/usr/include/paraview/vtkCompositeAnimationPlayer.h is in paraview-dev 5.0.1+dfsg1-4.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 | /*=========================================================================
Program: ParaView
Module: vtkCompositeAnimationPlayer.h
Copyright (c) Kitware, Inc.
All rights reserved.
See Copyright.txt or http://www.paraview.org/HTML/Copyright.html for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notice for more information.
=========================================================================*/
// .NAME vtkCompositeAnimationPlayer
// .SECTION Description
// This is composite animation player that can me made to play an animation
// using the active player. It provides API to add animation players and then
// set one of them as the active one.
#ifndef vtkCompositeAnimationPlayer_h
#define vtkCompositeAnimationPlayer_h
#include "vtkAnimationPlayer.h"
#include "vtkPVAnimationModule.h" // needed for export macro
class vtkSequenceAnimationPlayer;
class vtkRealtimeAnimationPlayer;
class vtkTimestepsAnimationPlayer;
class VTKPVANIMATION_EXPORT vtkCompositeAnimationPlayer : public vtkAnimationPlayer
{
public:
static vtkCompositeAnimationPlayer* New();
vtkTypeMacro(vtkCompositeAnimationPlayer, vtkAnimationPlayer);
void PrintSelf(ostream& os, vtkIndent indent);
enum Modes
{
SEQUENCE=0,
REAL_TIME=1,
SNAP_TO_TIMESTEPS=2
};
// Description:
// Get/Set the play mode
vtkSetMacro(PlayMode, int);
vtkGetMacro(PlayMode, int);
// Description:
// Forwarded to vtkSequenceAnimationPlayer
void SetNumberOfFrames(int val);
// Description:
// Forwarded to vtkRealtimeAnimationPlayer.
void SetDuration(int val);
// Description:
// Forwarded to vtkTimestepsAnimationPlayer.
void AddTimeStep(double val);
void RemoveAllTimeSteps();
void SetFramesPerTimestep(int val);
//BTX
protected:
vtkCompositeAnimationPlayer();
~vtkCompositeAnimationPlayer();
// Description:
// Delegated to the active animation player.
virtual void StartLoop(double starttime, double endtime, double* playbackWindow);
virtual void EndLoop();
virtual double GetNextTime(double currentime);
virtual double GoToNext(double start, double end, double currenttime);
virtual double GoToPrevious(double start, double end, double currenttime);
vtkAnimationPlayer* GetActivePlayer();
vtkSequenceAnimationPlayer* SequenceAnimationPlayer;
vtkRealtimeAnimationPlayer* RealtimeAnimationPlayer;
vtkTimestepsAnimationPlayer* TimestepsAnimationPlayer;
int PlayMode;
private:
vtkCompositeAnimationPlayer(const vtkCompositeAnimationPlayer&); // Not implemented
void operator=(const vtkCompositeAnimationPlayer&); // Not implemented
class vtkInternal;
vtkInternal* Internal;
//ETX
};
#endif
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