/usr/include/paraview/vtkPVAnimationCue.h is in paraview-dev 5.0.1+dfsg1-4.
This file is owned by root:root, with mode 0o644.
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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 | /*=========================================================================
Program: ParaView
Module: vtkPVAnimationCue.h
Copyright (c) Kitware, Inc.
All rights reserved.
See Copyright.txt or http://www.paraview.org/HTML/Copyright.html for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notice for more information.
=========================================================================*/
// .NAME vtkPVAnimationCue - proxy for vtkAnimationCue.
// .SECTION Description
// This is a proxy for vtkAnimationCue. All animation proxies are client
// side proxies.
// This class needs a vtkPVCueManipulator. The \b Manipulator
// performs the actual interpolation.
// .SECTION See Also
// vtkAnimationCue vtkSMAnimationSceneProxy
//
#ifndef vtkPVAnimationCue_h
#define vtkPVAnimationCue_h
#include "vtkAnimationCue.h"
#include "vtkPVAnimationModule.h" // needed for export macro
class vtkAnimationCue;
class vtkCommand;
class vtkPVCueManipulator;
class VTKPVANIMATION_EXPORT vtkPVAnimationCue : public vtkAnimationCue
{
public:
vtkTypeMacro(vtkPVAnimationCue, vtkAnimationCue);
void PrintSelf(ostream& os, vtkIndent indent);
// Description:
// The index of the element of the property this cue animates.
// If the index is -1, the cue will animate all the elements
// of the animated property.
vtkSetMacro(AnimatedElement, int);
vtkGetMacro(AnimatedElement, int);
// Description:
// Get/Set the manipulator used to compute values
// for each instance in the animation.
// Note that the time passed to the Manipulator is normalized [0,1]
// to the extents of this cue.
void SetManipulator(vtkPVCueManipulator*);
vtkGetObjectMacro(Manipulator, vtkPVCueManipulator);
// Description:
// Enable/Disable this cue.
vtkSetMacro(Enabled, int);
vtkGetMacro(Enabled, int);
vtkBooleanMacro(Enabled, int);
// Description:
// Used to update the animated item. This API makes it possible for vtk-level
// classes to update properties without actually linking with the
// ServerManager library. This only works since they object are created only
// on the client.
virtual void BeginUpdateAnimationValues() = 0;
virtual void SetAnimationValue(int index, double value) =0;
virtual void EndUpdateAnimationValues() = 0;
// Description:
// When set to true, the manipulator is skipped and the key frame value is set
// by using the ClockTime directly. false by default.
vtkSetMacro(UseAnimationTime, bool);
vtkGetMacro(UseAnimationTime, bool);
// Description:
// Overridden to ignore the calls when this->Enabled == false.
virtual void Initialize();
virtual void Tick(double currenttime, double deltatime, double clocktime);
virtual void Finalize();
protected:
vtkPVAnimationCue();
~vtkPVAnimationCue();
// Description:
virtual void StartCueInternal();
virtual void TickInternal(double currenttime, double deltatime,
double clocktime);
virtual void EndCueInternal();
//BTX
friend class vtkSMAnimationSceneProxy;
//ETX
unsigned long ObserverID;
bool UseAnimationTime;
int AnimatedElement;
int Enabled;
vtkAnimationCue *AnimationCue;
vtkPVCueManipulator* Manipulator;
private:
vtkPVAnimationCue(const vtkPVAnimationCue&); // Not implemented
void operator=(const vtkPVAnimationCue&); // Not implemented
};
#endif
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