/usr/include/paraview/vtkPVAxesActor.h is in paraview-dev 5.0.1+dfsg1-4.
This file is owned by root:root, with mode 0o644.
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Program: ParaView
Module: vtkSMProxy.h
Copyright (c) Kitware, Inc.
All rights reserved.
See Copyright.txt or http://www.paraview.org/HTML/Copyright.html for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notice for more information.
=========================================================================*/
// .NAME vtkPVAxesActor - a 3D axes representation
// .SECTION Description
//
// vtkPVAxesActor is used to represent 3D axes in the scene. The user can
// define the geometry to use for the shaft and the tip, and the user can
// set the text for the three axes. The text will follow the camera.
#ifndef vtkPVAxesActor_h
#define vtkPVAxesActor_h
#include "vtkProp3D.h"
#include "vtkPVVTKExtensionsRenderingModule.h" // needed for export macro
class vtkRenderer;
class vtkPropCollection;
class vtkMapper;
class vtkProperty;
class vtkActor;
class vtkFollower;
class vtkCylinderSource;
class vtkLineSource;
class vtkConeSource;
class vtkSphereSource;
class vtkPolyData;
class vtkVectorText;
class VTKPVVTKEXTENSIONSRENDERING_EXPORT vtkPVAxesActor : public vtkProp3D
{
public:
static vtkPVAxesActor *New();
vtkTypeMacro(vtkPVAxesActor,vtkProp3D);
void PrintSelf(ostream& os, vtkIndent indent);
// Description:
// For some exporters and other other operations we must be
// able to collect all the actors or volumes. These methods
// are used in that process.
virtual void GetActors(vtkPropCollection *);
// Description:
// Support the standard render methods.
virtual int RenderOpaqueGeometry(vtkViewport *viewport);
virtual int RenderTranslucentPolygonalGeometry(vtkViewport *viewport);
virtual int HasTranslucentPolygonalGeometry();
// Description:
// Shallow copy of an axes actor. Overloads the virtual vtkProp method.
void ShallowCopy(vtkProp *prop);
// Description:
// Release any graphics resources that are being consumed by this actor.
// The parameter window could be used to determine which graphic
// resources to release.
void ReleaseGraphicsResources(vtkWindow *);
// Description:
// Get the bounds for this Actor as (Xmin,Xmax,Ymin,Ymax,Zmin,Zmax). (The
// method GetBounds(double bounds[6]) is available from the superclass.)
void GetBounds(double bounds[6]);
double *GetBounds();
// Description:
// Get the actors mtime plus consider its properties and texture if set.
unsigned long int GetMTime();
// Description:
// Return the mtime of anything that would cause the rendered image to
// appear differently. Usually this involves checking the mtime of the
// prop plus anything else it depends on such as properties, textures
// etc.
virtual unsigned long GetRedrawMTime();
// Description:
// Set the total length of the axes in 3 dimensions.
void SetTotalLength( float v[3] )
{ this->SetTotalLength( v[0], v[1], v[2] ); }
void SetTotalLength( float x, float y, float z );
vtkGetVectorMacro( TotalLength, float, 3 );
// Description:
// Set the normalized (0-1) length of the shaft.
void SetNormalizedShaftLength( float v[3] )
{ this->SetNormalizedShaftLength( v[0], v[1], v[2] ); }
void SetNormalizedShaftLength( float x, float y, float z );
vtkGetVectorMacro( NormalizedShaftLength, float, 3 );
// Description:
// Set the normalized (0-1) length of the tip.
void SetNormalizedTipLength( float v[3] )
{ this->SetNormalizedTipLength( v[0], v[1], v[2] ); }
void SetNormalizedTipLength( float x, float y, float z );
vtkGetVectorMacro( NormalizedTipLength, float, 3 );
// Description:
// Set/get the resolution of the pieces of the axes actor
vtkSetClampMacro(ConeResolution, int, 3, 128);
vtkGetMacro(ConeResolution, int);
vtkSetClampMacro(SphereResolution, int, 3, 128);
vtkGetMacro(SphereResolution, int);
vtkSetClampMacro(CylinderResolution, int, 3, 128);
vtkGetMacro(CylinderResolution, int);
// Description:
// Set/get the radius of the pieces of the axes actor
vtkSetClampMacro(ConeRadius, float, 0, VTK_FLOAT_MAX);
vtkGetMacro(ConeRadius, float);
vtkSetClampMacro(SphereRadius, float, 0, VTK_FLOAT_MAX);
vtkGetMacro(SphereRadius, float);
vtkSetClampMacro(CylinderRadius, float, 0, VTK_FLOAT_MAX);
vtkGetMacro(CylinderRadius, float);
// Description:
// Set/get the positions of the axis labels
vtkSetClampMacro(XAxisLabelPosition, float, 0, 1);
vtkGetMacro(XAxisLabelPosition, float);
vtkSetClampMacro(YAxisLabelPosition, float, 0, 1);
vtkGetMacro(YAxisLabelPosition, float);
vtkSetClampMacro(ZAxisLabelPosition, float, 0, 1);
vtkGetMacro(ZAxisLabelPosition, float);
// Description:
// Set the type of the shaft to a cylinder, line, or user defined geometry.
void SetShaftType( int type );
void SetShaftTypeToCylinder()
{ this->SetShaftType( vtkPVAxesActor::CYLINDER_SHAFT ); }
void SetShaftTypeToLine()
{ this->SetShaftType( vtkPVAxesActor::LINE_SHAFT ); }
void SetShaftTypeToUserDefined()
{ this->SetShaftType( vtkPVAxesActor::USER_DEFINED_SHAFT ); }
// Description:
// Set the type of the tip to a cone, sphere, or user defined geometry.
void SetTipType( int type );
void SetTipTypeToCone()
{ this->SetTipType( vtkPVAxesActor::CONE_TIP ); }
void SetTipTypeToSphere()
{ this->SetTipType( vtkPVAxesActor::SPHERE_TIP ); }
void SetTipTypeToUserDefined()
{ this->SetTipType( vtkPVAxesActor::USER_DEFINED_TIP ); }
//BTX
// Description:
// Set the user defined tip polydata.
void SetUserDefinedTip( vtkPolyData * );
vtkGetObjectMacro( UserDefinedTip, vtkPolyData );
// Description:
// Set the user defined shaft polydata.
void SetUserDefinedShaft( vtkPolyData * );
vtkGetObjectMacro( UserDefinedShaft, vtkPolyData );
// Description:
// Get the tip properties.
vtkProperty *GetXAxisTipProperty();
vtkProperty *GetYAxisTipProperty();
vtkProperty *GetZAxisTipProperty();
// Description:
// Get the shaft properties.
vtkProperty *GetXAxisShaftProperty();
vtkProperty *GetYAxisShaftProperty();
vtkProperty *GetZAxisShaftProperty();
// Description:
// Get the label properties.
vtkProperty *GetXAxisLabelProperty();
vtkProperty *GetYAxisLabelProperty();
vtkProperty *GetZAxisLabelProperty();
//ETX
//
// Description:
// Set the label text.
vtkSetStringMacro( XAxisLabelText );
vtkSetStringMacro( YAxisLabelText );
vtkSetStringMacro( ZAxisLabelText );
//BTX
enum
{
CYLINDER_SHAFT,
LINE_SHAFT,
USER_DEFINED_SHAFT
};
enum
{
CONE_TIP,
SPHERE_TIP,
USER_DEFINED_TIP
};
protected:
vtkPVAxesActor();
~vtkPVAxesActor();
vtkCylinderSource *CylinderSource;
vtkLineSource *LineSource;
vtkConeSource *ConeSource;
vtkSphereSource *SphereSource;
vtkActor *XAxisShaft;
vtkActor *YAxisShaft;
vtkActor *ZAxisShaft;
vtkActor *XAxisTip;
vtkActor *YAxisTip;
vtkActor *ZAxisTip;
void UpdateProps();
float TotalLength[3];
float NormalizedShaftLength[3];
float NormalizedTipLength[3];
int ShaftType;
int TipType;
vtkPolyData *UserDefinedTip;
vtkPolyData *UserDefinedShaft;
char *XAxisLabelText;
char *YAxisLabelText;
char *ZAxisLabelText;
vtkVectorText *XAxisVectorText;
vtkVectorText *YAxisVectorText;
vtkVectorText *ZAxisVectorText;
vtkFollower *XAxisLabel;
vtkFollower *YAxisLabel;
vtkFollower *ZAxisLabel;
int ConeResolution;
int SphereResolution;
int CylinderResolution;
float ConeRadius;
float SphereRadius;
float CylinderRadius;
float XAxisLabelPosition;
float YAxisLabelPosition;
float ZAxisLabelPosition;
private:
vtkPVAxesActor(const vtkPVAxesActor&); // Not implemented.
void operator=(const vtkPVAxesActor&); // Not implemented.
//ETX
};
#endif
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