/usr/include/paraview/vtkSMAnimationSceneGeometryWriter.h is in paraview-dev 5.0.1+dfsg1-4.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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Program: ParaView
Module: vtkSMAnimationSceneGeometryWriter.h
Copyright (c) Kitware, Inc.
All rights reserved.
See Copyright.txt or http://www.paraview.org/HTML/Copyright.html for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notice for more information.
=========================================================================*/
// .NAME vtkSMAnimationSceneGeometryWriter - helper class to write
// animation geometry in a data file.
// .SECTION Description
// vtkSMAnimationSceneGeometryWriter is a concrete implementation of
// vtkSMAnimationSceneWriter that can write the geometry as a data file.
// This writer can only write the visible geometry in one view.
#ifndef vtkSMAnimationSceneGeometryWriter_h
#define vtkSMAnimationSceneGeometryWriter_h
#include "vtkPVAnimationModule.h" //needed for exports
#include "vtkSMAnimationSceneWriter.h"
class vtkSMProxy;
class VTKPVANIMATION_EXPORT vtkSMAnimationSceneGeometryWriter : public vtkSMAnimationSceneWriter
{
public:
static vtkSMAnimationSceneGeometryWriter* New();
vtkTypeMacro(vtkSMAnimationSceneGeometryWriter,
vtkSMAnimationSceneWriter);
void PrintSelf(ostream& os, vtkIndent indent);
// Get/Set the View Module from which we are writing the
// geometry.
vtkGetObjectMacro(ViewModule, vtkSMProxy);
void SetViewModule(vtkSMProxy*);
protected:
vtkSMAnimationSceneGeometryWriter();
~vtkSMAnimationSceneGeometryWriter();
// Description:
// Called to initialize saving.
virtual bool SaveInitialize(int startCount);
// Description:
// Called to save a particular frame.
virtual bool SaveFrame(double time);
// Description:
// Called to finalize saving.
virtual bool SaveFinalize();
vtkSMProxy* GeometryWriter;
vtkSMProxy* ViewModule;
private:
vtkSMAnimationSceneGeometryWriter(const vtkSMAnimationSceneGeometryWriter&); // Not implemented.
void operator=(const vtkSMAnimationSceneGeometryWriter&); // Not implemented.
};
#endif
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