/usr/include/paraview/vtkPVInteractorStyle.h is in paraview-dev 5.0.1+dfsg1-4.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 | /*=========================================================================
Program: ParaView
Module: vtkPVInteractorStyle.h
Copyright (c) Kitware, Inc.
All rights reserved.
See Copyright.txt or http://www.paraview.org/HTML/Copyright.html for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notice for more information.
=========================================================================*/
// .NAME vtkPVInteractorStyle - interactive manipulation of the camera
// .SECTION Description
// vtkPVInteractorStyle allows the user to interactively
// manipulate the camera, the viewpoint of the scene.
// The left button is for rotation; shift + left button is for rolling;
// the right button is for panning; and shift + right button is for zooming.
// This class fires vtkCommand::StartInteractionEvent and
// vtkCommand::EndInteractionEvent to signal start and end of interaction.
#ifndef vtkPVInteractorStyle_h
#define vtkPVInteractorStyle_h
#include "vtkInteractorStyleTrackballCamera.h"
#include "vtkPVVTKExtensionsRenderingModule.h" // needed for export macro
class vtkCameraManipulator;
class vtkCollection;
class VTKPVVTKEXTENSIONSRENDERING_EXPORT vtkPVInteractorStyle : public vtkInteractorStyleTrackballCamera
{
public:
static vtkPVInteractorStyle *New();
vtkTypeMacro(vtkPVInteractorStyle, vtkInteractorStyleTrackballCamera);
void PrintSelf(ostream& os, vtkIndent indent);
// Description:
// Event bindings controlling the effects of pressing mouse buttons
// or moving the mouse.
virtual void OnMouseMove();
virtual void OnLeftButtonDown();
virtual void OnLeftButtonUp();
virtual void OnMiddleButtonDown();
virtual void OnMiddleButtonUp();
virtual void OnRightButtonDown();
virtual void OnRightButtonUp();
// Description:
// Unlike mouse events, these are forwarded to all camera manipulators
// since we don't have a mechanism to activate a manipulator by key presses
// currently.
virtual void OnKeyDown();
virtual void OnKeyUp();
// Description:
// Overrides superclass behaviors to only support the key codes that make
// sense in a ParaView application.
virtual void OnChar();
// Description:
// Access to adding or removing manipulators.
void AddManipulator(vtkCameraManipulator *m);
// Description:
// Removes all manipulators.
void RemoveAllManipulators();
//BTX
// Description:
// Accessor for the collection of camera manipulators.
vtkGetObjectMacro(CameraManipulators, vtkCollection);
//ETX
// Description:
// Propagates the center to the manipulators.
// This simply sets an interal ivar.
// It is propagated to a manipulator before the event
// is sent to it.
// Also changing the CenterOfRotation during interaction
// i.e. after a button press but before a button up
// has no effect until the next button press.
vtkSetVector3Macro(CenterOfRotation, double);
vtkGetVector3Macro(CenterOfRotation, double);
// Description:
// Propagates the rotation factor to the manipulators.
// This simply sets an interal ivar.
// It is propagated to a manipulator before the event
// is sent to it.
// Also changing the RotationFactor during interaction
// i.e. after a button press but before a button up
// has no effect until the next button press.
vtkSetMacro(RotationFactor, double);
vtkGetMacro(RotationFactor, double);
// Description:
// Returns the chosen manipulator based on the modifiers.
virtual vtkCameraManipulator* FindManipulator(int button, int shift, int control);
protected:
vtkPVInteractorStyle();
~vtkPVInteractorStyle();
vtkCameraManipulator *CurrentManipulator;
double CenterOfRotation[3];
double RotationFactor;
// The CameraInteractors also store there button and modifier.
vtkCollection *CameraManipulators;
void OnButtonDown(int button, int shift, int control);
void OnButtonUp(int button);
void ResetLights();
vtkPVInteractorStyle(const vtkPVInteractorStyle&); // Not implemented
void operator=(const vtkPVInteractorStyle&); // Not implemented
};
#endif
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