice for more information.
=========================================================================*/
// .NAME vtkSMCameraLink - creates a link between two cameras.
// .SECTION Description
// When a link is created between camera A->B, whenever any property
// on camera A is modified, a property with the same name as the modified
// property (if any) on camera B is also modified to be the same as the property
// on the camera A. Similary whenever camera A->UpdateVTKObjects() is called,
// B->UpdateVTKObjects() is also fired.
#ifndef vtkSMCameraLink_h
#define vtkSMCameraLink_h
#include "vtkPVServerManagerRenderingModule.h" //needed for exports
#include "vtkSMProxyLink.h"
class VTKPVSERVERMANAGERRENDERING_EXPORT vtkSMCameraLink : public vtkSMProxyLink
{
public:
static vtkSMCameraLink* New();
vtkTypeMacro(vtkSMCameraLink, vtkSMProxyLink);
void PrintSelf(ostream& os, vtkIndent indent);
// Description:
// Get/Set if the link should synchronize interactive renders
// as well. On by default.
vtkSetMacro(SynchronizeInteractiveRenders, int);
vtkGetMacro(SynchronizeInteractiveRenders, int);
vtkBooleanMacro(SynchronizeInteractiveRenders, int);
// Description:
// Add a property to the link. updateDir determines whether a property of
// the proxy is read or written. When a property of an input proxy
// changes, it's value is pushed to all other output proxies in the link.
// A proxy can be set to be both input and output by setting updateDir
// to INPUT | OUTPUT
void AddLinkedProxy(vtkSMProxy* proxy, int updateDir);
// Description:
// Remove a linked proxy.
virtual void RemoveLinkedProxy(vtkSMProxy* proxy);
// Description:
// Update all the views linked with an OUTPUT direction.
// \c interactive indicates if the render is interactive or not.
virtual void UpdateViews(vtkSMProxy* caller, bool interactive);
//BTX
// Description:
// This method is used to initialise the object to the given state
// If the definitionOnly Flag is set to True the proxy won't load the
// properties values and just setup the new proxy hierarchy with all subproxy
// globalID set. This allow to split the load process in 2 step to prevent
// invalid state when property refere to a sub-proxy that does not exist yet.
virtual void LoadState( const vtkSMMessage* msg, vtkSMProxyLocator* locator);
protected:
vtkSMCameraLink();
~vtkSMCameraLink();
// Description:
// Called when an input proxy is updated (UpdateVTKObjects).
// Argument is the input proxy.
virtual void UpdateVTKObjects(vtkSMProxy* proxy);
// Description:
// Called when a property of an input proxy is modified.
// caller:- the input proxy.
// pname:- name of the property being modified.
virtual void PropertyModified(vtkSMProxy* proxy, const char* pname);
// Description:
// Called when a property is pushed.
// caller :- the input proxy.
// pname :- name of property that was pushed.
virtual void UpdateProperty(vtkSMProxy* , const char* ) {}
// Description:
// Save the state of the link.
virtual void SaveXMLState(const char* linkname, vtkPVXMLElement* parent);
// Description:
// Internal method to copy vtkSMproperty values from caller to all linked
// proxies.
void CopyProperties(vtkSMProxy* caller);
void StartInteraction(vtkObject* caller);
void EndInteraction(vtkObject* caller);
void ResetCamera(vtkObject* caller);
int SynchronizeInteractiveRenders;
// Description:
// Update the internal protobuf state
virtual void UpdateState();
private:
class vtkInternals;
vtkInternals* Internals;
friend class vtkInternals;
vtkSMCameraLink(const vtkSMCameraLink&); // Not implemented
void operator=(const vtkSMCameraLink&); // Not implemented
//ETX
};
#endif
|