/usr/include/opencollada/COLLADASaxFrameworkLoader/generated15/COLLADASaxFWLColladaParserAutoGen15Private.h is in opencollada-dev 0.1.0~20140703.ddf8f47+dfsg1-2.
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12010 12011 12012 12013 12014 12015 12016 12017 12018 12019 12020 12021 12022 12023 12024 12025 12026 12027 12028 12029 12030 12031 12032 12033 12034 12035 12036 12037 12038 12039 12040 12041 12042 12043 12044 12045 12046 12047 12048 12049 12050 12051 12052 12053 12054 12055 12056 12057 12058 12059 12060 12061 12062 12063 12064 12065 12066 12067 12068 12069 12070 12071 12072 12073 12074 12075 12076 12077 12078 12079 12080 12081 12082 12083 12084 12085 12086 12087 12088 12089 12090 12091 12092 12093 12094 | /*
Copyright (c) 2008-2009 NetAllied Systems GmbH
This file is part of COLLADASaxFrameworkLoader.
Licensed under the MIT Open Source License,
for details please see LICENSE file or the website
http://www.opensource.org/licenses/mit-license.php
*/
#ifndef __COLLADASAXFWL15_COLLADAPARSERAUTOGEN15PRIVATE_H__
#define __COLLADASAXFWL15_COLLADAPARSERAUTOGEN15PRIVATE_H__
#include "GeneratedSaxParserPrerequisites.h"
#include "GeneratedSaxParserTypes.h"
#include "GeneratedSaxParserParserTemplate.h"
#include "pcre.h"
#include "COLLADASaxFWLColladaParserAutoGen15Attributes.h"
#include "COLLADASaxFWLColladaParserAutoGen15.h"
#include "COLLADASaxFWLColladaParserAutoGen15ValidationData.h"
namespace COLLADASaxFWL15
{
typedef GeneratedSaxParser::sint8 sint8;
typedef GeneratedSaxParser::sint16 sint16;
typedef GeneratedSaxParser::sint32 sint32;
typedef GeneratedSaxParser::sint64 sint64;
typedef GeneratedSaxParser::uint8 uint8;
typedef GeneratedSaxParser::uint16 uint16;
typedef GeneratedSaxParser::uint32 uint32;
typedef GeneratedSaxParser::uint64 uint64;
typedef GeneratedSaxParser::StringHash StringHash;
typedef GeneratedSaxParser::ParserChar ParserChar;
typedef GeneratedSaxParser::ParserString ParserString;
typedef GeneratedSaxParser::ParserAttributes ParserAttributes;
typedef GeneratedSaxParser::Utils Utils;
typedef GeneratedSaxParser::ParserError ParserError;
typedef GeneratedSaxParser::StringHashPair StringHashPair;
typedef GeneratedSaxParser::ParserError ParserError;
class FunctionMapFactory;
class ColladaParserAutoGen15Private : public GeneratedSaxParser::ParserTemplate<ColladaParserAutoGen15Private, ColladaParserAutoGen15>
{
public:
ColladaParserAutoGen15Private( COLLADASaxFWL15::ColladaParserAutoGen15* impl, GeneratedSaxParser::IErrorHandler* errorHandler = 0 );
virtual ~ColladaParserAutoGen15Private();
private:
friend class FunctionMapFactory;
bool _begin__COLLADA( void* attributeData ){return mImpl->begin__COLLADA(*static_cast<COLLADA__AttributeData*>(attributeData));}
bool _data__COLLADA( const ParserChar* text, size_t textLength );
bool _end__COLLADA(){return mImpl->end__COLLADA();}
bool _preBegin__COLLADA( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__COLLADA();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__COLLADA( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__COLLADA();
#endif
bool _freeAttributes__COLLADA( void* attributeData );
ENUM__version_enum toEnumDataPrefix_ENUM__version_enum (
const ParserChar* prefixedBuffer,
const ParserChar* prefixedBufferEnd,
const ParserChar** buffer,
const ParserChar* bufferEnd,
bool& failed,
const std::pair<StringHash, ENUM__version_enum>* enumMap,
StringHash (*baseConversionFunc)( const ParserChar**, const ParserChar*, bool& )
);
bool characterData2EnumData_ENUM__version_enum (
const ParserChar* text,
size_t textLength,
bool ( ColladaParserAutoGen15::*dataFunction )(const ENUM__version_enum*, size_t ),
StringHash (*baseConversionFunc)( const ParserChar**, const ParserChar*, bool& )
);
bool dataEnumEnd_ENUM__version_enum (
bool ( ColladaParserAutoGen15::*dataFunction )(const ENUM__version_enum*, size_t ),
const std::pair<StringHash, ENUM__version_enum>* enumMap,
StringHash (*baseConversionFunc)( const ParserChar**, const ParserChar*, bool& ),
ENUM__version_enum (*toEnumFunc)( const ParserChar**, const ParserChar*, bool&, const std::pair<StringHash, ENUM__version_enum>* enumMap, StringHash (*baseConversionFunc)( const ParserChar**, const ParserChar*, bool& ))
);
bool _begin__asset( void* attributeData ){return mImpl->begin__asset();}
bool _data__asset( const ParserChar* text, size_t textLength );
bool _end__asset(){return mImpl->end__asset();}
bool _preBegin__asset( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__asset();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__asset( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__asset();
#endif
bool _freeAttributes__asset( void* attributeData );
bool _begin__contributor( void* attributeData ){return mImpl->begin__contributor();}
bool _data__contributor( const ParserChar* text, size_t textLength );
bool _end__contributor(){return mImpl->end__contributor();}
bool _preBegin__contributor( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__contributor();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__contributor( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__contributor();
#endif
bool _freeAttributes__contributor( void* attributeData );
bool _begin__author( void* attributeData ){return mImpl->begin__author();}
bool _data__author( const ParserChar* text, size_t textLength );
bool _end__author(){return mImpl->end__author();}
bool _preBegin__author( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__author();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__author( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__author();
#endif
bool _freeAttributes__author( void* attributeData );
bool _begin__author_email( void* attributeData ){return mImpl->begin__author_email();}
bool _data__author_email( const ParserChar* text, size_t textLength );
bool _end__author_email(){return mImpl->end__author_email();}
bool _preBegin__author_email( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__author_email();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__author_email( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__author_email();
#endif
bool _freeAttributes__author_email( void* attributeData );
bool _begin__author_website( void* attributeData ){return mImpl->begin__author_website();}
bool _data__author_website( const ParserChar* text, size_t textLength );
bool _end__author_website(){return mImpl->end__author_website();}
bool _preBegin__author_website( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__author_website();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__author_website( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__author_website();
#endif
bool _freeAttributes__author_website( void* attributeData );
bool _begin__authoring_tool( void* attributeData ){return mImpl->begin__authoring_tool();}
bool _data__authoring_tool( const ParserChar* text, size_t textLength );
bool _end__authoring_tool(){return mImpl->end__authoring_tool();}
bool _preBegin__authoring_tool( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__authoring_tool();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__authoring_tool( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__authoring_tool();
#endif
bool _freeAttributes__authoring_tool( void* attributeData );
bool _begin__comments( void* attributeData ){return mImpl->begin__comments();}
bool _data__comments( const ParserChar* text, size_t textLength );
bool _end__comments(){return mImpl->end__comments();}
bool _preBegin__comments( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__comments();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__comments( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__comments();
#endif
bool _freeAttributes__comments( void* attributeData );
bool _begin__copyright( void* attributeData ){return mImpl->begin__copyright();}
bool _data__copyright( const ParserChar* text, size_t textLength );
bool _end__copyright(){return mImpl->end__copyright();}
bool _preBegin__copyright( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__copyright();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__copyright( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__copyright();
#endif
bool _freeAttributes__copyright( void* attributeData );
bool _begin__source_data( void* attributeData ){return mImpl->begin__source_data();}
bool _data__source_data( const ParserChar* text, size_t textLength );
bool _end__source_data(){return mImpl->end__source_data();}
bool _preBegin__source_data( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__source_data();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__source_data( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__source_data();
#endif
bool _freeAttributes__source_data( void* attributeData );
bool _begin__coverage( void* attributeData ){return mImpl->begin__coverage();}
bool _data__coverage( const ParserChar* text, size_t textLength );
bool _end__coverage(){return mImpl->end__coverage();}
bool _preBegin__coverage( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__coverage();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__coverage( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__coverage();
#endif
bool _freeAttributes__coverage( void* attributeData );
bool _begin__geographic_location( void* attributeData ){return mImpl->begin__geographic_location();}
bool _data__geographic_location( const ParserChar* text, size_t textLength );
bool _end__geographic_location(){return mImpl->end__geographic_location();}
bool _preBegin__geographic_location( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__geographic_location();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__geographic_location( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__geographic_location();
#endif
bool _freeAttributes__geographic_location( void* attributeData );
bool _begin__longitude( void* attributeData ){return mImpl->begin__longitude();}
bool _data__longitude( const ParserChar* text, size_t textLength );
bool _end__longitude(){return mImpl->end__longitude();}
bool _preBegin__longitude( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__longitude();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__longitude( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__longitude();
#endif
bool _freeAttributes__longitude( void* attributeData );
bool _begin__latitude( void* attributeData ){return mImpl->begin__latitude();}
bool _data__latitude( const ParserChar* text, size_t textLength );
bool _end__latitude(){return mImpl->end__latitude();}
bool _preBegin__latitude( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__latitude();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__latitude( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__latitude();
#endif
bool _freeAttributes__latitude( void* attributeData );
bool _begin__altitude( void* attributeData ){return mImpl->begin__altitude(*static_cast<altitude__AttributeData*>(attributeData));}
bool _data__altitude( const ParserChar* text, size_t textLength );
bool _end__altitude(){return mImpl->end__altitude();}
bool _preBegin__altitude( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__altitude();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__altitude( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__altitude();
#endif
bool _freeAttributes__altitude( void* attributeData );
ENUM__altitude_mode_enum toEnumDataPrefix_ENUM__altitude_mode_enum (
const ParserChar* prefixedBuffer,
const ParserChar* prefixedBufferEnd,
const ParserChar** buffer,
const ParserChar* bufferEnd,
bool& failed,
const std::pair<StringHash, ENUM__altitude_mode_enum>* enumMap,
StringHash (*baseConversionFunc)( const ParserChar**, const ParserChar*, bool& )
);
bool characterData2EnumData_ENUM__altitude_mode_enum (
const ParserChar* text,
size_t textLength,
bool ( ColladaParserAutoGen15::*dataFunction )(const ENUM__altitude_mode_enum*, size_t ),
StringHash (*baseConversionFunc)( const ParserChar**, const ParserChar*, bool& )
);
bool dataEnumEnd_ENUM__altitude_mode_enum (
bool ( ColladaParserAutoGen15::*dataFunction )(const ENUM__altitude_mode_enum*, size_t ),
const std::pair<StringHash, ENUM__altitude_mode_enum>* enumMap,
StringHash (*baseConversionFunc)( const ParserChar**, const ParserChar*, bool& ),
ENUM__altitude_mode_enum (*toEnumFunc)( const ParserChar**, const ParserChar*, bool&, const std::pair<StringHash, ENUM__altitude_mode_enum>* enumMap, StringHash (*baseConversionFunc)( const ParserChar**, const ParserChar*, bool& ))
);
bool _begin__created( void* attributeData ){return mImpl->begin__created();}
bool _data__created( const ParserChar* text, size_t textLength );
bool _end__created(){return mImpl->end__created();}
bool _preBegin__created( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__created();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__created( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__created();
#endif
bool _freeAttributes__created( void* attributeData );
bool _begin__keywords( void* attributeData ){return mImpl->begin__keywords();}
bool _data__keywords( const ParserChar* text, size_t textLength );
bool _end__keywords(){return mImpl->end__keywords();}
bool _preBegin__keywords( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__keywords();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__keywords( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__keywords();
#endif
bool _freeAttributes__keywords( void* attributeData );
bool _begin__modified( void* attributeData ){return mImpl->begin__modified();}
bool _data__modified( const ParserChar* text, size_t textLength );
bool _end__modified(){return mImpl->end__modified();}
bool _preBegin__modified( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__modified();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__modified( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__modified();
#endif
bool _freeAttributes__modified( void* attributeData );
bool _begin__revision( void* attributeData ){return mImpl->begin__revision();}
bool _data__revision( const ParserChar* text, size_t textLength );
bool _end__revision(){return mImpl->end__revision();}
bool _preBegin__revision( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__revision();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__revision( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__revision();
#endif
bool _freeAttributes__revision( void* attributeData );
bool _begin__subject( void* attributeData ){return mImpl->begin__subject();}
bool _data__subject( const ParserChar* text, size_t textLength );
bool _end__subject(){return mImpl->end__subject();}
bool _preBegin__subject( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__subject();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__subject( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__subject();
#endif
bool _freeAttributes__subject( void* attributeData );
bool _begin__title( void* attributeData ){return mImpl->begin__title();}
bool _data__title( const ParserChar* text, size_t textLength );
bool _end__title(){return mImpl->end__title();}
bool _preBegin__title( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__title();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__title( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__title();
#endif
bool _freeAttributes__title( void* attributeData );
bool _begin__unit( void* attributeData ){return mImpl->begin__unit(*static_cast<unit__AttributeData*>(attributeData));}
bool _data__unit( const ParserChar* text, size_t textLength );
bool _end__unit(){return mImpl->end__unit();}
bool _preBegin__unit( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__unit();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__unit( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__unit();
#endif
bool _freeAttributes__unit( void* attributeData );
bool _begin__up_axis( void* attributeData ){return mImpl->begin__up_axis();}
bool _data__up_axis( const ParserChar* text, size_t textLength );
bool _end__up_axis(){return mImpl->end__up_axis();}
bool _preBegin__up_axis( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__up_axis();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__up_axis( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__up_axis();
#endif
bool _freeAttributes__up_axis( void* attributeData );
ENUM__up_axis_enum toEnumDataPrefix_ENUM__up_axis_enum (
const ParserChar* prefixedBuffer,
const ParserChar* prefixedBufferEnd,
const ParserChar** buffer,
const ParserChar* bufferEnd,
bool& failed,
const std::pair<StringHash, ENUM__up_axis_enum>* enumMap,
StringHash (*baseConversionFunc)( const ParserChar**, const ParserChar*, bool& )
);
bool characterData2EnumData_ENUM__up_axis_enum (
const ParserChar* text,
size_t textLength,
bool ( ColladaParserAutoGen15::*dataFunction )(const ENUM__up_axis_enum*, size_t ),
StringHash (*baseConversionFunc)( const ParserChar**, const ParserChar*, bool& )
);
bool dataEnumEnd_ENUM__up_axis_enum (
bool ( ColladaParserAutoGen15::*dataFunction )(const ENUM__up_axis_enum*, size_t ),
const std::pair<StringHash, ENUM__up_axis_enum>* enumMap,
StringHash (*baseConversionFunc)( const ParserChar**, const ParserChar*, bool& ),
ENUM__up_axis_enum (*toEnumFunc)( const ParserChar**, const ParserChar*, bool&, const std::pair<StringHash, ENUM__up_axis_enum>* enumMap, StringHash (*baseConversionFunc)( const ParserChar**, const ParserChar*, bool& ))
);
bool _begin__extra( void* attributeData ){return mImpl->begin__extra(*static_cast<extra__AttributeData*>(attributeData));}
bool _data__extra( const ParserChar* text, size_t textLength );
bool _end__extra(){return mImpl->end__extra();}
bool _preBegin__extra( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__extra();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__extra( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__extra();
#endif
bool _freeAttributes__extra( void* attributeData );
bool _begin__technique____technique_type( void* attributeData ){return mImpl->begin__technique____technique_type(*static_cast<technique____technique_type__AttributeData*>(attributeData));}
bool _data__technique____technique_type( const ParserChar* text, size_t textLength );
bool _end__technique____technique_type(){return mImpl->end__technique____technique_type();}
bool _preBegin__technique____technique_type( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__technique____technique_type();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__technique____technique_type( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__technique____technique_type();
#endif
bool _freeAttributes__technique____technique_type( void* attributeData );
bool _begin__library_animations( void* attributeData ){return mImpl->begin__library_animations(*static_cast<library_animations__AttributeData*>(attributeData));}
bool _data__library_animations( const ParserChar* text, size_t textLength );
bool _end__library_animations(){return mImpl->end__library_animations();}
bool _preBegin__library_animations( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__library_animations();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__library_animations( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__library_animations();
#endif
bool _freeAttributes__library_animations( void* attributeData );
bool _begin__animation( void* attributeData ){return mImpl->begin__animation(*static_cast<animation__AttributeData*>(attributeData));}
bool _data__animation( const ParserChar* text, size_t textLength );
bool _end__animation(){return mImpl->end__animation();}
bool _preBegin__animation( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__animation();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__animation( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__animation();
#endif
bool _freeAttributes__animation( void* attributeData );
bool _begin__source( void* attributeData ){return mImpl->begin__source(*static_cast<source__AttributeData*>(attributeData));}
bool _data__source( const ParserChar* text, size_t textLength );
bool _end__source(){return mImpl->end__source();}
bool _preBegin__source( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__source();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__source( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__source();
#endif
bool _freeAttributes__source( void* attributeData );
bool _begin__token_array( void* attributeData ){return mImpl->begin__token_array(*static_cast<token_array__AttributeData*>(attributeData));}
bool _data__token_array( const ParserChar* text, size_t textLength );
bool _end__token_array(){return mImpl->end__token_array();}
bool _preBegin__token_array( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__token_array();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__token_array( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__token_array();
#endif
bool _freeAttributes__token_array( void* attributeData );
bool _begin__IDREF_array( void* attributeData ){return mImpl->begin__IDREF_array(*static_cast<IDREF_array__AttributeData*>(attributeData));}
bool _data__IDREF_array( const ParserChar* text, size_t textLength );
bool _end__IDREF_array(){return mImpl->end__IDREF_array();}
bool _preBegin__IDREF_array( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__IDREF_array();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__IDREF_array( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__IDREF_array();
#endif
bool _freeAttributes__IDREF_array( void* attributeData );
bool _begin__Name_array( void* attributeData ){return mImpl->begin__Name_array(*static_cast<Name_array__AttributeData*>(attributeData));}
bool _data__Name_array( const ParserChar* text, size_t textLength );
bool _end__Name_array(){return mImpl->end__Name_array();}
bool _preBegin__Name_array( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__Name_array();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__Name_array( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__Name_array();
#endif
bool _freeAttributes__Name_array( void* attributeData );
bool _begin__bool_array( void* attributeData ){return mImpl->begin__bool_array(*static_cast<bool_array__AttributeData*>(attributeData));}
bool _data__bool_array( const ParserChar* text, size_t textLength );
bool _end__bool_array(){return mImpl->end__bool_array();}
bool _preBegin__bool_array( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__bool_array();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__bool_array( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__bool_array();
#endif
bool _freeAttributes__bool_array( void* attributeData );
bool _begin__float_array( void* attributeData ){return mImpl->begin__float_array(*static_cast<float_array__AttributeData*>(attributeData));}
bool _data__float_array( const ParserChar* text, size_t textLength );
bool _end__float_array(){return mImpl->end__float_array();}
bool _preBegin__float_array( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__float_array();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__float_array( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__float_array();
#endif
bool _freeAttributes__float_array( void* attributeData );
bool _begin__int_array( void* attributeData ){return mImpl->begin__int_array(*static_cast<int_array__AttributeData*>(attributeData));}
bool _data__int_array( const ParserChar* text, size_t textLength );
bool _end__int_array(){return mImpl->end__int_array();}
bool _preBegin__int_array( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__int_array();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__int_array( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__int_array();
#endif
bool _freeAttributes__int_array( void* attributeData );
bool _begin__SIDREF_array( void* attributeData ){return mImpl->begin__SIDREF_array(*static_cast<SIDREF_array__AttributeData*>(attributeData));}
bool _data__SIDREF_array( const ParserChar* text, size_t textLength );
bool _end__SIDREF_array(){return mImpl->end__SIDREF_array();}
bool _preBegin__SIDREF_array( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__SIDREF_array();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__SIDREF_array( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__SIDREF_array();
#endif
bool _freeAttributes__SIDREF_array( void* attributeData );
bool _begin__source_type____technique_common( void* attributeData ){return mImpl->begin__source_type____technique_common();}
bool _data__source_type____technique_common( const ParserChar* text, size_t textLength );
bool _end__source_type____technique_common(){return mImpl->end__source_type____technique_common();}
bool _preBegin__source_type____technique_common( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__source_type____technique_common();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__source_type____technique_common( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__source_type____technique_common();
#endif
bool _freeAttributes__source_type____technique_common( void* attributeData );
bool _begin__accessor( void* attributeData ){return mImpl->begin__accessor(*static_cast<accessor__AttributeData*>(attributeData));}
bool _data__accessor( const ParserChar* text, size_t textLength );
bool _end__accessor(){return mImpl->end__accessor();}
bool _preBegin__accessor( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__accessor();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__accessor( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__accessor();
#endif
bool _freeAttributes__accessor( void* attributeData );
bool _begin__param____param_type( void* attributeData ){return mImpl->begin__param____param_type(*static_cast<param____param_type__AttributeData*>(attributeData));}
bool _data__param____param_type( const ParserChar* text, size_t textLength );
bool _end__param____param_type(){return mImpl->end__param____param_type();}
bool _preBegin__param____param_type( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__param____param_type();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__param____param_type( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__param____param_type();
#endif
bool _freeAttributes__param____param_type( void* attributeData );
bool _begin__sampler( void* attributeData ){return mImpl->begin__sampler(*static_cast<sampler__AttributeData*>(attributeData));}
bool _data__sampler( const ParserChar* text, size_t textLength );
bool _end__sampler(){return mImpl->end__sampler();}
bool _preBegin__sampler( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__sampler();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__sampler( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__sampler();
#endif
bool _freeAttributes__sampler( void* attributeData );
ENUM__sampler_behavior_enum toEnumDataPrefix_ENUM__sampler_behavior_enum (
const ParserChar* prefixedBuffer,
const ParserChar* prefixedBufferEnd,
const ParserChar** buffer,
const ParserChar* bufferEnd,
bool& failed,
const std::pair<StringHash, ENUM__sampler_behavior_enum>* enumMap,
StringHash (*baseConversionFunc)( const ParserChar**, const ParserChar*, bool& )
);
bool characterData2EnumData_ENUM__sampler_behavior_enum (
const ParserChar* text,
size_t textLength,
bool ( ColladaParserAutoGen15::*dataFunction )(const ENUM__sampler_behavior_enum*, size_t ),
StringHash (*baseConversionFunc)( const ParserChar**, const ParserChar*, bool& )
);
bool dataEnumEnd_ENUM__sampler_behavior_enum (
bool ( ColladaParserAutoGen15::*dataFunction )(const ENUM__sampler_behavior_enum*, size_t ),
const std::pair<StringHash, ENUM__sampler_behavior_enum>* enumMap,
StringHash (*baseConversionFunc)( const ParserChar**, const ParserChar*, bool& ),
ENUM__sampler_behavior_enum (*toEnumFunc)( const ParserChar**, const ParserChar*, bool&, const std::pair<StringHash, ENUM__sampler_behavior_enum>* enumMap, StringHash (*baseConversionFunc)( const ParserChar**, const ParserChar*, bool& ))
);
bool _begin__input____input_local_type( void* attributeData ){return mImpl->begin__input____input_local_type(*static_cast<input____input_local_type__AttributeData*>(attributeData));}
bool _data__input____input_local_type( const ParserChar* text, size_t textLength );
bool _end__input____input_local_type(){return mImpl->end__input____input_local_type();}
bool _preBegin__input____input_local_type( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__input____input_local_type();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__input____input_local_type( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__input____input_local_type();
#endif
bool _freeAttributes__input____input_local_type( void* attributeData );
bool _begin__channel( void* attributeData ){return mImpl->begin__channel(*static_cast<channel__AttributeData*>(attributeData));}
bool _data__channel( const ParserChar* text, size_t textLength );
bool _end__channel(){return mImpl->end__channel();}
bool _preBegin__channel( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__channel();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__channel( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__channel();
#endif
bool _freeAttributes__channel( void* attributeData );
bool _begin__library_animation_clips( void* attributeData ){return mImpl->begin__library_animation_clips(*static_cast<library_animation_clips__AttributeData*>(attributeData));}
bool _data__library_animation_clips( const ParserChar* text, size_t textLength );
bool _end__library_animation_clips(){return mImpl->end__library_animation_clips();}
bool _preBegin__library_animation_clips( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__library_animation_clips();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__library_animation_clips( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__library_animation_clips();
#endif
bool _freeAttributes__library_animation_clips( void* attributeData );
bool _begin__animation_clip( void* attributeData ){return mImpl->begin__animation_clip(*static_cast<animation_clip__AttributeData*>(attributeData));}
bool _data__animation_clip( const ParserChar* text, size_t textLength );
bool _end__animation_clip(){return mImpl->end__animation_clip();}
bool _preBegin__animation_clip( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__animation_clip();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__animation_clip( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__animation_clip();
#endif
bool _freeAttributes__animation_clip( void* attributeData );
bool _begin__instance_animation( void* attributeData ){return mImpl->begin__instance_animation(*static_cast<instance_animation__AttributeData*>(attributeData));}
bool _data__instance_animation( const ParserChar* text, size_t textLength );
bool _end__instance_animation(){return mImpl->end__instance_animation();}
bool _preBegin__instance_animation( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__instance_animation();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__instance_animation( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__instance_animation();
#endif
bool _freeAttributes__instance_animation( void* attributeData );
bool _begin__instance_formula( void* attributeData ){return mImpl->begin__instance_formula(*static_cast<instance_formula__AttributeData*>(attributeData));}
bool _data__instance_formula( const ParserChar* text, size_t textLength );
bool _end__instance_formula(){return mImpl->end__instance_formula();}
bool _preBegin__instance_formula( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__instance_formula();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__instance_formula( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__instance_formula();
#endif
bool _freeAttributes__instance_formula( void* attributeData );
bool _begin__setparam____formula_setparam_type( void* attributeData ){return mImpl->begin__setparam____formula_setparam_type(*static_cast<setparam____formula_setparam_type__AttributeData*>(attributeData));}
bool _data__setparam____formula_setparam_type( const ParserChar* text, size_t textLength );
bool _end__setparam____formula_setparam_type(){return mImpl->end__setparam____formula_setparam_type();}
bool _preBegin__setparam____formula_setparam_type( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__setparam____formula_setparam_type();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__setparam____formula_setparam_type( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__setparam____formula_setparam_type();
#endif
bool _freeAttributes__setparam____formula_setparam_type( void* attributeData );
bool _begin__float____float_type( void* attributeData ){return mImpl->begin__float____float_type();}
bool _data__float____float_type( const ParserChar* text, size_t textLength );
bool _end__float____float_type(){return mImpl->end__float____float_type();}
bool _preBegin__float____float_type( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__float____float_type();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__float____float_type( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__float____float_type();
#endif
bool _freeAttributes__float____float_type( void* attributeData );
bool _begin__int____int_type( void* attributeData ){return mImpl->begin__int____int_type();}
bool _data__int____int_type( const ParserChar* text, size_t textLength );
bool _end__int____int_type(){return mImpl->end__int____int_type();}
bool _preBegin__int____int_type( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__int____int_type();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__int____int_type( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__int____int_type();
#endif
bool _freeAttributes__int____int_type( void* attributeData );
bool _begin__SIDREF( void* attributeData ){return mImpl->begin__SIDREF();}
bool _data__SIDREF( const ParserChar* text, size_t textLength );
bool _end__SIDREF(){return mImpl->end__SIDREF();}
bool _preBegin__SIDREF( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__SIDREF();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__SIDREF( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__SIDREF();
#endif
bool _freeAttributes__SIDREF( void* attributeData );
bool _begin__bool( void* attributeData ){return mImpl->begin__bool();}
bool _data__bool( const ParserChar* text, size_t textLength );
bool _end__bool(){return mImpl->end__bool();}
bool _preBegin__bool( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__bool();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__bool( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__bool();
#endif
bool _freeAttributes__bool( void* attributeData );
bool _begin__connect_param( void* attributeData ){return mImpl->begin__connect_param(*static_cast<connect_param__AttributeData*>(attributeData));}
bool _data__connect_param( const ParserChar* text, size_t textLength );
bool _end__connect_param(){return mImpl->end__connect_param();}
bool _preBegin__connect_param( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__connect_param();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__connect_param( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__connect_param();
#endif
bool _freeAttributes__connect_param( void* attributeData );
bool _begin__library_cameras( void* attributeData ){return mImpl->begin__library_cameras(*static_cast<library_cameras__AttributeData*>(attributeData));}
bool _data__library_cameras( const ParserChar* text, size_t textLength );
bool _end__library_cameras(){return mImpl->end__library_cameras();}
bool _preBegin__library_cameras( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__library_cameras();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__library_cameras( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__library_cameras();
#endif
bool _freeAttributes__library_cameras( void* attributeData );
bool _begin__camera( void* attributeData ){return mImpl->begin__camera(*static_cast<camera__AttributeData*>(attributeData));}
bool _data__camera( const ParserChar* text, size_t textLength );
bool _end__camera(){return mImpl->end__camera();}
bool _preBegin__camera( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__camera();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__camera( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__camera();
#endif
bool _freeAttributes__camera( void* attributeData );
bool _begin__optics( void* attributeData ){return mImpl->begin__optics();}
bool _data__optics( const ParserChar* text, size_t textLength );
bool _end__optics(){return mImpl->end__optics();}
bool _preBegin__optics( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__optics();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__optics( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__optics();
#endif
bool _freeAttributes__optics( void* attributeData );
bool _begin__optics__technique_common( void* attributeData ){return mImpl->begin__optics__technique_common();}
bool _data__optics__technique_common( const ParserChar* text, size_t textLength );
bool _end__optics__technique_common(){return mImpl->end__optics__technique_common();}
bool _preBegin__optics__technique_common( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__optics__technique_common();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__optics__technique_common( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__optics__technique_common();
#endif
bool _freeAttributes__optics__technique_common( void* attributeData );
bool _begin__orthographic( void* attributeData ){return mImpl->begin__orthographic();}
bool _data__orthographic( const ParserChar* text, size_t textLength );
bool _end__orthographic(){return mImpl->end__orthographic();}
bool _preBegin__orthographic( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__orthographic();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__orthographic( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__orthographic();
#endif
bool _freeAttributes__orthographic( void* attributeData );
bool _begin__xmag( void* attributeData ){return mImpl->begin__xmag(*static_cast<xmag__AttributeData*>(attributeData));}
bool _data__xmag( const ParserChar* text, size_t textLength );
bool _end__xmag(){return mImpl->end__xmag();}
bool _preBegin__xmag( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__xmag();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__xmag( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__xmag();
#endif
bool _freeAttributes__xmag( void* attributeData );
bool _begin__ymag( void* attributeData ){return mImpl->begin__ymag(*static_cast<ymag__AttributeData*>(attributeData));}
bool _data__ymag( const ParserChar* text, size_t textLength );
bool _end__ymag(){return mImpl->end__ymag();}
bool _preBegin__ymag( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__ymag();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__ymag( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__ymag();
#endif
bool _freeAttributes__ymag( void* attributeData );
bool _begin__aspect_ratio( void* attributeData ){return mImpl->begin__aspect_ratio(*static_cast<aspect_ratio__AttributeData*>(attributeData));}
bool _data__aspect_ratio( const ParserChar* text, size_t textLength );
bool _end__aspect_ratio(){return mImpl->end__aspect_ratio();}
bool _preBegin__aspect_ratio( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__aspect_ratio();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__aspect_ratio( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__aspect_ratio();
#endif
bool _freeAttributes__aspect_ratio( void* attributeData );
bool _begin__znear( void* attributeData ){return mImpl->begin__znear(*static_cast<znear__AttributeData*>(attributeData));}
bool _data__znear( const ParserChar* text, size_t textLength );
bool _end__znear(){return mImpl->end__znear();}
bool _preBegin__znear( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__znear();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__znear( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__znear();
#endif
bool _freeAttributes__znear( void* attributeData );
bool _begin__zfar( void* attributeData ){return mImpl->begin__zfar(*static_cast<zfar__AttributeData*>(attributeData));}
bool _data__zfar( const ParserChar* text, size_t textLength );
bool _end__zfar(){return mImpl->end__zfar();}
bool _preBegin__zfar( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__zfar();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__zfar( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__zfar();
#endif
bool _freeAttributes__zfar( void* attributeData );
bool _begin__perspective( void* attributeData ){return mImpl->begin__perspective();}
bool _data__perspective( const ParserChar* text, size_t textLength );
bool _end__perspective(){return mImpl->end__perspective();}
bool _preBegin__perspective( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__perspective();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__perspective( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__perspective();
#endif
bool _freeAttributes__perspective( void* attributeData );
bool _begin__xfov( void* attributeData ){return mImpl->begin__xfov(*static_cast<xfov__AttributeData*>(attributeData));}
bool _data__xfov( const ParserChar* text, size_t textLength );
bool _end__xfov(){return mImpl->end__xfov();}
bool _preBegin__xfov( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__xfov();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__xfov( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__xfov();
#endif
bool _freeAttributes__xfov( void* attributeData );
bool _begin__yfov( void* attributeData ){return mImpl->begin__yfov(*static_cast<yfov__AttributeData*>(attributeData));}
bool _data__yfov( const ParserChar* text, size_t textLength );
bool _end__yfov(){return mImpl->end__yfov();}
bool _preBegin__yfov( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__yfov();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__yfov( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__yfov();
#endif
bool _freeAttributes__yfov( void* attributeData );
bool _begin__imager( void* attributeData ){return mImpl->begin__imager();}
bool _data__imager( const ParserChar* text, size_t textLength );
bool _end__imager(){return mImpl->end__imager();}
bool _preBegin__imager( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__imager();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__imager( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__imager();
#endif
bool _freeAttributes__imager( void* attributeData );
bool _begin__library_controllers( void* attributeData ){return mImpl->begin__library_controllers(*static_cast<library_controllers__AttributeData*>(attributeData));}
bool _data__library_controllers( const ParserChar* text, size_t textLength );
bool _end__library_controllers(){return mImpl->end__library_controllers();}
bool _preBegin__library_controllers( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__library_controllers();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__library_controllers( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__library_controllers();
#endif
bool _freeAttributes__library_controllers( void* attributeData );
bool _begin__controller( void* attributeData ){return mImpl->begin__controller(*static_cast<controller__AttributeData*>(attributeData));}
bool _data__controller( const ParserChar* text, size_t textLength );
bool _end__controller(){return mImpl->end__controller();}
bool _preBegin__controller( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__controller();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__controller( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__controller();
#endif
bool _freeAttributes__controller( void* attributeData );
bool _begin__skin( void* attributeData ){return mImpl->begin__skin(*static_cast<skin__AttributeData*>(attributeData));}
bool _data__skin( const ParserChar* text, size_t textLength );
bool _end__skin(){return mImpl->end__skin();}
bool _preBegin__skin( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__skin();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__skin( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__skin();
#endif
bool _freeAttributes__skin( void* attributeData );
bool _begin__bind_shape_matrix( void* attributeData ){return mImpl->begin__bind_shape_matrix();}
bool _data__bind_shape_matrix( const ParserChar* text, size_t textLength );
bool _end__bind_shape_matrix(){return mImpl->end__bind_shape_matrix();}
bool _preBegin__bind_shape_matrix( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__bind_shape_matrix();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__bind_shape_matrix( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__bind_shape_matrix();
#endif
bool _freeAttributes__bind_shape_matrix( void* attributeData );
bool _begin__joints( void* attributeData ){return mImpl->begin__joints();}
bool _data__joints( const ParserChar* text, size_t textLength );
bool _end__joints(){return mImpl->end__joints();}
bool _preBegin__joints( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__joints();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__joints( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__joints();
#endif
bool _freeAttributes__joints( void* attributeData );
bool _begin__vertex_weights( void* attributeData ){return mImpl->begin__vertex_weights(*static_cast<vertex_weights__AttributeData*>(attributeData));}
bool _data__vertex_weights( const ParserChar* text, size_t textLength );
bool _end__vertex_weights(){return mImpl->end__vertex_weights();}
bool _preBegin__vertex_weights( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__vertex_weights();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__vertex_weights( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__vertex_weights();
#endif
bool _freeAttributes__vertex_weights( void* attributeData );
bool _begin__input____input_local_offset_type( void* attributeData ){return mImpl->begin__input____input_local_offset_type(*static_cast<input____input_local_offset_type__AttributeData*>(attributeData));}
bool _data__input____input_local_offset_type( const ParserChar* text, size_t textLength );
bool _end__input____input_local_offset_type(){return mImpl->end__input____input_local_offset_type();}
bool _preBegin__input____input_local_offset_type( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__input____input_local_offset_type();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__input____input_local_offset_type( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__input____input_local_offset_type();
#endif
bool _freeAttributes__input____input_local_offset_type( void* attributeData );
bool _begin__vcount( void* attributeData ){return mImpl->begin__vcount();}
bool _data__vcount( const ParserChar* text, size_t textLength );
bool _end__vcount(){return mImpl->end__vcount();}
bool _preBegin__vcount( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__vcount();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__vcount( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__vcount();
#endif
bool _freeAttributes__vcount( void* attributeData );
bool _begin__v( void* attributeData ){return mImpl->begin__v();}
bool _data__v( const ParserChar* text, size_t textLength );
bool _end__v(){return mImpl->end__v();}
bool _preBegin__v( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__v();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__v( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__v();
#endif
bool _freeAttributes__v( void* attributeData );
bool _begin__morph( void* attributeData ){return mImpl->begin__morph(*static_cast<morph__AttributeData*>(attributeData));}
bool _data__morph( const ParserChar* text, size_t textLength );
bool _end__morph(){return mImpl->end__morph();}
bool _preBegin__morph( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__morph();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__morph( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__morph();
#endif
bool _freeAttributes__morph( void* attributeData );
ENUM__morph_method_enum toEnumDataPrefix_ENUM__morph_method_enum (
const ParserChar* prefixedBuffer,
const ParserChar* prefixedBufferEnd,
const ParserChar** buffer,
const ParserChar* bufferEnd,
bool& failed,
const std::pair<StringHash, ENUM__morph_method_enum>* enumMap,
StringHash (*baseConversionFunc)( const ParserChar**, const ParserChar*, bool& )
);
bool characterData2EnumData_ENUM__morph_method_enum (
const ParserChar* text,
size_t textLength,
bool ( ColladaParserAutoGen15::*dataFunction )(const ENUM__morph_method_enum*, size_t ),
StringHash (*baseConversionFunc)( const ParserChar**, const ParserChar*, bool& )
);
bool dataEnumEnd_ENUM__morph_method_enum (
bool ( ColladaParserAutoGen15::*dataFunction )(const ENUM__morph_method_enum*, size_t ),
const std::pair<StringHash, ENUM__morph_method_enum>* enumMap,
StringHash (*baseConversionFunc)( const ParserChar**, const ParserChar*, bool& ),
ENUM__morph_method_enum (*toEnumFunc)( const ParserChar**, const ParserChar*, bool&, const std::pair<StringHash, ENUM__morph_method_enum>* enumMap, StringHash (*baseConversionFunc)( const ParserChar**, const ParserChar*, bool& ))
);
bool _begin__targets( void* attributeData ){return mImpl->begin__targets();}
bool _data__targets( const ParserChar* text, size_t textLength );
bool _end__targets(){return mImpl->end__targets();}
bool _preBegin__targets( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__targets();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__targets( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__targets();
#endif
bool _freeAttributes__targets( void* attributeData );
bool _begin__library_geometries( void* attributeData ){return mImpl->begin__library_geometries(*static_cast<library_geometries__AttributeData*>(attributeData));}
bool _data__library_geometries( const ParserChar* text, size_t textLength );
bool _end__library_geometries(){return mImpl->end__library_geometries();}
bool _preBegin__library_geometries( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__library_geometries();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__library_geometries( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__library_geometries();
#endif
bool _freeAttributes__library_geometries( void* attributeData );
bool _begin__geometry( void* attributeData ){return mImpl->begin__geometry(*static_cast<geometry__AttributeData*>(attributeData));}
bool _data__geometry( const ParserChar* text, size_t textLength );
bool _end__geometry(){return mImpl->end__geometry();}
bool _preBegin__geometry( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__geometry();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__geometry( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__geometry();
#endif
bool _freeAttributes__geometry( void* attributeData );
bool _begin__convex_mesh( void* attributeData ){return mImpl->begin__convex_mesh(*static_cast<convex_mesh__AttributeData*>(attributeData));}
bool _data__convex_mesh( const ParserChar* text, size_t textLength );
bool _end__convex_mesh(){return mImpl->end__convex_mesh();}
bool _preBegin__convex_mesh( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__convex_mesh();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__convex_mesh( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__convex_mesh();
#endif
bool _freeAttributes__convex_mesh( void* attributeData );
bool _begin__vertices( void* attributeData ){return mImpl->begin__vertices(*static_cast<vertices__AttributeData*>(attributeData));}
bool _data__vertices( const ParserChar* text, size_t textLength );
bool _end__vertices(){return mImpl->end__vertices();}
bool _preBegin__vertices( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__vertices();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__vertices( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__vertices();
#endif
bool _freeAttributes__vertices( void* attributeData );
bool _begin__lines( void* attributeData ){return mImpl->begin__lines(*static_cast<lines__AttributeData*>(attributeData));}
bool _data__lines( const ParserChar* text, size_t textLength );
bool _end__lines(){return mImpl->end__lines();}
bool _preBegin__lines( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__lines();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__lines( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__lines();
#endif
bool _freeAttributes__lines( void* attributeData );
bool _begin__p( void* attributeData ){return mImpl->begin__p();}
bool _data__p( const ParserChar* text, size_t textLength );
bool _end__p(){return mImpl->end__p();}
bool _preBegin__p( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__p();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__p( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__p();
#endif
bool _freeAttributes__p( void* attributeData );
bool _begin__linestrips( void* attributeData ){return mImpl->begin__linestrips(*static_cast<linestrips__AttributeData*>(attributeData));}
bool _data__linestrips( const ParserChar* text, size_t textLength );
bool _end__linestrips(){return mImpl->end__linestrips();}
bool _preBegin__linestrips( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__linestrips();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__linestrips( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__linestrips();
#endif
bool _freeAttributes__linestrips( void* attributeData );
bool _begin__polygons( void* attributeData ){return mImpl->begin__polygons(*static_cast<polygons__AttributeData*>(attributeData));}
bool _data__polygons( const ParserChar* text, size_t textLength );
bool _end__polygons(){return mImpl->end__polygons();}
bool _preBegin__polygons( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__polygons();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__polygons( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__polygons();
#endif
bool _freeAttributes__polygons( void* attributeData );
bool _begin__ph( void* attributeData ){return mImpl->begin__ph();}
bool _data__ph( const ParserChar* text, size_t textLength );
bool _end__ph(){return mImpl->end__ph();}
bool _preBegin__ph( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__ph();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__ph( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__ph();
#endif
bool _freeAttributes__ph( void* attributeData );
bool _begin__h( void* attributeData ){return mImpl->begin__h();}
bool _data__h( const ParserChar* text, size_t textLength );
bool _end__h(){return mImpl->end__h();}
bool _preBegin__h( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__h();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__h( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__h();
#endif
bool _freeAttributes__h( void* attributeData );
bool _begin__polylist( void* attributeData ){return mImpl->begin__polylist(*static_cast<polylist__AttributeData*>(attributeData));}
bool _data__polylist( const ParserChar* text, size_t textLength );
bool _end__polylist(){return mImpl->end__polylist();}
bool _preBegin__polylist( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__polylist();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__polylist( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__polylist();
#endif
bool _freeAttributes__polylist( void* attributeData );
bool _begin__triangles( void* attributeData ){return mImpl->begin__triangles(*static_cast<triangles__AttributeData*>(attributeData));}
bool _data__triangles( const ParserChar* text, size_t textLength );
bool _end__triangles(){return mImpl->end__triangles();}
bool _preBegin__triangles( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__triangles();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__triangles( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__triangles();
#endif
bool _freeAttributes__triangles( void* attributeData );
bool _begin__trifans( void* attributeData ){return mImpl->begin__trifans(*static_cast<trifans__AttributeData*>(attributeData));}
bool _data__trifans( const ParserChar* text, size_t textLength );
bool _end__trifans(){return mImpl->end__trifans();}
bool _preBegin__trifans( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__trifans();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__trifans( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__trifans();
#endif
bool _freeAttributes__trifans( void* attributeData );
bool _begin__tristrips( void* attributeData ){return mImpl->begin__tristrips(*static_cast<tristrips__AttributeData*>(attributeData));}
bool _data__tristrips( const ParserChar* text, size_t textLength );
bool _end__tristrips(){return mImpl->end__tristrips();}
bool _preBegin__tristrips( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__tristrips();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__tristrips( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__tristrips();
#endif
bool _freeAttributes__tristrips( void* attributeData );
bool _begin__mesh( void* attributeData ){return mImpl->begin__mesh();}
bool _data__mesh( const ParserChar* text, size_t textLength );
bool _end__mesh(){return mImpl->end__mesh();}
bool _preBegin__mesh( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__mesh();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__mesh( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__mesh();
#endif
bool _freeAttributes__mesh( void* attributeData );
bool _begin__spline( void* attributeData ){return mImpl->begin__spline(*static_cast<spline__AttributeData*>(attributeData));}
bool _data__spline( const ParserChar* text, size_t textLength );
bool _end__spline(){return mImpl->end__spline();}
bool _preBegin__spline( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__spline();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__spline( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__spline();
#endif
bool _freeAttributes__spline( void* attributeData );
bool _begin__spline_type____control_vertices( void* attributeData ){return mImpl->begin__spline_type____control_vertices();}
bool _data__spline_type____control_vertices( const ParserChar* text, size_t textLength );
bool _end__spline_type____control_vertices(){return mImpl->end__spline_type____control_vertices();}
bool _preBegin__spline_type____control_vertices( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__spline_type____control_vertices();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__spline_type____control_vertices( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__spline_type____control_vertices();
#endif
bool _freeAttributes__spline_type____control_vertices( void* attributeData );
bool _begin__brep( void* attributeData ){return mImpl->begin__brep();}
bool _data__brep( const ParserChar* text, size_t textLength );
bool _end__brep(){return mImpl->end__brep();}
bool _preBegin__brep( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__brep();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__brep( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__brep();
#endif
bool _freeAttributes__brep( void* attributeData );
bool _begin__curves( void* attributeData ){return mImpl->begin__curves();}
bool _data__curves( const ParserChar* text, size_t textLength );
bool _end__curves(){return mImpl->end__curves();}
bool _preBegin__curves( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__curves();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__curves( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__curves();
#endif
bool _freeAttributes__curves( void* attributeData );
bool _begin__curve( void* attributeData ){return mImpl->begin__curve(*static_cast<curve__AttributeData*>(attributeData));}
bool _data__curve( const ParserChar* text, size_t textLength );
bool _end__curve(){return mImpl->end__curve();}
bool _preBegin__curve( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__curve();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__curve( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__curve();
#endif
bool _freeAttributes__curve( void* attributeData );
bool _begin__line( void* attributeData ){return mImpl->begin__line();}
bool _data__line( const ParserChar* text, size_t textLength );
bool _end__line(){return mImpl->end__line();}
bool _preBegin__line( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__line();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__line( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__line();
#endif
bool _freeAttributes__line( void* attributeData );
bool _begin__origin____float3_type( void* attributeData ){return mImpl->begin__origin____float3_type();}
bool _data__origin____float3_type( const ParserChar* text, size_t textLength );
bool _end__origin____float3_type(){return mImpl->end__origin____float3_type();}
bool _preBegin__origin____float3_type( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__origin____float3_type();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__origin____float3_type( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__origin____float3_type();
#endif
bool _freeAttributes__origin____float3_type( void* attributeData );
bool _begin__direction( void* attributeData ){return mImpl->begin__direction();}
bool _data__direction( const ParserChar* text, size_t textLength );
bool _end__direction(){return mImpl->end__direction();}
bool _preBegin__direction( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__direction();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__direction( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__direction();
#endif
bool _freeAttributes__direction( void* attributeData );
bool _begin__circle( void* attributeData ){return mImpl->begin__circle();}
bool _data__circle( const ParserChar* text, size_t textLength );
bool _end__circle(){return mImpl->end__circle();}
bool _preBegin__circle( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__circle();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__circle( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__circle();
#endif
bool _freeAttributes__circle( void* attributeData );
bool _begin__radius____float_type( void* attributeData ){return mImpl->begin__radius____float_type();}
bool _data__radius____float_type( const ParserChar* text, size_t textLength );
bool _end__radius____float_type(){return mImpl->end__radius____float_type();}
bool _preBegin__radius____float_type( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__radius____float_type();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__radius____float_type( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__radius____float_type();
#endif
bool _freeAttributes__radius____float_type( void* attributeData );
bool _begin__ellipse( void* attributeData ){return mImpl->begin__ellipse();}
bool _data__ellipse( const ParserChar* text, size_t textLength );
bool _end__ellipse(){return mImpl->end__ellipse();}
bool _preBegin__ellipse( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__ellipse();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__ellipse( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__ellipse();
#endif
bool _freeAttributes__ellipse( void* attributeData );
bool _begin__radius____float2_type( void* attributeData ){return mImpl->begin__radius____float2_type();}
bool _data__radius____float2_type( const ParserChar* text, size_t textLength );
bool _end__radius____float2_type(){return mImpl->end__radius____float2_type();}
bool _preBegin__radius____float2_type( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__radius____float2_type();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__radius____float2_type( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__radius____float2_type();
#endif
bool _freeAttributes__radius____float2_type( void* attributeData );
bool _begin__parabola( void* attributeData ){return mImpl->begin__parabola();}
bool _data__parabola( const ParserChar* text, size_t textLength );
bool _end__parabola(){return mImpl->end__parabola();}
bool _preBegin__parabola( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__parabola();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__parabola( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__parabola();
#endif
bool _freeAttributes__parabola( void* attributeData );
bool _begin__focal( void* attributeData ){return mImpl->begin__focal();}
bool _data__focal( const ParserChar* text, size_t textLength );
bool _end__focal(){return mImpl->end__focal();}
bool _preBegin__focal( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__focal();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__focal( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__focal();
#endif
bool _freeAttributes__focal( void* attributeData );
bool _begin__hyperbola( void* attributeData ){return mImpl->begin__hyperbola();}
bool _data__hyperbola( const ParserChar* text, size_t textLength );
bool _end__hyperbola(){return mImpl->end__hyperbola();}
bool _preBegin__hyperbola( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__hyperbola();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__hyperbola( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__hyperbola();
#endif
bool _freeAttributes__hyperbola( void* attributeData );
bool _begin__nurbs( void* attributeData ){return mImpl->begin__nurbs(*static_cast<nurbs__AttributeData*>(attributeData));}
bool _data__nurbs( const ParserChar* text, size_t textLength );
bool _end__nurbs(){return mImpl->end__nurbs();}
bool _preBegin__nurbs( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__nurbs();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__nurbs( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__nurbs();
#endif
bool _freeAttributes__nurbs( void* attributeData );
bool _begin__nurbs_type____control_vertices( void* attributeData ){return mImpl->begin__nurbs_type____control_vertices();}
bool _data__nurbs_type____control_vertices( const ParserChar* text, size_t textLength );
bool _end__nurbs_type____control_vertices(){return mImpl->end__nurbs_type____control_vertices();}
bool _preBegin__nurbs_type____control_vertices( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__nurbs_type____control_vertices();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__nurbs_type____control_vertices( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__nurbs_type____control_vertices();
#endif
bool _freeAttributes__nurbs_type____control_vertices( void* attributeData );
bool _begin__orient( void* attributeData ){return mImpl->begin__orient();}
bool _data__orient( const ParserChar* text, size_t textLength );
bool _end__orient(){return mImpl->end__orient();}
bool _preBegin__orient( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__orient();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__orient( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__orient();
#endif
bool _freeAttributes__orient( void* attributeData );
bool _begin__origin____origin_type( void* attributeData ){return mImpl->begin__origin____origin_type();}
bool _data__origin____origin_type( const ParserChar* text, size_t textLength );
bool _end__origin____origin_type(){return mImpl->end__origin____origin_type();}
bool _preBegin__origin____origin_type( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__origin____origin_type();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__origin____origin_type( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__origin____origin_type();
#endif
bool _freeAttributes__origin____origin_type( void* attributeData );
bool _begin__surface_curves( void* attributeData ){return mImpl->begin__surface_curves();}
bool _data__surface_curves( const ParserChar* text, size_t textLength );
bool _end__surface_curves(){return mImpl->end__surface_curves();}
bool _preBegin__surface_curves( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__surface_curves();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__surface_curves( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__surface_curves();
#endif
bool _freeAttributes__surface_curves( void* attributeData );
bool _begin__surfaces( void* attributeData ){return mImpl->begin__surfaces();}
bool _data__surfaces( const ParserChar* text, size_t textLength );
bool _end__surfaces(){return mImpl->end__surfaces();}
bool _preBegin__surfaces( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__surfaces();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__surfaces( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__surfaces();
#endif
bool _freeAttributes__surfaces( void* attributeData );
bool _begin__surface( void* attributeData ){return mImpl->begin__surface(*static_cast<surface__AttributeData*>(attributeData));}
bool _data__surface( const ParserChar* text, size_t textLength );
bool _end__surface(){return mImpl->end__surface();}
bool _preBegin__surface( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__surface();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__surface( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__surface();
#endif
bool _freeAttributes__surface( void* attributeData );
bool _begin__plane( void* attributeData ){return mImpl->begin__plane();}
bool _data__plane( const ParserChar* text, size_t textLength );
bool _end__plane(){return mImpl->end__plane();}
bool _preBegin__plane( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__plane();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__plane( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__plane();
#endif
bool _freeAttributes__plane( void* attributeData );
bool _begin__equation( void* attributeData ){return mImpl->begin__equation();}
bool _data__equation( const ParserChar* text, size_t textLength );
bool _end__equation(){return mImpl->end__equation();}
bool _preBegin__equation( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__equation();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__equation( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__equation();
#endif
bool _freeAttributes__equation( void* attributeData );
bool _begin__sphere( void* attributeData ){return mImpl->begin__sphere();}
bool _data__sphere( const ParserChar* text, size_t textLength );
bool _end__sphere(){return mImpl->end__sphere();}
bool _preBegin__sphere( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__sphere();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__sphere( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__sphere();
#endif
bool _freeAttributes__sphere( void* attributeData );
bool _begin__torus( void* attributeData ){return mImpl->begin__torus();}
bool _data__torus( const ParserChar* text, size_t textLength );
bool _end__torus(){return mImpl->end__torus();}
bool _preBegin__torus( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__torus();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__torus( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__torus();
#endif
bool _freeAttributes__torus( void* attributeData );
bool _begin__swept_surface( void* attributeData ){return mImpl->begin__swept_surface();}
bool _data__swept_surface( const ParserChar* text, size_t textLength );
bool _end__swept_surface(){return mImpl->end__swept_surface();}
bool _preBegin__swept_surface( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__swept_surface();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__swept_surface( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__swept_surface();
#endif
bool _freeAttributes__swept_surface( void* attributeData );
bool _begin__axis____float3_type( void* attributeData ){return mImpl->begin__axis____float3_type();}
bool _data__axis____float3_type( const ParserChar* text, size_t textLength );
bool _end__axis____float3_type(){return mImpl->end__axis____float3_type();}
bool _preBegin__axis____float3_type( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__axis____float3_type();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__axis____float3_type( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__axis____float3_type();
#endif
bool _freeAttributes__axis____float3_type( void* attributeData );
bool _begin__nurbs_surface( void* attributeData ){return mImpl->begin__nurbs_surface(*static_cast<nurbs_surface__AttributeData*>(attributeData));}
bool _data__nurbs_surface( const ParserChar* text, size_t textLength );
bool _end__nurbs_surface(){return mImpl->end__nurbs_surface();}
bool _preBegin__nurbs_surface( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__nurbs_surface();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__nurbs_surface( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__nurbs_surface();
#endif
bool _freeAttributes__nurbs_surface( void* attributeData );
bool _begin__nurbs_surface_type____control_vertices( void* attributeData ){return mImpl->begin__nurbs_surface_type____control_vertices();}
bool _data__nurbs_surface_type____control_vertices( const ParserChar* text, size_t textLength );
bool _end__nurbs_surface_type____control_vertices(){return mImpl->end__nurbs_surface_type____control_vertices();}
bool _preBegin__nurbs_surface_type____control_vertices( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__nurbs_surface_type____control_vertices();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__nurbs_surface_type____control_vertices( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__nurbs_surface_type____control_vertices();
#endif
bool _freeAttributes__nurbs_surface_type____control_vertices( void* attributeData );
bool _begin__cone( void* attributeData ){return mImpl->begin__cone();}
bool _data__cone( const ParserChar* text, size_t textLength );
bool _end__cone(){return mImpl->end__cone();}
bool _preBegin__cone( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__cone();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__cone( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__cone();
#endif
bool _freeAttributes__cone( void* attributeData );
bool _begin__angle( void* attributeData ){return mImpl->begin__angle();}
bool _data__angle( const ParserChar* text, size_t textLength );
bool _end__angle(){return mImpl->end__angle();}
bool _preBegin__angle( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__angle();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__angle( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__angle();
#endif
bool _freeAttributes__angle( void* attributeData );
bool _begin__surface_type____cylinder( void* attributeData ){return mImpl->begin__surface_type____cylinder();}
bool _data__surface_type____cylinder( const ParserChar* text, size_t textLength );
bool _end__surface_type____cylinder(){return mImpl->end__surface_type____cylinder();}
bool _preBegin__surface_type____cylinder( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__surface_type____cylinder();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__surface_type____cylinder( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__surface_type____cylinder();
#endif
bool _freeAttributes__surface_type____cylinder( void* attributeData );
bool _begin__edges( void* attributeData ){return mImpl->begin__edges(*static_cast<edges__AttributeData*>(attributeData));}
bool _data__edges( const ParserChar* text, size_t textLength );
bool _end__edges(){return mImpl->end__edges();}
bool _preBegin__edges( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__edges();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__edges( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__edges();
#endif
bool _freeAttributes__edges( void* attributeData );
bool _begin__wires( void* attributeData ){return mImpl->begin__wires(*static_cast<wires__AttributeData*>(attributeData));}
bool _data__wires( const ParserChar* text, size_t textLength );
bool _end__wires(){return mImpl->end__wires();}
bool _preBegin__wires( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__wires();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__wires( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__wires();
#endif
bool _freeAttributes__wires( void* attributeData );
bool _begin__faces( void* attributeData ){return mImpl->begin__faces(*static_cast<faces__AttributeData*>(attributeData));}
bool _data__faces( const ParserChar* text, size_t textLength );
bool _end__faces(){return mImpl->end__faces();}
bool _preBegin__faces( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__faces();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__faces( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__faces();
#endif
bool _freeAttributes__faces( void* attributeData );
bool _begin__pcurves( void* attributeData ){return mImpl->begin__pcurves(*static_cast<pcurves__AttributeData*>(attributeData));}
bool _data__pcurves( const ParserChar* text, size_t textLength );
bool _end__pcurves(){return mImpl->end__pcurves();}
bool _preBegin__pcurves( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__pcurves();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__pcurves( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__pcurves();
#endif
bool _freeAttributes__pcurves( void* attributeData );
bool _begin__shells( void* attributeData ){return mImpl->begin__shells(*static_cast<shells__AttributeData*>(attributeData));}
bool _data__shells( const ParserChar* text, size_t textLength );
bool _end__shells(){return mImpl->end__shells();}
bool _preBegin__shells( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__shells();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__shells( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__shells();
#endif
bool _freeAttributes__shells( void* attributeData );
bool _begin__solids( void* attributeData ){return mImpl->begin__solids(*static_cast<solids__AttributeData*>(attributeData));}
bool _data__solids( const ParserChar* text, size_t textLength );
bool _end__solids(){return mImpl->end__solids();}
bool _preBegin__solids( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__solids();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__solids( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__solids();
#endif
bool _freeAttributes__solids( void* attributeData );
bool _begin__library_effects( void* attributeData ){return mImpl->begin__library_effects(*static_cast<library_effects__AttributeData*>(attributeData));}
bool _data__library_effects( const ParserChar* text, size_t textLength );
bool _end__library_effects(){return mImpl->end__library_effects();}
bool _preBegin__library_effects( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__library_effects();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__library_effects( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__library_effects();
#endif
bool _freeAttributes__library_effects( void* attributeData );
bool _begin__effect( void* attributeData ){return mImpl->begin__effect(*static_cast<effect__AttributeData*>(attributeData));}
bool _data__effect( const ParserChar* text, size_t textLength );
bool _end__effect(){return mImpl->end__effect();}
bool _preBegin__effect( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__effect();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__effect( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__effect();
#endif
bool _freeAttributes__effect( void* attributeData );
bool _begin__annotate( void* attributeData ){return mImpl->begin__annotate(*static_cast<annotate__AttributeData*>(attributeData));}
bool _data__annotate( const ParserChar* text, size_t textLength );
bool _end__annotate(){return mImpl->end__annotate();}
bool _preBegin__annotate( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__annotate();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__annotate( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__annotate();
#endif
bool _freeAttributes__annotate( void* attributeData );
bool _begin__bool2( void* attributeData ){return mImpl->begin__bool2();}
bool _data__bool2( const ParserChar* text, size_t textLength );
bool _end__bool2(){return mImpl->end__bool2();}
bool _preBegin__bool2( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__bool2();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__bool2( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__bool2();
#endif
bool _freeAttributes__bool2( void* attributeData );
bool _begin__bool3( void* attributeData ){return mImpl->begin__bool3();}
bool _data__bool3( const ParserChar* text, size_t textLength );
bool _end__bool3(){return mImpl->end__bool3();}
bool _preBegin__bool3( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__bool3();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__bool3( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__bool3();
#endif
bool _freeAttributes__bool3( void* attributeData );
bool _begin__bool4( void* attributeData ){return mImpl->begin__bool4();}
bool _data__bool4( const ParserChar* text, size_t textLength );
bool _end__bool4(){return mImpl->end__bool4();}
bool _preBegin__bool4( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__bool4();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__bool4( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__bool4();
#endif
bool _freeAttributes__bool4( void* attributeData );
bool _begin__int2( void* attributeData ){return mImpl->begin__int2();}
bool _data__int2( const ParserChar* text, size_t textLength );
bool _end__int2(){return mImpl->end__int2();}
bool _preBegin__int2( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__int2();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__int2( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__int2();
#endif
bool _freeAttributes__int2( void* attributeData );
bool _begin__int3( void* attributeData ){return mImpl->begin__int3();}
bool _data__int3( const ParserChar* text, size_t textLength );
bool _end__int3(){return mImpl->end__int3();}
bool _preBegin__int3( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__int3();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__int3( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__int3();
#endif
bool _freeAttributes__int3( void* attributeData );
bool _begin__int4( void* attributeData ){return mImpl->begin__int4();}
bool _data__int4( const ParserChar* text, size_t textLength );
bool _end__int4(){return mImpl->end__int4();}
bool _preBegin__int4( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__int4();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__int4( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__int4();
#endif
bool _freeAttributes__int4( void* attributeData );
bool _begin__float2( void* attributeData ){return mImpl->begin__float2();}
bool _data__float2( const ParserChar* text, size_t textLength );
bool _end__float2(){return mImpl->end__float2();}
bool _preBegin__float2( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__float2();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__float2( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__float2();
#endif
bool _freeAttributes__float2( void* attributeData );
bool _begin__float3( void* attributeData ){return mImpl->begin__float3();}
bool _data__float3( const ParserChar* text, size_t textLength );
bool _end__float3(){return mImpl->end__float3();}
bool _preBegin__float3( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__float3();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__float3( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__float3();
#endif
bool _freeAttributes__float3( void* attributeData );
bool _begin__float4( void* attributeData ){return mImpl->begin__float4();}
bool _data__float4( const ParserChar* text, size_t textLength );
bool _end__float4(){return mImpl->end__float4();}
bool _preBegin__float4( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__float4();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__float4( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__float4();
#endif
bool _freeAttributes__float4( void* attributeData );
bool _begin__float2x2( void* attributeData ){return mImpl->begin__float2x2();}
bool _data__float2x2( const ParserChar* text, size_t textLength );
bool _end__float2x2(){return mImpl->end__float2x2();}
bool _preBegin__float2x2( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__float2x2();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__float2x2( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__float2x2();
#endif
bool _freeAttributes__float2x2( void* attributeData );
bool _begin__float3x3( void* attributeData ){return mImpl->begin__float3x3();}
bool _data__float3x3( const ParserChar* text, size_t textLength );
bool _end__float3x3(){return mImpl->end__float3x3();}
bool _preBegin__float3x3( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__float3x3();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__float3x3( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__float3x3();
#endif
bool _freeAttributes__float3x3( void* attributeData );
bool _begin__float4x4( void* attributeData ){return mImpl->begin__float4x4();}
bool _data__float4x4( const ParserChar* text, size_t textLength );
bool _end__float4x4(){return mImpl->end__float4x4();}
bool _preBegin__float4x4( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__float4x4();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__float4x4( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__float4x4();
#endif
bool _freeAttributes__float4x4( void* attributeData );
bool _begin__string( void* attributeData ){return mImpl->begin__string();}
bool _data__string( const ParserChar* text, size_t textLength );
bool _end__string(){return mImpl->end__string();}
bool _preBegin__string( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__string();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__string( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__string();
#endif
bool _freeAttributes__string( void* attributeData );
bool _begin__newparam____fx_newparam_type( void* attributeData ){return mImpl->begin__newparam____fx_newparam_type(*static_cast<newparam____fx_newparam_type__AttributeData*>(attributeData));}
bool _data__newparam____fx_newparam_type( const ParserChar* text, size_t textLength );
bool _end__newparam____fx_newparam_type(){return mImpl->end__newparam____fx_newparam_type();}
bool _preBegin__newparam____fx_newparam_type( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__newparam____fx_newparam_type();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__newparam____fx_newparam_type( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__newparam____fx_newparam_type();
#endif
bool _freeAttributes__newparam____fx_newparam_type( void* attributeData );
bool _begin__semantic____NCName( void* attributeData ){return mImpl->begin__semantic____NCName();}
bool _data__semantic____NCName( const ParserChar* text, size_t textLength );
bool _end__semantic____NCName(){return mImpl->end__semantic____NCName();}
bool _preBegin__semantic____NCName( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__semantic____NCName();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__semantic____NCName( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__semantic____NCName();
#endif
bool _freeAttributes__semantic____NCName( void* attributeData );
bool _begin__modifier( void* attributeData ){return mImpl->begin__modifier();}
bool _data__modifier( const ParserChar* text, size_t textLength );
bool _end__modifier(){return mImpl->end__modifier();}
bool _preBegin__modifier( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__modifier();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__modifier( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__modifier();
#endif
bool _freeAttributes__modifier( void* attributeData );
ENUM__fx_modifier_enum toEnumDataPrefix_ENUM__fx_modifier_enum (
const ParserChar* prefixedBuffer,
const ParserChar* prefixedBufferEnd,
const ParserChar** buffer,
const ParserChar* bufferEnd,
bool& failed,
const std::pair<StringHash, ENUM__fx_modifier_enum>* enumMap,
StringHash (*baseConversionFunc)( const ParserChar**, const ParserChar*, bool& )
);
bool characterData2EnumData_ENUM__fx_modifier_enum (
const ParserChar* text,
size_t textLength,
bool ( ColladaParserAutoGen15::*dataFunction )(const ENUM__fx_modifier_enum*, size_t ),
StringHash (*baseConversionFunc)( const ParserChar**, const ParserChar*, bool& )
);
bool dataEnumEnd_ENUM__fx_modifier_enum (
bool ( ColladaParserAutoGen15::*dataFunction )(const ENUM__fx_modifier_enum*, size_t ),
const std::pair<StringHash, ENUM__fx_modifier_enum>* enumMap,
StringHash (*baseConversionFunc)( const ParserChar**, const ParserChar*, bool& ),
ENUM__fx_modifier_enum (*toEnumFunc)( const ParserChar**, const ParserChar*, bool&, const std::pair<StringHash, ENUM__fx_modifier_enum>* enumMap, StringHash (*baseConversionFunc)( const ParserChar**, const ParserChar*, bool& ))
);
bool _begin__float2x1( void* attributeData ){return mImpl->begin__float2x1();}
bool _data__float2x1( const ParserChar* text, size_t textLength );
bool _end__float2x1(){return mImpl->end__float2x1();}
bool _preBegin__float2x1( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__float2x1();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__float2x1( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__float2x1();
#endif
bool _freeAttributes__float2x1( void* attributeData );
bool _begin__float2x3( void* attributeData ){return mImpl->begin__float2x3();}
bool _data__float2x3( const ParserChar* text, size_t textLength );
bool _end__float2x3(){return mImpl->end__float2x3();}
bool _preBegin__float2x3( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__float2x3();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__float2x3( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__float2x3();
#endif
bool _freeAttributes__float2x3( void* attributeData );
bool _begin__float2x4( void* attributeData ){return mImpl->begin__float2x4();}
bool _data__float2x4( const ParserChar* text, size_t textLength );
bool _end__float2x4(){return mImpl->end__float2x4();}
bool _preBegin__float2x4( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__float2x4();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__float2x4( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__float2x4();
#endif
bool _freeAttributes__float2x4( void* attributeData );
bool _begin__float3x1( void* attributeData ){return mImpl->begin__float3x1();}
bool _data__float3x1( const ParserChar* text, size_t textLength );
bool _end__float3x1(){return mImpl->end__float3x1();}
bool _preBegin__float3x1( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__float3x1();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__float3x1( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__float3x1();
#endif
bool _freeAttributes__float3x1( void* attributeData );
bool _begin__float3x2( void* attributeData ){return mImpl->begin__float3x2();}
bool _data__float3x2( const ParserChar* text, size_t textLength );
bool _end__float3x2(){return mImpl->end__float3x2();}
bool _preBegin__float3x2( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__float3x2();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__float3x2( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__float3x2();
#endif
bool _freeAttributes__float3x2( void* attributeData );
bool _begin__float3x4( void* attributeData ){return mImpl->begin__float3x4();}
bool _data__float3x4( const ParserChar* text, size_t textLength );
bool _end__float3x4(){return mImpl->end__float3x4();}
bool _preBegin__float3x4( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__float3x4();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__float3x4( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__float3x4();
#endif
bool _freeAttributes__float3x4( void* attributeData );
bool _begin__float4x1( void* attributeData ){return mImpl->begin__float4x1();}
bool _data__float4x1( const ParserChar* text, size_t textLength );
bool _end__float4x1(){return mImpl->end__float4x1();}
bool _preBegin__float4x1( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__float4x1();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__float4x1( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__float4x1();
#endif
bool _freeAttributes__float4x1( void* attributeData );
bool _begin__float4x2( void* attributeData ){return mImpl->begin__float4x2();}
bool _data__float4x2( const ParserChar* text, size_t textLength );
bool _end__float4x2(){return mImpl->end__float4x2();}
bool _preBegin__float4x2( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__float4x2();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__float4x2( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__float4x2();
#endif
bool _freeAttributes__float4x2( void* attributeData );
bool _begin__float4x3( void* attributeData ){return mImpl->begin__float4x3();}
bool _data__float4x3( const ParserChar* text, size_t textLength );
bool _end__float4x3(){return mImpl->end__float4x3();}
bool _preBegin__float4x3( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__float4x3();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__float4x3( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__float4x3();
#endif
bool _freeAttributes__float4x3( void* attributeData );
bool _begin__sampler1D( void* attributeData ){return mImpl->begin__sampler1D();}
bool _data__sampler1D( const ParserChar* text, size_t textLength );
bool _end__sampler1D(){return mImpl->end__sampler1D();}
bool _preBegin__sampler1D( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__sampler1D();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__sampler1D( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__sampler1D();
#endif
bool _freeAttributes__sampler1D( void* attributeData );
bool _begin__instance_image( void* attributeData ){return mImpl->begin__instance_image(*static_cast<instance_image__AttributeData*>(attributeData));}
bool _data__instance_image( const ParserChar* text, size_t textLength );
bool _end__instance_image(){return mImpl->end__instance_image();}
bool _preBegin__instance_image( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__instance_image();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__instance_image( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__instance_image();
#endif
bool _freeAttributes__instance_image( void* attributeData );
bool _begin__wrap_s____fx_sampler_wrap_enum( void* attributeData ){return mImpl->begin__wrap_s____fx_sampler_wrap_enum();}
bool _data__wrap_s____fx_sampler_wrap_enum( const ParserChar* text, size_t textLength );
bool _end__wrap_s____fx_sampler_wrap_enum(){return mImpl->end__wrap_s____fx_sampler_wrap_enum();}
bool _preBegin__wrap_s____fx_sampler_wrap_enum( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__wrap_s____fx_sampler_wrap_enum();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__wrap_s____fx_sampler_wrap_enum( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__wrap_s____fx_sampler_wrap_enum();
#endif
bool _freeAttributes__wrap_s____fx_sampler_wrap_enum( void* attributeData );
ENUM__fx_sampler_wrap_enum toEnumDataPrefix_ENUM__fx_sampler_wrap_enum (
const ParserChar* prefixedBuffer,
const ParserChar* prefixedBufferEnd,
const ParserChar** buffer,
const ParserChar* bufferEnd,
bool& failed,
const std::pair<StringHash, ENUM__fx_sampler_wrap_enum>* enumMap,
StringHash (*baseConversionFunc)( const ParserChar**, const ParserChar*, bool& )
);
bool characterData2EnumData_ENUM__fx_sampler_wrap_enum (
const ParserChar* text,
size_t textLength,
bool ( ColladaParserAutoGen15::*dataFunction )(const ENUM__fx_sampler_wrap_enum*, size_t ),
StringHash (*baseConversionFunc)( const ParserChar**, const ParserChar*, bool& )
);
bool dataEnumEnd_ENUM__fx_sampler_wrap_enum (
bool ( ColladaParserAutoGen15::*dataFunction )(const ENUM__fx_sampler_wrap_enum*, size_t ),
const std::pair<StringHash, ENUM__fx_sampler_wrap_enum>* enumMap,
StringHash (*baseConversionFunc)( const ParserChar**, const ParserChar*, bool& ),
ENUM__fx_sampler_wrap_enum (*toEnumFunc)( const ParserChar**, const ParserChar*, bool&, const std::pair<StringHash, ENUM__fx_sampler_wrap_enum>* enumMap, StringHash (*baseConversionFunc)( const ParserChar**, const ParserChar*, bool& ))
);
bool _begin__wrap_t____fx_sampler_wrap_enum( void* attributeData ){return mImpl->begin__wrap_t____fx_sampler_wrap_enum();}
bool _data__wrap_t____fx_sampler_wrap_enum( const ParserChar* text, size_t textLength );
bool _end__wrap_t____fx_sampler_wrap_enum(){return mImpl->end__wrap_t____fx_sampler_wrap_enum();}
bool _preBegin__wrap_t____fx_sampler_wrap_enum( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__wrap_t____fx_sampler_wrap_enum();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__wrap_t____fx_sampler_wrap_enum( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__wrap_t____fx_sampler_wrap_enum();
#endif
bool _freeAttributes__wrap_t____fx_sampler_wrap_enum( void* attributeData );
bool _begin__wrap_p( void* attributeData ){return mImpl->begin__wrap_p();}
bool _data__wrap_p( const ParserChar* text, size_t textLength );
bool _end__wrap_p(){return mImpl->end__wrap_p();}
bool _preBegin__wrap_p( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__wrap_p();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__wrap_p( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__wrap_p();
#endif
bool _freeAttributes__wrap_p( void* attributeData );
bool _begin__minfilter( void* attributeData ){return mImpl->begin__minfilter();}
bool _data__minfilter( const ParserChar* text, size_t textLength );
bool _end__minfilter(){return mImpl->end__minfilter();}
bool _preBegin__minfilter( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__minfilter();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__minfilter( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__minfilter();
#endif
bool _freeAttributes__minfilter( void* attributeData );
ENUM__fx_sampler_min_filter_enum toEnumDataPrefix_ENUM__fx_sampler_min_filter_enum (
const ParserChar* prefixedBuffer,
const ParserChar* prefixedBufferEnd,
const ParserChar** buffer,
const ParserChar* bufferEnd,
bool& failed,
const std::pair<StringHash, ENUM__fx_sampler_min_filter_enum>* enumMap,
StringHash (*baseConversionFunc)( const ParserChar**, const ParserChar*, bool& )
);
bool characterData2EnumData_ENUM__fx_sampler_min_filter_enum (
const ParserChar* text,
size_t textLength,
bool ( ColladaParserAutoGen15::*dataFunction )(const ENUM__fx_sampler_min_filter_enum*, size_t ),
StringHash (*baseConversionFunc)( const ParserChar**, const ParserChar*, bool& )
);
bool dataEnumEnd_ENUM__fx_sampler_min_filter_enum (
bool ( ColladaParserAutoGen15::*dataFunction )(const ENUM__fx_sampler_min_filter_enum*, size_t ),
const std::pair<StringHash, ENUM__fx_sampler_min_filter_enum>* enumMap,
StringHash (*baseConversionFunc)( const ParserChar**, const ParserChar*, bool& ),
ENUM__fx_sampler_min_filter_enum (*toEnumFunc)( const ParserChar**, const ParserChar*, bool&, const std::pair<StringHash, ENUM__fx_sampler_min_filter_enum>* enumMap, StringHash (*baseConversionFunc)( const ParserChar**, const ParserChar*, bool& ))
);
bool _begin__magfilter( void* attributeData ){return mImpl->begin__magfilter();}
bool _data__magfilter( const ParserChar* text, size_t textLength );
bool _end__magfilter(){return mImpl->end__magfilter();}
bool _preBegin__magfilter( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__magfilter();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__magfilter( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__magfilter();
#endif
bool _freeAttributes__magfilter( void* attributeData );
ENUM__fx_sampler_mag_filter_enum toEnumDataPrefix_ENUM__fx_sampler_mag_filter_enum (
const ParserChar* prefixedBuffer,
const ParserChar* prefixedBufferEnd,
const ParserChar** buffer,
const ParserChar* bufferEnd,
bool& failed,
const std::pair<StringHash, ENUM__fx_sampler_mag_filter_enum>* enumMap,
StringHash (*baseConversionFunc)( const ParserChar**, const ParserChar*, bool& )
);
bool characterData2EnumData_ENUM__fx_sampler_mag_filter_enum (
const ParserChar* text,
size_t textLength,
bool ( ColladaParserAutoGen15::*dataFunction )(const ENUM__fx_sampler_mag_filter_enum*, size_t ),
StringHash (*baseConversionFunc)( const ParserChar**, const ParserChar*, bool& )
);
bool dataEnumEnd_ENUM__fx_sampler_mag_filter_enum (
bool ( ColladaParserAutoGen15::*dataFunction )(const ENUM__fx_sampler_mag_filter_enum*, size_t ),
const std::pair<StringHash, ENUM__fx_sampler_mag_filter_enum>* enumMap,
StringHash (*baseConversionFunc)( const ParserChar**, const ParserChar*, bool& ),
ENUM__fx_sampler_mag_filter_enum (*toEnumFunc)( const ParserChar**, const ParserChar*, bool&, const std::pair<StringHash, ENUM__fx_sampler_mag_filter_enum>* enumMap, StringHash (*baseConversionFunc)( const ParserChar**, const ParserChar*, bool& ))
);
bool _begin__mipfilter( void* attributeData ){return mImpl->begin__mipfilter();}
bool _data__mipfilter( const ParserChar* text, size_t textLength );
bool _end__mipfilter(){return mImpl->end__mipfilter();}
bool _preBegin__mipfilter( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__mipfilter();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__mipfilter( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__mipfilter();
#endif
bool _freeAttributes__mipfilter( void* attributeData );
ENUM__fx_sampler_mip_filter_enum toEnumDataPrefix_ENUM__fx_sampler_mip_filter_enum (
const ParserChar* prefixedBuffer,
const ParserChar* prefixedBufferEnd,
const ParserChar** buffer,
const ParserChar* bufferEnd,
bool& failed,
const std::pair<StringHash, ENUM__fx_sampler_mip_filter_enum>* enumMap,
StringHash (*baseConversionFunc)( const ParserChar**, const ParserChar*, bool& )
);
bool characterData2EnumData_ENUM__fx_sampler_mip_filter_enum (
const ParserChar* text,
size_t textLength,
bool ( ColladaParserAutoGen15::*dataFunction )(const ENUM__fx_sampler_mip_filter_enum*, size_t ),
StringHash (*baseConversionFunc)( const ParserChar**, const ParserChar*, bool& )
);
bool dataEnumEnd_ENUM__fx_sampler_mip_filter_enum (
bool ( ColladaParserAutoGen15::*dataFunction )(const ENUM__fx_sampler_mip_filter_enum*, size_t ),
const std::pair<StringHash, ENUM__fx_sampler_mip_filter_enum>* enumMap,
StringHash (*baseConversionFunc)( const ParserChar**, const ParserChar*, bool& ),
ENUM__fx_sampler_mip_filter_enum (*toEnumFunc)( const ParserChar**, const ParserChar*, bool&, const std::pair<StringHash, ENUM__fx_sampler_mip_filter_enum>* enumMap, StringHash (*baseConversionFunc)( const ParserChar**, const ParserChar*, bool& ))
);
bool _begin__border_color( void* attributeData ){return mImpl->begin__border_color();}
bool _data__border_color( const ParserChar* text, size_t textLength );
bool _end__border_color(){return mImpl->end__border_color();}
bool _preBegin__border_color( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__border_color();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__border_color( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__border_color();
#endif
bool _freeAttributes__border_color( void* attributeData );
bool _begin__mip_max_level( void* attributeData ){return mImpl->begin__mip_max_level();}
bool _data__mip_max_level( const ParserChar* text, size_t textLength );
bool _end__mip_max_level(){return mImpl->end__mip_max_level();}
bool _preBegin__mip_max_level( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__mip_max_level();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__mip_max_level( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__mip_max_level();
#endif
bool _freeAttributes__mip_max_level( void* attributeData );
bool _begin__mip_min_level( void* attributeData ){return mImpl->begin__mip_min_level();}
bool _data__mip_min_level( const ParserChar* text, size_t textLength );
bool _end__mip_min_level(){return mImpl->end__mip_min_level();}
bool _preBegin__mip_min_level( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__mip_min_level();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__mip_min_level( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__mip_min_level();
#endif
bool _freeAttributes__mip_min_level( void* attributeData );
bool _begin__mip_bias( void* attributeData ){return mImpl->begin__mip_bias();}
bool _data__mip_bias( const ParserChar* text, size_t textLength );
bool _end__mip_bias(){return mImpl->end__mip_bias();}
bool _preBegin__mip_bias( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__mip_bias();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__mip_bias( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__mip_bias();
#endif
bool _freeAttributes__mip_bias( void* attributeData );
bool _begin__max_anisotropy( void* attributeData ){return mImpl->begin__max_anisotropy();}
bool _data__max_anisotropy( const ParserChar* text, size_t textLength );
bool _end__max_anisotropy(){return mImpl->end__max_anisotropy();}
bool _preBegin__max_anisotropy( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__max_anisotropy();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__max_anisotropy( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__max_anisotropy();
#endif
bool _freeAttributes__max_anisotropy( void* attributeData );
bool _begin__sampler2D____fx_sampler2D_type( void* attributeData ){return mImpl->begin__sampler2D____fx_sampler2D_type();}
bool _data__sampler2D____fx_sampler2D_type( const ParserChar* text, size_t textLength );
bool _end__sampler2D____fx_sampler2D_type(){return mImpl->end__sampler2D____fx_sampler2D_type();}
bool _preBegin__sampler2D____fx_sampler2D_type( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__sampler2D____fx_sampler2D_type();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__sampler2D____fx_sampler2D_type( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__sampler2D____fx_sampler2D_type();
#endif
bool _freeAttributes__sampler2D____fx_sampler2D_type( void* attributeData );
bool _begin__sampler3D( void* attributeData ){return mImpl->begin__sampler3D();}
bool _data__sampler3D( const ParserChar* text, size_t textLength );
bool _end__sampler3D(){return mImpl->end__sampler3D();}
bool _preBegin__sampler3D( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__sampler3D();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__sampler3D( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__sampler3D();
#endif
bool _freeAttributes__sampler3D( void* attributeData );
bool _begin__samplerCUBE( void* attributeData ){return mImpl->begin__samplerCUBE();}
bool _data__samplerCUBE( const ParserChar* text, size_t textLength );
bool _end__samplerCUBE(){return mImpl->end__samplerCUBE();}
bool _preBegin__samplerCUBE( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__samplerCUBE();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__samplerCUBE( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__samplerCUBE();
#endif
bool _freeAttributes__samplerCUBE( void* attributeData );
bool _begin__samplerRECT( void* attributeData ){return mImpl->begin__samplerRECT();}
bool _data__samplerRECT( const ParserChar* text, size_t textLength );
bool _end__samplerRECT(){return mImpl->end__samplerRECT();}
bool _preBegin__samplerRECT( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__samplerRECT();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__samplerRECT( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__samplerRECT();
#endif
bool _freeAttributes__samplerRECT( void* attributeData );
bool _begin__samplerDEPTH( void* attributeData ){return mImpl->begin__samplerDEPTH();}
bool _data__samplerDEPTH( const ParserChar* text, size_t textLength );
bool _end__samplerDEPTH(){return mImpl->end__samplerDEPTH();}
bool _preBegin__samplerDEPTH( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__samplerDEPTH();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__samplerDEPTH( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__samplerDEPTH();
#endif
bool _freeAttributes__samplerDEPTH( void* attributeData );
bool _begin__enum____string( void* attributeData ){return mImpl->begin__enum____string();}
bool _data__enum____string( const ParserChar* text, size_t textLength );
bool _end__enum____string(){return mImpl->end__enum____string();}
bool _preBegin__enum____string( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__enum____string();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__enum____string( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__enum____string();
#endif
bool _freeAttributes__enum____string( void* attributeData );
bool _begin__profile_COMMON( void* attributeData ){return mImpl->begin__profile_COMMON(*static_cast<profile_COMMON__AttributeData*>(attributeData));}
bool _data__profile_COMMON( const ParserChar* text, size_t textLength );
bool _end__profile_COMMON(){return mImpl->end__profile_COMMON();}
bool _preBegin__profile_COMMON( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__profile_COMMON();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__profile_COMMON( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__profile_COMMON();
#endif
bool _freeAttributes__profile_COMMON( void* attributeData );
bool _begin__newparam____fx_common_newparam_type( void* attributeData ){return mImpl->begin__newparam____fx_common_newparam_type(*static_cast<newparam____fx_common_newparam_type__AttributeData*>(attributeData));}
bool _data__newparam____fx_common_newparam_type( const ParserChar* text, size_t textLength );
bool _end__newparam____fx_common_newparam_type(){return mImpl->end__newparam____fx_common_newparam_type();}
bool _preBegin__newparam____fx_common_newparam_type( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__newparam____fx_common_newparam_type();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__newparam____fx_common_newparam_type( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__newparam____fx_common_newparam_type();
#endif
bool _freeAttributes__newparam____fx_common_newparam_type( void* attributeData );
bool _begin__profile_common_type____technique( void* attributeData ){return mImpl->begin__profile_common_type____technique(*static_cast<profile_common_type____technique__AttributeData*>(attributeData));}
bool _data__profile_common_type____technique( const ParserChar* text, size_t textLength );
bool _end__profile_common_type____technique(){return mImpl->end__profile_common_type____technique();}
bool _preBegin__profile_common_type____technique( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__profile_common_type____technique();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__profile_common_type____technique( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__profile_common_type____technique();
#endif
bool _freeAttributes__profile_common_type____technique( void* attributeData );
bool _begin__profile_COMMON__technique__constant( void* attributeData ){return mImpl->begin__profile_COMMON__technique__constant();}
bool _data__profile_COMMON__technique__constant( const ParserChar* text, size_t textLength );
bool _end__profile_COMMON__technique__constant(){return mImpl->end__profile_COMMON__technique__constant();}
bool _preBegin__profile_COMMON__technique__constant( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__profile_COMMON__technique__constant();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__profile_COMMON__technique__constant( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__profile_COMMON__technique__constant();
#endif
bool _freeAttributes__profile_COMMON__technique__constant( void* attributeData );
bool _begin__emission( void* attributeData ){return mImpl->begin__emission();}
bool _data__emission( const ParserChar* text, size_t textLength );
bool _end__emission(){return mImpl->end__emission();}
bool _preBegin__emission( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__emission();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__emission( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__emission();
#endif
bool _freeAttributes__emission( void* attributeData );
bool _begin__fx_common_color_or_texture_type____color( void* attributeData ){return mImpl->begin__fx_common_color_or_texture_type____color(*static_cast<fx_common_color_or_texture_type____color__AttributeData*>(attributeData));}
bool _data__fx_common_color_or_texture_type____color( const ParserChar* text, size_t textLength );
bool _end__fx_common_color_or_texture_type____color(){return mImpl->end__fx_common_color_or_texture_type____color();}
bool _preBegin__fx_common_color_or_texture_type____color( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__fx_common_color_or_texture_type____color();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__fx_common_color_or_texture_type____color( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__fx_common_color_or_texture_type____color();
#endif
bool _freeAttributes__fx_common_color_or_texture_type____color( void* attributeData );
bool _begin__fx_common_color_or_texture_type____param( void* attributeData ){return mImpl->begin__fx_common_color_or_texture_type____param(*static_cast<fx_common_color_or_texture_type____param__AttributeData*>(attributeData));}
bool _data__fx_common_color_or_texture_type____param( const ParserChar* text, size_t textLength );
bool _end__fx_common_color_or_texture_type____param(){return mImpl->end__fx_common_color_or_texture_type____param();}
bool _preBegin__fx_common_color_or_texture_type____param( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__fx_common_color_or_texture_type____param();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__fx_common_color_or_texture_type____param( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__fx_common_color_or_texture_type____param();
#endif
bool _freeAttributes__fx_common_color_or_texture_type____param( void* attributeData );
bool _begin__texture( void* attributeData ){return mImpl->begin__texture(*static_cast<texture__AttributeData*>(attributeData));}
bool _data__texture( const ParserChar* text, size_t textLength );
bool _end__texture(){return mImpl->end__texture();}
bool _preBegin__texture( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__texture();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__texture( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__texture();
#endif
bool _freeAttributes__texture( void* attributeData );
bool _begin__reflective( void* attributeData ){return mImpl->begin__reflective();}
bool _data__reflective( const ParserChar* text, size_t textLength );
bool _end__reflective(){return mImpl->end__reflective();}
bool _preBegin__reflective( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__reflective();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__reflective( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__reflective();
#endif
bool _freeAttributes__reflective( void* attributeData );
bool _begin__reflectivity( void* attributeData ){return mImpl->begin__reflectivity();}
bool _data__reflectivity( const ParserChar* text, size_t textLength );
bool _end__reflectivity(){return mImpl->end__reflectivity();}
bool _preBegin__reflectivity( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__reflectivity();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__reflectivity( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__reflectivity();
#endif
bool _freeAttributes__reflectivity( void* attributeData );
bool _begin__fx_common_float_or_param_type____float( void* attributeData ){return mImpl->begin__fx_common_float_or_param_type____float(*static_cast<fx_common_float_or_param_type____float__AttributeData*>(attributeData));}
bool _data__fx_common_float_or_param_type____float( const ParserChar* text, size_t textLength );
bool _end__fx_common_float_or_param_type____float(){return mImpl->end__fx_common_float_or_param_type____float();}
bool _preBegin__fx_common_float_or_param_type____float( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__fx_common_float_or_param_type____float();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__fx_common_float_or_param_type____float( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__fx_common_float_or_param_type____float();
#endif
bool _freeAttributes__fx_common_float_or_param_type____float( void* attributeData );
bool _begin__fx_common_float_or_param_type____param( void* attributeData ){return mImpl->begin__fx_common_float_or_param_type____param(*static_cast<fx_common_float_or_param_type____param__AttributeData*>(attributeData));}
bool _data__fx_common_float_or_param_type____param( const ParserChar* text, size_t textLength );
bool _end__fx_common_float_or_param_type____param(){return mImpl->end__fx_common_float_or_param_type____param();}
bool _preBegin__fx_common_float_or_param_type____param( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__fx_common_float_or_param_type____param();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__fx_common_float_or_param_type____param( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__fx_common_float_or_param_type____param();
#endif
bool _freeAttributes__fx_common_float_or_param_type____param( void* attributeData );
bool _begin__transparent( void* attributeData ){return mImpl->begin__transparent(*static_cast<transparent__AttributeData*>(attributeData));}
bool _data__transparent( const ParserChar* text, size_t textLength );
bool _end__transparent(){return mImpl->end__transparent();}
bool _preBegin__transparent( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__transparent();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__transparent( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__transparent();
#endif
bool _freeAttributes__transparent( void* attributeData );
ENUM__fx_opaque_enum toEnumDataPrefix_ENUM__fx_opaque_enum (
const ParserChar* prefixedBuffer,
const ParserChar* prefixedBufferEnd,
const ParserChar** buffer,
const ParserChar* bufferEnd,
bool& failed,
const std::pair<StringHash, ENUM__fx_opaque_enum>* enumMap,
StringHash (*baseConversionFunc)( const ParserChar**, const ParserChar*, bool& )
);
bool characterData2EnumData_ENUM__fx_opaque_enum (
const ParserChar* text,
size_t textLength,
bool ( ColladaParserAutoGen15::*dataFunction )(const ENUM__fx_opaque_enum*, size_t ),
StringHash (*baseConversionFunc)( const ParserChar**, const ParserChar*, bool& )
);
bool dataEnumEnd_ENUM__fx_opaque_enum (
bool ( ColladaParserAutoGen15::*dataFunction )(const ENUM__fx_opaque_enum*, size_t ),
const std::pair<StringHash, ENUM__fx_opaque_enum>* enumMap,
StringHash (*baseConversionFunc)( const ParserChar**, const ParserChar*, bool& ),
ENUM__fx_opaque_enum (*toEnumFunc)( const ParserChar**, const ParserChar*, bool&, const std::pair<StringHash, ENUM__fx_opaque_enum>* enumMap, StringHash (*baseConversionFunc)( const ParserChar**, const ParserChar*, bool& ))
);
bool _begin__transparency( void* attributeData ){return mImpl->begin__transparency();}
bool _data__transparency( const ParserChar* text, size_t textLength );
bool _end__transparency(){return mImpl->end__transparency();}
bool _preBegin__transparency( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__transparency();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__transparency( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__transparency();
#endif
bool _freeAttributes__transparency( void* attributeData );
bool _begin__index_of_refraction( void* attributeData ){return mImpl->begin__index_of_refraction();}
bool _data__index_of_refraction( const ParserChar* text, size_t textLength );
bool _end__index_of_refraction(){return mImpl->end__index_of_refraction();}
bool _preBegin__index_of_refraction( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__index_of_refraction();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__index_of_refraction( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__index_of_refraction();
#endif
bool _freeAttributes__index_of_refraction( void* attributeData );
bool _begin__lambert( void* attributeData ){return mImpl->begin__lambert();}
bool _data__lambert( const ParserChar* text, size_t textLength );
bool _end__lambert(){return mImpl->end__lambert();}
bool _preBegin__lambert( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__lambert();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__lambert( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__lambert();
#endif
bool _freeAttributes__lambert( void* attributeData );
bool _begin__ambient____fx_common_color_or_texture_type( void* attributeData ){return mImpl->begin__ambient____fx_common_color_or_texture_type();}
bool _data__ambient____fx_common_color_or_texture_type( const ParserChar* text, size_t textLength );
bool _end__ambient____fx_common_color_or_texture_type(){return mImpl->end__ambient____fx_common_color_or_texture_type();}
bool _preBegin__ambient____fx_common_color_or_texture_type( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__ambient____fx_common_color_or_texture_type();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__ambient____fx_common_color_or_texture_type( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__ambient____fx_common_color_or_texture_type();
#endif
bool _freeAttributes__ambient____fx_common_color_or_texture_type( void* attributeData );
bool _begin__diffuse( void* attributeData ){return mImpl->begin__diffuse();}
bool _data__diffuse( const ParserChar* text, size_t textLength );
bool _end__diffuse(){return mImpl->end__diffuse();}
bool _preBegin__diffuse( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__diffuse();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__diffuse( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__diffuse();
#endif
bool _freeAttributes__diffuse( void* attributeData );
bool _begin__phong( void* attributeData ){return mImpl->begin__phong();}
bool _data__phong( const ParserChar* text, size_t textLength );
bool _end__phong(){return mImpl->end__phong();}
bool _preBegin__phong( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__phong();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__phong( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__phong();
#endif
bool _freeAttributes__phong( void* attributeData );
bool _begin__specular( void* attributeData ){return mImpl->begin__specular();}
bool _data__specular( const ParserChar* text, size_t textLength );
bool _end__specular(){return mImpl->end__specular();}
bool _preBegin__specular( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__specular();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__specular( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__specular();
#endif
bool _freeAttributes__specular( void* attributeData );
bool _begin__shininess( void* attributeData ){return mImpl->begin__shininess();}
bool _data__shininess( const ParserChar* text, size_t textLength );
bool _end__shininess(){return mImpl->end__shininess();}
bool _preBegin__shininess( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__shininess();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__shininess( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__shininess();
#endif
bool _freeAttributes__shininess( void* attributeData );
bool _begin__blinn( void* attributeData ){return mImpl->begin__blinn();}
bool _data__blinn( const ParserChar* text, size_t textLength );
bool _end__blinn(){return mImpl->end__blinn();}
bool _preBegin__blinn( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__blinn();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__blinn( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__blinn();
#endif
bool _freeAttributes__blinn( void* attributeData );
bool _begin__profile_BRIDGE( void* attributeData ){return mImpl->begin__profile_BRIDGE(*static_cast<profile_BRIDGE__AttributeData*>(attributeData));}
bool _data__profile_BRIDGE( const ParserChar* text, size_t textLength );
bool _end__profile_BRIDGE(){return mImpl->end__profile_BRIDGE();}
bool _preBegin__profile_BRIDGE( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__profile_BRIDGE();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__profile_BRIDGE( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__profile_BRIDGE();
#endif
bool _freeAttributes__profile_BRIDGE( void* attributeData );
bool _begin__profile_GLES2( void* attributeData ){return mImpl->begin__profile_GLES2(*static_cast<profile_GLES2__AttributeData*>(attributeData));}
bool _data__profile_GLES2( const ParserChar* text, size_t textLength );
bool _end__profile_GLES2(){return mImpl->end__profile_GLES2();}
bool _preBegin__profile_GLES2( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__profile_GLES2();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__profile_GLES2( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__profile_GLES2();
#endif
bool _freeAttributes__profile_GLES2( void* attributeData );
bool _begin__include( void* attributeData ){return mImpl->begin__include(*static_cast<include__AttributeData*>(attributeData));}
bool _data__include( const ParserChar* text, size_t textLength );
bool _end__include(){return mImpl->end__include();}
bool _preBegin__include( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__include();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__include( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__include();
#endif
bool _freeAttributes__include( void* attributeData );
bool _begin__code( void* attributeData ){return mImpl->begin__code(*static_cast<code__AttributeData*>(attributeData));}
bool _data__code( const ParserChar* text, size_t textLength );
bool _end__code(){return mImpl->end__code();}
bool _preBegin__code( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__code();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__code( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__code();
#endif
bool _freeAttributes__code( void* attributeData );
bool _begin__profile_gles2_type____newparam( void* attributeData ){return mImpl->begin__profile_gles2_type____newparam(*static_cast<profile_gles2_type____newparam__AttributeData*>(attributeData));}
bool _data__profile_gles2_type____newparam( const ParserChar* text, size_t textLength );
bool _end__profile_gles2_type____newparam(){return mImpl->end__profile_gles2_type____newparam();}
bool _preBegin__profile_gles2_type____newparam( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__profile_gles2_type____newparam();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__profile_gles2_type____newparam( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__profile_gles2_type____newparam();
#endif
bool _freeAttributes__profile_gles2_type____newparam( void* attributeData );
bool _begin__bvec2( void* attributeData ){return mImpl->begin__bvec2();}
bool _data__bvec2( const ParserChar* text, size_t textLength );
bool _end__bvec2(){return mImpl->end__bvec2();}
bool _preBegin__bvec2( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__bvec2();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__bvec2( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__bvec2();
#endif
bool _freeAttributes__bvec2( void* attributeData );
bool _begin__bvec3( void* attributeData ){return mImpl->begin__bvec3();}
bool _data__bvec3( const ParserChar* text, size_t textLength );
bool _end__bvec3(){return mImpl->end__bvec3();}
bool _preBegin__bvec3( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__bvec3();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__bvec3( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__bvec3();
#endif
bool _freeAttributes__bvec3( void* attributeData );
bool _begin__bvec4( void* attributeData ){return mImpl->begin__bvec4();}
bool _data__bvec4( const ParserChar* text, size_t textLength );
bool _end__bvec4(){return mImpl->end__bvec4();}
bool _preBegin__bvec4( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__bvec4();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__bvec4( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__bvec4();
#endif
bool _freeAttributes__bvec4( void* attributeData );
bool _begin__vec2( void* attributeData ){return mImpl->begin__vec2();}
bool _data__vec2( const ParserChar* text, size_t textLength );
bool _end__vec2(){return mImpl->end__vec2();}
bool _preBegin__vec2( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__vec2();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__vec2( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__vec2();
#endif
bool _freeAttributes__vec2( void* attributeData );
bool _begin__vec3( void* attributeData ){return mImpl->begin__vec3();}
bool _data__vec3( const ParserChar* text, size_t textLength );
bool _end__vec3(){return mImpl->end__vec3();}
bool _preBegin__vec3( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__vec3();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__vec3( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__vec3();
#endif
bool _freeAttributes__vec3( void* attributeData );
bool _begin__vec4( void* attributeData ){return mImpl->begin__vec4();}
bool _data__vec4( const ParserChar* text, size_t textLength );
bool _end__vec4(){return mImpl->end__vec4();}
bool _preBegin__vec4( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__vec4();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__vec4( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__vec4();
#endif
bool _freeAttributes__vec4( void* attributeData );
bool _begin__mat2( void* attributeData ){return mImpl->begin__mat2();}
bool _data__mat2( const ParserChar* text, size_t textLength );
bool _end__mat2(){return mImpl->end__mat2();}
bool _preBegin__mat2( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__mat2();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__mat2( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__mat2();
#endif
bool _freeAttributes__mat2( void* attributeData );
bool _begin__mat3( void* attributeData ){return mImpl->begin__mat3();}
bool _data__mat3( const ParserChar* text, size_t textLength );
bool _end__mat3(){return mImpl->end__mat3();}
bool _preBegin__mat3( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__mat3();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__mat3( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__mat3();
#endif
bool _freeAttributes__mat3( void* attributeData );
bool _begin__mat4( void* attributeData ){return mImpl->begin__mat4();}
bool _data__mat4( const ParserChar* text, size_t textLength );
bool _end__mat4(){return mImpl->end__mat4();}
bool _preBegin__mat4( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__mat4();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__mat4( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__mat4();
#endif
bool _freeAttributes__mat4( void* attributeData );
bool _begin__ivec2( void* attributeData ){return mImpl->begin__ivec2();}
bool _data__ivec2( const ParserChar* text, size_t textLength );
bool _end__ivec2(){return mImpl->end__ivec2();}
bool _preBegin__ivec2( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__ivec2();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__ivec2( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__ivec2();
#endif
bool _freeAttributes__ivec2( void* attributeData );
bool _begin__ivec3( void* attributeData ){return mImpl->begin__ivec3();}
bool _data__ivec3( const ParserChar* text, size_t textLength );
bool _end__ivec3(){return mImpl->end__ivec3();}
bool _preBegin__ivec3( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__ivec3();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__ivec3( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__ivec3();
#endif
bool _freeAttributes__ivec3( void* attributeData );
bool _begin__ivec4( void* attributeData ){return mImpl->begin__ivec4();}
bool _data__ivec4( const ParserChar* text, size_t textLength );
bool _end__ivec4(){return mImpl->end__ivec4();}
bool _preBegin__ivec4( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__ivec4();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__ivec4( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__ivec4();
#endif
bool _freeAttributes__ivec4( void* attributeData );
bool _begin__enum____gl_enumeration_type( void* attributeData ){return mImpl->begin__enum____gl_enumeration_type();}
bool _data__enum____gl_enumeration_type( const ParserChar* text, size_t textLength );
bool _end__enum____gl_enumeration_type(){return mImpl->end__enum____gl_enumeration_type();}
bool _preBegin__enum____gl_enumeration_type( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__enum____gl_enumeration_type();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__enum____gl_enumeration_type( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__enum____gl_enumeration_type();
#endif
bool _freeAttributes__enum____gl_enumeration_type( void* attributeData );
ENUM__gl_blend_enum toEnumDataPrefix_ENUM__gl_blend_enum (
const ParserChar* prefixedBuffer,
const ParserChar* prefixedBufferEnd,
const ParserChar** buffer,
const ParserChar* bufferEnd,
bool& failed,
const std::pair<StringHash, ENUM__gl_blend_enum>* enumMap,
StringHash (*baseConversionFunc)( const ParserChar**, const ParserChar*, bool& )
);
bool characterData2EnumData_ENUM__gl_blend_enum (
const ParserChar* text,
size_t textLength,
bool ( ColladaParserAutoGen15::*dataFunction )(const ENUM__gl_blend_enum*, size_t ),
StringHash (*baseConversionFunc)( const ParserChar**, const ParserChar*, bool& )
);
bool dataEnumEnd_ENUM__gl_blend_enum (
bool ( ColladaParserAutoGen15::*dataFunction )(const ENUM__gl_blend_enum*, size_t ),
const std::pair<StringHash, ENUM__gl_blend_enum>* enumMap,
StringHash (*baseConversionFunc)( const ParserChar**, const ParserChar*, bool& ),
ENUM__gl_blend_enum (*toEnumFunc)( const ParserChar**, const ParserChar*, bool&, const std::pair<StringHash, ENUM__gl_blend_enum>* enumMap, StringHash (*baseConversionFunc)( const ParserChar**, const ParserChar*, bool& ))
);
ENUM__gl_face_enum toEnumDataPrefix_ENUM__gl_face_enum (
const ParserChar* prefixedBuffer,
const ParserChar* prefixedBufferEnd,
const ParserChar** buffer,
const ParserChar* bufferEnd,
bool& failed,
const std::pair<StringHash, ENUM__gl_face_enum>* enumMap,
StringHash (*baseConversionFunc)( const ParserChar**, const ParserChar*, bool& )
);
bool characterData2EnumData_ENUM__gl_face_enum (
const ParserChar* text,
size_t textLength,
bool ( ColladaParserAutoGen15::*dataFunction )(const ENUM__gl_face_enum*, size_t ),
StringHash (*baseConversionFunc)( const ParserChar**, const ParserChar*, bool& )
);
bool dataEnumEnd_ENUM__gl_face_enum (
bool ( ColladaParserAutoGen15::*dataFunction )(const ENUM__gl_face_enum*, size_t ),
const std::pair<StringHash, ENUM__gl_face_enum>* enumMap,
StringHash (*baseConversionFunc)( const ParserChar**, const ParserChar*, bool& ),
ENUM__gl_face_enum (*toEnumFunc)( const ParserChar**, const ParserChar*, bool&, const std::pair<StringHash, ENUM__gl_face_enum>* enumMap, StringHash (*baseConversionFunc)( const ParserChar**, const ParserChar*, bool& ))
);
ENUM__gl_blend_equation_enum toEnumDataPrefix_ENUM__gl_blend_equation_enum (
const ParserChar* prefixedBuffer,
const ParserChar* prefixedBufferEnd,
const ParserChar** buffer,
const ParserChar* bufferEnd,
bool& failed,
const std::pair<StringHash, ENUM__gl_blend_equation_enum>* enumMap,
StringHash (*baseConversionFunc)( const ParserChar**, const ParserChar*, bool& )
);
bool characterData2EnumData_ENUM__gl_blend_equation_enum (
const ParserChar* text,
size_t textLength,
bool ( ColladaParserAutoGen15::*dataFunction )(const ENUM__gl_blend_equation_enum*, size_t ),
StringHash (*baseConversionFunc)( const ParserChar**, const ParserChar*, bool& )
);
bool dataEnumEnd_ENUM__gl_blend_equation_enum (
bool ( ColladaParserAutoGen15::*dataFunction )(const ENUM__gl_blend_equation_enum*, size_t ),
const std::pair<StringHash, ENUM__gl_blend_equation_enum>* enumMap,
StringHash (*baseConversionFunc)( const ParserChar**, const ParserChar*, bool& ),
ENUM__gl_blend_equation_enum (*toEnumFunc)( const ParserChar**, const ParserChar*, bool&, const std::pair<StringHash, ENUM__gl_blend_equation_enum>* enumMap, StringHash (*baseConversionFunc)( const ParserChar**, const ParserChar*, bool& ))
);
ENUM__gl_func_enum toEnumDataPrefix_ENUM__gl_func_enum (
const ParserChar* prefixedBuffer,
const ParserChar* prefixedBufferEnd,
const ParserChar** buffer,
const ParserChar* bufferEnd,
bool& failed,
const std::pair<StringHash, ENUM__gl_func_enum>* enumMap,
StringHash (*baseConversionFunc)( const ParserChar**, const ParserChar*, bool& )
);
bool characterData2EnumData_ENUM__gl_func_enum (
const ParserChar* text,
size_t textLength,
bool ( ColladaParserAutoGen15::*dataFunction )(const ENUM__gl_func_enum*, size_t ),
StringHash (*baseConversionFunc)( const ParserChar**, const ParserChar*, bool& )
);
bool dataEnumEnd_ENUM__gl_func_enum (
bool ( ColladaParserAutoGen15::*dataFunction )(const ENUM__gl_func_enum*, size_t ),
const std::pair<StringHash, ENUM__gl_func_enum>* enumMap,
StringHash (*baseConversionFunc)( const ParserChar**, const ParserChar*, bool& ),
ENUM__gl_func_enum (*toEnumFunc)( const ParserChar**, const ParserChar*, bool&, const std::pair<StringHash, ENUM__gl_func_enum>* enumMap, StringHash (*baseConversionFunc)( const ParserChar**, const ParserChar*, bool& ))
);
ENUM__gl_stencil_op_enum toEnumDataPrefix_ENUM__gl_stencil_op_enum (
const ParserChar* prefixedBuffer,
const ParserChar* prefixedBufferEnd,
const ParserChar** buffer,
const ParserChar* bufferEnd,
bool& failed,
const std::pair<StringHash, ENUM__gl_stencil_op_enum>* enumMap,
StringHash (*baseConversionFunc)( const ParserChar**, const ParserChar*, bool& )
);
bool characterData2EnumData_ENUM__gl_stencil_op_enum (
const ParserChar* text,
size_t textLength,
bool ( ColladaParserAutoGen15::*dataFunction )(const ENUM__gl_stencil_op_enum*, size_t ),
StringHash (*baseConversionFunc)( const ParserChar**, const ParserChar*, bool& )
);
bool dataEnumEnd_ENUM__gl_stencil_op_enum (
bool ( ColladaParserAutoGen15::*dataFunction )(const ENUM__gl_stencil_op_enum*, size_t ),
const std::pair<StringHash, ENUM__gl_stencil_op_enum>* enumMap,
StringHash (*baseConversionFunc)( const ParserChar**, const ParserChar*, bool& ),
ENUM__gl_stencil_op_enum (*toEnumFunc)( const ParserChar**, const ParserChar*, bool&, const std::pair<StringHash, ENUM__gl_stencil_op_enum>* enumMap, StringHash (*baseConversionFunc)( const ParserChar**, const ParserChar*, bool& ))
);
ENUM__gl_material_enum toEnumDataPrefix_ENUM__gl_material_enum (
const ParserChar* prefixedBuffer,
const ParserChar* prefixedBufferEnd,
const ParserChar** buffer,
const ParserChar* bufferEnd,
bool& failed,
const std::pair<StringHash, ENUM__gl_material_enum>* enumMap,
StringHash (*baseConversionFunc)( const ParserChar**, const ParserChar*, bool& )
);
bool characterData2EnumData_ENUM__gl_material_enum (
const ParserChar* text,
size_t textLength,
bool ( ColladaParserAutoGen15::*dataFunction )(const ENUM__gl_material_enum*, size_t ),
StringHash (*baseConversionFunc)( const ParserChar**, const ParserChar*, bool& )
);
bool dataEnumEnd_ENUM__gl_material_enum (
bool ( ColladaParserAutoGen15::*dataFunction )(const ENUM__gl_material_enum*, size_t ),
const std::pair<StringHash, ENUM__gl_material_enum>* enumMap,
StringHash (*baseConversionFunc)( const ParserChar**, const ParserChar*, bool& ),
ENUM__gl_material_enum (*toEnumFunc)( const ParserChar**, const ParserChar*, bool&, const std::pair<StringHash, ENUM__gl_material_enum>* enumMap, StringHash (*baseConversionFunc)( const ParserChar**, const ParserChar*, bool& ))
);
ENUM__gl_fog_enum toEnumDataPrefix_ENUM__gl_fog_enum (
const ParserChar* prefixedBuffer,
const ParserChar* prefixedBufferEnd,
const ParserChar** buffer,
const ParserChar* bufferEnd,
bool& failed,
const std::pair<StringHash, ENUM__gl_fog_enum>* enumMap,
StringHash (*baseConversionFunc)( const ParserChar**, const ParserChar*, bool& )
);
bool characterData2EnumData_ENUM__gl_fog_enum (
const ParserChar* text,
size_t textLength,
bool ( ColladaParserAutoGen15::*dataFunction )(const ENUM__gl_fog_enum*, size_t ),
StringHash (*baseConversionFunc)( const ParserChar**, const ParserChar*, bool& )
);
bool dataEnumEnd_ENUM__gl_fog_enum (
bool ( ColladaParserAutoGen15::*dataFunction )(const ENUM__gl_fog_enum*, size_t ),
const std::pair<StringHash, ENUM__gl_fog_enum>* enumMap,
StringHash (*baseConversionFunc)( const ParserChar**, const ParserChar*, bool& ),
ENUM__gl_fog_enum (*toEnumFunc)( const ParserChar**, const ParserChar*, bool&, const std::pair<StringHash, ENUM__gl_fog_enum>* enumMap, StringHash (*baseConversionFunc)( const ParserChar**, const ParserChar*, bool& ))
);
ENUM__gl_fog_coord_src_enum toEnumDataPrefix_ENUM__gl_fog_coord_src_enum (
const ParserChar* prefixedBuffer,
const ParserChar* prefixedBufferEnd,
const ParserChar** buffer,
const ParserChar* bufferEnd,
bool& failed,
const std::pair<StringHash, ENUM__gl_fog_coord_src_enum>* enumMap,
StringHash (*baseConversionFunc)( const ParserChar**, const ParserChar*, bool& )
);
bool characterData2EnumData_ENUM__gl_fog_coord_src_enum (
const ParserChar* text,
size_t textLength,
bool ( ColladaParserAutoGen15::*dataFunction )(const ENUM__gl_fog_coord_src_enum*, size_t ),
StringHash (*baseConversionFunc)( const ParserChar**, const ParserChar*, bool& )
);
bool dataEnumEnd_ENUM__gl_fog_coord_src_enum (
bool ( ColladaParserAutoGen15::*dataFunction )(const ENUM__gl_fog_coord_src_enum*, size_t ),
const std::pair<StringHash, ENUM__gl_fog_coord_src_enum>* enumMap,
StringHash (*baseConversionFunc)( const ParserChar**, const ParserChar*, bool& ),
ENUM__gl_fog_coord_src_enum (*toEnumFunc)( const ParserChar**, const ParserChar*, bool&, const std::pair<StringHash, ENUM__gl_fog_coord_src_enum>* enumMap, StringHash (*baseConversionFunc)( const ParserChar**, const ParserChar*, bool& ))
);
ENUM__gl_front_face_enum toEnumDataPrefix_ENUM__gl_front_face_enum (
const ParserChar* prefixedBuffer,
const ParserChar* prefixedBufferEnd,
const ParserChar** buffer,
const ParserChar* bufferEnd,
bool& failed,
const std::pair<StringHash, ENUM__gl_front_face_enum>* enumMap,
StringHash (*baseConversionFunc)( const ParserChar**, const ParserChar*, bool& )
);
bool characterData2EnumData_ENUM__gl_front_face_enum (
const ParserChar* text,
size_t textLength,
bool ( ColladaParserAutoGen15::*dataFunction )(const ENUM__gl_front_face_enum*, size_t ),
StringHash (*baseConversionFunc)( const ParserChar**, const ParserChar*, bool& )
);
bool dataEnumEnd_ENUM__gl_front_face_enum (
bool ( ColladaParserAutoGen15::*dataFunction )(const ENUM__gl_front_face_enum*, size_t ),
const std::pair<StringHash, ENUM__gl_front_face_enum>* enumMap,
StringHash (*baseConversionFunc)( const ParserChar**, const ParserChar*, bool& ),
ENUM__gl_front_face_enum (*toEnumFunc)( const ParserChar**, const ParserChar*, bool&, const std::pair<StringHash, ENUM__gl_front_face_enum>* enumMap, StringHash (*baseConversionFunc)( const ParserChar**, const ParserChar*, bool& ))
);
ENUM__gl_light_model_color_control_enum toEnumDataPrefix_ENUM__gl_light_model_color_control_enum (
const ParserChar* prefixedBuffer,
const ParserChar* prefixedBufferEnd,
const ParserChar** buffer,
const ParserChar* bufferEnd,
bool& failed,
const std::pair<StringHash, ENUM__gl_light_model_color_control_enum>* enumMap,
StringHash (*baseConversionFunc)( const ParserChar**, const ParserChar*, bool& )
);
bool characterData2EnumData_ENUM__gl_light_model_color_control_enum (
const ParserChar* text,
size_t textLength,
bool ( ColladaParserAutoGen15::*dataFunction )(const ENUM__gl_light_model_color_control_enum*, size_t ),
StringHash (*baseConversionFunc)( const ParserChar**, const ParserChar*, bool& )
);
bool dataEnumEnd_ENUM__gl_light_model_color_control_enum (
bool ( ColladaParserAutoGen15::*dataFunction )(const ENUM__gl_light_model_color_control_enum*, size_t ),
const std::pair<StringHash, ENUM__gl_light_model_color_control_enum>* enumMap,
StringHash (*baseConversionFunc)( const ParserChar**, const ParserChar*, bool& ),
ENUM__gl_light_model_color_control_enum (*toEnumFunc)( const ParserChar**, const ParserChar*, bool&, const std::pair<StringHash, ENUM__gl_light_model_color_control_enum>* enumMap, StringHash (*baseConversionFunc)( const ParserChar**, const ParserChar*, bool& ))
);
ENUM__gl_logic_op_enum toEnumDataPrefix_ENUM__gl_logic_op_enum (
const ParserChar* prefixedBuffer,
const ParserChar* prefixedBufferEnd,
const ParserChar** buffer,
const ParserChar* bufferEnd,
bool& failed,
const std::pair<StringHash, ENUM__gl_logic_op_enum>* enumMap,
StringHash (*baseConversionFunc)( const ParserChar**, const ParserChar*, bool& )
);
bool characterData2EnumData_ENUM__gl_logic_op_enum (
const ParserChar* text,
size_t textLength,
bool ( ColladaParserAutoGen15::*dataFunction )(const ENUM__gl_logic_op_enum*, size_t ),
StringHash (*baseConversionFunc)( const ParserChar**, const ParserChar*, bool& )
);
bool dataEnumEnd_ENUM__gl_logic_op_enum (
bool ( ColladaParserAutoGen15::*dataFunction )(const ENUM__gl_logic_op_enum*, size_t ),
const std::pair<StringHash, ENUM__gl_logic_op_enum>* enumMap,
StringHash (*baseConversionFunc)( const ParserChar**, const ParserChar*, bool& ),
ENUM__gl_logic_op_enum (*toEnumFunc)( const ParserChar**, const ParserChar*, bool&, const std::pair<StringHash, ENUM__gl_logic_op_enum>* enumMap, StringHash (*baseConversionFunc)( const ParserChar**, const ParserChar*, bool& ))
);
ENUM__gl_polygon_mode_enum toEnumDataPrefix_ENUM__gl_polygon_mode_enum (
const ParserChar* prefixedBuffer,
const ParserChar* prefixedBufferEnd,
const ParserChar** buffer,
const ParserChar* bufferEnd,
bool& failed,
const std::pair<StringHash, ENUM__gl_polygon_mode_enum>* enumMap,
StringHash (*baseConversionFunc)( const ParserChar**, const ParserChar*, bool& )
);
bool characterData2EnumData_ENUM__gl_polygon_mode_enum (
const ParserChar* text,
size_t textLength,
bool ( ColladaParserAutoGen15::*dataFunction )(const ENUM__gl_polygon_mode_enum*, size_t ),
StringHash (*baseConversionFunc)( const ParserChar**, const ParserChar*, bool& )
);
bool dataEnumEnd_ENUM__gl_polygon_mode_enum (
bool ( ColladaParserAutoGen15::*dataFunction )(const ENUM__gl_polygon_mode_enum*, size_t ),
const std::pair<StringHash, ENUM__gl_polygon_mode_enum>* enumMap,
StringHash (*baseConversionFunc)( const ParserChar**, const ParserChar*, bool& ),
ENUM__gl_polygon_mode_enum (*toEnumFunc)( const ParserChar**, const ParserChar*, bool&, const std::pair<StringHash, ENUM__gl_polygon_mode_enum>* enumMap, StringHash (*baseConversionFunc)( const ParserChar**, const ParserChar*, bool& ))
);
ENUM__gl_shade_model_enum toEnumDataPrefix_ENUM__gl_shade_model_enum (
const ParserChar* prefixedBuffer,
const ParserChar* prefixedBufferEnd,
const ParserChar** buffer,
const ParserChar* bufferEnd,
bool& failed,
const std::pair<StringHash, ENUM__gl_shade_model_enum>* enumMap,
StringHash (*baseConversionFunc)( const ParserChar**, const ParserChar*, bool& )
);
bool characterData2EnumData_ENUM__gl_shade_model_enum (
const ParserChar* text,
size_t textLength,
bool ( ColladaParserAutoGen15::*dataFunction )(const ENUM__gl_shade_model_enum*, size_t ),
StringHash (*baseConversionFunc)( const ParserChar**, const ParserChar*, bool& )
);
bool dataEnumEnd_ENUM__gl_shade_model_enum (
bool ( ColladaParserAutoGen15::*dataFunction )(const ENUM__gl_shade_model_enum*, size_t ),
const std::pair<StringHash, ENUM__gl_shade_model_enum>* enumMap,
StringHash (*baseConversionFunc)( const ParserChar**, const ParserChar*, bool& ),
ENUM__gl_shade_model_enum (*toEnumFunc)( const ParserChar**, const ParserChar*, bool&, const std::pair<StringHash, ENUM__gl_shade_model_enum>* enumMap, StringHash (*baseConversionFunc)( const ParserChar**, const ParserChar*, bool& ))
);
UNION__gl_enumeration_type toUnionPrefix_UNION__gl_enumeration_type (
const ParserChar* prefixedBuffer,
const ParserChar* prefixedBufferEnd,
const ParserChar** buffer,
const ParserChar* bufferEnd,
bool& failed
);
bool _begin__profile_GLES2__newparam__usertype( void* attributeData ){return mImpl->begin__profile_GLES2__newparam__usertype(*static_cast<profile_GLES2__newparam__usertype__AttributeData*>(attributeData));}
bool _data__profile_GLES2__newparam__usertype( const ParserChar* text, size_t textLength );
bool _end__profile_GLES2__newparam__usertype(){return mImpl->end__profile_GLES2__newparam__usertype();}
bool _preBegin__profile_GLES2__newparam__usertype( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__profile_GLES2__newparam__usertype();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__profile_GLES2__newparam__usertype( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__profile_GLES2__newparam__usertype();
#endif
bool _freeAttributes__profile_GLES2__newparam__usertype( void* attributeData );
bool _begin__profile_GLES2__newparam__usertype__setparam( void* attributeData ){return mImpl->begin__profile_GLES2__newparam__usertype__setparam(*static_cast<profile_GLES2__newparam__usertype__setparam__AttributeData*>(attributeData));}
bool _data__profile_GLES2__newparam__usertype__setparam( const ParserChar* text, size_t textLength );
bool _end__profile_GLES2__newparam__usertype__setparam(){return mImpl->end__profile_GLES2__newparam__usertype__setparam();}
bool _preBegin__profile_GLES2__newparam__usertype__setparam( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__profile_GLES2__newparam__usertype__setparam();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__profile_GLES2__newparam__usertype__setparam( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__profile_GLES2__newparam__usertype__setparam();
#endif
bool _freeAttributes__profile_GLES2__newparam__usertype__setparam( void* attributeData );
bool _begin__profile_GLES2__newparam__usertype__setparam__array( void* attributeData ){return mImpl->begin__profile_GLES2__newparam__usertype__setparam__array(*static_cast<profile_GLES2__newparam__usertype__setparam__array__AttributeData*>(attributeData));}
bool _data__profile_GLES2__newparam__usertype__setparam__array( const ParserChar* text, size_t textLength );
bool _end__profile_GLES2__newparam__usertype__setparam__array(){return mImpl->end__profile_GLES2__newparam__usertype__setparam__array();}
bool _preBegin__profile_GLES2__newparam__usertype__setparam__array( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__profile_GLES2__newparam__usertype__setparam__array();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__profile_GLES2__newparam__usertype__setparam__array( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__profile_GLES2__newparam__usertype__setparam__array();
#endif
bool _freeAttributes__profile_GLES2__newparam__usertype__setparam__array( void* attributeData );
bool _begin__profile_gles2_type____technique( void* attributeData ){return mImpl->begin__profile_gles2_type____technique(*static_cast<profile_gles2_type____technique__AttributeData*>(attributeData));}
bool _data__profile_gles2_type____technique( const ParserChar* text, size_t textLength );
bool _end__profile_gles2_type____technique(){return mImpl->end__profile_gles2_type____technique();}
bool _preBegin__profile_gles2_type____technique( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__profile_gles2_type____technique();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__profile_gles2_type____technique( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__profile_gles2_type____technique();
#endif
bool _freeAttributes__profile_gles2_type____technique( void* attributeData );
bool _begin__pass____gles2_pass_type( void* attributeData ){return mImpl->begin__pass____gles2_pass_type(*static_cast<pass____gles2_pass_type__AttributeData*>(attributeData));}
bool _data__pass____gles2_pass_type( const ParserChar* text, size_t textLength );
bool _end__pass____gles2_pass_type(){return mImpl->end__pass____gles2_pass_type();}
bool _preBegin__pass____gles2_pass_type( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__pass____gles2_pass_type();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__pass____gles2_pass_type( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__pass____gles2_pass_type();
#endif
bool _freeAttributes__pass____gles2_pass_type( void* attributeData );
bool _begin__gles2_pass_type____states( void* attributeData ){return mImpl->begin__gles2_pass_type____states();}
bool _data__gles2_pass_type____states( const ParserChar* text, size_t textLength );
bool _end__gles2_pass_type____states(){return mImpl->end__gles2_pass_type____states();}
bool _preBegin__gles2_pass_type____states( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__gles2_pass_type____states();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__gles2_pass_type____states( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__gles2_pass_type____states();
#endif
bool _freeAttributes__gles2_pass_type____states( void* attributeData );
bool _begin__profile_GLES2__technique__pass__states__blend_color( void* attributeData ){return mImpl->begin__profile_GLES2__technique__pass__states__blend_color(*static_cast<profile_GLES2__technique__pass__states__blend_color__AttributeData*>(attributeData));}
bool _data__profile_GLES2__technique__pass__states__blend_color( const ParserChar* text, size_t textLength );
bool _end__profile_GLES2__technique__pass__states__blend_color(){return mImpl->end__profile_GLES2__technique__pass__states__blend_color();}
bool _preBegin__profile_GLES2__technique__pass__states__blend_color( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__profile_GLES2__technique__pass__states__blend_color();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__profile_GLES2__technique__pass__states__blend_color( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__profile_GLES2__technique__pass__states__blend_color();
#endif
bool _freeAttributes__profile_GLES2__technique__pass__states__blend_color( void* attributeData );
bool _begin__profile_GLES2__technique__pass__states__blend_equation( void* attributeData ){return mImpl->begin__profile_GLES2__technique__pass__states__blend_equation(*static_cast<profile_GLES2__technique__pass__states__blend_equation__AttributeData*>(attributeData));}
bool _data__profile_GLES2__technique__pass__states__blend_equation( const ParserChar* text, size_t textLength );
bool _end__profile_GLES2__technique__pass__states__blend_equation(){return mImpl->end__profile_GLES2__technique__pass__states__blend_equation();}
bool _preBegin__profile_GLES2__technique__pass__states__blend_equation( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__profile_GLES2__technique__pass__states__blend_equation();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__profile_GLES2__technique__pass__states__blend_equation( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__profile_GLES2__technique__pass__states__blend_equation();
#endif
bool _freeAttributes__profile_GLES2__technique__pass__states__blend_equation( void* attributeData );
bool _begin__profile_GLES2__technique__pass__states__blend_equation_separate( void* attributeData ){return mImpl->begin__profile_GLES2__technique__pass__states__blend_equation_separate();}
bool _data__profile_GLES2__technique__pass__states__blend_equation_separate( const ParserChar* text, size_t textLength );
bool _end__profile_GLES2__technique__pass__states__blend_equation_separate(){return mImpl->end__profile_GLES2__technique__pass__states__blend_equation_separate();}
bool _preBegin__profile_GLES2__technique__pass__states__blend_equation_separate( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__profile_GLES2__technique__pass__states__blend_equation_separate();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__profile_GLES2__technique__pass__states__blend_equation_separate( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__profile_GLES2__technique__pass__states__blend_equation_separate();
#endif
bool _freeAttributes__profile_GLES2__technique__pass__states__blend_equation_separate( void* attributeData );
bool _begin__profile_GLES2__technique__pass__states__blend_equation_separate__rgb( void* attributeData ){return mImpl->begin__profile_GLES2__technique__pass__states__blend_equation_separate__rgb(*static_cast<profile_GLES2__technique__pass__states__blend_equation_separate__rgb__AttributeData*>(attributeData));}
bool _data__profile_GLES2__technique__pass__states__blend_equation_separate__rgb( const ParserChar* text, size_t textLength );
bool _end__profile_GLES2__technique__pass__states__blend_equation_separate__rgb(){return mImpl->end__profile_GLES2__technique__pass__states__blend_equation_separate__rgb();}
bool _preBegin__profile_GLES2__technique__pass__states__blend_equation_separate__rgb( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__profile_GLES2__technique__pass__states__blend_equation_separate__rgb();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__profile_GLES2__technique__pass__states__blend_equation_separate__rgb( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__profile_GLES2__technique__pass__states__blend_equation_separate__rgb();
#endif
bool _freeAttributes__profile_GLES2__technique__pass__states__blend_equation_separate__rgb( void* attributeData );
bool _begin__profile_GLES2__technique__pass__states__blend_equation_separate__alpha( void* attributeData ){return mImpl->begin__profile_GLES2__technique__pass__states__blend_equation_separate__alpha(*static_cast<profile_GLES2__technique__pass__states__blend_equation_separate__alpha__AttributeData*>(attributeData));}
bool _data__profile_GLES2__technique__pass__states__blend_equation_separate__alpha( const ParserChar* text, size_t textLength );
bool _end__profile_GLES2__technique__pass__states__blend_equation_separate__alpha(){return mImpl->end__profile_GLES2__technique__pass__states__blend_equation_separate__alpha();}
bool _preBegin__profile_GLES2__technique__pass__states__blend_equation_separate__alpha( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__profile_GLES2__technique__pass__states__blend_equation_separate__alpha();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__profile_GLES2__technique__pass__states__blend_equation_separate__alpha( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__profile_GLES2__technique__pass__states__blend_equation_separate__alpha();
#endif
bool _freeAttributes__profile_GLES2__technique__pass__states__blend_equation_separate__alpha( void* attributeData );
bool _begin__profile_GLES2__technique__pass__states__blend_func( void* attributeData ){return mImpl->begin__profile_GLES2__technique__pass__states__blend_func();}
bool _data__profile_GLES2__technique__pass__states__blend_func( const ParserChar* text, size_t textLength );
bool _end__profile_GLES2__technique__pass__states__blend_func(){return mImpl->end__profile_GLES2__technique__pass__states__blend_func();}
bool _preBegin__profile_GLES2__technique__pass__states__blend_func( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__profile_GLES2__technique__pass__states__blend_func();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__profile_GLES2__technique__pass__states__blend_func( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__profile_GLES2__technique__pass__states__blend_func();
#endif
bool _freeAttributes__profile_GLES2__technique__pass__states__blend_func( void* attributeData );
bool _begin__profile_GLES2__technique__pass__states__blend_func__src( void* attributeData ){return mImpl->begin__profile_GLES2__technique__pass__states__blend_func__src(*static_cast<profile_GLES2__technique__pass__states__blend_func__src__AttributeData*>(attributeData));}
bool _data__profile_GLES2__technique__pass__states__blend_func__src( const ParserChar* text, size_t textLength );
bool _end__profile_GLES2__technique__pass__states__blend_func__src(){return mImpl->end__profile_GLES2__technique__pass__states__blend_func__src();}
bool _preBegin__profile_GLES2__technique__pass__states__blend_func__src( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__profile_GLES2__technique__pass__states__blend_func__src();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__profile_GLES2__technique__pass__states__blend_func__src( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__profile_GLES2__technique__pass__states__blend_func__src();
#endif
bool _freeAttributes__profile_GLES2__technique__pass__states__blend_func__src( void* attributeData );
bool _begin__profile_GLES2__technique__pass__states__blend_func__dest( void* attributeData ){return mImpl->begin__profile_GLES2__technique__pass__states__blend_func__dest(*static_cast<profile_GLES2__technique__pass__states__blend_func__dest__AttributeData*>(attributeData));}
bool _data__profile_GLES2__technique__pass__states__blend_func__dest( const ParserChar* text, size_t textLength );
bool _end__profile_GLES2__technique__pass__states__blend_func__dest(){return mImpl->end__profile_GLES2__technique__pass__states__blend_func__dest();}
bool _preBegin__profile_GLES2__technique__pass__states__blend_func__dest( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__profile_GLES2__technique__pass__states__blend_func__dest();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__profile_GLES2__technique__pass__states__blend_func__dest( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__profile_GLES2__technique__pass__states__blend_func__dest();
#endif
bool _freeAttributes__profile_GLES2__technique__pass__states__blend_func__dest( void* attributeData );
bool _begin__profile_GLES2__technique__pass__states__blend_func_separate( void* attributeData ){return mImpl->begin__profile_GLES2__technique__pass__states__blend_func_separate();}
bool _data__profile_GLES2__technique__pass__states__blend_func_separate( const ParserChar* text, size_t textLength );
bool _end__profile_GLES2__technique__pass__states__blend_func_separate(){return mImpl->end__profile_GLES2__technique__pass__states__blend_func_separate();}
bool _preBegin__profile_GLES2__technique__pass__states__blend_func_separate( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__profile_GLES2__technique__pass__states__blend_func_separate();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__profile_GLES2__technique__pass__states__blend_func_separate( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__profile_GLES2__technique__pass__states__blend_func_separate();
#endif
bool _freeAttributes__profile_GLES2__technique__pass__states__blend_func_separate( void* attributeData );
bool _begin__profile_GLES2__technique__pass__states__blend_func_separate__src_rgb( void* attributeData ){return mImpl->begin__profile_GLES2__technique__pass__states__blend_func_separate__src_rgb(*static_cast<profile_GLES2__technique__pass__states__blend_func_separate__src_rgb__AttributeData*>(attributeData));}
bool _data__profile_GLES2__technique__pass__states__blend_func_separate__src_rgb( const ParserChar* text, size_t textLength );
bool _end__profile_GLES2__technique__pass__states__blend_func_separate__src_rgb(){return mImpl->end__profile_GLES2__technique__pass__states__blend_func_separate__src_rgb();}
bool _preBegin__profile_GLES2__technique__pass__states__blend_func_separate__src_rgb( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__profile_GLES2__technique__pass__states__blend_func_separate__src_rgb();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__profile_GLES2__technique__pass__states__blend_func_separate__src_rgb( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__profile_GLES2__technique__pass__states__blend_func_separate__src_rgb();
#endif
bool _freeAttributes__profile_GLES2__technique__pass__states__blend_func_separate__src_rgb( void* attributeData );
bool _begin__profile_GLES2__technique__pass__states__blend_func_separate__dest_rgb( void* attributeData ){return mImpl->begin__profile_GLES2__technique__pass__states__blend_func_separate__dest_rgb(*static_cast<profile_GLES2__technique__pass__states__blend_func_separate__dest_rgb__AttributeData*>(attributeData));}
bool _data__profile_GLES2__technique__pass__states__blend_func_separate__dest_rgb( const ParserChar* text, size_t textLength );
bool _end__profile_GLES2__technique__pass__states__blend_func_separate__dest_rgb(){return mImpl->end__profile_GLES2__technique__pass__states__blend_func_separate__dest_rgb();}
bool _preBegin__profile_GLES2__technique__pass__states__blend_func_separate__dest_rgb( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__profile_GLES2__technique__pass__states__blend_func_separate__dest_rgb();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__profile_GLES2__technique__pass__states__blend_func_separate__dest_rgb( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__profile_GLES2__technique__pass__states__blend_func_separate__dest_rgb();
#endif
bool _freeAttributes__profile_GLES2__technique__pass__states__blend_func_separate__dest_rgb( void* attributeData );
bool _begin__profile_GLES2__technique__pass__states__blend_func_separate__src_alpha( void* attributeData ){return mImpl->begin__profile_GLES2__technique__pass__states__blend_func_separate__src_alpha(*static_cast<profile_GLES2__technique__pass__states__blend_func_separate__src_alpha__AttributeData*>(attributeData));}
bool _data__profile_GLES2__technique__pass__states__blend_func_separate__src_alpha( const ParserChar* text, size_t textLength );
bool _end__profile_GLES2__technique__pass__states__blend_func_separate__src_alpha(){return mImpl->end__profile_GLES2__technique__pass__states__blend_func_separate__src_alpha();}
bool _preBegin__profile_GLES2__technique__pass__states__blend_func_separate__src_alpha( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__profile_GLES2__technique__pass__states__blend_func_separate__src_alpha();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__profile_GLES2__technique__pass__states__blend_func_separate__src_alpha( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__profile_GLES2__technique__pass__states__blend_func_separate__src_alpha();
#endif
bool _freeAttributes__profile_GLES2__technique__pass__states__blend_func_separate__src_alpha( void* attributeData );
bool _begin__profile_GLES2__technique__pass__states__blend_func_separate__dest_alpha( void* attributeData ){return mImpl->begin__profile_GLES2__technique__pass__states__blend_func_separate__dest_alpha(*static_cast<profile_GLES2__technique__pass__states__blend_func_separate__dest_alpha__AttributeData*>(attributeData));}
bool _data__profile_GLES2__technique__pass__states__blend_func_separate__dest_alpha( const ParserChar* text, size_t textLength );
bool _end__profile_GLES2__technique__pass__states__blend_func_separate__dest_alpha(){return mImpl->end__profile_GLES2__technique__pass__states__blend_func_separate__dest_alpha();}
bool _preBegin__profile_GLES2__technique__pass__states__blend_func_separate__dest_alpha( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__profile_GLES2__technique__pass__states__blend_func_separate__dest_alpha();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__profile_GLES2__technique__pass__states__blend_func_separate__dest_alpha( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__profile_GLES2__technique__pass__states__blend_func_separate__dest_alpha();
#endif
bool _freeAttributes__profile_GLES2__technique__pass__states__blend_func_separate__dest_alpha( void* attributeData );
bool _begin__profile_GLES2__technique__pass__states__color_mask( void* attributeData ){return mImpl->begin__profile_GLES2__technique__pass__states__color_mask(*static_cast<profile_GLES2__technique__pass__states__color_mask__AttributeData*>(attributeData));}
bool _data__profile_GLES2__technique__pass__states__color_mask( const ParserChar* text, size_t textLength );
bool _end__profile_GLES2__technique__pass__states__color_mask(){return mImpl->end__profile_GLES2__technique__pass__states__color_mask();}
bool _preBegin__profile_GLES2__technique__pass__states__color_mask( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__profile_GLES2__technique__pass__states__color_mask();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__profile_GLES2__technique__pass__states__color_mask( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__profile_GLES2__technique__pass__states__color_mask();
#endif
bool _freeAttributes__profile_GLES2__technique__pass__states__color_mask( void* attributeData );
bool _begin__profile_GLES2__technique__pass__states__cull_face( void* attributeData ){return mImpl->begin__profile_GLES2__technique__pass__states__cull_face(*static_cast<profile_GLES2__technique__pass__states__cull_face__AttributeData*>(attributeData));}
bool _data__profile_GLES2__technique__pass__states__cull_face( const ParserChar* text, size_t textLength );
bool _end__profile_GLES2__technique__pass__states__cull_face(){return mImpl->end__profile_GLES2__technique__pass__states__cull_face();}
bool _preBegin__profile_GLES2__technique__pass__states__cull_face( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__profile_GLES2__technique__pass__states__cull_face();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__profile_GLES2__technique__pass__states__cull_face( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__profile_GLES2__technique__pass__states__cull_face();
#endif
bool _freeAttributes__profile_GLES2__technique__pass__states__cull_face( void* attributeData );
bool _begin__profile_GLES2__technique__pass__states__depth_func( void* attributeData ){return mImpl->begin__profile_GLES2__technique__pass__states__depth_func(*static_cast<profile_GLES2__technique__pass__states__depth_func__AttributeData*>(attributeData));}
bool _data__profile_GLES2__technique__pass__states__depth_func( const ParserChar* text, size_t textLength );
bool _end__profile_GLES2__technique__pass__states__depth_func(){return mImpl->end__profile_GLES2__technique__pass__states__depth_func();}
bool _preBegin__profile_GLES2__technique__pass__states__depth_func( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__profile_GLES2__technique__pass__states__depth_func();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__profile_GLES2__technique__pass__states__depth_func( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__profile_GLES2__technique__pass__states__depth_func();
#endif
bool _freeAttributes__profile_GLES2__technique__pass__states__depth_func( void* attributeData );
bool _begin__profile_GLES2__technique__pass__states__depth_mask( void* attributeData ){return mImpl->begin__profile_GLES2__technique__pass__states__depth_mask(*static_cast<profile_GLES2__technique__pass__states__depth_mask__AttributeData*>(attributeData));}
bool _data__profile_GLES2__technique__pass__states__depth_mask( const ParserChar* text, size_t textLength );
bool _end__profile_GLES2__technique__pass__states__depth_mask(){return mImpl->end__profile_GLES2__technique__pass__states__depth_mask();}
bool _preBegin__profile_GLES2__technique__pass__states__depth_mask( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__profile_GLES2__technique__pass__states__depth_mask();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__profile_GLES2__technique__pass__states__depth_mask( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__profile_GLES2__technique__pass__states__depth_mask();
#endif
bool _freeAttributes__profile_GLES2__technique__pass__states__depth_mask( void* attributeData );
bool _begin__profile_GLES2__technique__pass__states__depth_range( void* attributeData ){return mImpl->begin__profile_GLES2__technique__pass__states__depth_range(*static_cast<profile_GLES2__technique__pass__states__depth_range__AttributeData*>(attributeData));}
bool _data__profile_GLES2__technique__pass__states__depth_range( const ParserChar* text, size_t textLength );
bool _end__profile_GLES2__technique__pass__states__depth_range(){return mImpl->end__profile_GLES2__technique__pass__states__depth_range();}
bool _preBegin__profile_GLES2__technique__pass__states__depth_range( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__profile_GLES2__technique__pass__states__depth_range();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__profile_GLES2__technique__pass__states__depth_range( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__profile_GLES2__technique__pass__states__depth_range();
#endif
bool _freeAttributes__profile_GLES2__technique__pass__states__depth_range( void* attributeData );
bool _begin__profile_GLES2__technique__pass__states__front_face( void* attributeData ){return mImpl->begin__profile_GLES2__technique__pass__states__front_face(*static_cast<profile_GLES2__technique__pass__states__front_face__AttributeData*>(attributeData));}
bool _data__profile_GLES2__technique__pass__states__front_face( const ParserChar* text, size_t textLength );
bool _end__profile_GLES2__technique__pass__states__front_face(){return mImpl->end__profile_GLES2__technique__pass__states__front_face();}
bool _preBegin__profile_GLES2__technique__pass__states__front_face( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__profile_GLES2__technique__pass__states__front_face();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__profile_GLES2__technique__pass__states__front_face( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__profile_GLES2__technique__pass__states__front_face();
#endif
bool _freeAttributes__profile_GLES2__technique__pass__states__front_face( void* attributeData );
bool _begin__profile_GLES2__technique__pass__states__line_width( void* attributeData ){return mImpl->begin__profile_GLES2__technique__pass__states__line_width(*static_cast<profile_GLES2__technique__pass__states__line_width__AttributeData*>(attributeData));}
bool _data__profile_GLES2__technique__pass__states__line_width( const ParserChar* text, size_t textLength );
bool _end__profile_GLES2__technique__pass__states__line_width(){return mImpl->end__profile_GLES2__technique__pass__states__line_width();}
bool _preBegin__profile_GLES2__technique__pass__states__line_width( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__profile_GLES2__technique__pass__states__line_width();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__profile_GLES2__technique__pass__states__line_width( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__profile_GLES2__technique__pass__states__line_width();
#endif
bool _freeAttributes__profile_GLES2__technique__pass__states__line_width( void* attributeData );
bool _begin__profile_GLES2__technique__pass__states__polygon_offset( void* attributeData ){return mImpl->begin__profile_GLES2__technique__pass__states__polygon_offset(*static_cast<profile_GLES2__technique__pass__states__polygon_offset__AttributeData*>(attributeData));}
bool _data__profile_GLES2__technique__pass__states__polygon_offset( const ParserChar* text, size_t textLength );
bool _end__profile_GLES2__technique__pass__states__polygon_offset(){return mImpl->end__profile_GLES2__technique__pass__states__polygon_offset();}
bool _preBegin__profile_GLES2__technique__pass__states__polygon_offset( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__profile_GLES2__technique__pass__states__polygon_offset();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__profile_GLES2__technique__pass__states__polygon_offset( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__profile_GLES2__technique__pass__states__polygon_offset();
#endif
bool _freeAttributes__profile_GLES2__technique__pass__states__polygon_offset( void* attributeData );
bool _begin__profile_GLES2__technique__pass__states__point_size( void* attributeData ){return mImpl->begin__profile_GLES2__technique__pass__states__point_size(*static_cast<profile_GLES2__technique__pass__states__point_size__AttributeData*>(attributeData));}
bool _data__profile_GLES2__technique__pass__states__point_size( const ParserChar* text, size_t textLength );
bool _end__profile_GLES2__technique__pass__states__point_size(){return mImpl->end__profile_GLES2__technique__pass__states__point_size();}
bool _preBegin__profile_GLES2__technique__pass__states__point_size( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__profile_GLES2__technique__pass__states__point_size();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__profile_GLES2__technique__pass__states__point_size( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__profile_GLES2__technique__pass__states__point_size();
#endif
bool _freeAttributes__profile_GLES2__technique__pass__states__point_size( void* attributeData );
bool _begin__sample_coverage( void* attributeData ){return mImpl->begin__sample_coverage();}
bool _data__sample_coverage( const ParserChar* text, size_t textLength );
bool _end__sample_coverage(){return mImpl->end__sample_coverage();}
bool _preBegin__sample_coverage( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__sample_coverage();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__sample_coverage( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__sample_coverage();
#endif
bool _freeAttributes__sample_coverage( void* attributeData );
bool _begin__sample_coverage__value( void* attributeData ){return mImpl->begin__sample_coverage__value(*static_cast<sample_coverage__value__AttributeData*>(attributeData));}
bool _data__sample_coverage__value( const ParserChar* text, size_t textLength );
bool _end__sample_coverage__value(){return mImpl->end__sample_coverage__value();}
bool _preBegin__sample_coverage__value( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__sample_coverage__value();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__sample_coverage__value( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__sample_coverage__value();
#endif
bool _freeAttributes__sample_coverage__value( void* attributeData );
bool _begin__invert( void* attributeData ){return mImpl->begin__invert(*static_cast<invert__AttributeData*>(attributeData));}
bool _data__invert( const ParserChar* text, size_t textLength );
bool _end__invert(){return mImpl->end__invert();}
bool _preBegin__invert( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__invert();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__invert( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__invert();
#endif
bool _freeAttributes__invert( void* attributeData );
bool _begin__profile_GLES2__technique__pass__states__scissor( void* attributeData ){return mImpl->begin__profile_GLES2__technique__pass__states__scissor(*static_cast<profile_GLES2__technique__pass__states__scissor__AttributeData*>(attributeData));}
bool _data__profile_GLES2__technique__pass__states__scissor( const ParserChar* text, size_t textLength );
bool _end__profile_GLES2__technique__pass__states__scissor(){return mImpl->end__profile_GLES2__technique__pass__states__scissor();}
bool _preBegin__profile_GLES2__technique__pass__states__scissor( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__profile_GLES2__technique__pass__states__scissor();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__profile_GLES2__technique__pass__states__scissor( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__profile_GLES2__technique__pass__states__scissor();
#endif
bool _freeAttributes__profile_GLES2__technique__pass__states__scissor( void* attributeData );
bool _begin__profile_GLES2__technique__pass__states__stencil_func( void* attributeData ){return mImpl->begin__profile_GLES2__technique__pass__states__stencil_func();}
bool _data__profile_GLES2__technique__pass__states__stencil_func( const ParserChar* text, size_t textLength );
bool _end__profile_GLES2__technique__pass__states__stencil_func(){return mImpl->end__profile_GLES2__technique__pass__states__stencil_func();}
bool _preBegin__profile_GLES2__technique__pass__states__stencil_func( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__profile_GLES2__technique__pass__states__stencil_func();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__profile_GLES2__technique__pass__states__stencil_func( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__profile_GLES2__technique__pass__states__stencil_func();
#endif
bool _freeAttributes__profile_GLES2__technique__pass__states__stencil_func( void* attributeData );
bool _begin__profile_GLES2__technique__pass__states__stencil_func__func( void* attributeData ){return mImpl->begin__profile_GLES2__technique__pass__states__stencil_func__func(*static_cast<profile_GLES2__technique__pass__states__stencil_func__func__AttributeData*>(attributeData));}
bool _data__profile_GLES2__technique__pass__states__stencil_func__func( const ParserChar* text, size_t textLength );
bool _end__profile_GLES2__technique__pass__states__stencil_func__func(){return mImpl->end__profile_GLES2__technique__pass__states__stencil_func__func();}
bool _preBegin__profile_GLES2__technique__pass__states__stencil_func__func( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__profile_GLES2__technique__pass__states__stencil_func__func();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__profile_GLES2__technique__pass__states__stencil_func__func( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__profile_GLES2__technique__pass__states__stencil_func__func();
#endif
bool _freeAttributes__profile_GLES2__technique__pass__states__stencil_func__func( void* attributeData );
bool _begin__profile_GLES2__technique__pass__states__stencil_func__ref( void* attributeData ){return mImpl->begin__profile_GLES2__technique__pass__states__stencil_func__ref(*static_cast<profile_GLES2__technique__pass__states__stencil_func__ref__AttributeData*>(attributeData));}
bool _data__profile_GLES2__technique__pass__states__stencil_func__ref( const ParserChar* text, size_t textLength );
bool _end__profile_GLES2__technique__pass__states__stencil_func__ref(){return mImpl->end__profile_GLES2__technique__pass__states__stencil_func__ref();}
bool _preBegin__profile_GLES2__technique__pass__states__stencil_func__ref( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__profile_GLES2__technique__pass__states__stencil_func__ref();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__profile_GLES2__technique__pass__states__stencil_func__ref( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__profile_GLES2__technique__pass__states__stencil_func__ref();
#endif
bool _freeAttributes__profile_GLES2__technique__pass__states__stencil_func__ref( void* attributeData );
bool _begin__profile_GLES2__technique__pass__states__stencil_func__mask( void* attributeData ){return mImpl->begin__profile_GLES2__technique__pass__states__stencil_func__mask(*static_cast<profile_GLES2__technique__pass__states__stencil_func__mask__AttributeData*>(attributeData));}
bool _data__profile_GLES2__technique__pass__states__stencil_func__mask( const ParserChar* text, size_t textLength );
bool _end__profile_GLES2__technique__pass__states__stencil_func__mask(){return mImpl->end__profile_GLES2__technique__pass__states__stencil_func__mask();}
bool _preBegin__profile_GLES2__technique__pass__states__stencil_func__mask( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__profile_GLES2__technique__pass__states__stencil_func__mask();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__profile_GLES2__technique__pass__states__stencil_func__mask( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__profile_GLES2__technique__pass__states__stencil_func__mask();
#endif
bool _freeAttributes__profile_GLES2__technique__pass__states__stencil_func__mask( void* attributeData );
bool _begin__profile_GLES2__technique__pass__states__stencil_func_separate( void* attributeData ){return mImpl->begin__profile_GLES2__technique__pass__states__stencil_func_separate();}
bool _data__profile_GLES2__technique__pass__states__stencil_func_separate( const ParserChar* text, size_t textLength );
bool _end__profile_GLES2__technique__pass__states__stencil_func_separate(){return mImpl->end__profile_GLES2__technique__pass__states__stencil_func_separate();}
bool _preBegin__profile_GLES2__technique__pass__states__stencil_func_separate( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__profile_GLES2__technique__pass__states__stencil_func_separate();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__profile_GLES2__technique__pass__states__stencil_func_separate( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__profile_GLES2__technique__pass__states__stencil_func_separate();
#endif
bool _freeAttributes__profile_GLES2__technique__pass__states__stencil_func_separate( void* attributeData );
bool _begin__profile_GLES2__technique__pass__states__stencil_func_separate__front( void* attributeData ){return mImpl->begin__profile_GLES2__technique__pass__states__stencil_func_separate__front(*static_cast<profile_GLES2__technique__pass__states__stencil_func_separate__front__AttributeData*>(attributeData));}
bool _data__profile_GLES2__technique__pass__states__stencil_func_separate__front( const ParserChar* text, size_t textLength );
bool _end__profile_GLES2__technique__pass__states__stencil_func_separate__front(){return mImpl->end__profile_GLES2__technique__pass__states__stencil_func_separate__front();}
bool _preBegin__profile_GLES2__technique__pass__states__stencil_func_separate__front( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__profile_GLES2__technique__pass__states__stencil_func_separate__front();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__profile_GLES2__technique__pass__states__stencil_func_separate__front( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__profile_GLES2__technique__pass__states__stencil_func_separate__front();
#endif
bool _freeAttributes__profile_GLES2__technique__pass__states__stencil_func_separate__front( void* attributeData );
bool _begin__profile_GLES2__technique__pass__states__stencil_func_separate__back( void* attributeData ){return mImpl->begin__profile_GLES2__technique__pass__states__stencil_func_separate__back(*static_cast<profile_GLES2__technique__pass__states__stencil_func_separate__back__AttributeData*>(attributeData));}
bool _data__profile_GLES2__technique__pass__states__stencil_func_separate__back( const ParserChar* text, size_t textLength );
bool _end__profile_GLES2__technique__pass__states__stencil_func_separate__back(){return mImpl->end__profile_GLES2__technique__pass__states__stencil_func_separate__back();}
bool _preBegin__profile_GLES2__technique__pass__states__stencil_func_separate__back( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__profile_GLES2__technique__pass__states__stencil_func_separate__back();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__profile_GLES2__technique__pass__states__stencil_func_separate__back( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__profile_GLES2__technique__pass__states__stencil_func_separate__back();
#endif
bool _freeAttributes__profile_GLES2__technique__pass__states__stencil_func_separate__back( void* attributeData );
bool _begin__profile_GLES2__technique__pass__states__stencil_func_separate__ref( void* attributeData ){return mImpl->begin__profile_GLES2__technique__pass__states__stencil_func_separate__ref(*static_cast<profile_GLES2__technique__pass__states__stencil_func_separate__ref__AttributeData*>(attributeData));}
bool _data__profile_GLES2__technique__pass__states__stencil_func_separate__ref( const ParserChar* text, size_t textLength );
bool _end__profile_GLES2__technique__pass__states__stencil_func_separate__ref(){return mImpl->end__profile_GLES2__technique__pass__states__stencil_func_separate__ref();}
bool _preBegin__profile_GLES2__technique__pass__states__stencil_func_separate__ref( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__profile_GLES2__technique__pass__states__stencil_func_separate__ref();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__profile_GLES2__technique__pass__states__stencil_func_separate__ref( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__profile_GLES2__technique__pass__states__stencil_func_separate__ref();
#endif
bool _freeAttributes__profile_GLES2__technique__pass__states__stencil_func_separate__ref( void* attributeData );
bool _begin__profile_GLES2__technique__pass__states__stencil_func_separate__mask( void* attributeData ){return mImpl->begin__profile_GLES2__technique__pass__states__stencil_func_separate__mask(*static_cast<profile_GLES2__technique__pass__states__stencil_func_separate__mask__AttributeData*>(attributeData));}
bool _data__profile_GLES2__technique__pass__states__stencil_func_separate__mask( const ParserChar* text, size_t textLength );
bool _end__profile_GLES2__technique__pass__states__stencil_func_separate__mask(){return mImpl->end__profile_GLES2__technique__pass__states__stencil_func_separate__mask();}
bool _preBegin__profile_GLES2__technique__pass__states__stencil_func_separate__mask( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__profile_GLES2__technique__pass__states__stencil_func_separate__mask();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__profile_GLES2__technique__pass__states__stencil_func_separate__mask( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__profile_GLES2__technique__pass__states__stencil_func_separate__mask();
#endif
bool _freeAttributes__profile_GLES2__technique__pass__states__stencil_func_separate__mask( void* attributeData );
bool _begin__profile_GLES2__technique__pass__states__stencil_mask( void* attributeData ){return mImpl->begin__profile_GLES2__technique__pass__states__stencil_mask(*static_cast<profile_GLES2__technique__pass__states__stencil_mask__AttributeData*>(attributeData));}
bool _data__profile_GLES2__technique__pass__states__stencil_mask( const ParserChar* text, size_t textLength );
bool _end__profile_GLES2__technique__pass__states__stencil_mask(){return mImpl->end__profile_GLES2__technique__pass__states__stencil_mask();}
bool _preBegin__profile_GLES2__technique__pass__states__stencil_mask( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__profile_GLES2__technique__pass__states__stencil_mask();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__profile_GLES2__technique__pass__states__stencil_mask( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__profile_GLES2__technique__pass__states__stencil_mask();
#endif
bool _freeAttributes__profile_GLES2__technique__pass__states__stencil_mask( void* attributeData );
bool _begin__profile_GLES2__technique__pass__states__stencil_mask_separate( void* attributeData ){return mImpl->begin__profile_GLES2__technique__pass__states__stencil_mask_separate();}
bool _data__profile_GLES2__technique__pass__states__stencil_mask_separate( const ParserChar* text, size_t textLength );
bool _end__profile_GLES2__technique__pass__states__stencil_mask_separate(){return mImpl->end__profile_GLES2__technique__pass__states__stencil_mask_separate();}
bool _preBegin__profile_GLES2__technique__pass__states__stencil_mask_separate( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__profile_GLES2__technique__pass__states__stencil_mask_separate();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__profile_GLES2__technique__pass__states__stencil_mask_separate( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__profile_GLES2__technique__pass__states__stencil_mask_separate();
#endif
bool _freeAttributes__profile_GLES2__technique__pass__states__stencil_mask_separate( void* attributeData );
bool _begin__profile_GLES2__technique__pass__states__stencil_mask_separate__face( void* attributeData ){return mImpl->begin__profile_GLES2__technique__pass__states__stencil_mask_separate__face(*static_cast<profile_GLES2__technique__pass__states__stencil_mask_separate__face__AttributeData*>(attributeData));}
bool _data__profile_GLES2__technique__pass__states__stencil_mask_separate__face( const ParserChar* text, size_t textLength );
bool _end__profile_GLES2__technique__pass__states__stencil_mask_separate__face(){return mImpl->end__profile_GLES2__technique__pass__states__stencil_mask_separate__face();}
bool _preBegin__profile_GLES2__technique__pass__states__stencil_mask_separate__face( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__profile_GLES2__technique__pass__states__stencil_mask_separate__face();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__profile_GLES2__technique__pass__states__stencil_mask_separate__face( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__profile_GLES2__technique__pass__states__stencil_mask_separate__face();
#endif
bool _freeAttributes__profile_GLES2__technique__pass__states__stencil_mask_separate__face( void* attributeData );
bool _begin__profile_GLES2__technique__pass__states__stencil_mask_separate__mask( void* attributeData ){return mImpl->begin__profile_GLES2__technique__pass__states__stencil_mask_separate__mask(*static_cast<profile_GLES2__technique__pass__states__stencil_mask_separate__mask__AttributeData*>(attributeData));}
bool _data__profile_GLES2__technique__pass__states__stencil_mask_separate__mask( const ParserChar* text, size_t textLength );
bool _end__profile_GLES2__technique__pass__states__stencil_mask_separate__mask(){return mImpl->end__profile_GLES2__technique__pass__states__stencil_mask_separate__mask();}
bool _preBegin__profile_GLES2__technique__pass__states__stencil_mask_separate__mask( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__profile_GLES2__technique__pass__states__stencil_mask_separate__mask();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__profile_GLES2__technique__pass__states__stencil_mask_separate__mask( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__profile_GLES2__technique__pass__states__stencil_mask_separate__mask();
#endif
bool _freeAttributes__profile_GLES2__technique__pass__states__stencil_mask_separate__mask( void* attributeData );
bool _begin__profile_GLES2__technique__pass__states__stencil_op( void* attributeData ){return mImpl->begin__profile_GLES2__technique__pass__states__stencil_op();}
bool _data__profile_GLES2__technique__pass__states__stencil_op( const ParserChar* text, size_t textLength );
bool _end__profile_GLES2__technique__pass__states__stencil_op(){return mImpl->end__profile_GLES2__technique__pass__states__stencil_op();}
bool _preBegin__profile_GLES2__technique__pass__states__stencil_op( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__profile_GLES2__technique__pass__states__stencil_op();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__profile_GLES2__technique__pass__states__stencil_op( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__profile_GLES2__technique__pass__states__stencil_op();
#endif
bool _freeAttributes__profile_GLES2__technique__pass__states__stencil_op( void* attributeData );
bool _begin__profile_GLES2__technique__pass__states__stencil_op__fail( void* attributeData ){return mImpl->begin__profile_GLES2__technique__pass__states__stencil_op__fail(*static_cast<profile_GLES2__technique__pass__states__stencil_op__fail__AttributeData*>(attributeData));}
bool _data__profile_GLES2__technique__pass__states__stencil_op__fail( const ParserChar* text, size_t textLength );
bool _end__profile_GLES2__technique__pass__states__stencil_op__fail(){return mImpl->end__profile_GLES2__technique__pass__states__stencil_op__fail();}
bool _preBegin__profile_GLES2__technique__pass__states__stencil_op__fail( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__profile_GLES2__technique__pass__states__stencil_op__fail();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__profile_GLES2__technique__pass__states__stencil_op__fail( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__profile_GLES2__technique__pass__states__stencil_op__fail();
#endif
bool _freeAttributes__profile_GLES2__technique__pass__states__stencil_op__fail( void* attributeData );
bool _begin__profile_GLES2__technique__pass__states__stencil_op__zfail( void* attributeData ){return mImpl->begin__profile_GLES2__technique__pass__states__stencil_op__zfail(*static_cast<profile_GLES2__technique__pass__states__stencil_op__zfail__AttributeData*>(attributeData));}
bool _data__profile_GLES2__technique__pass__states__stencil_op__zfail( const ParserChar* text, size_t textLength );
bool _end__profile_GLES2__technique__pass__states__stencil_op__zfail(){return mImpl->end__profile_GLES2__technique__pass__states__stencil_op__zfail();}
bool _preBegin__profile_GLES2__technique__pass__states__stencil_op__zfail( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__profile_GLES2__technique__pass__states__stencil_op__zfail();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__profile_GLES2__technique__pass__states__stencil_op__zfail( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__profile_GLES2__technique__pass__states__stencil_op__zfail();
#endif
bool _freeAttributes__profile_GLES2__technique__pass__states__stencil_op__zfail( void* attributeData );
bool _begin__profile_GLES2__technique__pass__states__stencil_op__zpass( void* attributeData ){return mImpl->begin__profile_GLES2__technique__pass__states__stencil_op__zpass(*static_cast<profile_GLES2__technique__pass__states__stencil_op__zpass__AttributeData*>(attributeData));}
bool _data__profile_GLES2__technique__pass__states__stencil_op__zpass( const ParserChar* text, size_t textLength );
bool _end__profile_GLES2__technique__pass__states__stencil_op__zpass(){return mImpl->end__profile_GLES2__technique__pass__states__stencil_op__zpass();}
bool _preBegin__profile_GLES2__technique__pass__states__stencil_op__zpass( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__profile_GLES2__technique__pass__states__stencil_op__zpass();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__profile_GLES2__technique__pass__states__stencil_op__zpass( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__profile_GLES2__technique__pass__states__stencil_op__zpass();
#endif
bool _freeAttributes__profile_GLES2__technique__pass__states__stencil_op__zpass( void* attributeData );
bool _begin__profile_GLES2__technique__pass__states__stencil_op_separate( void* attributeData ){return mImpl->begin__profile_GLES2__technique__pass__states__stencil_op_separate();}
bool _data__profile_GLES2__technique__pass__states__stencil_op_separate( const ParserChar* text, size_t textLength );
bool _end__profile_GLES2__technique__pass__states__stencil_op_separate(){return mImpl->end__profile_GLES2__technique__pass__states__stencil_op_separate();}
bool _preBegin__profile_GLES2__technique__pass__states__stencil_op_separate( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__profile_GLES2__technique__pass__states__stencil_op_separate();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__profile_GLES2__technique__pass__states__stencil_op_separate( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__profile_GLES2__technique__pass__states__stencil_op_separate();
#endif
bool _freeAttributes__profile_GLES2__technique__pass__states__stencil_op_separate( void* attributeData );
bool _begin__profile_GLES2__technique__pass__states__stencil_op_separate__face( void* attributeData ){return mImpl->begin__profile_GLES2__technique__pass__states__stencil_op_separate__face(*static_cast<profile_GLES2__technique__pass__states__stencil_op_separate__face__AttributeData*>(attributeData));}
bool _data__profile_GLES2__technique__pass__states__stencil_op_separate__face( const ParserChar* text, size_t textLength );
bool _end__profile_GLES2__technique__pass__states__stencil_op_separate__face(){return mImpl->end__profile_GLES2__technique__pass__states__stencil_op_separate__face();}
bool _preBegin__profile_GLES2__technique__pass__states__stencil_op_separate__face( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__profile_GLES2__technique__pass__states__stencil_op_separate__face();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__profile_GLES2__technique__pass__states__stencil_op_separate__face( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__profile_GLES2__technique__pass__states__stencil_op_separate__face();
#endif
bool _freeAttributes__profile_GLES2__technique__pass__states__stencil_op_separate__face( void* attributeData );
bool _begin__profile_GLES2__technique__pass__states__stencil_op_separate__fail( void* attributeData ){return mImpl->begin__profile_GLES2__technique__pass__states__stencil_op_separate__fail(*static_cast<profile_GLES2__technique__pass__states__stencil_op_separate__fail__AttributeData*>(attributeData));}
bool _data__profile_GLES2__technique__pass__states__stencil_op_separate__fail( const ParserChar* text, size_t textLength );
bool _end__profile_GLES2__technique__pass__states__stencil_op_separate__fail(){return mImpl->end__profile_GLES2__technique__pass__states__stencil_op_separate__fail();}
bool _preBegin__profile_GLES2__technique__pass__states__stencil_op_separate__fail( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__profile_GLES2__technique__pass__states__stencil_op_separate__fail();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__profile_GLES2__technique__pass__states__stencil_op_separate__fail( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__profile_GLES2__technique__pass__states__stencil_op_separate__fail();
#endif
bool _freeAttributes__profile_GLES2__technique__pass__states__stencil_op_separate__fail( void* attributeData );
bool _begin__profile_GLES2__technique__pass__states__stencil_op_separate__zfail( void* attributeData ){return mImpl->begin__profile_GLES2__technique__pass__states__stencil_op_separate__zfail(*static_cast<profile_GLES2__technique__pass__states__stencil_op_separate__zfail__AttributeData*>(attributeData));}
bool _data__profile_GLES2__technique__pass__states__stencil_op_separate__zfail( const ParserChar* text, size_t textLength );
bool _end__profile_GLES2__technique__pass__states__stencil_op_separate__zfail(){return mImpl->end__profile_GLES2__technique__pass__states__stencil_op_separate__zfail();}
bool _preBegin__profile_GLES2__technique__pass__states__stencil_op_separate__zfail( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__profile_GLES2__technique__pass__states__stencil_op_separate__zfail();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__profile_GLES2__technique__pass__states__stencil_op_separate__zfail( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__profile_GLES2__technique__pass__states__stencil_op_separate__zfail();
#endif
bool _freeAttributes__profile_GLES2__technique__pass__states__stencil_op_separate__zfail( void* attributeData );
bool _begin__profile_GLES2__technique__pass__states__stencil_op_separate__zpass( void* attributeData ){return mImpl->begin__profile_GLES2__technique__pass__states__stencil_op_separate__zpass(*static_cast<profile_GLES2__technique__pass__states__stencil_op_separate__zpass__AttributeData*>(attributeData));}
bool _data__profile_GLES2__technique__pass__states__stencil_op_separate__zpass( const ParserChar* text, size_t textLength );
bool _end__profile_GLES2__technique__pass__states__stencil_op_separate__zpass(){return mImpl->end__profile_GLES2__technique__pass__states__stencil_op_separate__zpass();}
bool _preBegin__profile_GLES2__technique__pass__states__stencil_op_separate__zpass( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__profile_GLES2__technique__pass__states__stencil_op_separate__zpass();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__profile_GLES2__technique__pass__states__stencil_op_separate__zpass( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__profile_GLES2__technique__pass__states__stencil_op_separate__zpass();
#endif
bool _freeAttributes__profile_GLES2__technique__pass__states__stencil_op_separate__zpass( void* attributeData );
bool _begin__profile_GLES2__technique__pass__states__blend_enable( void* attributeData ){return mImpl->begin__profile_GLES2__technique__pass__states__blend_enable(*static_cast<profile_GLES2__technique__pass__states__blend_enable__AttributeData*>(attributeData));}
bool _data__profile_GLES2__technique__pass__states__blend_enable( const ParserChar* text, size_t textLength );
bool _end__profile_GLES2__technique__pass__states__blend_enable(){return mImpl->end__profile_GLES2__technique__pass__states__blend_enable();}
bool _preBegin__profile_GLES2__technique__pass__states__blend_enable( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__profile_GLES2__technique__pass__states__blend_enable();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__profile_GLES2__technique__pass__states__blend_enable( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__profile_GLES2__technique__pass__states__blend_enable();
#endif
bool _freeAttributes__profile_GLES2__technique__pass__states__blend_enable( void* attributeData );
bool _begin__profile_GLES2__technique__pass__states__cull_face_enable( void* attributeData ){return mImpl->begin__profile_GLES2__technique__pass__states__cull_face_enable(*static_cast<profile_GLES2__technique__pass__states__cull_face_enable__AttributeData*>(attributeData));}
bool _data__profile_GLES2__technique__pass__states__cull_face_enable( const ParserChar* text, size_t textLength );
bool _end__profile_GLES2__technique__pass__states__cull_face_enable(){return mImpl->end__profile_GLES2__technique__pass__states__cull_face_enable();}
bool _preBegin__profile_GLES2__technique__pass__states__cull_face_enable( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__profile_GLES2__technique__pass__states__cull_face_enable();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__profile_GLES2__technique__pass__states__cull_face_enable( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__profile_GLES2__technique__pass__states__cull_face_enable();
#endif
bool _freeAttributes__profile_GLES2__technique__pass__states__cull_face_enable( void* attributeData );
bool _begin__profile_GLES2__technique__pass__states__depth_test_enable( void* attributeData ){return mImpl->begin__profile_GLES2__technique__pass__states__depth_test_enable(*static_cast<profile_GLES2__technique__pass__states__depth_test_enable__AttributeData*>(attributeData));}
bool _data__profile_GLES2__technique__pass__states__depth_test_enable( const ParserChar* text, size_t textLength );
bool _end__profile_GLES2__technique__pass__states__depth_test_enable(){return mImpl->end__profile_GLES2__technique__pass__states__depth_test_enable();}
bool _preBegin__profile_GLES2__technique__pass__states__depth_test_enable( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__profile_GLES2__technique__pass__states__depth_test_enable();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__profile_GLES2__technique__pass__states__depth_test_enable( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__profile_GLES2__technique__pass__states__depth_test_enable();
#endif
bool _freeAttributes__profile_GLES2__technique__pass__states__depth_test_enable( void* attributeData );
bool _begin__profile_GLES2__technique__pass__states__dither_enable( void* attributeData ){return mImpl->begin__profile_GLES2__technique__pass__states__dither_enable(*static_cast<profile_GLES2__technique__pass__states__dither_enable__AttributeData*>(attributeData));}
bool _data__profile_GLES2__technique__pass__states__dither_enable( const ParserChar* text, size_t textLength );
bool _end__profile_GLES2__technique__pass__states__dither_enable(){return mImpl->end__profile_GLES2__technique__pass__states__dither_enable();}
bool _preBegin__profile_GLES2__technique__pass__states__dither_enable( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__profile_GLES2__technique__pass__states__dither_enable();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__profile_GLES2__technique__pass__states__dither_enable( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__profile_GLES2__technique__pass__states__dither_enable();
#endif
bool _freeAttributes__profile_GLES2__technique__pass__states__dither_enable( void* attributeData );
bool _begin__profile_GLES2__technique__pass__states__polygon_offset_fill_enable( void* attributeData ){return mImpl->begin__profile_GLES2__technique__pass__states__polygon_offset_fill_enable(*static_cast<profile_GLES2__technique__pass__states__polygon_offset_fill_enable__AttributeData*>(attributeData));}
bool _data__profile_GLES2__technique__pass__states__polygon_offset_fill_enable( const ParserChar* text, size_t textLength );
bool _end__profile_GLES2__technique__pass__states__polygon_offset_fill_enable(){return mImpl->end__profile_GLES2__technique__pass__states__polygon_offset_fill_enable();}
bool _preBegin__profile_GLES2__technique__pass__states__polygon_offset_fill_enable( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__profile_GLES2__technique__pass__states__polygon_offset_fill_enable();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__profile_GLES2__technique__pass__states__polygon_offset_fill_enable( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__profile_GLES2__technique__pass__states__polygon_offset_fill_enable();
#endif
bool _freeAttributes__profile_GLES2__technique__pass__states__polygon_offset_fill_enable( void* attributeData );
bool _begin__point_size_enable( void* attributeData ){return mImpl->begin__point_size_enable(*static_cast<point_size_enable__AttributeData*>(attributeData));}
bool _data__point_size_enable( const ParserChar* text, size_t textLength );
bool _end__point_size_enable(){return mImpl->end__point_size_enable();}
bool _preBegin__point_size_enable( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__point_size_enable();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__point_size_enable( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__point_size_enable();
#endif
bool _freeAttributes__point_size_enable( void* attributeData );
bool _begin__profile_GLES2__technique__pass__states__sample_alpha_to_coverage_enable( void* attributeData ){return mImpl->begin__profile_GLES2__technique__pass__states__sample_alpha_to_coverage_enable(*static_cast<profile_GLES2__technique__pass__states__sample_alpha_to_coverage_enable__AttributeData*>(attributeData));}
bool _data__profile_GLES2__technique__pass__states__sample_alpha_to_coverage_enable( const ParserChar* text, size_t textLength );
bool _end__profile_GLES2__technique__pass__states__sample_alpha_to_coverage_enable(){return mImpl->end__profile_GLES2__technique__pass__states__sample_alpha_to_coverage_enable();}
bool _preBegin__profile_GLES2__technique__pass__states__sample_alpha_to_coverage_enable( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__profile_GLES2__technique__pass__states__sample_alpha_to_coverage_enable();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__profile_GLES2__technique__pass__states__sample_alpha_to_coverage_enable( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__profile_GLES2__technique__pass__states__sample_alpha_to_coverage_enable();
#endif
bool _freeAttributes__profile_GLES2__technique__pass__states__sample_alpha_to_coverage_enable( void* attributeData );
bool _begin__profile_GLES2__technique__pass__states__sample_coverage_enable( void* attributeData ){return mImpl->begin__profile_GLES2__technique__pass__states__sample_coverage_enable(*static_cast<profile_GLES2__technique__pass__states__sample_coverage_enable__AttributeData*>(attributeData));}
bool _data__profile_GLES2__technique__pass__states__sample_coverage_enable( const ParserChar* text, size_t textLength );
bool _end__profile_GLES2__technique__pass__states__sample_coverage_enable(){return mImpl->end__profile_GLES2__technique__pass__states__sample_coverage_enable();}
bool _preBegin__profile_GLES2__technique__pass__states__sample_coverage_enable( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__profile_GLES2__technique__pass__states__sample_coverage_enable();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__profile_GLES2__technique__pass__states__sample_coverage_enable( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__profile_GLES2__technique__pass__states__sample_coverage_enable();
#endif
bool _freeAttributes__profile_GLES2__technique__pass__states__sample_coverage_enable( void* attributeData );
bool _begin__profile_GLES2__technique__pass__states__scissor_test_enable( void* attributeData ){return mImpl->begin__profile_GLES2__technique__pass__states__scissor_test_enable(*static_cast<profile_GLES2__technique__pass__states__scissor_test_enable__AttributeData*>(attributeData));}
bool _data__profile_GLES2__technique__pass__states__scissor_test_enable( const ParserChar* text, size_t textLength );
bool _end__profile_GLES2__technique__pass__states__scissor_test_enable(){return mImpl->end__profile_GLES2__technique__pass__states__scissor_test_enable();}
bool _preBegin__profile_GLES2__technique__pass__states__scissor_test_enable( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__profile_GLES2__technique__pass__states__scissor_test_enable();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__profile_GLES2__technique__pass__states__scissor_test_enable( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__profile_GLES2__technique__pass__states__scissor_test_enable();
#endif
bool _freeAttributes__profile_GLES2__technique__pass__states__scissor_test_enable( void* attributeData );
bool _begin__profile_GLES2__technique__pass__states__stencil_test_enable( void* attributeData ){return mImpl->begin__profile_GLES2__technique__pass__states__stencil_test_enable(*static_cast<profile_GLES2__technique__pass__states__stencil_test_enable__AttributeData*>(attributeData));}
bool _data__profile_GLES2__technique__pass__states__stencil_test_enable( const ParserChar* text, size_t textLength );
bool _end__profile_GLES2__technique__pass__states__stencil_test_enable(){return mImpl->end__profile_GLES2__technique__pass__states__stencil_test_enable();}
bool _preBegin__profile_GLES2__technique__pass__states__stencil_test_enable( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__profile_GLES2__technique__pass__states__stencil_test_enable();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__profile_GLES2__technique__pass__states__stencil_test_enable( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__profile_GLES2__technique__pass__states__stencil_test_enable();
#endif
bool _freeAttributes__profile_GLES2__technique__pass__states__stencil_test_enable( void* attributeData );
bool _begin__program____gles2_program_type( void* attributeData ){return mImpl->begin__program____gles2_program_type();}
bool _data__program____gles2_program_type( const ParserChar* text, size_t textLength );
bool _end__program____gles2_program_type(){return mImpl->end__program____gles2_program_type();}
bool _preBegin__program____gles2_program_type( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__program____gles2_program_type();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__program____gles2_program_type( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__program____gles2_program_type();
#endif
bool _freeAttributes__program____gles2_program_type( void* attributeData );
bool _begin__shader____gles2_shader_type( void* attributeData ){return mImpl->begin__shader____gles2_shader_type(*static_cast<shader____gles2_shader_type__AttributeData*>(attributeData));}
bool _data__shader____gles2_shader_type( const ParserChar* text, size_t textLength );
bool _end__shader____gles2_shader_type(){return mImpl->end__shader____gles2_shader_type();}
bool _preBegin__shader____gles2_shader_type( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__shader____gles2_shader_type();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__shader____gles2_shader_type( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__shader____gles2_shader_type();
#endif
bool _freeAttributes__shader____gles2_shader_type( void* attributeData );
ENUM__fx_pipeline_stage_enum toEnumDataPrefix_ENUM__fx_pipeline_stage_enum (
const ParserChar* prefixedBuffer,
const ParserChar* prefixedBufferEnd,
const ParserChar** buffer,
const ParserChar* bufferEnd,
bool& failed,
const std::pair<StringHash, ENUM__fx_pipeline_stage_enum>* enumMap,
StringHash (*baseConversionFunc)( const ParserChar**, const ParserChar*, bool& )
);
bool characterData2EnumData_ENUM__fx_pipeline_stage_enum (
const ParserChar* text,
size_t textLength,
bool ( ColladaParserAutoGen15::*dataFunction )(const ENUM__fx_pipeline_stage_enum*, size_t ),
StringHash (*baseConversionFunc)( const ParserChar**, const ParserChar*, bool& )
);
bool dataEnumEnd_ENUM__fx_pipeline_stage_enum (
bool ( ColladaParserAutoGen15::*dataFunction )(const ENUM__fx_pipeline_stage_enum*, size_t ),
const std::pair<StringHash, ENUM__fx_pipeline_stage_enum>* enumMap,
StringHash (*baseConversionFunc)( const ParserChar**, const ParserChar*, bool& ),
ENUM__fx_pipeline_stage_enum (*toEnumFunc)( const ParserChar**, const ParserChar*, bool&, const std::pair<StringHash, ENUM__fx_pipeline_stage_enum>* enumMap, StringHash (*baseConversionFunc)( const ParserChar**, const ParserChar*, bool& ))
);
bool _begin__gles2_shader_type____sources( void* attributeData ){return mImpl->begin__gles2_shader_type____sources(*static_cast<gles2_shader_type____sources__AttributeData*>(attributeData));}
bool _data__gles2_shader_type____sources( const ParserChar* text, size_t textLength );
bool _end__gles2_shader_type____sources(){return mImpl->end__gles2_shader_type____sources();}
bool _preBegin__gles2_shader_type____sources( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__gles2_shader_type____sources();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__gles2_shader_type____sources( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__gles2_shader_type____sources();
#endif
bool _freeAttributes__gles2_shader_type____sources( void* attributeData );
bool _begin__inline( void* attributeData ){return mImpl->begin__inline();}
bool _data__inline( const ParserChar* text, size_t textLength );
bool _end__inline(){return mImpl->end__inline();}
bool _preBegin__inline( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__inline();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__inline( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__inline();
#endif
bool _freeAttributes__inline( void* attributeData );
bool _begin__import( void* attributeData ){return mImpl->begin__import(*static_cast<import__AttributeData*>(attributeData));}
bool _data__import( const ParserChar* text, size_t textLength );
bool _end__import(){return mImpl->end__import();}
bool _preBegin__import( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__import();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__import( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__import();
#endif
bool _freeAttributes__import( void* attributeData );
bool _begin__compiler( void* attributeData ){return mImpl->begin__compiler(*static_cast<compiler__AttributeData*>(attributeData));}
bool _data__compiler( const ParserChar* text, size_t textLength );
bool _end__compiler(){return mImpl->end__compiler();}
bool _preBegin__compiler( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__compiler();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__compiler( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__compiler();
#endif
bool _freeAttributes__compiler( void* attributeData );
bool _begin__binary( void* attributeData ){return mImpl->begin__binary();}
bool _data__binary( const ParserChar* text, size_t textLength );
bool _end__binary(){return mImpl->end__binary();}
bool _preBegin__binary( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__binary();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__binary( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__binary();
#endif
bool _freeAttributes__binary( void* attributeData );
bool _begin__ref____anyURI( void* attributeData ){return mImpl->begin__ref____anyURI();}
bool _data__ref____anyURI( const ParserChar* text, size_t textLength );
bool _end__ref____anyURI(){return mImpl->end__ref____anyURI();}
bool _preBegin__ref____anyURI( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__ref____anyURI();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__ref____anyURI( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__ref____anyURI();
#endif
bool _freeAttributes__ref____anyURI( void* attributeData );
bool _begin__binary__hex( void* attributeData ){return mImpl->begin__binary__hex(*static_cast<binary__hex__AttributeData*>(attributeData));}
bool _data__binary__hex( const ParserChar* text, size_t textLength );
bool _end__binary__hex(){return mImpl->end__binary__hex();}
bool _preBegin__binary__hex( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__binary__hex();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__binary__hex( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__binary__hex();
#endif
bool _freeAttributes__binary__hex( void* attributeData );
bool _begin__linker( void* attributeData ){return mImpl->begin__linker(*static_cast<linker__AttributeData*>(attributeData));}
bool _data__linker( const ParserChar* text, size_t textLength );
bool _end__linker(){return mImpl->end__linker();}
bool _preBegin__linker( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__linker();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__linker( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__linker();
#endif
bool _freeAttributes__linker( void* attributeData );
bool _begin__gles2_program_type____bind_attribute( void* attributeData ){return mImpl->begin__gles2_program_type____bind_attribute(*static_cast<gles2_program_type____bind_attribute__AttributeData*>(attributeData));}
bool _data__gles2_program_type____bind_attribute( const ParserChar* text, size_t textLength );
bool _end__gles2_program_type____bind_attribute(){return mImpl->end__gles2_program_type____bind_attribute();}
bool _preBegin__gles2_program_type____bind_attribute( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__gles2_program_type____bind_attribute();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__gles2_program_type____bind_attribute( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__gles2_program_type____bind_attribute();
#endif
bool _freeAttributes__gles2_program_type____bind_attribute( void* attributeData );
bool _begin__semantic____token( void* attributeData ){return mImpl->begin__semantic____token();}
bool _data__semantic____token( const ParserChar* text, size_t textLength );
bool _end__semantic____token(){return mImpl->end__semantic____token();}
bool _preBegin__semantic____token( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__semantic____token();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__semantic____token( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__semantic____token();
#endif
bool _freeAttributes__semantic____token( void* attributeData );
bool _begin__gles2_program_type____bind_uniform( void* attributeData ){return mImpl->begin__gles2_program_type____bind_uniform(*static_cast<gles2_program_type____bind_uniform__AttributeData*>(attributeData));}
bool _data__gles2_program_type____bind_uniform( const ParserChar* text, size_t textLength );
bool _end__gles2_program_type____bind_uniform(){return mImpl->end__gles2_program_type____bind_uniform();}
bool _preBegin__gles2_program_type____bind_uniform( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__gles2_program_type____bind_uniform();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__gles2_program_type____bind_uniform( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__gles2_program_type____bind_uniform();
#endif
bool _freeAttributes__gles2_program_type____bind_uniform( void* attributeData );
bool _begin__profile_GLES2__technique__pass__program__bind_uniform__param( void* attributeData ){return mImpl->begin__profile_GLES2__technique__pass__program__bind_uniform__param(*static_cast<profile_GLES2__technique__pass__program__bind_uniform__param__AttributeData*>(attributeData));}
bool _data__profile_GLES2__technique__pass__program__bind_uniform__param( const ParserChar* text, size_t textLength );
bool _end__profile_GLES2__technique__pass__program__bind_uniform__param(){return mImpl->end__profile_GLES2__technique__pass__program__bind_uniform__param();}
bool _preBegin__profile_GLES2__technique__pass__program__bind_uniform__param( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__profile_GLES2__technique__pass__program__bind_uniform__param();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__profile_GLES2__technique__pass__program__bind_uniform__param( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__profile_GLES2__technique__pass__program__bind_uniform__param();
#endif
bool _freeAttributes__profile_GLES2__technique__pass__program__bind_uniform__param( void* attributeData );
bool _begin__gles2_pass_type____evaluate( void* attributeData ){return mImpl->begin__gles2_pass_type____evaluate();}
bool _data__gles2_pass_type____evaluate( const ParserChar* text, size_t textLength );
bool _end__gles2_pass_type____evaluate(){return mImpl->end__gles2_pass_type____evaluate();}
bool _preBegin__gles2_pass_type____evaluate( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__gles2_pass_type____evaluate();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__gles2_pass_type____evaluate( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__gles2_pass_type____evaluate();
#endif
bool _freeAttributes__gles2_pass_type____evaluate( void* attributeData );
bool _begin__color_target( void* attributeData ){return mImpl->begin__color_target(*static_cast<color_target__AttributeData*>(attributeData));}
bool _data__color_target( const ParserChar* text, size_t textLength );
bool _end__color_target(){return mImpl->end__color_target();}
bool _preBegin__color_target( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__color_target();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__color_target( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__color_target();
#endif
bool _freeAttributes__color_target( void* attributeData );
ENUM__image_face_enum toEnumDataPrefix_ENUM__image_face_enum (
const ParserChar* prefixedBuffer,
const ParserChar* prefixedBufferEnd,
const ParserChar** buffer,
const ParserChar* bufferEnd,
bool& failed,
const std::pair<StringHash, ENUM__image_face_enum>* enumMap,
StringHash (*baseConversionFunc)( const ParserChar**, const ParserChar*, bool& )
);
bool characterData2EnumData_ENUM__image_face_enum (
const ParserChar* text,
size_t textLength,
bool ( ColladaParserAutoGen15::*dataFunction )(const ENUM__image_face_enum*, size_t ),
StringHash (*baseConversionFunc)( const ParserChar**, const ParserChar*, bool& )
);
bool dataEnumEnd_ENUM__image_face_enum (
bool ( ColladaParserAutoGen15::*dataFunction )(const ENUM__image_face_enum*, size_t ),
const std::pair<StringHash, ENUM__image_face_enum>* enumMap,
StringHash (*baseConversionFunc)( const ParserChar**, const ParserChar*, bool& ),
ENUM__image_face_enum (*toEnumFunc)( const ParserChar**, const ParserChar*, bool&, const std::pair<StringHash, ENUM__image_face_enum>* enumMap, StringHash (*baseConversionFunc)( const ParserChar**, const ParserChar*, bool& ))
);
bool _begin__fx_colortarget_type____param( void* attributeData ){return mImpl->begin__fx_colortarget_type____param(*static_cast<fx_colortarget_type____param__AttributeData*>(attributeData));}
bool _data__fx_colortarget_type____param( const ParserChar* text, size_t textLength );
bool _end__fx_colortarget_type____param(){return mImpl->end__fx_colortarget_type____param();}
bool _preBegin__fx_colortarget_type____param( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__fx_colortarget_type____param();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__fx_colortarget_type____param( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__fx_colortarget_type____param();
#endif
bool _freeAttributes__fx_colortarget_type____param( void* attributeData );
bool _begin__depth_target( void* attributeData ){return mImpl->begin__depth_target(*static_cast<depth_target__AttributeData*>(attributeData));}
bool _data__depth_target( const ParserChar* text, size_t textLength );
bool _end__depth_target(){return mImpl->end__depth_target();}
bool _preBegin__depth_target( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__depth_target();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__depth_target( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__depth_target();
#endif
bool _freeAttributes__depth_target( void* attributeData );
bool _begin__stencil_target( void* attributeData ){return mImpl->begin__stencil_target(*static_cast<stencil_target__AttributeData*>(attributeData));}
bool _data__stencil_target( const ParserChar* text, size_t textLength );
bool _end__stencil_target(){return mImpl->end__stencil_target();}
bool _preBegin__stencil_target( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__stencil_target();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__stencil_target( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__stencil_target();
#endif
bool _freeAttributes__stencil_target( void* attributeData );
bool _begin__color_clear( void* attributeData ){return mImpl->begin__color_clear(*static_cast<color_clear__AttributeData*>(attributeData));}
bool _data__color_clear( const ParserChar* text, size_t textLength );
bool _end__color_clear(){return mImpl->end__color_clear();}
bool _preBegin__color_clear( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__color_clear();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__color_clear( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__color_clear();
#endif
bool _freeAttributes__color_clear( void* attributeData );
bool _begin__stencil_clear( void* attributeData ){return mImpl->begin__stencil_clear(*static_cast<stencil_clear__AttributeData*>(attributeData));}
bool _data__stencil_clear( const ParserChar* text, size_t textLength );
bool _end__stencil_clear(){return mImpl->end__stencil_clear();}
bool _preBegin__stencil_clear( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__stencil_clear();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__stencil_clear( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__stencil_clear();
#endif
bool _freeAttributes__stencil_clear( void* attributeData );
bool _begin__depth_clear( void* attributeData ){return mImpl->begin__depth_clear(*static_cast<depth_clear__AttributeData*>(attributeData));}
bool _data__depth_clear( const ParserChar* text, size_t textLength );
bool _end__depth_clear(){return mImpl->end__depth_clear();}
bool _preBegin__depth_clear( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__depth_clear();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__depth_clear( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__depth_clear();
#endif
bool _freeAttributes__depth_clear( void* attributeData );
bool _begin__draw( void* attributeData ){return mImpl->begin__draw();}
bool _data__draw( const ParserChar* text, size_t textLength );
bool _end__draw(){return mImpl->end__draw();}
bool _preBegin__draw( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__draw();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__draw( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__draw();
#endif
bool _freeAttributes__draw( void* attributeData );
bool _begin__profile_GLSL( void* attributeData ){return mImpl->begin__profile_GLSL(*static_cast<profile_GLSL__AttributeData*>(attributeData));}
bool _data__profile_GLSL( const ParserChar* text, size_t textLength );
bool _end__profile_GLSL(){return mImpl->end__profile_GLSL();}
bool _preBegin__profile_GLSL( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__profile_GLSL();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__profile_GLSL( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__profile_GLSL();
#endif
bool _freeAttributes__profile_GLSL( void* attributeData );
bool _begin__newparam____glsl_newparam_type( void* attributeData ){return mImpl->begin__newparam____glsl_newparam_type(*static_cast<newparam____glsl_newparam_type__AttributeData*>(attributeData));}
bool _data__newparam____glsl_newparam_type( const ParserChar* text, size_t textLength );
bool _end__newparam____glsl_newparam_type(){return mImpl->end__newparam____glsl_newparam_type();}
bool _preBegin__newparam____glsl_newparam_type( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__newparam____glsl_newparam_type();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__newparam____glsl_newparam_type( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__newparam____glsl_newparam_type();
#endif
bool _freeAttributes__newparam____glsl_newparam_type( void* attributeData );
bool _begin__array____glsl_array_type( void* attributeData ){return mImpl->begin__array____glsl_array_type(*static_cast<array____glsl_array_type__AttributeData*>(attributeData));}
bool _data__array____glsl_array_type( const ParserChar* text, size_t textLength );
bool _end__array____glsl_array_type(){return mImpl->end__array____glsl_array_type();}
bool _preBegin__array____glsl_array_type( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__array____glsl_array_type();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__array____glsl_array_type( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__array____glsl_array_type();
#endif
bool _freeAttributes__array____glsl_array_type( void* attributeData );
bool _begin__profile_glsl_type____technique( void* attributeData ){return mImpl->begin__profile_glsl_type____technique(*static_cast<profile_glsl_type____technique__AttributeData*>(attributeData));}
bool _data__profile_glsl_type____technique( const ParserChar* text, size_t textLength );
bool _end__profile_glsl_type____technique(){return mImpl->end__profile_glsl_type____technique();}
bool _preBegin__profile_glsl_type____technique( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__profile_glsl_type____technique();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__profile_glsl_type____technique( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__profile_glsl_type____technique();
#endif
bool _freeAttributes__profile_glsl_type____technique( void* attributeData );
bool _begin__profile_GLSL__technique__pass( void* attributeData ){return mImpl->begin__profile_GLSL__technique__pass(*static_cast<profile_GLSL__technique__pass__AttributeData*>(attributeData));}
bool _data__profile_GLSL__technique__pass( const ParserChar* text, size_t textLength );
bool _end__profile_GLSL__technique__pass(){return mImpl->end__profile_GLSL__technique__pass();}
bool _preBegin__profile_GLSL__technique__pass( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__profile_GLSL__technique__pass();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__profile_GLSL__technique__pass( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__profile_GLSL__technique__pass();
#endif
bool _freeAttributes__profile_GLSL__technique__pass( void* attributeData );
bool _begin__profile_GLSL__technique__pass__states( void* attributeData ){return mImpl->begin__profile_GLSL__technique__pass__states();}
bool _data__profile_GLSL__technique__pass__states( const ParserChar* text, size_t textLength );
bool _end__profile_GLSL__technique__pass__states(){return mImpl->end__profile_GLSL__technique__pass__states();}
bool _preBegin__profile_GLSL__technique__pass__states( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__profile_GLSL__technique__pass__states();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__profile_GLSL__technique__pass__states( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__profile_GLSL__technique__pass__states();
#endif
bool _freeAttributes__profile_GLSL__technique__pass__states( void* attributeData );
bool _begin__profile_GLSL__technique__pass__states__alpha_func( void* attributeData ){return mImpl->begin__profile_GLSL__technique__pass__states__alpha_func();}
bool _data__profile_GLSL__technique__pass__states__alpha_func( const ParserChar* text, size_t textLength );
bool _end__profile_GLSL__technique__pass__states__alpha_func(){return mImpl->end__profile_GLSL__technique__pass__states__alpha_func();}
bool _preBegin__profile_GLSL__technique__pass__states__alpha_func( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__profile_GLSL__technique__pass__states__alpha_func();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__profile_GLSL__technique__pass__states__alpha_func( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__profile_GLSL__technique__pass__states__alpha_func();
#endif
bool _freeAttributes__profile_GLSL__technique__pass__states__alpha_func( void* attributeData );
bool _begin__profile_GLSL__technique__pass__states__alpha_func__func( void* attributeData ){return mImpl->begin__profile_GLSL__technique__pass__states__alpha_func__func(*static_cast<profile_GLSL__technique__pass__states__alpha_func__func__AttributeData*>(attributeData));}
bool _data__profile_GLSL__technique__pass__states__alpha_func__func( const ParserChar* text, size_t textLength );
bool _end__profile_GLSL__technique__pass__states__alpha_func__func(){return mImpl->end__profile_GLSL__technique__pass__states__alpha_func__func();}
bool _preBegin__profile_GLSL__technique__pass__states__alpha_func__func( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__profile_GLSL__technique__pass__states__alpha_func__func();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__profile_GLSL__technique__pass__states__alpha_func__func( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__profile_GLSL__technique__pass__states__alpha_func__func();
#endif
bool _freeAttributes__profile_GLSL__technique__pass__states__alpha_func__func( void* attributeData );
bool _begin__profile_GLSL__technique__pass__states__alpha_func__value( void* attributeData ){return mImpl->begin__profile_GLSL__technique__pass__states__alpha_func__value(*static_cast<profile_GLSL__technique__pass__states__alpha_func__value__AttributeData*>(attributeData));}
bool _data__profile_GLSL__technique__pass__states__alpha_func__value( const ParserChar* text, size_t textLength );
bool _end__profile_GLSL__technique__pass__states__alpha_func__value(){return mImpl->end__profile_GLSL__technique__pass__states__alpha_func__value();}
bool _preBegin__profile_GLSL__technique__pass__states__alpha_func__value( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__profile_GLSL__technique__pass__states__alpha_func__value();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__profile_GLSL__technique__pass__states__alpha_func__value( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__profile_GLSL__technique__pass__states__alpha_func__value();
#endif
bool _freeAttributes__profile_GLSL__technique__pass__states__alpha_func__value( void* attributeData );
bool _begin__profile_GLSL__technique__pass__states__blend_func( void* attributeData ){return mImpl->begin__profile_GLSL__technique__pass__states__blend_func();}
bool _data__profile_GLSL__technique__pass__states__blend_func( const ParserChar* text, size_t textLength );
bool _end__profile_GLSL__technique__pass__states__blend_func(){return mImpl->end__profile_GLSL__technique__pass__states__blend_func();}
bool _preBegin__profile_GLSL__technique__pass__states__blend_func( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__profile_GLSL__technique__pass__states__blend_func();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__profile_GLSL__technique__pass__states__blend_func( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__profile_GLSL__technique__pass__states__blend_func();
#endif
bool _freeAttributes__profile_GLSL__technique__pass__states__blend_func( void* attributeData );
bool _begin__profile_GLSL__technique__pass__states__blend_func__src( void* attributeData ){return mImpl->begin__profile_GLSL__technique__pass__states__blend_func__src(*static_cast<profile_GLSL__technique__pass__states__blend_func__src__AttributeData*>(attributeData));}
bool _data__profile_GLSL__technique__pass__states__blend_func__src( const ParserChar* text, size_t textLength );
bool _end__profile_GLSL__technique__pass__states__blend_func__src(){return mImpl->end__profile_GLSL__technique__pass__states__blend_func__src();}
bool _preBegin__profile_GLSL__technique__pass__states__blend_func__src( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__profile_GLSL__technique__pass__states__blend_func__src();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__profile_GLSL__technique__pass__states__blend_func__src( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__profile_GLSL__technique__pass__states__blend_func__src();
#endif
bool _freeAttributes__profile_GLSL__technique__pass__states__blend_func__src( void* attributeData );
bool _begin__profile_GLSL__technique__pass__states__blend_func__dest( void* attributeData ){return mImpl->begin__profile_GLSL__technique__pass__states__blend_func__dest(*static_cast<profile_GLSL__technique__pass__states__blend_func__dest__AttributeData*>(attributeData));}
bool _data__profile_GLSL__technique__pass__states__blend_func__dest( const ParserChar* text, size_t textLength );
bool _end__profile_GLSL__technique__pass__states__blend_func__dest(){return mImpl->end__profile_GLSL__technique__pass__states__blend_func__dest();}
bool _preBegin__profile_GLSL__technique__pass__states__blend_func__dest( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__profile_GLSL__technique__pass__states__blend_func__dest();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__profile_GLSL__technique__pass__states__blend_func__dest( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__profile_GLSL__technique__pass__states__blend_func__dest();
#endif
bool _freeAttributes__profile_GLSL__technique__pass__states__blend_func__dest( void* attributeData );
bool _begin__profile_GLSL__technique__pass__states__blend_func_separate( void* attributeData ){return mImpl->begin__profile_GLSL__technique__pass__states__blend_func_separate();}
bool _data__profile_GLSL__technique__pass__states__blend_func_separate( const ParserChar* text, size_t textLength );
bool _end__profile_GLSL__technique__pass__states__blend_func_separate(){return mImpl->end__profile_GLSL__technique__pass__states__blend_func_separate();}
bool _preBegin__profile_GLSL__technique__pass__states__blend_func_separate( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__profile_GLSL__technique__pass__states__blend_func_separate();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__profile_GLSL__technique__pass__states__blend_func_separate( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__profile_GLSL__technique__pass__states__blend_func_separate();
#endif
bool _freeAttributes__profile_GLSL__technique__pass__states__blend_func_separate( void* attributeData );
bool _begin__profile_GLSL__technique__pass__states__blend_func_separate__src_rgb( void* attributeData ){return mImpl->begin__profile_GLSL__technique__pass__states__blend_func_separate__src_rgb(*static_cast<profile_GLSL__technique__pass__states__blend_func_separate__src_rgb__AttributeData*>(attributeData));}
bool _data__profile_GLSL__technique__pass__states__blend_func_separate__src_rgb( const ParserChar* text, size_t textLength );
bool _end__profile_GLSL__technique__pass__states__blend_func_separate__src_rgb(){return mImpl->end__profile_GLSL__technique__pass__states__blend_func_separate__src_rgb();}
bool _preBegin__profile_GLSL__technique__pass__states__blend_func_separate__src_rgb( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__profile_GLSL__technique__pass__states__blend_func_separate__src_rgb();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__profile_GLSL__technique__pass__states__blend_func_separate__src_rgb( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__profile_GLSL__technique__pass__states__blend_func_separate__src_rgb();
#endif
bool _freeAttributes__profile_GLSL__technique__pass__states__blend_func_separate__src_rgb( void* attributeData );
bool _begin__profile_GLSL__technique__pass__states__blend_func_separate__dest_rgb( void* attributeData ){return mImpl->begin__profile_GLSL__technique__pass__states__blend_func_separate__dest_rgb(*static_cast<profile_GLSL__technique__pass__states__blend_func_separate__dest_rgb__AttributeData*>(attributeData));}
bool _data__profile_GLSL__technique__pass__states__blend_func_separate__dest_rgb( const ParserChar* text, size_t textLength );
bool _end__profile_GLSL__technique__pass__states__blend_func_separate__dest_rgb(){return mImpl->end__profile_GLSL__technique__pass__states__blend_func_separate__dest_rgb();}
bool _preBegin__profile_GLSL__technique__pass__states__blend_func_separate__dest_rgb( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__profile_GLSL__technique__pass__states__blend_func_separate__dest_rgb();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__profile_GLSL__technique__pass__states__blend_func_separate__dest_rgb( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__profile_GLSL__technique__pass__states__blend_func_separate__dest_rgb();
#endif
bool _freeAttributes__profile_GLSL__technique__pass__states__blend_func_separate__dest_rgb( void* attributeData );
bool _begin__profile_GLSL__technique__pass__states__blend_func_separate__src_alpha( void* attributeData ){return mImpl->begin__profile_GLSL__technique__pass__states__blend_func_separate__src_alpha(*static_cast<profile_GLSL__technique__pass__states__blend_func_separate__src_alpha__AttributeData*>(attributeData));}
bool _data__profile_GLSL__technique__pass__states__blend_func_separate__src_alpha( const ParserChar* text, size_t textLength );
bool _end__profile_GLSL__technique__pass__states__blend_func_separate__src_alpha(){return mImpl->end__profile_GLSL__technique__pass__states__blend_func_separate__src_alpha();}
bool _preBegin__profile_GLSL__technique__pass__states__blend_func_separate__src_alpha( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__profile_GLSL__technique__pass__states__blend_func_separate__src_alpha();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__profile_GLSL__technique__pass__states__blend_func_separate__src_alpha( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__profile_GLSL__technique__pass__states__blend_func_separate__src_alpha();
#endif
bool _freeAttributes__profile_GLSL__technique__pass__states__blend_func_separate__src_alpha( void* attributeData );
bool _begin__profile_GLSL__technique__pass__states__blend_func_separate__dest_alpha( void* attributeData ){return mImpl->begin__profile_GLSL__technique__pass__states__blend_func_separate__dest_alpha(*static_cast<profile_GLSL__technique__pass__states__blend_func_separate__dest_alpha__AttributeData*>(attributeData));}
bool _data__profile_GLSL__technique__pass__states__blend_func_separate__dest_alpha( const ParserChar* text, size_t textLength );
bool _end__profile_GLSL__technique__pass__states__blend_func_separate__dest_alpha(){return mImpl->end__profile_GLSL__technique__pass__states__blend_func_separate__dest_alpha();}
bool _preBegin__profile_GLSL__technique__pass__states__blend_func_separate__dest_alpha( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__profile_GLSL__technique__pass__states__blend_func_separate__dest_alpha();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__profile_GLSL__technique__pass__states__blend_func_separate__dest_alpha( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__profile_GLSL__technique__pass__states__blend_func_separate__dest_alpha();
#endif
bool _freeAttributes__profile_GLSL__technique__pass__states__blend_func_separate__dest_alpha( void* attributeData );
bool _begin__profile_GLSL__technique__pass__states__blend_equation( void* attributeData ){return mImpl->begin__profile_GLSL__technique__pass__states__blend_equation(*static_cast<profile_GLSL__technique__pass__states__blend_equation__AttributeData*>(attributeData));}
bool _data__profile_GLSL__technique__pass__states__blend_equation( const ParserChar* text, size_t textLength );
bool _end__profile_GLSL__technique__pass__states__blend_equation(){return mImpl->end__profile_GLSL__technique__pass__states__blend_equation();}
bool _preBegin__profile_GLSL__technique__pass__states__blend_equation( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__profile_GLSL__technique__pass__states__blend_equation();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__profile_GLSL__technique__pass__states__blend_equation( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__profile_GLSL__technique__pass__states__blend_equation();
#endif
bool _freeAttributes__profile_GLSL__technique__pass__states__blend_equation( void* attributeData );
bool _begin__profile_GLSL__technique__pass__states__blend_equation_separate( void* attributeData ){return mImpl->begin__profile_GLSL__technique__pass__states__blend_equation_separate();}
bool _data__profile_GLSL__technique__pass__states__blend_equation_separate( const ParserChar* text, size_t textLength );
bool _end__profile_GLSL__technique__pass__states__blend_equation_separate(){return mImpl->end__profile_GLSL__technique__pass__states__blend_equation_separate();}
bool _preBegin__profile_GLSL__technique__pass__states__blend_equation_separate( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__profile_GLSL__technique__pass__states__blend_equation_separate();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__profile_GLSL__technique__pass__states__blend_equation_separate( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__profile_GLSL__technique__pass__states__blend_equation_separate();
#endif
bool _freeAttributes__profile_GLSL__technique__pass__states__blend_equation_separate( void* attributeData );
bool _begin__profile_GLSL__technique__pass__states__blend_equation_separate__rgb( void* attributeData ){return mImpl->begin__profile_GLSL__technique__pass__states__blend_equation_separate__rgb(*static_cast<profile_GLSL__technique__pass__states__blend_equation_separate__rgb__AttributeData*>(attributeData));}
bool _data__profile_GLSL__technique__pass__states__blend_equation_separate__rgb( const ParserChar* text, size_t textLength );
bool _end__profile_GLSL__technique__pass__states__blend_equation_separate__rgb(){return mImpl->end__profile_GLSL__technique__pass__states__blend_equation_separate__rgb();}
bool _preBegin__profile_GLSL__technique__pass__states__blend_equation_separate__rgb( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__profile_GLSL__technique__pass__states__blend_equation_separate__rgb();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__profile_GLSL__technique__pass__states__blend_equation_separate__rgb( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__profile_GLSL__technique__pass__states__blend_equation_separate__rgb();
#endif
bool _freeAttributes__profile_GLSL__technique__pass__states__blend_equation_separate__rgb( void* attributeData );
bool _begin__profile_GLSL__technique__pass__states__blend_equation_separate__alpha( void* attributeData ){return mImpl->begin__profile_GLSL__technique__pass__states__blend_equation_separate__alpha(*static_cast<profile_GLSL__technique__pass__states__blend_equation_separate__alpha__AttributeData*>(attributeData));}
bool _data__profile_GLSL__technique__pass__states__blend_equation_separate__alpha( const ParserChar* text, size_t textLength );
bool _end__profile_GLSL__technique__pass__states__blend_equation_separate__alpha(){return mImpl->end__profile_GLSL__technique__pass__states__blend_equation_separate__alpha();}
bool _preBegin__profile_GLSL__technique__pass__states__blend_equation_separate__alpha( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__profile_GLSL__technique__pass__states__blend_equation_separate__alpha();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__profile_GLSL__technique__pass__states__blend_equation_separate__alpha( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__profile_GLSL__technique__pass__states__blend_equation_separate__alpha();
#endif
bool _freeAttributes__profile_GLSL__technique__pass__states__blend_equation_separate__alpha( void* attributeData );
bool _begin__color_material( void* attributeData ){return mImpl->begin__color_material();}
bool _data__color_material( const ParserChar* text, size_t textLength );
bool _end__color_material(){return mImpl->end__color_material();}
bool _preBegin__color_material( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__color_material();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__color_material( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__color_material();
#endif
bool _freeAttributes__color_material( void* attributeData );
bool _begin__color_material__face( void* attributeData ){return mImpl->begin__color_material__face(*static_cast<color_material__face__AttributeData*>(attributeData));}
bool _data__color_material__face( const ParserChar* text, size_t textLength );
bool _end__color_material__face(){return mImpl->end__color_material__face();}
bool _preBegin__color_material__face( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__color_material__face();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__color_material__face( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__color_material__face();
#endif
bool _freeAttributes__color_material__face( void* attributeData );
bool _begin__color_material__mode( void* attributeData ){return mImpl->begin__color_material__mode(*static_cast<color_material__mode__AttributeData*>(attributeData));}
bool _data__color_material__mode( const ParserChar* text, size_t textLength );
bool _end__color_material__mode(){return mImpl->end__color_material__mode();}
bool _preBegin__color_material__mode( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__color_material__mode();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__color_material__mode( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__color_material__mode();
#endif
bool _freeAttributes__color_material__mode( void* attributeData );
bool _begin__profile_GLSL__technique__pass__states__cull_face( void* attributeData ){return mImpl->begin__profile_GLSL__technique__pass__states__cull_face(*static_cast<profile_GLSL__technique__pass__states__cull_face__AttributeData*>(attributeData));}
bool _data__profile_GLSL__technique__pass__states__cull_face( const ParserChar* text, size_t textLength );
bool _end__profile_GLSL__technique__pass__states__cull_face(){return mImpl->end__profile_GLSL__technique__pass__states__cull_face();}
bool _preBegin__profile_GLSL__technique__pass__states__cull_face( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__profile_GLSL__technique__pass__states__cull_face();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__profile_GLSL__technique__pass__states__cull_face( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__profile_GLSL__technique__pass__states__cull_face();
#endif
bool _freeAttributes__profile_GLSL__technique__pass__states__cull_face( void* attributeData );
bool _begin__profile_GLSL__technique__pass__states__depth_func( void* attributeData ){return mImpl->begin__profile_GLSL__technique__pass__states__depth_func(*static_cast<profile_GLSL__technique__pass__states__depth_func__AttributeData*>(attributeData));}
bool _data__profile_GLSL__technique__pass__states__depth_func( const ParserChar* text, size_t textLength );
bool _end__profile_GLSL__technique__pass__states__depth_func(){return mImpl->end__profile_GLSL__technique__pass__states__depth_func();}
bool _preBegin__profile_GLSL__technique__pass__states__depth_func( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__profile_GLSL__technique__pass__states__depth_func();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__profile_GLSL__technique__pass__states__depth_func( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__profile_GLSL__technique__pass__states__depth_func();
#endif
bool _freeAttributes__profile_GLSL__technique__pass__states__depth_func( void* attributeData );
bool _begin__profile_GLSL__technique__pass__states__fog_mode( void* attributeData ){return mImpl->begin__profile_GLSL__technique__pass__states__fog_mode(*static_cast<profile_GLSL__technique__pass__states__fog_mode__AttributeData*>(attributeData));}
bool _data__profile_GLSL__technique__pass__states__fog_mode( const ParserChar* text, size_t textLength );
bool _end__profile_GLSL__technique__pass__states__fog_mode(){return mImpl->end__profile_GLSL__technique__pass__states__fog_mode();}
bool _preBegin__profile_GLSL__technique__pass__states__fog_mode( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__profile_GLSL__technique__pass__states__fog_mode();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__profile_GLSL__technique__pass__states__fog_mode( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__profile_GLSL__technique__pass__states__fog_mode();
#endif
bool _freeAttributes__profile_GLSL__technique__pass__states__fog_mode( void* attributeData );
bool _begin__fog_coord_src( void* attributeData ){return mImpl->begin__fog_coord_src(*static_cast<fog_coord_src__AttributeData*>(attributeData));}
bool _data__fog_coord_src( const ParserChar* text, size_t textLength );
bool _end__fog_coord_src(){return mImpl->end__fog_coord_src();}
bool _preBegin__fog_coord_src( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__fog_coord_src();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__fog_coord_src( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__fog_coord_src();
#endif
bool _freeAttributes__fog_coord_src( void* attributeData );
bool _begin__profile_GLSL__technique__pass__states__front_face( void* attributeData ){return mImpl->begin__profile_GLSL__technique__pass__states__front_face(*static_cast<profile_GLSL__technique__pass__states__front_face__AttributeData*>(attributeData));}
bool _data__profile_GLSL__technique__pass__states__front_face( const ParserChar* text, size_t textLength );
bool _end__profile_GLSL__technique__pass__states__front_face(){return mImpl->end__profile_GLSL__technique__pass__states__front_face();}
bool _preBegin__profile_GLSL__technique__pass__states__front_face( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__profile_GLSL__technique__pass__states__front_face();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__profile_GLSL__technique__pass__states__front_face( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__profile_GLSL__technique__pass__states__front_face();
#endif
bool _freeAttributes__profile_GLSL__technique__pass__states__front_face( void* attributeData );
bool _begin__light_model_color_control( void* attributeData ){return mImpl->begin__light_model_color_control(*static_cast<light_model_color_control__AttributeData*>(attributeData));}
bool _data__light_model_color_control( const ParserChar* text, size_t textLength );
bool _end__light_model_color_control(){return mImpl->end__light_model_color_control();}
bool _preBegin__light_model_color_control( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__light_model_color_control();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__light_model_color_control( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__light_model_color_control();
#endif
bool _freeAttributes__light_model_color_control( void* attributeData );
bool _begin__profile_GLSL__technique__pass__states__logic_op( void* attributeData ){return mImpl->begin__profile_GLSL__technique__pass__states__logic_op(*static_cast<profile_GLSL__technique__pass__states__logic_op__AttributeData*>(attributeData));}
bool _data__profile_GLSL__technique__pass__states__logic_op( const ParserChar* text, size_t textLength );
bool _end__profile_GLSL__technique__pass__states__logic_op(){return mImpl->end__profile_GLSL__technique__pass__states__logic_op();}
bool _preBegin__profile_GLSL__technique__pass__states__logic_op( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__profile_GLSL__technique__pass__states__logic_op();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__profile_GLSL__technique__pass__states__logic_op( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__profile_GLSL__technique__pass__states__logic_op();
#endif
bool _freeAttributes__profile_GLSL__technique__pass__states__logic_op( void* attributeData );
bool _begin__polygon_mode( void* attributeData ){return mImpl->begin__polygon_mode();}
bool _data__polygon_mode( const ParserChar* text, size_t textLength );
bool _end__polygon_mode(){return mImpl->end__polygon_mode();}
bool _preBegin__polygon_mode( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__polygon_mode();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__polygon_mode( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__polygon_mode();
#endif
bool _freeAttributes__polygon_mode( void* attributeData );
bool _begin__polygon_mode__face( void* attributeData ){return mImpl->begin__polygon_mode__face(*static_cast<polygon_mode__face__AttributeData*>(attributeData));}
bool _data__polygon_mode__face( const ParserChar* text, size_t textLength );
bool _end__polygon_mode__face(){return mImpl->end__polygon_mode__face();}
bool _preBegin__polygon_mode__face( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__polygon_mode__face();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__polygon_mode__face( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__polygon_mode__face();
#endif
bool _freeAttributes__polygon_mode__face( void* attributeData );
bool _begin__polygon_mode__mode( void* attributeData ){return mImpl->begin__polygon_mode__mode(*static_cast<polygon_mode__mode__AttributeData*>(attributeData));}
bool _data__polygon_mode__mode( const ParserChar* text, size_t textLength );
bool _end__polygon_mode__mode(){return mImpl->end__polygon_mode__mode();}
bool _preBegin__polygon_mode__mode( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__polygon_mode__mode();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__polygon_mode__mode( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__polygon_mode__mode();
#endif
bool _freeAttributes__polygon_mode__mode( void* attributeData );
bool _begin__profile_GLSL__technique__pass__states__shade_model( void* attributeData ){return mImpl->begin__profile_GLSL__technique__pass__states__shade_model(*static_cast<profile_GLSL__technique__pass__states__shade_model__AttributeData*>(attributeData));}
bool _data__profile_GLSL__technique__pass__states__shade_model( const ParserChar* text, size_t textLength );
bool _end__profile_GLSL__technique__pass__states__shade_model(){return mImpl->end__profile_GLSL__technique__pass__states__shade_model();}
bool _preBegin__profile_GLSL__technique__pass__states__shade_model( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__profile_GLSL__technique__pass__states__shade_model();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__profile_GLSL__technique__pass__states__shade_model( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__profile_GLSL__technique__pass__states__shade_model();
#endif
bool _freeAttributes__profile_GLSL__technique__pass__states__shade_model( void* attributeData );
bool _begin__profile_GLSL__technique__pass__states__stencil_func( void* attributeData ){return mImpl->begin__profile_GLSL__technique__pass__states__stencil_func();}
bool _data__profile_GLSL__technique__pass__states__stencil_func( const ParserChar* text, size_t textLength );
bool _end__profile_GLSL__technique__pass__states__stencil_func(){return mImpl->end__profile_GLSL__technique__pass__states__stencil_func();}
bool _preBegin__profile_GLSL__technique__pass__states__stencil_func( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__profile_GLSL__technique__pass__states__stencil_func();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__profile_GLSL__technique__pass__states__stencil_func( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__profile_GLSL__technique__pass__states__stencil_func();
#endif
bool _freeAttributes__profile_GLSL__technique__pass__states__stencil_func( void* attributeData );
bool _begin__profile_GLSL__technique__pass__states__stencil_func__func( void* attributeData ){return mImpl->begin__profile_GLSL__technique__pass__states__stencil_func__func(*static_cast<profile_GLSL__technique__pass__states__stencil_func__func__AttributeData*>(attributeData));}
bool _data__profile_GLSL__technique__pass__states__stencil_func__func( const ParserChar* text, size_t textLength );
bool _end__profile_GLSL__technique__pass__states__stencil_func__func(){return mImpl->end__profile_GLSL__technique__pass__states__stencil_func__func();}
bool _preBegin__profile_GLSL__technique__pass__states__stencil_func__func( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__profile_GLSL__technique__pass__states__stencil_func__func();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__profile_GLSL__technique__pass__states__stencil_func__func( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__profile_GLSL__technique__pass__states__stencil_func__func();
#endif
bool _freeAttributes__profile_GLSL__technique__pass__states__stencil_func__func( void* attributeData );
bool _begin__profile_GLSL__technique__pass__states__stencil_func__ref( void* attributeData ){return mImpl->begin__profile_GLSL__technique__pass__states__stencil_func__ref(*static_cast<profile_GLSL__technique__pass__states__stencil_func__ref__AttributeData*>(attributeData));}
bool _data__profile_GLSL__technique__pass__states__stencil_func__ref( const ParserChar* text, size_t textLength );
bool _end__profile_GLSL__technique__pass__states__stencil_func__ref(){return mImpl->end__profile_GLSL__technique__pass__states__stencil_func__ref();}
bool _preBegin__profile_GLSL__technique__pass__states__stencil_func__ref( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__profile_GLSL__technique__pass__states__stencil_func__ref();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__profile_GLSL__technique__pass__states__stencil_func__ref( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__profile_GLSL__technique__pass__states__stencil_func__ref();
#endif
bool _freeAttributes__profile_GLSL__technique__pass__states__stencil_func__ref( void* attributeData );
bool _begin__profile_GLSL__technique__pass__states__stencil_func__mask( void* attributeData ){return mImpl->begin__profile_GLSL__technique__pass__states__stencil_func__mask(*static_cast<profile_GLSL__technique__pass__states__stencil_func__mask__AttributeData*>(attributeData));}
bool _data__profile_GLSL__technique__pass__states__stencil_func__mask( const ParserChar* text, size_t textLength );
bool _end__profile_GLSL__technique__pass__states__stencil_func__mask(){return mImpl->end__profile_GLSL__technique__pass__states__stencil_func__mask();}
bool _preBegin__profile_GLSL__technique__pass__states__stencil_func__mask( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__profile_GLSL__technique__pass__states__stencil_func__mask();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__profile_GLSL__technique__pass__states__stencil_func__mask( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__profile_GLSL__technique__pass__states__stencil_func__mask();
#endif
bool _freeAttributes__profile_GLSL__technique__pass__states__stencil_func__mask( void* attributeData );
bool _begin__profile_GLSL__technique__pass__states__stencil_op( void* attributeData ){return mImpl->begin__profile_GLSL__technique__pass__states__stencil_op();}
bool _data__profile_GLSL__technique__pass__states__stencil_op( const ParserChar* text, size_t textLength );
bool _end__profile_GLSL__technique__pass__states__stencil_op(){return mImpl->end__profile_GLSL__technique__pass__states__stencil_op();}
bool _preBegin__profile_GLSL__technique__pass__states__stencil_op( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__profile_GLSL__technique__pass__states__stencil_op();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__profile_GLSL__technique__pass__states__stencil_op( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__profile_GLSL__technique__pass__states__stencil_op();
#endif
bool _freeAttributes__profile_GLSL__technique__pass__states__stencil_op( void* attributeData );
bool _begin__profile_GLSL__technique__pass__states__stencil_op__fail( void* attributeData ){return mImpl->begin__profile_GLSL__technique__pass__states__stencil_op__fail(*static_cast<profile_GLSL__technique__pass__states__stencil_op__fail__AttributeData*>(attributeData));}
bool _data__profile_GLSL__technique__pass__states__stencil_op__fail( const ParserChar* text, size_t textLength );
bool _end__profile_GLSL__technique__pass__states__stencil_op__fail(){return mImpl->end__profile_GLSL__technique__pass__states__stencil_op__fail();}
bool _preBegin__profile_GLSL__technique__pass__states__stencil_op__fail( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__profile_GLSL__technique__pass__states__stencil_op__fail();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__profile_GLSL__technique__pass__states__stencil_op__fail( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__profile_GLSL__technique__pass__states__stencil_op__fail();
#endif
bool _freeAttributes__profile_GLSL__technique__pass__states__stencil_op__fail( void* attributeData );
bool _begin__profile_GLSL__technique__pass__states__stencil_op__zfail( void* attributeData ){return mImpl->begin__profile_GLSL__technique__pass__states__stencil_op__zfail(*static_cast<profile_GLSL__technique__pass__states__stencil_op__zfail__AttributeData*>(attributeData));}
bool _data__profile_GLSL__technique__pass__states__stencil_op__zfail( const ParserChar* text, size_t textLength );
bool _end__profile_GLSL__technique__pass__states__stencil_op__zfail(){return mImpl->end__profile_GLSL__technique__pass__states__stencil_op__zfail();}
bool _preBegin__profile_GLSL__technique__pass__states__stencil_op__zfail( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__profile_GLSL__technique__pass__states__stencil_op__zfail();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__profile_GLSL__technique__pass__states__stencil_op__zfail( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__profile_GLSL__technique__pass__states__stencil_op__zfail();
#endif
bool _freeAttributes__profile_GLSL__technique__pass__states__stencil_op__zfail( void* attributeData );
bool _begin__profile_GLSL__technique__pass__states__stencil_op__zpass( void* attributeData ){return mImpl->begin__profile_GLSL__technique__pass__states__stencil_op__zpass(*static_cast<profile_GLSL__technique__pass__states__stencil_op__zpass__AttributeData*>(attributeData));}
bool _data__profile_GLSL__technique__pass__states__stencil_op__zpass( const ParserChar* text, size_t textLength );
bool _end__profile_GLSL__technique__pass__states__stencil_op__zpass(){return mImpl->end__profile_GLSL__technique__pass__states__stencil_op__zpass();}
bool _preBegin__profile_GLSL__technique__pass__states__stencil_op__zpass( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__profile_GLSL__technique__pass__states__stencil_op__zpass();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__profile_GLSL__technique__pass__states__stencil_op__zpass( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__profile_GLSL__technique__pass__states__stencil_op__zpass();
#endif
bool _freeAttributes__profile_GLSL__technique__pass__states__stencil_op__zpass( void* attributeData );
bool _begin__profile_GLSL__technique__pass__states__stencil_func_separate( void* attributeData ){return mImpl->begin__profile_GLSL__technique__pass__states__stencil_func_separate();}
bool _data__profile_GLSL__technique__pass__states__stencil_func_separate( const ParserChar* text, size_t textLength );
bool _end__profile_GLSL__technique__pass__states__stencil_func_separate(){return mImpl->end__profile_GLSL__technique__pass__states__stencil_func_separate();}
bool _preBegin__profile_GLSL__technique__pass__states__stencil_func_separate( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__profile_GLSL__technique__pass__states__stencil_func_separate();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__profile_GLSL__technique__pass__states__stencil_func_separate( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__profile_GLSL__technique__pass__states__stencil_func_separate();
#endif
bool _freeAttributes__profile_GLSL__technique__pass__states__stencil_func_separate( void* attributeData );
bool _begin__profile_GLSL__technique__pass__states__stencil_func_separate__front( void* attributeData ){return mImpl->begin__profile_GLSL__technique__pass__states__stencil_func_separate__front(*static_cast<profile_GLSL__technique__pass__states__stencil_func_separate__front__AttributeData*>(attributeData));}
bool _data__profile_GLSL__technique__pass__states__stencil_func_separate__front( const ParserChar* text, size_t textLength );
bool _end__profile_GLSL__technique__pass__states__stencil_func_separate__front(){return mImpl->end__profile_GLSL__technique__pass__states__stencil_func_separate__front();}
bool _preBegin__profile_GLSL__technique__pass__states__stencil_func_separate__front( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__profile_GLSL__technique__pass__states__stencil_func_separate__front();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__profile_GLSL__technique__pass__states__stencil_func_separate__front( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__profile_GLSL__technique__pass__states__stencil_func_separate__front();
#endif
bool _freeAttributes__profile_GLSL__technique__pass__states__stencil_func_separate__front( void* attributeData );
bool _begin__profile_GLSL__technique__pass__states__stencil_func_separate__back( void* attributeData ){return mImpl->begin__profile_GLSL__technique__pass__states__stencil_func_separate__back(*static_cast<profile_GLSL__technique__pass__states__stencil_func_separate__back__AttributeData*>(attributeData));}
bool _data__profile_GLSL__technique__pass__states__stencil_func_separate__back( const ParserChar* text, size_t textLength );
bool _end__profile_GLSL__technique__pass__states__stencil_func_separate__back(){return mImpl->end__profile_GLSL__technique__pass__states__stencil_func_separate__back();}
bool _preBegin__profile_GLSL__technique__pass__states__stencil_func_separate__back( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__profile_GLSL__technique__pass__states__stencil_func_separate__back();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__profile_GLSL__technique__pass__states__stencil_func_separate__back( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__profile_GLSL__technique__pass__states__stencil_func_separate__back();
#endif
bool _freeAttributes__profile_GLSL__technique__pass__states__stencil_func_separate__back( void* attributeData );
bool _begin__profile_GLSL__technique__pass__states__stencil_func_separate__ref( void* attributeData ){return mImpl->begin__profile_GLSL__technique__pass__states__stencil_func_separate__ref(*static_cast<profile_GLSL__technique__pass__states__stencil_func_separate__ref__AttributeData*>(attributeData));}
bool _data__profile_GLSL__technique__pass__states__stencil_func_separate__ref( const ParserChar* text, size_t textLength );
bool _end__profile_GLSL__technique__pass__states__stencil_func_separate__ref(){return mImpl->end__profile_GLSL__technique__pass__states__stencil_func_separate__ref();}
bool _preBegin__profile_GLSL__technique__pass__states__stencil_func_separate__ref( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__profile_GLSL__technique__pass__states__stencil_func_separate__ref();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__profile_GLSL__technique__pass__states__stencil_func_separate__ref( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__profile_GLSL__technique__pass__states__stencil_func_separate__ref();
#endif
bool _freeAttributes__profile_GLSL__technique__pass__states__stencil_func_separate__ref( void* attributeData );
bool _begin__profile_GLSL__technique__pass__states__stencil_func_separate__mask( void* attributeData ){return mImpl->begin__profile_GLSL__technique__pass__states__stencil_func_separate__mask(*static_cast<profile_GLSL__technique__pass__states__stencil_func_separate__mask__AttributeData*>(attributeData));}
bool _data__profile_GLSL__technique__pass__states__stencil_func_separate__mask( const ParserChar* text, size_t textLength );
bool _end__profile_GLSL__technique__pass__states__stencil_func_separate__mask(){return mImpl->end__profile_GLSL__technique__pass__states__stencil_func_separate__mask();}
bool _preBegin__profile_GLSL__technique__pass__states__stencil_func_separate__mask( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__profile_GLSL__technique__pass__states__stencil_func_separate__mask();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__profile_GLSL__technique__pass__states__stencil_func_separate__mask( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__profile_GLSL__technique__pass__states__stencil_func_separate__mask();
#endif
bool _freeAttributes__profile_GLSL__technique__pass__states__stencil_func_separate__mask( void* attributeData );
bool _begin__profile_GLSL__technique__pass__states__stencil_op_separate( void* attributeData ){return mImpl->begin__profile_GLSL__technique__pass__states__stencil_op_separate();}
bool _data__profile_GLSL__technique__pass__states__stencil_op_separate( const ParserChar* text, size_t textLength );
bool _end__profile_GLSL__technique__pass__states__stencil_op_separate(){return mImpl->end__profile_GLSL__technique__pass__states__stencil_op_separate();}
bool _preBegin__profile_GLSL__technique__pass__states__stencil_op_separate( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__profile_GLSL__technique__pass__states__stencil_op_separate();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__profile_GLSL__technique__pass__states__stencil_op_separate( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__profile_GLSL__technique__pass__states__stencil_op_separate();
#endif
bool _freeAttributes__profile_GLSL__technique__pass__states__stencil_op_separate( void* attributeData );
bool _begin__profile_GLSL__technique__pass__states__stencil_op_separate__face( void* attributeData ){return mImpl->begin__profile_GLSL__technique__pass__states__stencil_op_separate__face(*static_cast<profile_GLSL__technique__pass__states__stencil_op_separate__face__AttributeData*>(attributeData));}
bool _data__profile_GLSL__technique__pass__states__stencil_op_separate__face( const ParserChar* text, size_t textLength );
bool _end__profile_GLSL__technique__pass__states__stencil_op_separate__face(){return mImpl->end__profile_GLSL__technique__pass__states__stencil_op_separate__face();}
bool _preBegin__profile_GLSL__technique__pass__states__stencil_op_separate__face( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__profile_GLSL__technique__pass__states__stencil_op_separate__face();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__profile_GLSL__technique__pass__states__stencil_op_separate__face( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__profile_GLSL__technique__pass__states__stencil_op_separate__face();
#endif
bool _freeAttributes__profile_GLSL__technique__pass__states__stencil_op_separate__face( void* attributeData );
bool _begin__profile_GLSL__technique__pass__states__stencil_op_separate__fail( void* attributeData ){return mImpl->begin__profile_GLSL__technique__pass__states__stencil_op_separate__fail(*static_cast<profile_GLSL__technique__pass__states__stencil_op_separate__fail__AttributeData*>(attributeData));}
bool _data__profile_GLSL__technique__pass__states__stencil_op_separate__fail( const ParserChar* text, size_t textLength );
bool _end__profile_GLSL__technique__pass__states__stencil_op_separate__fail(){return mImpl->end__profile_GLSL__technique__pass__states__stencil_op_separate__fail();}
bool _preBegin__profile_GLSL__technique__pass__states__stencil_op_separate__fail( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__profile_GLSL__technique__pass__states__stencil_op_separate__fail();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__profile_GLSL__technique__pass__states__stencil_op_separate__fail( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__profile_GLSL__technique__pass__states__stencil_op_separate__fail();
#endif
bool _freeAttributes__profile_GLSL__technique__pass__states__stencil_op_separate__fail( void* attributeData );
bool _begin__profile_GLSL__technique__pass__states__stencil_op_separate__zfail( void* attributeData ){return mImpl->begin__profile_GLSL__technique__pass__states__stencil_op_separate__zfail(*static_cast<profile_GLSL__technique__pass__states__stencil_op_separate__zfail__AttributeData*>(attributeData));}
bool _data__profile_GLSL__technique__pass__states__stencil_op_separate__zfail( const ParserChar* text, size_t textLength );
bool _end__profile_GLSL__technique__pass__states__stencil_op_separate__zfail(){return mImpl->end__profile_GLSL__technique__pass__states__stencil_op_separate__zfail();}
bool _preBegin__profile_GLSL__technique__pass__states__stencil_op_separate__zfail( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__profile_GLSL__technique__pass__states__stencil_op_separate__zfail();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__profile_GLSL__technique__pass__states__stencil_op_separate__zfail( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__profile_GLSL__technique__pass__states__stencil_op_separate__zfail();
#endif
bool _freeAttributes__profile_GLSL__technique__pass__states__stencil_op_separate__zfail( void* attributeData );
bool _begin__profile_GLSL__technique__pass__states__stencil_op_separate__zpass( void* attributeData ){return mImpl->begin__profile_GLSL__technique__pass__states__stencil_op_separate__zpass(*static_cast<profile_GLSL__technique__pass__states__stencil_op_separate__zpass__AttributeData*>(attributeData));}
bool _data__profile_GLSL__technique__pass__states__stencil_op_separate__zpass( const ParserChar* text, size_t textLength );
bool _end__profile_GLSL__technique__pass__states__stencil_op_separate__zpass(){return mImpl->end__profile_GLSL__technique__pass__states__stencil_op_separate__zpass();}
bool _preBegin__profile_GLSL__technique__pass__states__stencil_op_separate__zpass( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__profile_GLSL__technique__pass__states__stencil_op_separate__zpass();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__profile_GLSL__technique__pass__states__stencil_op_separate__zpass( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__profile_GLSL__technique__pass__states__stencil_op_separate__zpass();
#endif
bool _freeAttributes__profile_GLSL__technique__pass__states__stencil_op_separate__zpass( void* attributeData );
bool _begin__profile_GLSL__technique__pass__states__stencil_mask_separate( void* attributeData ){return mImpl->begin__profile_GLSL__technique__pass__states__stencil_mask_separate();}
bool _data__profile_GLSL__technique__pass__states__stencil_mask_separate( const ParserChar* text, size_t textLength );
bool _end__profile_GLSL__technique__pass__states__stencil_mask_separate(){return mImpl->end__profile_GLSL__technique__pass__states__stencil_mask_separate();}
bool _preBegin__profile_GLSL__technique__pass__states__stencil_mask_separate( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__profile_GLSL__technique__pass__states__stencil_mask_separate();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__profile_GLSL__technique__pass__states__stencil_mask_separate( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__profile_GLSL__technique__pass__states__stencil_mask_separate();
#endif
bool _freeAttributes__profile_GLSL__technique__pass__states__stencil_mask_separate( void* attributeData );
bool _begin__profile_GLSL__technique__pass__states__stencil_mask_separate__face( void* attributeData ){return mImpl->begin__profile_GLSL__technique__pass__states__stencil_mask_separate__face(*static_cast<profile_GLSL__technique__pass__states__stencil_mask_separate__face__AttributeData*>(attributeData));}
bool _data__profile_GLSL__technique__pass__states__stencil_mask_separate__face( const ParserChar* text, size_t textLength );
bool _end__profile_GLSL__technique__pass__states__stencil_mask_separate__face(){return mImpl->end__profile_GLSL__technique__pass__states__stencil_mask_separate__face();}
bool _preBegin__profile_GLSL__technique__pass__states__stencil_mask_separate__face( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__profile_GLSL__technique__pass__states__stencil_mask_separate__face();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__profile_GLSL__technique__pass__states__stencil_mask_separate__face( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__profile_GLSL__technique__pass__states__stencil_mask_separate__face();
#endif
bool _freeAttributes__profile_GLSL__technique__pass__states__stencil_mask_separate__face( void* attributeData );
bool _begin__profile_GLSL__technique__pass__states__stencil_mask_separate__mask( void* attributeData ){return mImpl->begin__profile_GLSL__technique__pass__states__stencil_mask_separate__mask(*static_cast<profile_GLSL__technique__pass__states__stencil_mask_separate__mask__AttributeData*>(attributeData));}
bool _data__profile_GLSL__technique__pass__states__stencil_mask_separate__mask( const ParserChar* text, size_t textLength );
bool _end__profile_GLSL__technique__pass__states__stencil_mask_separate__mask(){return mImpl->end__profile_GLSL__technique__pass__states__stencil_mask_separate__mask();}
bool _preBegin__profile_GLSL__technique__pass__states__stencil_mask_separate__mask( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__profile_GLSL__technique__pass__states__stencil_mask_separate__mask();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__profile_GLSL__technique__pass__states__stencil_mask_separate__mask( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__profile_GLSL__technique__pass__states__stencil_mask_separate__mask();
#endif
bool _freeAttributes__profile_GLSL__technique__pass__states__stencil_mask_separate__mask( void* attributeData );
bool _begin__profile_GLSL__technique__pass__states__light_enable( void* attributeData ){return mImpl->begin__profile_GLSL__technique__pass__states__light_enable(*static_cast<profile_GLSL__technique__pass__states__light_enable__AttributeData*>(attributeData));}
bool _data__profile_GLSL__technique__pass__states__light_enable( const ParserChar* text, size_t textLength );
bool _end__profile_GLSL__technique__pass__states__light_enable(){return mImpl->end__profile_GLSL__technique__pass__states__light_enable();}
bool _preBegin__profile_GLSL__technique__pass__states__light_enable( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__profile_GLSL__technique__pass__states__light_enable();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__profile_GLSL__technique__pass__states__light_enable( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__profile_GLSL__technique__pass__states__light_enable();
#endif
bool _freeAttributes__profile_GLSL__technique__pass__states__light_enable( void* attributeData );
bool _begin__profile_GLSL__technique__pass__states__light_ambient( void* attributeData ){return mImpl->begin__profile_GLSL__technique__pass__states__light_ambient(*static_cast<profile_GLSL__technique__pass__states__light_ambient__AttributeData*>(attributeData));}
bool _data__profile_GLSL__technique__pass__states__light_ambient( const ParserChar* text, size_t textLength );
bool _end__profile_GLSL__technique__pass__states__light_ambient(){return mImpl->end__profile_GLSL__technique__pass__states__light_ambient();}
bool _preBegin__profile_GLSL__technique__pass__states__light_ambient( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__profile_GLSL__technique__pass__states__light_ambient();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__profile_GLSL__technique__pass__states__light_ambient( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__profile_GLSL__technique__pass__states__light_ambient();
#endif
bool _freeAttributes__profile_GLSL__technique__pass__states__light_ambient( void* attributeData );
bool _begin__profile_GLSL__technique__pass__states__light_diffuse( void* attributeData ){return mImpl->begin__profile_GLSL__technique__pass__states__light_diffuse(*static_cast<profile_GLSL__technique__pass__states__light_diffuse__AttributeData*>(attributeData));}
bool _data__profile_GLSL__technique__pass__states__light_diffuse( const ParserChar* text, size_t textLength );
bool _end__profile_GLSL__technique__pass__states__light_diffuse(){return mImpl->end__profile_GLSL__technique__pass__states__light_diffuse();}
bool _preBegin__profile_GLSL__technique__pass__states__light_diffuse( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__profile_GLSL__technique__pass__states__light_diffuse();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__profile_GLSL__technique__pass__states__light_diffuse( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__profile_GLSL__technique__pass__states__light_diffuse();
#endif
bool _freeAttributes__profile_GLSL__technique__pass__states__light_diffuse( void* attributeData );
bool _begin__profile_GLSL__technique__pass__states__light_specular( void* attributeData ){return mImpl->begin__profile_GLSL__technique__pass__states__light_specular(*static_cast<profile_GLSL__technique__pass__states__light_specular__AttributeData*>(attributeData));}
bool _data__profile_GLSL__technique__pass__states__light_specular( const ParserChar* text, size_t textLength );
bool _end__profile_GLSL__technique__pass__states__light_specular(){return mImpl->end__profile_GLSL__technique__pass__states__light_specular();}
bool _preBegin__profile_GLSL__technique__pass__states__light_specular( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__profile_GLSL__technique__pass__states__light_specular();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__profile_GLSL__technique__pass__states__light_specular( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__profile_GLSL__technique__pass__states__light_specular();
#endif
bool _freeAttributes__profile_GLSL__technique__pass__states__light_specular( void* attributeData );
bool _begin__profile_GLSL__technique__pass__states__light_position( void* attributeData ){return mImpl->begin__profile_GLSL__technique__pass__states__light_position(*static_cast<profile_GLSL__technique__pass__states__light_position__AttributeData*>(attributeData));}
bool _data__profile_GLSL__technique__pass__states__light_position( const ParserChar* text, size_t textLength );
bool _end__profile_GLSL__technique__pass__states__light_position(){return mImpl->end__profile_GLSL__technique__pass__states__light_position();}
bool _preBegin__profile_GLSL__technique__pass__states__light_position( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__profile_GLSL__technique__pass__states__light_position();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__profile_GLSL__technique__pass__states__light_position( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__profile_GLSL__technique__pass__states__light_position();
#endif
bool _freeAttributes__profile_GLSL__technique__pass__states__light_position( void* attributeData );
bool _begin__profile_GLSL__technique__pass__states__light_constant_attenuation( void* attributeData ){return mImpl->begin__profile_GLSL__technique__pass__states__light_constant_attenuation(*static_cast<profile_GLSL__technique__pass__states__light_constant_attenuation__AttributeData*>(attributeData));}
bool _data__profile_GLSL__technique__pass__states__light_constant_attenuation( const ParserChar* text, size_t textLength );
bool _end__profile_GLSL__technique__pass__states__light_constant_attenuation(){return mImpl->end__profile_GLSL__technique__pass__states__light_constant_attenuation();}
bool _preBegin__profile_GLSL__technique__pass__states__light_constant_attenuation( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__profile_GLSL__technique__pass__states__light_constant_attenuation();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__profile_GLSL__technique__pass__states__light_constant_attenuation( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__profile_GLSL__technique__pass__states__light_constant_attenuation();
#endif
bool _freeAttributes__profile_GLSL__technique__pass__states__light_constant_attenuation( void* attributeData );
bool _begin__profile_GLSL__technique__pass__states__light_linear_attenuation( void* attributeData ){return mImpl->begin__profile_GLSL__technique__pass__states__light_linear_attenuation(*static_cast<profile_GLSL__technique__pass__states__light_linear_attenuation__AttributeData*>(attributeData));}
bool _data__profile_GLSL__technique__pass__states__light_linear_attenuation( const ParserChar* text, size_t textLength );
bool _end__profile_GLSL__technique__pass__states__light_linear_attenuation(){return mImpl->end__profile_GLSL__technique__pass__states__light_linear_attenuation();}
bool _preBegin__profile_GLSL__technique__pass__states__light_linear_attenuation( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__profile_GLSL__technique__pass__states__light_linear_attenuation();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__profile_GLSL__technique__pass__states__light_linear_attenuation( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__profile_GLSL__technique__pass__states__light_linear_attenuation();
#endif
bool _freeAttributes__profile_GLSL__technique__pass__states__light_linear_attenuation( void* attributeData );
bool _begin__profile_GLSL__technique__pass__states__light_quadratic_attenuation( void* attributeData ){return mImpl->begin__profile_GLSL__technique__pass__states__light_quadratic_attenuation(*static_cast<profile_GLSL__technique__pass__states__light_quadratic_attenuation__AttributeData*>(attributeData));}
bool _data__profile_GLSL__technique__pass__states__light_quadratic_attenuation( const ParserChar* text, size_t textLength );
bool _end__profile_GLSL__technique__pass__states__light_quadratic_attenuation(){return mImpl->end__profile_GLSL__technique__pass__states__light_quadratic_attenuation();}
bool _preBegin__profile_GLSL__technique__pass__states__light_quadratic_attenuation( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__profile_GLSL__technique__pass__states__light_quadratic_attenuation();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__profile_GLSL__technique__pass__states__light_quadratic_attenuation( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__profile_GLSL__technique__pass__states__light_quadratic_attenuation();
#endif
bool _freeAttributes__profile_GLSL__technique__pass__states__light_quadratic_attenuation( void* attributeData );
bool _begin__profile_GLSL__technique__pass__states__light_spot_cutoff( void* attributeData ){return mImpl->begin__profile_GLSL__technique__pass__states__light_spot_cutoff(*static_cast<profile_GLSL__technique__pass__states__light_spot_cutoff__AttributeData*>(attributeData));}
bool _data__profile_GLSL__technique__pass__states__light_spot_cutoff( const ParserChar* text, size_t textLength );
bool _end__profile_GLSL__technique__pass__states__light_spot_cutoff(){return mImpl->end__profile_GLSL__technique__pass__states__light_spot_cutoff();}
bool _preBegin__profile_GLSL__technique__pass__states__light_spot_cutoff( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__profile_GLSL__technique__pass__states__light_spot_cutoff();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__profile_GLSL__technique__pass__states__light_spot_cutoff( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__profile_GLSL__technique__pass__states__light_spot_cutoff();
#endif
bool _freeAttributes__profile_GLSL__technique__pass__states__light_spot_cutoff( void* attributeData );
bool _begin__profile_GLSL__technique__pass__states__light_spot_direction( void* attributeData ){return mImpl->begin__profile_GLSL__technique__pass__states__light_spot_direction(*static_cast<profile_GLSL__technique__pass__states__light_spot_direction__AttributeData*>(attributeData));}
bool _data__profile_GLSL__technique__pass__states__light_spot_direction( const ParserChar* text, size_t textLength );
bool _end__profile_GLSL__technique__pass__states__light_spot_direction(){return mImpl->end__profile_GLSL__technique__pass__states__light_spot_direction();}
bool _preBegin__profile_GLSL__technique__pass__states__light_spot_direction( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__profile_GLSL__technique__pass__states__light_spot_direction();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__profile_GLSL__technique__pass__states__light_spot_direction( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__profile_GLSL__technique__pass__states__light_spot_direction();
#endif
bool _freeAttributes__profile_GLSL__technique__pass__states__light_spot_direction( void* attributeData );
bool _begin__profile_GLSL__technique__pass__states__light_spot_exponent( void* attributeData ){return mImpl->begin__profile_GLSL__technique__pass__states__light_spot_exponent(*static_cast<profile_GLSL__technique__pass__states__light_spot_exponent__AttributeData*>(attributeData));}
bool _data__profile_GLSL__technique__pass__states__light_spot_exponent( const ParserChar* text, size_t textLength );
bool _end__profile_GLSL__technique__pass__states__light_spot_exponent(){return mImpl->end__profile_GLSL__technique__pass__states__light_spot_exponent();}
bool _preBegin__profile_GLSL__technique__pass__states__light_spot_exponent( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__profile_GLSL__technique__pass__states__light_spot_exponent();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__profile_GLSL__technique__pass__states__light_spot_exponent( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__profile_GLSL__technique__pass__states__light_spot_exponent();
#endif
bool _freeAttributes__profile_GLSL__technique__pass__states__light_spot_exponent( void* attributeData );
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bool _validateBegin__texture1D( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
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bool _freeAttributes__texture1D( void* attributeData );
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#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__value____fx_sampler1D_type( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__value____fx_sampler1D_type();
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bool _freeAttributes__value____fx_sampler1D_type( void* attributeData );
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bool _preBegin__param____NCName( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
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bool _validateEnd__param____NCName();
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bool _freeAttributes__param____NCName( void* attributeData );
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bool _preBegin__texture2D( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__texture2D();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__texture2D( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__texture2D();
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bool _freeAttributes__texture2D( void* attributeData );
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bool _preBegin__value____fx_sampler2D_type( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
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#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__value____fx_sampler2D_type( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__value____fx_sampler2D_type();
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bool _freeAttributes__value____fx_sampler2D_type( void* attributeData );
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bool _preBegin__texture3D( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
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#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__texture3D( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
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bool _freeAttributes__texture3D( void* attributeData );
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bool _preBegin__value____fx_sampler3D_type( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
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#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__value____fx_sampler3D_type( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__value____fx_sampler3D_type();
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bool _freeAttributes__value____fx_sampler3D_type( void* attributeData );
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bool _preBegin__textureCUBE( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
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#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__textureCUBE( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__textureCUBE();
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bool _freeAttributes__textureCUBE( void* attributeData );
bool _begin__value____fx_samplerCUBE_type( void* attributeData ){return mImpl->begin__value____fx_samplerCUBE_type();}
bool _data__value____fx_samplerCUBE_type( const ParserChar* text, size_t textLength );
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bool _preBegin__value____fx_samplerCUBE_type( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__value____fx_samplerCUBE_type();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__value____fx_samplerCUBE_type( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__value____fx_samplerCUBE_type();
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bool _freeAttributes__value____fx_samplerCUBE_type( void* attributeData );
bool _begin__textureRECT( void* attributeData ){return mImpl->begin__textureRECT(*static_cast<textureRECT__AttributeData*>(attributeData));}
bool _data__textureRECT( const ParserChar* text, size_t textLength );
bool _end__textureRECT(){return mImpl->end__textureRECT();}
bool _preBegin__textureRECT( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__textureRECT();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__textureRECT( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__textureRECT();
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bool _freeAttributes__textureRECT( void* attributeData );
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bool _data__value____fx_samplerRECT_type( const ParserChar* text, size_t textLength );
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bool _preBegin__value____fx_samplerRECT_type( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
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#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__value____fx_samplerRECT_type( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__value____fx_samplerRECT_type();
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bool _freeAttributes__value____fx_samplerRECT_type( void* attributeData );
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bool _preBegin__textureDEPTH( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__textureDEPTH();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__textureDEPTH( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__textureDEPTH();
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bool _freeAttributes__textureDEPTH( void* attributeData );
bool _begin__value____fx_samplerDEPTH_type( void* attributeData ){return mImpl->begin__value____fx_samplerDEPTH_type();}
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bool _preBegin__value____fx_samplerDEPTH_type( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__value____fx_samplerDEPTH_type();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__value____fx_samplerDEPTH_type( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__value____fx_samplerDEPTH_type();
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bool _freeAttributes__value____fx_samplerDEPTH_type( void* attributeData );
bool _begin__texture1D_enable( void* attributeData ){return mImpl->begin__texture1D_enable(*static_cast<texture1D_enable__AttributeData*>(attributeData));}
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bool _preBegin__texture1D_enable( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
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#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__texture1D_enable( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__texture1D_enable();
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bool _freeAttributes__texture1D_enable( void* attributeData );
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#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__texture2D_enable( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__texture2D_enable();
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bool _freeAttributes__texture2D_enable( void* attributeData );
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bool _preBegin__texture3D_enable( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
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#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__texture3D_enable( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__texture3D_enable();
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bool _freeAttributes__texture3D_enable( void* attributeData );
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#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__textureCUBE_enable( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__textureCUBE_enable();
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bool _freeAttributes__textureCUBE_enable( void* attributeData );
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bool _preBegin__textureRECT_enable( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
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#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__textureRECT_enable( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__textureRECT_enable();
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bool _freeAttributes__textureRECT_enable( void* attributeData );
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bool _preBegin__textureDEPTH_enable( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
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#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__textureDEPTH_enable( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__textureDEPTH_enable();
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bool _freeAttributes__textureDEPTH_enable( void* attributeData );
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#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__texture_env_color( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__texture_env_color();
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bool _freeAttributes__texture_env_color( void* attributeData );
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#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__texture_env_mode( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__texture_env_mode();
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bool _freeAttributes__texture_env_mode( void* attributeData );
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#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__profile_GLSL__technique__pass__states__clip_plane( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
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bool _freeAttributes__profile_GLSL__technique__pass__states__clip_plane( void* attributeData );
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bool _preBegin__profile_GLSL__technique__pass__states__clip_plane_enable( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__profile_GLSL__technique__pass__states__clip_plane_enable();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__profile_GLSL__technique__pass__states__clip_plane_enable( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__profile_GLSL__technique__pass__states__clip_plane_enable();
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bool _freeAttributes__profile_GLSL__technique__pass__states__clip_plane_enable( void* attributeData );
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bool _preBegin__profile_GLSL__technique__pass__states__blend_color( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
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#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__profile_GLSL__technique__pass__states__blend_color( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__profile_GLSL__technique__pass__states__blend_color();
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bool _freeAttributes__profile_GLSL__technique__pass__states__blend_color( void* attributeData );
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bool _data__profile_GLSL__technique__pass__states__color_mask( const ParserChar* text, size_t textLength );
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bool _preBegin__profile_GLSL__technique__pass__states__color_mask( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__profile_GLSL__technique__pass__states__color_mask();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__profile_GLSL__technique__pass__states__color_mask( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__profile_GLSL__technique__pass__states__color_mask();
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bool _freeAttributes__profile_GLSL__technique__pass__states__color_mask( void* attributeData );
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bool _preBegin__depth_bounds( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
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#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__depth_bounds( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__depth_bounds();
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bool _freeAttributes__depth_bounds( void* attributeData );
bool _begin__profile_GLSL__technique__pass__states__depth_mask( void* attributeData ){return mImpl->begin__profile_GLSL__technique__pass__states__depth_mask(*static_cast<profile_GLSL__technique__pass__states__depth_mask__AttributeData*>(attributeData));}
bool _data__profile_GLSL__technique__pass__states__depth_mask( const ParserChar* text, size_t textLength );
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bool _preBegin__profile_GLSL__technique__pass__states__depth_mask( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__profile_GLSL__technique__pass__states__depth_mask();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__profile_GLSL__technique__pass__states__depth_mask( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__profile_GLSL__technique__pass__states__depth_mask();
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bool _freeAttributes__profile_GLSL__technique__pass__states__depth_mask( void* attributeData );
bool _begin__profile_GLSL__technique__pass__states__depth_range( void* attributeData ){return mImpl->begin__profile_GLSL__technique__pass__states__depth_range(*static_cast<profile_GLSL__technique__pass__states__depth_range__AttributeData*>(attributeData));}
bool _data__profile_GLSL__technique__pass__states__depth_range( const ParserChar* text, size_t textLength );
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bool _preBegin__profile_GLSL__technique__pass__states__depth_range( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__profile_GLSL__technique__pass__states__depth_range();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__profile_GLSL__technique__pass__states__depth_range( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__profile_GLSL__technique__pass__states__depth_range();
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bool _freeAttributes__profile_GLSL__technique__pass__states__depth_range( void* attributeData );
bool _begin__profile_GLSL__technique__pass__states__fog_density( void* attributeData ){return mImpl->begin__profile_GLSL__technique__pass__states__fog_density(*static_cast<profile_GLSL__technique__pass__states__fog_density__AttributeData*>(attributeData));}
bool _data__profile_GLSL__technique__pass__states__fog_density( const ParserChar* text, size_t textLength );
bool _end__profile_GLSL__technique__pass__states__fog_density(){return mImpl->end__profile_GLSL__technique__pass__states__fog_density();}
bool _preBegin__profile_GLSL__technique__pass__states__fog_density( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__profile_GLSL__technique__pass__states__fog_density();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__profile_GLSL__technique__pass__states__fog_density( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__profile_GLSL__technique__pass__states__fog_density();
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bool _freeAttributes__profile_GLSL__technique__pass__states__fog_density( void* attributeData );
bool _begin__profile_GLSL__technique__pass__states__fog_start( void* attributeData ){return mImpl->begin__profile_GLSL__technique__pass__states__fog_start(*static_cast<profile_GLSL__technique__pass__states__fog_start__AttributeData*>(attributeData));}
bool _data__profile_GLSL__technique__pass__states__fog_start( const ParserChar* text, size_t textLength );
bool _end__profile_GLSL__technique__pass__states__fog_start(){return mImpl->end__profile_GLSL__technique__pass__states__fog_start();}
bool _preBegin__profile_GLSL__technique__pass__states__fog_start( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__profile_GLSL__technique__pass__states__fog_start();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__profile_GLSL__technique__pass__states__fog_start( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__profile_GLSL__technique__pass__states__fog_start();
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bool _freeAttributes__profile_GLSL__technique__pass__states__fog_start( void* attributeData );
bool _begin__profile_GLSL__technique__pass__states__fog_end( void* attributeData ){return mImpl->begin__profile_GLSL__technique__pass__states__fog_end(*static_cast<profile_GLSL__technique__pass__states__fog_end__AttributeData*>(attributeData));}
bool _data__profile_GLSL__technique__pass__states__fog_end( const ParserChar* text, size_t textLength );
bool _end__profile_GLSL__technique__pass__states__fog_end(){return mImpl->end__profile_GLSL__technique__pass__states__fog_end();}
bool _preBegin__profile_GLSL__technique__pass__states__fog_end( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__profile_GLSL__technique__pass__states__fog_end();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__profile_GLSL__technique__pass__states__fog_end( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__profile_GLSL__technique__pass__states__fog_end();
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bool _freeAttributes__profile_GLSL__technique__pass__states__fog_end( void* attributeData );
bool _begin__profile_GLSL__technique__pass__states__fog_color( void* attributeData ){return mImpl->begin__profile_GLSL__technique__pass__states__fog_color(*static_cast<profile_GLSL__technique__pass__states__fog_color__AttributeData*>(attributeData));}
bool _data__profile_GLSL__technique__pass__states__fog_color( const ParserChar* text, size_t textLength );
bool _end__profile_GLSL__technique__pass__states__fog_color(){return mImpl->end__profile_GLSL__technique__pass__states__fog_color();}
bool _preBegin__profile_GLSL__technique__pass__states__fog_color( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__profile_GLSL__technique__pass__states__fog_color();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__profile_GLSL__technique__pass__states__fog_color( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__profile_GLSL__technique__pass__states__fog_color();
#endif
bool _freeAttributes__profile_GLSL__technique__pass__states__fog_color( void* attributeData );
bool _begin__profile_GLSL__technique__pass__states__light_model_ambient( void* attributeData ){return mImpl->begin__profile_GLSL__technique__pass__states__light_model_ambient(*static_cast<profile_GLSL__technique__pass__states__light_model_ambient__AttributeData*>(attributeData));}
bool _data__profile_GLSL__technique__pass__states__light_model_ambient( const ParserChar* text, size_t textLength );
bool _end__profile_GLSL__technique__pass__states__light_model_ambient(){return mImpl->end__profile_GLSL__technique__pass__states__light_model_ambient();}
bool _preBegin__profile_GLSL__technique__pass__states__light_model_ambient( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__profile_GLSL__technique__pass__states__light_model_ambient();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__profile_GLSL__technique__pass__states__light_model_ambient( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__profile_GLSL__technique__pass__states__light_model_ambient();
#endif
bool _freeAttributes__profile_GLSL__technique__pass__states__light_model_ambient( void* attributeData );
bool _begin__profile_GLSL__technique__pass__states__lighting_enable( void* attributeData ){return mImpl->begin__profile_GLSL__technique__pass__states__lighting_enable(*static_cast<profile_GLSL__technique__pass__states__lighting_enable__AttributeData*>(attributeData));}
bool _data__profile_GLSL__technique__pass__states__lighting_enable( const ParserChar* text, size_t textLength );
bool _end__profile_GLSL__technique__pass__states__lighting_enable(){return mImpl->end__profile_GLSL__technique__pass__states__lighting_enable();}
bool _preBegin__profile_GLSL__technique__pass__states__lighting_enable( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__profile_GLSL__technique__pass__states__lighting_enable();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__profile_GLSL__technique__pass__states__lighting_enable( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__profile_GLSL__technique__pass__states__lighting_enable();
#endif
bool _freeAttributes__profile_GLSL__technique__pass__states__lighting_enable( void* attributeData );
bool _begin__line_stipple( void* attributeData ){return mImpl->begin__line_stipple(*static_cast<line_stipple__AttributeData*>(attributeData));}
bool _data__line_stipple( const ParserChar* text, size_t textLength );
bool _end__line_stipple(){return mImpl->end__line_stipple();}
bool _preBegin__line_stipple( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__line_stipple();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__line_stipple( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__line_stipple();
#endif
bool _freeAttributes__line_stipple( void* attributeData );
bool _begin__profile_GLSL__technique__pass__states__line_width( void* attributeData ){return mImpl->begin__profile_GLSL__technique__pass__states__line_width(*static_cast<profile_GLSL__technique__pass__states__line_width__AttributeData*>(attributeData));}
bool _data__profile_GLSL__technique__pass__states__line_width( const ParserChar* text, size_t textLength );
bool _end__profile_GLSL__technique__pass__states__line_width(){return mImpl->end__profile_GLSL__technique__pass__states__line_width();}
bool _preBegin__profile_GLSL__technique__pass__states__line_width( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__profile_GLSL__technique__pass__states__line_width();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__profile_GLSL__technique__pass__states__line_width( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__profile_GLSL__technique__pass__states__line_width();
#endif
bool _freeAttributes__profile_GLSL__technique__pass__states__line_width( void* attributeData );
bool _begin__profile_GLSL__technique__pass__states__material_ambient( void* attributeData ){return mImpl->begin__profile_GLSL__technique__pass__states__material_ambient(*static_cast<profile_GLSL__technique__pass__states__material_ambient__AttributeData*>(attributeData));}
bool _data__profile_GLSL__technique__pass__states__material_ambient( const ParserChar* text, size_t textLength );
bool _end__profile_GLSL__technique__pass__states__material_ambient(){return mImpl->end__profile_GLSL__technique__pass__states__material_ambient();}
bool _preBegin__profile_GLSL__technique__pass__states__material_ambient( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__profile_GLSL__technique__pass__states__material_ambient();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__profile_GLSL__technique__pass__states__material_ambient( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__profile_GLSL__technique__pass__states__material_ambient();
#endif
bool _freeAttributes__profile_GLSL__technique__pass__states__material_ambient( void* attributeData );
bool _begin__profile_GLSL__technique__pass__states__material_diffuse( void* attributeData ){return mImpl->begin__profile_GLSL__technique__pass__states__material_diffuse(*static_cast<profile_GLSL__technique__pass__states__material_diffuse__AttributeData*>(attributeData));}
bool _data__profile_GLSL__technique__pass__states__material_diffuse( const ParserChar* text, size_t textLength );
bool _end__profile_GLSL__technique__pass__states__material_diffuse(){return mImpl->end__profile_GLSL__technique__pass__states__material_diffuse();}
bool _preBegin__profile_GLSL__technique__pass__states__material_diffuse( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__profile_GLSL__technique__pass__states__material_diffuse();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__profile_GLSL__technique__pass__states__material_diffuse( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__profile_GLSL__technique__pass__states__material_diffuse();
#endif
bool _freeAttributes__profile_GLSL__technique__pass__states__material_diffuse( void* attributeData );
bool _begin__profile_GLSL__technique__pass__states__material_emission( void* attributeData ){return mImpl->begin__profile_GLSL__technique__pass__states__material_emission(*static_cast<profile_GLSL__technique__pass__states__material_emission__AttributeData*>(attributeData));}
bool _data__profile_GLSL__technique__pass__states__material_emission( const ParserChar* text, size_t textLength );
bool _end__profile_GLSL__technique__pass__states__material_emission(){return mImpl->end__profile_GLSL__technique__pass__states__material_emission();}
bool _preBegin__profile_GLSL__technique__pass__states__material_emission( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__profile_GLSL__technique__pass__states__material_emission();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__profile_GLSL__technique__pass__states__material_emission( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__profile_GLSL__technique__pass__states__material_emission();
#endif
bool _freeAttributes__profile_GLSL__technique__pass__states__material_emission( void* attributeData );
bool _begin__profile_GLSL__technique__pass__states__material_shininess( void* attributeData ){return mImpl->begin__profile_GLSL__technique__pass__states__material_shininess(*static_cast<profile_GLSL__technique__pass__states__material_shininess__AttributeData*>(attributeData));}
bool _data__profile_GLSL__technique__pass__states__material_shininess( const ParserChar* text, size_t textLength );
bool _end__profile_GLSL__technique__pass__states__material_shininess(){return mImpl->end__profile_GLSL__technique__pass__states__material_shininess();}
bool _preBegin__profile_GLSL__technique__pass__states__material_shininess( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__profile_GLSL__technique__pass__states__material_shininess();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__profile_GLSL__technique__pass__states__material_shininess( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__profile_GLSL__technique__pass__states__material_shininess();
#endif
bool _freeAttributes__profile_GLSL__technique__pass__states__material_shininess( void* attributeData );
bool _begin__profile_GLSL__technique__pass__states__material_specular( void* attributeData ){return mImpl->begin__profile_GLSL__technique__pass__states__material_specular(*static_cast<profile_GLSL__technique__pass__states__material_specular__AttributeData*>(attributeData));}
bool _data__profile_GLSL__technique__pass__states__material_specular( const ParserChar* text, size_t textLength );
bool _end__profile_GLSL__technique__pass__states__material_specular(){return mImpl->end__profile_GLSL__technique__pass__states__material_specular();}
bool _preBegin__profile_GLSL__technique__pass__states__material_specular( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__profile_GLSL__technique__pass__states__material_specular();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__profile_GLSL__technique__pass__states__material_specular( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__profile_GLSL__technique__pass__states__material_specular();
#endif
bool _freeAttributes__profile_GLSL__technique__pass__states__material_specular( void* attributeData );
bool _begin__profile_GLSL__technique__pass__states__model_view_matrix( void* attributeData ){return mImpl->begin__profile_GLSL__technique__pass__states__model_view_matrix(*static_cast<profile_GLSL__technique__pass__states__model_view_matrix__AttributeData*>(attributeData));}
bool _data__profile_GLSL__technique__pass__states__model_view_matrix( const ParserChar* text, size_t textLength );
bool _end__profile_GLSL__technique__pass__states__model_view_matrix(){return mImpl->end__profile_GLSL__technique__pass__states__model_view_matrix();}
bool _preBegin__profile_GLSL__technique__pass__states__model_view_matrix( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__profile_GLSL__technique__pass__states__model_view_matrix();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__profile_GLSL__technique__pass__states__model_view_matrix( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__profile_GLSL__technique__pass__states__model_view_matrix();
#endif
bool _freeAttributes__profile_GLSL__technique__pass__states__model_view_matrix( void* attributeData );
bool _begin__profile_GLSL__technique__pass__states__point_distance_attenuation( void* attributeData ){return mImpl->begin__profile_GLSL__technique__pass__states__point_distance_attenuation(*static_cast<profile_GLSL__technique__pass__states__point_distance_attenuation__AttributeData*>(attributeData));}
bool _data__profile_GLSL__technique__pass__states__point_distance_attenuation( const ParserChar* text, size_t textLength );
bool _end__profile_GLSL__technique__pass__states__point_distance_attenuation(){return mImpl->end__profile_GLSL__technique__pass__states__point_distance_attenuation();}
bool _preBegin__profile_GLSL__technique__pass__states__point_distance_attenuation( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__profile_GLSL__technique__pass__states__point_distance_attenuation();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__profile_GLSL__technique__pass__states__point_distance_attenuation( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__profile_GLSL__technique__pass__states__point_distance_attenuation();
#endif
bool _freeAttributes__profile_GLSL__technique__pass__states__point_distance_attenuation( void* attributeData );
bool _begin__profile_GLSL__technique__pass__states__point_fade_threshold_size( void* attributeData ){return mImpl->begin__profile_GLSL__technique__pass__states__point_fade_threshold_size(*static_cast<profile_GLSL__technique__pass__states__point_fade_threshold_size__AttributeData*>(attributeData));}
bool _data__profile_GLSL__technique__pass__states__point_fade_threshold_size( const ParserChar* text, size_t textLength );
bool _end__profile_GLSL__technique__pass__states__point_fade_threshold_size(){return mImpl->end__profile_GLSL__technique__pass__states__point_fade_threshold_size();}
bool _preBegin__profile_GLSL__technique__pass__states__point_fade_threshold_size( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__profile_GLSL__technique__pass__states__point_fade_threshold_size();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__profile_GLSL__technique__pass__states__point_fade_threshold_size( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__profile_GLSL__technique__pass__states__point_fade_threshold_size();
#endif
bool _freeAttributes__profile_GLSL__technique__pass__states__point_fade_threshold_size( void* attributeData );
bool _begin__profile_GLSL__technique__pass__states__point_size( void* attributeData ){return mImpl->begin__profile_GLSL__technique__pass__states__point_size(*static_cast<profile_GLSL__technique__pass__states__point_size__AttributeData*>(attributeData));}
bool _data__profile_GLSL__technique__pass__states__point_size( const ParserChar* text, size_t textLength );
bool _end__profile_GLSL__technique__pass__states__point_size(){return mImpl->end__profile_GLSL__technique__pass__states__point_size();}
bool _preBegin__profile_GLSL__technique__pass__states__point_size( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__profile_GLSL__technique__pass__states__point_size();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__profile_GLSL__technique__pass__states__point_size( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__profile_GLSL__technique__pass__states__point_size();
#endif
bool _freeAttributes__profile_GLSL__technique__pass__states__point_size( void* attributeData );
bool _begin__profile_GLSL__technique__pass__states__point_size_min( void* attributeData ){return mImpl->begin__profile_GLSL__technique__pass__states__point_size_min(*static_cast<profile_GLSL__technique__pass__states__point_size_min__AttributeData*>(attributeData));}
bool _data__profile_GLSL__technique__pass__states__point_size_min( const ParserChar* text, size_t textLength );
bool _end__profile_GLSL__technique__pass__states__point_size_min(){return mImpl->end__profile_GLSL__technique__pass__states__point_size_min();}
bool _preBegin__profile_GLSL__technique__pass__states__point_size_min( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__profile_GLSL__technique__pass__states__point_size_min();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__profile_GLSL__technique__pass__states__point_size_min( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__profile_GLSL__technique__pass__states__point_size_min();
#endif
bool _freeAttributes__profile_GLSL__technique__pass__states__point_size_min( void* attributeData );
bool _begin__profile_GLSL__technique__pass__states__point_size_max( void* attributeData ){return mImpl->begin__profile_GLSL__technique__pass__states__point_size_max(*static_cast<profile_GLSL__technique__pass__states__point_size_max__AttributeData*>(attributeData));}
bool _data__profile_GLSL__technique__pass__states__point_size_max( const ParserChar* text, size_t textLength );
bool _end__profile_GLSL__technique__pass__states__point_size_max(){return mImpl->end__profile_GLSL__technique__pass__states__point_size_max();}
bool _preBegin__profile_GLSL__technique__pass__states__point_size_max( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__profile_GLSL__technique__pass__states__point_size_max();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__profile_GLSL__technique__pass__states__point_size_max( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__profile_GLSL__technique__pass__states__point_size_max();
#endif
bool _freeAttributes__profile_GLSL__technique__pass__states__point_size_max( void* attributeData );
bool _begin__profile_GLSL__technique__pass__states__polygon_offset( void* attributeData ){return mImpl->begin__profile_GLSL__technique__pass__states__polygon_offset(*static_cast<profile_GLSL__technique__pass__states__polygon_offset__AttributeData*>(attributeData));}
bool _data__profile_GLSL__technique__pass__states__polygon_offset( const ParserChar* text, size_t textLength );
bool _end__profile_GLSL__technique__pass__states__polygon_offset(){return mImpl->end__profile_GLSL__technique__pass__states__polygon_offset();}
bool _preBegin__profile_GLSL__technique__pass__states__polygon_offset( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__profile_GLSL__technique__pass__states__polygon_offset();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__profile_GLSL__technique__pass__states__polygon_offset( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__profile_GLSL__technique__pass__states__polygon_offset();
#endif
bool _freeAttributes__profile_GLSL__technique__pass__states__polygon_offset( void* attributeData );
bool _begin__profile_GLSL__technique__pass__states__projection_matrix( void* attributeData ){return mImpl->begin__profile_GLSL__technique__pass__states__projection_matrix(*static_cast<profile_GLSL__technique__pass__states__projection_matrix__AttributeData*>(attributeData));}
bool _data__profile_GLSL__technique__pass__states__projection_matrix( const ParserChar* text, size_t textLength );
bool _end__profile_GLSL__technique__pass__states__projection_matrix(){return mImpl->end__profile_GLSL__technique__pass__states__projection_matrix();}
bool _preBegin__profile_GLSL__technique__pass__states__projection_matrix( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__profile_GLSL__technique__pass__states__projection_matrix();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__profile_GLSL__technique__pass__states__projection_matrix( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__profile_GLSL__technique__pass__states__projection_matrix();
#endif
bool _freeAttributes__profile_GLSL__technique__pass__states__projection_matrix( void* attributeData );
bool _begin__profile_GLSL__technique__pass__states__scissor( void* attributeData ){return mImpl->begin__profile_GLSL__technique__pass__states__scissor(*static_cast<profile_GLSL__technique__pass__states__scissor__AttributeData*>(attributeData));}
bool _data__profile_GLSL__technique__pass__states__scissor( const ParserChar* text, size_t textLength );
bool _end__profile_GLSL__technique__pass__states__scissor(){return mImpl->end__profile_GLSL__technique__pass__states__scissor();}
bool _preBegin__profile_GLSL__technique__pass__states__scissor( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__profile_GLSL__technique__pass__states__scissor();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__profile_GLSL__technique__pass__states__scissor( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__profile_GLSL__technique__pass__states__scissor();
#endif
bool _freeAttributes__profile_GLSL__technique__pass__states__scissor( void* attributeData );
bool _begin__profile_GLSL__technique__pass__states__stencil_mask( void* attributeData ){return mImpl->begin__profile_GLSL__technique__pass__states__stencil_mask(*static_cast<profile_GLSL__technique__pass__states__stencil_mask__AttributeData*>(attributeData));}
bool _data__profile_GLSL__technique__pass__states__stencil_mask( const ParserChar* text, size_t textLength );
bool _end__profile_GLSL__technique__pass__states__stencil_mask(){return mImpl->end__profile_GLSL__technique__pass__states__stencil_mask();}
bool _preBegin__profile_GLSL__technique__pass__states__stencil_mask( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__profile_GLSL__technique__pass__states__stencil_mask();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__profile_GLSL__technique__pass__states__stencil_mask( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__profile_GLSL__technique__pass__states__stencil_mask();
#endif
bool _freeAttributes__profile_GLSL__technique__pass__states__stencil_mask( void* attributeData );
bool _begin__profile_GLSL__technique__pass__states__alpha_test_enable( void* attributeData ){return mImpl->begin__profile_GLSL__technique__pass__states__alpha_test_enable(*static_cast<profile_GLSL__technique__pass__states__alpha_test_enable__AttributeData*>(attributeData));}
bool _data__profile_GLSL__technique__pass__states__alpha_test_enable( const ParserChar* text, size_t textLength );
bool _end__profile_GLSL__technique__pass__states__alpha_test_enable(){return mImpl->end__profile_GLSL__technique__pass__states__alpha_test_enable();}
bool _preBegin__profile_GLSL__technique__pass__states__alpha_test_enable( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__profile_GLSL__technique__pass__states__alpha_test_enable();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__profile_GLSL__technique__pass__states__alpha_test_enable( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__profile_GLSL__technique__pass__states__alpha_test_enable();
#endif
bool _freeAttributes__profile_GLSL__technique__pass__states__alpha_test_enable( void* attributeData );
bool _begin__profile_GLSL__technique__pass__states__blend_enable( void* attributeData ){return mImpl->begin__profile_GLSL__technique__pass__states__blend_enable(*static_cast<profile_GLSL__technique__pass__states__blend_enable__AttributeData*>(attributeData));}
bool _data__profile_GLSL__technique__pass__states__blend_enable( const ParserChar* text, size_t textLength );
bool _end__profile_GLSL__technique__pass__states__blend_enable(){return mImpl->end__profile_GLSL__technique__pass__states__blend_enable();}
bool _preBegin__profile_GLSL__technique__pass__states__blend_enable( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__profile_GLSL__technique__pass__states__blend_enable();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__profile_GLSL__technique__pass__states__blend_enable( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__profile_GLSL__technique__pass__states__blend_enable();
#endif
bool _freeAttributes__profile_GLSL__technique__pass__states__blend_enable( void* attributeData );
bool _begin__profile_GLSL__technique__pass__states__color_logic_op_enable( void* attributeData ){return mImpl->begin__profile_GLSL__technique__pass__states__color_logic_op_enable(*static_cast<profile_GLSL__technique__pass__states__color_logic_op_enable__AttributeData*>(attributeData));}
bool _data__profile_GLSL__technique__pass__states__color_logic_op_enable( const ParserChar* text, size_t textLength );
bool _end__profile_GLSL__technique__pass__states__color_logic_op_enable(){return mImpl->end__profile_GLSL__technique__pass__states__color_logic_op_enable();}
bool _preBegin__profile_GLSL__technique__pass__states__color_logic_op_enable( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__profile_GLSL__technique__pass__states__color_logic_op_enable();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__profile_GLSL__technique__pass__states__color_logic_op_enable( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__profile_GLSL__technique__pass__states__color_logic_op_enable();
#endif
bool _freeAttributes__profile_GLSL__technique__pass__states__color_logic_op_enable( void* attributeData );
bool _begin__profile_GLSL__technique__pass__states__color_material_enable( void* attributeData ){return mImpl->begin__profile_GLSL__technique__pass__states__color_material_enable(*static_cast<profile_GLSL__technique__pass__states__color_material_enable__AttributeData*>(attributeData));}
bool _data__profile_GLSL__technique__pass__states__color_material_enable( const ParserChar* text, size_t textLength );
bool _end__profile_GLSL__technique__pass__states__color_material_enable(){return mImpl->end__profile_GLSL__technique__pass__states__color_material_enable();}
bool _preBegin__profile_GLSL__technique__pass__states__color_material_enable( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__profile_GLSL__technique__pass__states__color_material_enable();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__profile_GLSL__technique__pass__states__color_material_enable( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__profile_GLSL__technique__pass__states__color_material_enable();
#endif
bool _freeAttributes__profile_GLSL__technique__pass__states__color_material_enable( void* attributeData );
bool _begin__profile_GLSL__technique__pass__states__cull_face_enable( void* attributeData ){return mImpl->begin__profile_GLSL__technique__pass__states__cull_face_enable(*static_cast<profile_GLSL__technique__pass__states__cull_face_enable__AttributeData*>(attributeData));}
bool _data__profile_GLSL__technique__pass__states__cull_face_enable( const ParserChar* text, size_t textLength );
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bool _validateBegin__profile_GLSL__technique__pass__states__cull_face_enable( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
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bool _data__depth_bounds_enable( const ParserChar* text, size_t textLength );
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bool _preBegin__depth_bounds_enable( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
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#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__depth_bounds_enable( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__depth_bounds_enable();
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bool _freeAttributes__depth_bounds_enable( void* attributeData );
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bool _data__depth_clamp_enable( const ParserChar* text, size_t textLength );
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bool _preBegin__depth_clamp_enable( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
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#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__depth_clamp_enable( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__depth_clamp_enable();
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bool _freeAttributes__depth_clamp_enable( void* attributeData );
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#ifdef GENERATEDSAXPARSER_VALIDATION
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bool _freeAttributes__profile_GLSL__technique__pass__states__depth_test_enable( void* attributeData );
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bool _data__profile_GLSL__technique__pass__states__dither_enable( const ParserChar* text, size_t textLength );
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#ifdef GENERATEDSAXPARSER_VALIDATION
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bool _data__profile_GLSL__technique__pass__states__fog_enable( const ParserChar* text, size_t textLength );
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#ifdef GENERATEDSAXPARSER_VALIDATION
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bool _validateBegin__profile_GLSL__technique__pass__states__light_model_two_side_enable( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
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#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__line_stipple_enable( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__line_stipple_enable();
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#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__logic_op_enable( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__logic_op_enable();
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#ifdef GENERATEDSAXPARSER_VALIDATION
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#ifdef GENERATEDSAXPARSER_VALIDATION
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#ifdef GENERATEDSAXPARSER_VALIDATION
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#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__profile_GLSL__technique__pass__states__polygon_offset_fill_enable( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
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#ifdef GENERATEDSAXPARSER_VALIDATION
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#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__polygon_offset_point_enable( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__polygon_offset_point_enable();
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#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__polygon_smooth_enable( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__polygon_smooth_enable();
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#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__polygon_stipple_enable( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
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#ifdef GENERATEDSAXPARSER_VALIDATION
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bool _validateBegin__profile_GLSL__technique__pass__states__sample_alpha_to_one_enable( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
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#ifdef GENERATEDSAXPARSER_VALIDATION
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#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__profile_GLSL__technique__pass__states__scissor_test_enable( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
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bool _data__profile_GLSL__technique__pass__states__stencil_test_enable( const ParserChar* text, size_t textLength );
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bool _preBegin__profile_GLSL__technique__pass__states__stencil_test_enable( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
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#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__profile_GLSL__technique__pass__states__stencil_test_enable( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
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bool _preEnd__program____glsl_program_type();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__program____glsl_program_type( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__program____glsl_program_type();
#endif
bool _freeAttributes__program____glsl_program_type( void* attributeData );
bool _begin__shader____glsl_shader_type( void* attributeData ){return mImpl->begin__shader____glsl_shader_type(*static_cast<shader____glsl_shader_type__AttributeData*>(attributeData));}
bool _data__shader____glsl_shader_type( const ParserChar* text, size_t textLength );
bool _end__shader____glsl_shader_type(){return mImpl->end__shader____glsl_shader_type();}
bool _preBegin__shader____glsl_shader_type( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__shader____glsl_shader_type();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__shader____glsl_shader_type( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__shader____glsl_shader_type();
#endif
bool _freeAttributes__shader____glsl_shader_type( void* attributeData );
bool _begin__sources____fx_sources_type( void* attributeData ){return mImpl->begin__sources____fx_sources_type();}
bool _data__sources____fx_sources_type( const ParserChar* text, size_t textLength );
bool _end__sources____fx_sources_type(){return mImpl->end__sources____fx_sources_type();}
bool _preBegin__sources____fx_sources_type( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__sources____fx_sources_type();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__sources____fx_sources_type( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__sources____fx_sources_type();
#endif
bool _freeAttributes__sources____fx_sources_type( void* attributeData );
bool _begin__glsl_program_type____bind_attribute( void* attributeData ){return mImpl->begin__glsl_program_type____bind_attribute(*static_cast<glsl_program_type____bind_attribute__AttributeData*>(attributeData));}
bool _data__glsl_program_type____bind_attribute( const ParserChar* text, size_t textLength );
bool _end__glsl_program_type____bind_attribute(){return mImpl->end__glsl_program_type____bind_attribute();}
bool _preBegin__glsl_program_type____bind_attribute( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__glsl_program_type____bind_attribute();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__glsl_program_type____bind_attribute( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__glsl_program_type____bind_attribute();
#endif
bool _freeAttributes__glsl_program_type____bind_attribute( void* attributeData );
bool _begin__glsl_program_type____bind_uniform( void* attributeData ){return mImpl->begin__glsl_program_type____bind_uniform(*static_cast<glsl_program_type____bind_uniform__AttributeData*>(attributeData));}
bool _data__glsl_program_type____bind_uniform( const ParserChar* text, size_t textLength );
bool _end__glsl_program_type____bind_uniform(){return mImpl->end__glsl_program_type____bind_uniform();}
bool _preBegin__glsl_program_type____bind_uniform( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__glsl_program_type____bind_uniform();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__glsl_program_type____bind_uniform( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__glsl_program_type____bind_uniform();
#endif
bool _freeAttributes__glsl_program_type____bind_uniform( void* attributeData );
bool _begin__profile_GLSL__technique__pass__program__bind_uniform__param( void* attributeData ){return mImpl->begin__profile_GLSL__technique__pass__program__bind_uniform__param(*static_cast<profile_GLSL__technique__pass__program__bind_uniform__param__AttributeData*>(attributeData));}
bool _data__profile_GLSL__technique__pass__program__bind_uniform__param( const ParserChar* text, size_t textLength );
bool _end__profile_GLSL__technique__pass__program__bind_uniform__param(){return mImpl->end__profile_GLSL__technique__pass__program__bind_uniform__param();}
bool _preBegin__profile_GLSL__technique__pass__program__bind_uniform__param( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__profile_GLSL__technique__pass__program__bind_uniform__param();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__profile_GLSL__technique__pass__program__bind_uniform__param( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__profile_GLSL__technique__pass__program__bind_uniform__param();
#endif
bool _freeAttributes__profile_GLSL__technique__pass__program__bind_uniform__param( void* attributeData );
bool _begin__profile_GLSL__technique__pass__evaluate( void* attributeData ){return mImpl->begin__profile_GLSL__technique__pass__evaluate();}
bool _data__profile_GLSL__technique__pass__evaluate( const ParserChar* text, size_t textLength );
bool _end__profile_GLSL__technique__pass__evaluate(){return mImpl->end__profile_GLSL__technique__pass__evaluate();}
bool _preBegin__profile_GLSL__technique__pass__evaluate( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__profile_GLSL__technique__pass__evaluate();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__profile_GLSL__technique__pass__evaluate( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__profile_GLSL__technique__pass__evaluate();
#endif
bool _freeAttributes__profile_GLSL__technique__pass__evaluate( void* attributeData );
bool _begin__profile_CG( void* attributeData ){return mImpl->begin__profile_CG(*static_cast<profile_CG__AttributeData*>(attributeData));}
bool _data__profile_CG( const ParserChar* text, size_t textLength );
bool _end__profile_CG(){return mImpl->end__profile_CG();}
bool _preBegin__profile_CG( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__profile_CG();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__profile_CG( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__profile_CG();
#endif
bool _freeAttributes__profile_CG( void* attributeData );
bool _begin__newparam____cg_newparam_type( void* attributeData ){return mImpl->begin__newparam____cg_newparam_type(*static_cast<newparam____cg_newparam_type__AttributeData*>(attributeData));}
bool _data__newparam____cg_newparam_type( const ParserChar* text, size_t textLength );
bool _end__newparam____cg_newparam_type(){return mImpl->end__newparam____cg_newparam_type();}
bool _preBegin__newparam____cg_newparam_type( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__newparam____cg_newparam_type();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__newparam____cg_newparam_type( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__newparam____cg_newparam_type();
#endif
bool _freeAttributes__newparam____cg_newparam_type( void* attributeData );
bool _begin__bool2x1( void* attributeData ){return mImpl->begin__bool2x1();}
bool _data__bool2x1( const ParserChar* text, size_t textLength );
bool _end__bool2x1(){return mImpl->end__bool2x1();}
bool _preBegin__bool2x1( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__bool2x1();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__bool2x1( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__bool2x1();
#endif
bool _freeAttributes__bool2x1( void* attributeData );
bool _begin__bool2x2( void* attributeData ){return mImpl->begin__bool2x2();}
bool _data__bool2x2( const ParserChar* text, size_t textLength );
bool _end__bool2x2(){return mImpl->end__bool2x2();}
bool _preBegin__bool2x2( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__bool2x2();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__bool2x2( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__bool2x2();
#endif
bool _freeAttributes__bool2x2( void* attributeData );
bool _begin__bool2x3( void* attributeData ){return mImpl->begin__bool2x3();}
bool _data__bool2x3( const ParserChar* text, size_t textLength );
bool _end__bool2x3(){return mImpl->end__bool2x3();}
bool _preBegin__bool2x3( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__bool2x3();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__bool2x3( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__bool2x3();
#endif
bool _freeAttributes__bool2x3( void* attributeData );
bool _begin__bool2x4( void* attributeData ){return mImpl->begin__bool2x4();}
bool _data__bool2x4( const ParserChar* text, size_t textLength );
bool _end__bool2x4(){return mImpl->end__bool2x4();}
bool _preBegin__bool2x4( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__bool2x4();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__bool2x4( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__bool2x4();
#endif
bool _freeAttributes__bool2x4( void* attributeData );
bool _begin__bool3x1( void* attributeData ){return mImpl->begin__bool3x1();}
bool _data__bool3x1( const ParserChar* text, size_t textLength );
bool _end__bool3x1(){return mImpl->end__bool3x1();}
bool _preBegin__bool3x1( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__bool3x1();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__bool3x1( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__bool3x1();
#endif
bool _freeAttributes__bool3x1( void* attributeData );
bool _begin__bool3x2( void* attributeData ){return mImpl->begin__bool3x2();}
bool _data__bool3x2( const ParserChar* text, size_t textLength );
bool _end__bool3x2(){return mImpl->end__bool3x2();}
bool _preBegin__bool3x2( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__bool3x2();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__bool3x2( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__bool3x2();
#endif
bool _freeAttributes__bool3x2( void* attributeData );
bool _begin__bool3x3( void* attributeData ){return mImpl->begin__bool3x3();}
bool _data__bool3x3( const ParserChar* text, size_t textLength );
bool _end__bool3x3(){return mImpl->end__bool3x3();}
bool _preBegin__bool3x3( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__bool3x3();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__bool3x3( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__bool3x3();
#endif
bool _freeAttributes__bool3x3( void* attributeData );
bool _begin__bool3x4( void* attributeData ){return mImpl->begin__bool3x4();}
bool _data__bool3x4( const ParserChar* text, size_t textLength );
bool _end__bool3x4(){return mImpl->end__bool3x4();}
bool _preBegin__bool3x4( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__bool3x4();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__bool3x4( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__bool3x4();
#endif
bool _freeAttributes__bool3x4( void* attributeData );
bool _begin__bool4x1( void* attributeData ){return mImpl->begin__bool4x1();}
bool _data__bool4x1( const ParserChar* text, size_t textLength );
bool _end__bool4x1(){return mImpl->end__bool4x1();}
bool _preBegin__bool4x1( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__bool4x1();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__bool4x1( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__bool4x1();
#endif
bool _freeAttributes__bool4x1( void* attributeData );
bool _begin__bool4x2( void* attributeData ){return mImpl->begin__bool4x2();}
bool _data__bool4x2( const ParserChar* text, size_t textLength );
bool _end__bool4x2(){return mImpl->end__bool4x2();}
bool _preBegin__bool4x2( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__bool4x2();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__bool4x2( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__bool4x2();
#endif
bool _freeAttributes__bool4x2( void* attributeData );
bool _begin__bool4x3( void* attributeData ){return mImpl->begin__bool4x3();}
bool _data__bool4x3( const ParserChar* text, size_t textLength );
bool _end__bool4x3(){return mImpl->end__bool4x3();}
bool _preBegin__bool4x3( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__bool4x3();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__bool4x3( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__bool4x3();
#endif
bool _freeAttributes__bool4x3( void* attributeData );
bool _begin__bool4x4( void* attributeData ){return mImpl->begin__bool4x4();}
bool _data__bool4x4( const ParserChar* text, size_t textLength );
bool _end__bool4x4(){return mImpl->end__bool4x4();}
bool _preBegin__bool4x4( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__bool4x4();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__bool4x4( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__bool4x4();
#endif
bool _freeAttributes__bool4x4( void* attributeData );
bool _begin__int2x1( void* attributeData ){return mImpl->begin__int2x1();}
bool _data__int2x1( const ParserChar* text, size_t textLength );
bool _end__int2x1(){return mImpl->end__int2x1();}
bool _preBegin__int2x1( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__int2x1();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__int2x1( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__int2x1();
#endif
bool _freeAttributes__int2x1( void* attributeData );
bool _begin__int2x2( void* attributeData ){return mImpl->begin__int2x2();}
bool _data__int2x2( const ParserChar* text, size_t textLength );
bool _end__int2x2(){return mImpl->end__int2x2();}
bool _preBegin__int2x2( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__int2x2();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__int2x2( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__int2x2();
#endif
bool _freeAttributes__int2x2( void* attributeData );
bool _begin__int2x3( void* attributeData ){return mImpl->begin__int2x3();}
bool _data__int2x3( const ParserChar* text, size_t textLength );
bool _end__int2x3(){return mImpl->end__int2x3();}
bool _preBegin__int2x3( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__int2x3();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__int2x3( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__int2x3();
#endif
bool _freeAttributes__int2x3( void* attributeData );
bool _begin__int2x4( void* attributeData ){return mImpl->begin__int2x4();}
bool _data__int2x4( const ParserChar* text, size_t textLength );
bool _end__int2x4(){return mImpl->end__int2x4();}
bool _preBegin__int2x4( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__int2x4();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__int2x4( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__int2x4();
#endif
bool _freeAttributes__int2x4( void* attributeData );
bool _begin__int3x1( void* attributeData ){return mImpl->begin__int3x1();}
bool _data__int3x1( const ParserChar* text, size_t textLength );
bool _end__int3x1(){return mImpl->end__int3x1();}
bool _preBegin__int3x1( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__int3x1();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__int3x1( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__int3x1();
#endif
bool _freeAttributes__int3x1( void* attributeData );
bool _begin__int3x2( void* attributeData ){return mImpl->begin__int3x2();}
bool _data__int3x2( const ParserChar* text, size_t textLength );
bool _end__int3x2(){return mImpl->end__int3x2();}
bool _preBegin__int3x2( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__int3x2();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__int3x2( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__int3x2();
#endif
bool _freeAttributes__int3x2( void* attributeData );
bool _begin__int3x3( void* attributeData ){return mImpl->begin__int3x3();}
bool _data__int3x3( const ParserChar* text, size_t textLength );
bool _end__int3x3(){return mImpl->end__int3x3();}
bool _preBegin__int3x3( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__int3x3();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__int3x3( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__int3x3();
#endif
bool _freeAttributes__int3x3( void* attributeData );
bool _begin__int3x4( void* attributeData ){return mImpl->begin__int3x4();}
bool _data__int3x4( const ParserChar* text, size_t textLength );
bool _end__int3x4(){return mImpl->end__int3x4();}
bool _preBegin__int3x4( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__int3x4();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__int3x4( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__int3x4();
#endif
bool _freeAttributes__int3x4( void* attributeData );
bool _begin__int4x1( void* attributeData ){return mImpl->begin__int4x1();}
bool _data__int4x1( const ParserChar* text, size_t textLength );
bool _end__int4x1(){return mImpl->end__int4x1();}
bool _preBegin__int4x1( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__int4x1();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__int4x1( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__int4x1();
#endif
bool _freeAttributes__int4x1( void* attributeData );
bool _begin__int4x2( void* attributeData ){return mImpl->begin__int4x2();}
bool _data__int4x2( const ParserChar* text, size_t textLength );
bool _end__int4x2(){return mImpl->end__int4x2();}
bool _preBegin__int4x2( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__int4x2();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__int4x2( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__int4x2();
#endif
bool _freeAttributes__int4x2( void* attributeData );
bool _begin__int4x3( void* attributeData ){return mImpl->begin__int4x3();}
bool _data__int4x3( const ParserChar* text, size_t textLength );
bool _end__int4x3(){return mImpl->end__int4x3();}
bool _preBegin__int4x3( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__int4x3();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__int4x3( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__int4x3();
#endif
bool _freeAttributes__int4x3( void* attributeData );
bool _begin__int4x4( void* attributeData ){return mImpl->begin__int4x4();}
bool _data__int4x4( const ParserChar* text, size_t textLength );
bool _end__int4x4(){return mImpl->end__int4x4();}
bool _preBegin__int4x4( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__int4x4();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__int4x4( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__int4x4();
#endif
bool _freeAttributes__int4x4( void* attributeData );
bool _begin__half( void* attributeData ){return mImpl->begin__half();}
bool _data__half( const ParserChar* text, size_t textLength );
bool _end__half(){return mImpl->end__half();}
bool _preBegin__half( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__half();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__half( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__half();
#endif
bool _freeAttributes__half( void* attributeData );
bool _begin__half2( void* attributeData ){return mImpl->begin__half2();}
bool _data__half2( const ParserChar* text, size_t textLength );
bool _end__half2(){return mImpl->end__half2();}
bool _preBegin__half2( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__half2();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__half2( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__half2();
#endif
bool _freeAttributes__half2( void* attributeData );
bool _begin__half3( void* attributeData ){return mImpl->begin__half3();}
bool _data__half3( const ParserChar* text, size_t textLength );
bool _end__half3(){return mImpl->end__half3();}
bool _preBegin__half3( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__half3();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__half3( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__half3();
#endif
bool _freeAttributes__half3( void* attributeData );
bool _begin__half4( void* attributeData ){return mImpl->begin__half4();}
bool _data__half4( const ParserChar* text, size_t textLength );
bool _end__half4(){return mImpl->end__half4();}
bool _preBegin__half4( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__half4();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__half4( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__half4();
#endif
bool _freeAttributes__half4( void* attributeData );
bool _begin__half2x1( void* attributeData ){return mImpl->begin__half2x1();}
bool _data__half2x1( const ParserChar* text, size_t textLength );
bool _end__half2x1(){return mImpl->end__half2x1();}
bool _preBegin__half2x1( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__half2x1();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__half2x1( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__half2x1();
#endif
bool _freeAttributes__half2x1( void* attributeData );
bool _begin__half2x2( void* attributeData ){return mImpl->begin__half2x2();}
bool _data__half2x2( const ParserChar* text, size_t textLength );
bool _end__half2x2(){return mImpl->end__half2x2();}
bool _preBegin__half2x2( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__half2x2();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__half2x2( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__half2x2();
#endif
bool _freeAttributes__half2x2( void* attributeData );
bool _begin__half2x3( void* attributeData ){return mImpl->begin__half2x3();}
bool _data__half2x3( const ParserChar* text, size_t textLength );
bool _end__half2x3(){return mImpl->end__half2x3();}
bool _preBegin__half2x3( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__half2x3();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__half2x3( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__half2x3();
#endif
bool _freeAttributes__half2x3( void* attributeData );
bool _begin__half2x4( void* attributeData ){return mImpl->begin__half2x4();}
bool _data__half2x4( const ParserChar* text, size_t textLength );
bool _end__half2x4(){return mImpl->end__half2x4();}
bool _preBegin__half2x4( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__half2x4();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__half2x4( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__half2x4();
#endif
bool _freeAttributes__half2x4( void* attributeData );
bool _begin__half3x1( void* attributeData ){return mImpl->begin__half3x1();}
bool _data__half3x1( const ParserChar* text, size_t textLength );
bool _end__half3x1(){return mImpl->end__half3x1();}
bool _preBegin__half3x1( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__half3x1();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__half3x1( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__half3x1();
#endif
bool _freeAttributes__half3x1( void* attributeData );
bool _begin__half3x2( void* attributeData ){return mImpl->begin__half3x2();}
bool _data__half3x2( const ParserChar* text, size_t textLength );
bool _end__half3x2(){return mImpl->end__half3x2();}
bool _preBegin__half3x2( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__half3x2();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__half3x2( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__half3x2();
#endif
bool _freeAttributes__half3x2( void* attributeData );
bool _begin__half3x3( void* attributeData ){return mImpl->begin__half3x3();}
bool _data__half3x3( const ParserChar* text, size_t textLength );
bool _end__half3x3(){return mImpl->end__half3x3();}
bool _preBegin__half3x3( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__half3x3();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__half3x3( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__half3x3();
#endif
bool _freeAttributes__half3x3( void* attributeData );
bool _begin__half3x4( void* attributeData ){return mImpl->begin__half3x4();}
bool _data__half3x4( const ParserChar* text, size_t textLength );
bool _end__half3x4(){return mImpl->end__half3x4();}
bool _preBegin__half3x4( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__half3x4();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__half3x4( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__half3x4();
#endif
bool _freeAttributes__half3x4( void* attributeData );
bool _begin__half4x1( void* attributeData ){return mImpl->begin__half4x1();}
bool _data__half4x1( const ParserChar* text, size_t textLength );
bool _end__half4x1(){return mImpl->end__half4x1();}
bool _preBegin__half4x1( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__half4x1();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__half4x1( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__half4x1();
#endif
bool _freeAttributes__half4x1( void* attributeData );
bool _begin__half4x2( void* attributeData ){return mImpl->begin__half4x2();}
bool _data__half4x2( const ParserChar* text, size_t textLength );
bool _end__half4x2(){return mImpl->end__half4x2();}
bool _preBegin__half4x2( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__half4x2();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__half4x2( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__half4x2();
#endif
bool _freeAttributes__half4x2( void* attributeData );
bool _begin__half4x3( void* attributeData ){return mImpl->begin__half4x3();}
bool _data__half4x3( const ParserChar* text, size_t textLength );
bool _end__half4x3(){return mImpl->end__half4x3();}
bool _preBegin__half4x3( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__half4x3();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__half4x3( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__half4x3();
#endif
bool _freeAttributes__half4x3( void* attributeData );
bool _begin__half4x4( void* attributeData ){return mImpl->begin__half4x4();}
bool _data__half4x4( const ParserChar* text, size_t textLength );
bool _end__half4x4(){return mImpl->end__half4x4();}
bool _preBegin__half4x4( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__half4x4();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__half4x4( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__half4x4();
#endif
bool _freeAttributes__half4x4( void* attributeData );
bool _begin__fixed( void* attributeData ){return mImpl->begin__fixed();}
bool _data__fixed( const ParserChar* text, size_t textLength );
bool _end__fixed(){return mImpl->end__fixed();}
bool _preBegin__fixed( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__fixed();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__fixed( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__fixed();
#endif
bool _freeAttributes__fixed( void* attributeData );
bool _begin__fixed2( void* attributeData ){return mImpl->begin__fixed2();}
bool _data__fixed2( const ParserChar* text, size_t textLength );
bool _end__fixed2(){return mImpl->end__fixed2();}
bool _preBegin__fixed2( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__fixed2();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__fixed2( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__fixed2();
#endif
bool _freeAttributes__fixed2( void* attributeData );
bool _begin__fixed3( void* attributeData ){return mImpl->begin__fixed3();}
bool _data__fixed3( const ParserChar* text, size_t textLength );
bool _end__fixed3(){return mImpl->end__fixed3();}
bool _preBegin__fixed3( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__fixed3();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__fixed3( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__fixed3();
#endif
bool _freeAttributes__fixed3( void* attributeData );
bool _begin__fixed4( void* attributeData ){return mImpl->begin__fixed4();}
bool _data__fixed4( const ParserChar* text, size_t textLength );
bool _end__fixed4(){return mImpl->end__fixed4();}
bool _preBegin__fixed4( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__fixed4();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__fixed4( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__fixed4();
#endif
bool _freeAttributes__fixed4( void* attributeData );
bool _begin__fixed2x1( void* attributeData ){return mImpl->begin__fixed2x1();}
bool _data__fixed2x1( const ParserChar* text, size_t textLength );
bool _end__fixed2x1(){return mImpl->end__fixed2x1();}
bool _preBegin__fixed2x1( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__fixed2x1();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__fixed2x1( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__fixed2x1();
#endif
bool _freeAttributes__fixed2x1( void* attributeData );
bool _begin__fixed2x2( void* attributeData ){return mImpl->begin__fixed2x2();}
bool _data__fixed2x2( const ParserChar* text, size_t textLength );
bool _end__fixed2x2(){return mImpl->end__fixed2x2();}
bool _preBegin__fixed2x2( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__fixed2x2();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__fixed2x2( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__fixed2x2();
#endif
bool _freeAttributes__fixed2x2( void* attributeData );
bool _begin__fixed2x3( void* attributeData ){return mImpl->begin__fixed2x3();}
bool _data__fixed2x3( const ParserChar* text, size_t textLength );
bool _end__fixed2x3(){return mImpl->end__fixed2x3();}
bool _preBegin__fixed2x3( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__fixed2x3();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__fixed2x3( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__fixed2x3();
#endif
bool _freeAttributes__fixed2x3( void* attributeData );
bool _begin__fixed2x4( void* attributeData ){return mImpl->begin__fixed2x4();}
bool _data__fixed2x4( const ParserChar* text, size_t textLength );
bool _end__fixed2x4(){return mImpl->end__fixed2x4();}
bool _preBegin__fixed2x4( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__fixed2x4();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__fixed2x4( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__fixed2x4();
#endif
bool _freeAttributes__fixed2x4( void* attributeData );
bool _begin__fixed3x1( void* attributeData ){return mImpl->begin__fixed3x1();}
bool _data__fixed3x1( const ParserChar* text, size_t textLength );
bool _end__fixed3x1(){return mImpl->end__fixed3x1();}
bool _preBegin__fixed3x1( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__fixed3x1();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__fixed3x1( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__fixed3x1();
#endif
bool _freeAttributes__fixed3x1( void* attributeData );
bool _begin__fixed3x2( void* attributeData ){return mImpl->begin__fixed3x2();}
bool _data__fixed3x2( const ParserChar* text, size_t textLength );
bool _end__fixed3x2(){return mImpl->end__fixed3x2();}
bool _preBegin__fixed3x2( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__fixed3x2();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__fixed3x2( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__fixed3x2();
#endif
bool _freeAttributes__fixed3x2( void* attributeData );
bool _begin__fixed3x3( void* attributeData ){return mImpl->begin__fixed3x3();}
bool _data__fixed3x3( const ParserChar* text, size_t textLength );
bool _end__fixed3x3(){return mImpl->end__fixed3x3();}
bool _preBegin__fixed3x3( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__fixed3x3();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__fixed3x3( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__fixed3x3();
#endif
bool _freeAttributes__fixed3x3( void* attributeData );
bool _begin__fixed3x4( void* attributeData ){return mImpl->begin__fixed3x4();}
bool _data__fixed3x4( const ParserChar* text, size_t textLength );
bool _end__fixed3x4(){return mImpl->end__fixed3x4();}
bool _preBegin__fixed3x4( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__fixed3x4();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__fixed3x4( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__fixed3x4();
#endif
bool _freeAttributes__fixed3x4( void* attributeData );
bool _begin__fixed4x1( void* attributeData ){return mImpl->begin__fixed4x1();}
bool _data__fixed4x1( const ParserChar* text, size_t textLength );
bool _end__fixed4x1(){return mImpl->end__fixed4x1();}
bool _preBegin__fixed4x1( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__fixed4x1();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__fixed4x1( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__fixed4x1();
#endif
bool _freeAttributes__fixed4x1( void* attributeData );
bool _begin__fixed4x2( void* attributeData ){return mImpl->begin__fixed4x2();}
bool _data__fixed4x2( const ParserChar* text, size_t textLength );
bool _end__fixed4x2(){return mImpl->end__fixed4x2();}
bool _preBegin__fixed4x2( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__fixed4x2();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__fixed4x2( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__fixed4x2();
#endif
bool _freeAttributes__fixed4x2( void* attributeData );
bool _begin__fixed4x3( void* attributeData ){return mImpl->begin__fixed4x3();}
bool _data__fixed4x3( const ParserChar* text, size_t textLength );
bool _end__fixed4x3(){return mImpl->end__fixed4x3();}
bool _preBegin__fixed4x3( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__fixed4x3();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__fixed4x3( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__fixed4x3();
#endif
bool _freeAttributes__fixed4x3( void* attributeData );
bool _begin__fixed4x4( void* attributeData ){return mImpl->begin__fixed4x4();}
bool _data__fixed4x4( const ParserChar* text, size_t textLength );
bool _end__fixed4x4(){return mImpl->end__fixed4x4();}
bool _preBegin__fixed4x4( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__fixed4x4();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__fixed4x4( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__fixed4x4();
#endif
bool _freeAttributes__fixed4x4( void* attributeData );
bool _begin__array____cg_array_type( void* attributeData ){return mImpl->begin__array____cg_array_type(*static_cast<array____cg_array_type__AttributeData*>(attributeData));}
bool _data__array____cg_array_type( const ParserChar* text, size_t textLength );
bool _end__array____cg_array_type(){return mImpl->end__array____cg_array_type();}
bool _preBegin__array____cg_array_type( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__array____cg_array_type();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__array____cg_array_type( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__array____cg_array_type();
#endif
bool _freeAttributes__array____cg_array_type( void* attributeData );
bool _begin__usertype____cg_user_type( void* attributeData ){return mImpl->begin__usertype____cg_user_type(*static_cast<usertype____cg_user_type__AttributeData*>(attributeData));}
bool _data__usertype____cg_user_type( const ParserChar* text, size_t textLength );
bool _end__usertype____cg_user_type(){return mImpl->end__usertype____cg_user_type();}
bool _preBegin__usertype____cg_user_type( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__usertype____cg_user_type();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__usertype____cg_user_type( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__usertype____cg_user_type();
#endif
bool _freeAttributes__usertype____cg_user_type( void* attributeData );
bool _begin__setparam____cg_setparam_type( void* attributeData ){return mImpl->begin__setparam____cg_setparam_type(*static_cast<setparam____cg_setparam_type__AttributeData*>(attributeData));}
bool _data__setparam____cg_setparam_type( const ParserChar* text, size_t textLength );
bool _end__setparam____cg_setparam_type(){return mImpl->end__setparam____cg_setparam_type();}
bool _preBegin__setparam____cg_setparam_type( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__setparam____cg_setparam_type();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__setparam____cg_setparam_type( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__setparam____cg_setparam_type();
#endif
bool _freeAttributes__setparam____cg_setparam_type( void* attributeData );
bool _begin__profile_cg_type____technique( void* attributeData ){return mImpl->begin__profile_cg_type____technique(*static_cast<profile_cg_type____technique__AttributeData*>(attributeData));}
bool _data__profile_cg_type____technique( const ParserChar* text, size_t textLength );
bool _end__profile_cg_type____technique(){return mImpl->end__profile_cg_type____technique();}
bool _preBegin__profile_cg_type____technique( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__profile_cg_type____technique();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__profile_cg_type____technique( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__profile_cg_type____technique();
#endif
bool _freeAttributes__profile_cg_type____technique( void* attributeData );
bool _begin__pass____cg_pass_type( void* attributeData ){return mImpl->begin__pass____cg_pass_type(*static_cast<pass____cg_pass_type__AttributeData*>(attributeData));}
bool _data__pass____cg_pass_type( const ParserChar* text, size_t textLength );
bool _end__pass____cg_pass_type(){return mImpl->end__pass____cg_pass_type();}
bool _preBegin__pass____cg_pass_type( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__pass____cg_pass_type();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__pass____cg_pass_type( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__pass____cg_pass_type();
#endif
bool _freeAttributes__pass____cg_pass_type( void* attributeData );
bool _begin__cg_pass_type____states( void* attributeData ){return mImpl->begin__cg_pass_type____states();}
bool _data__cg_pass_type____states( const ParserChar* text, size_t textLength );
bool _end__cg_pass_type____states(){return mImpl->end__cg_pass_type____states();}
bool _preBegin__cg_pass_type____states( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__cg_pass_type____states();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__cg_pass_type____states( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__cg_pass_type____states();
#endif
bool _freeAttributes__cg_pass_type____states( void* attributeData );
bool _begin__cg_pass_type____program( void* attributeData ){return mImpl->begin__cg_pass_type____program();}
bool _data__cg_pass_type____program( const ParserChar* text, size_t textLength );
bool _end__cg_pass_type____program(){return mImpl->end__cg_pass_type____program();}
bool _preBegin__cg_pass_type____program( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__cg_pass_type____program();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__cg_pass_type____program( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__cg_pass_type____program();
#endif
bool _freeAttributes__cg_pass_type____program( void* attributeData );
bool _begin__profile_CG__technique__pass__program__shader( void* attributeData ){return mImpl->begin__profile_CG__technique__pass__program__shader(*static_cast<profile_CG__technique__pass__program__shader__AttributeData*>(attributeData));}
bool _data__profile_CG__technique__pass__program__shader( const ParserChar* text, size_t textLength );
bool _end__profile_CG__technique__pass__program__shader(){return mImpl->end__profile_CG__technique__pass__program__shader();}
bool _preBegin__profile_CG__technique__pass__program__shader( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__profile_CG__technique__pass__program__shader();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__profile_CG__technique__pass__program__shader( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__profile_CG__technique__pass__program__shader();
#endif
bool _freeAttributes__profile_CG__technique__pass__program__shader( void* attributeData );
bool _begin__profile_CG__technique__pass__program__shader__sources( void* attributeData ){return mImpl->begin__profile_CG__technique__pass__program__shader__sources(*static_cast<profile_CG__technique__pass__program__shader__sources__AttributeData*>(attributeData));}
bool _data__profile_CG__technique__pass__program__shader__sources( const ParserChar* text, size_t textLength );
bool _end__profile_CG__technique__pass__program__shader__sources(){return mImpl->end__profile_CG__technique__pass__program__shader__sources();}
bool _preBegin__profile_CG__technique__pass__program__shader__sources( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__profile_CG__technique__pass__program__shader__sources();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__profile_CG__technique__pass__program__shader__sources( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__profile_CG__technique__pass__program__shader__sources();
#endif
bool _freeAttributes__profile_CG__technique__pass__program__shader__sources( void* attributeData );
bool _begin__profile_CG__technique__pass__program__shader__bind_uniform( void* attributeData ){return mImpl->begin__profile_CG__technique__pass__program__shader__bind_uniform(*static_cast<profile_CG__technique__pass__program__shader__bind_uniform__AttributeData*>(attributeData));}
bool _data__profile_CG__technique__pass__program__shader__bind_uniform( const ParserChar* text, size_t textLength );
bool _end__profile_CG__technique__pass__program__shader__bind_uniform(){return mImpl->end__profile_CG__technique__pass__program__shader__bind_uniform();}
bool _preBegin__profile_CG__technique__pass__program__shader__bind_uniform( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__profile_CG__technique__pass__program__shader__bind_uniform();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__profile_CG__technique__pass__program__shader__bind_uniform( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__profile_CG__technique__pass__program__shader__bind_uniform();
#endif
bool _freeAttributes__profile_CG__technique__pass__program__shader__bind_uniform( void* attributeData );
bool _begin__profile_CG__technique__pass__program__shader__bind_uniform__param( void* attributeData ){return mImpl->begin__profile_CG__technique__pass__program__shader__bind_uniform__param(*static_cast<profile_CG__technique__pass__program__shader__bind_uniform__param__AttributeData*>(attributeData));}
bool _data__profile_CG__technique__pass__program__shader__bind_uniform__param( const ParserChar* text, size_t textLength );
bool _end__profile_CG__technique__pass__program__shader__bind_uniform__param(){return mImpl->end__profile_CG__technique__pass__program__shader__bind_uniform__param();}
bool _preBegin__profile_CG__technique__pass__program__shader__bind_uniform__param( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__profile_CG__technique__pass__program__shader__bind_uniform__param();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__profile_CG__technique__pass__program__shader__bind_uniform__param( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__profile_CG__technique__pass__program__shader__bind_uniform__param();
#endif
bool _freeAttributes__profile_CG__technique__pass__program__shader__bind_uniform__param( void* attributeData );
bool _begin__cg_pass_type____evaluate( void* attributeData ){return mImpl->begin__cg_pass_type____evaluate();}
bool _data__cg_pass_type____evaluate( const ParserChar* text, size_t textLength );
bool _end__cg_pass_type____evaluate(){return mImpl->end__cg_pass_type____evaluate();}
bool _preBegin__cg_pass_type____evaluate( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__cg_pass_type____evaluate();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__cg_pass_type____evaluate( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__cg_pass_type____evaluate();
#endif
bool _freeAttributes__cg_pass_type____evaluate( void* attributeData );
bool _begin__profile_GLES( void* attributeData ){return mImpl->begin__profile_GLES(*static_cast<profile_GLES__AttributeData*>(attributeData));}
bool _data__profile_GLES( const ParserChar* text, size_t textLength );
bool _end__profile_GLES(){return mImpl->end__profile_GLES();}
bool _preBegin__profile_GLES( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__profile_GLES();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__profile_GLES( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__profile_GLES();
#endif
bool _freeAttributes__profile_GLES( void* attributeData );
bool _begin__newparam____gles_newparam_type( void* attributeData ){return mImpl->begin__newparam____gles_newparam_type(*static_cast<newparam____gles_newparam_type__AttributeData*>(attributeData));}
bool _data__newparam____gles_newparam_type( const ParserChar* text, size_t textLength );
bool _end__newparam____gles_newparam_type(){return mImpl->end__newparam____gles_newparam_type();}
bool _preBegin__newparam____gles_newparam_type( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__newparam____gles_newparam_type();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__newparam____gles_newparam_type( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__newparam____gles_newparam_type();
#endif
bool _freeAttributes__newparam____gles_newparam_type( void* attributeData );
bool _begin__float1x1( void* attributeData ){return mImpl->begin__float1x1();}
bool _data__float1x1( const ParserChar* text, size_t textLength );
bool _end__float1x1(){return mImpl->end__float1x1();}
bool _preBegin__float1x1( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__float1x1();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__float1x1( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__float1x1();
#endif
bool _freeAttributes__float1x1( void* attributeData );
bool _begin__float1x2( void* attributeData ){return mImpl->begin__float1x2();}
bool _data__float1x2( const ParserChar* text, size_t textLength );
bool _end__float1x2(){return mImpl->end__float1x2();}
bool _preBegin__float1x2( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__float1x2();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__float1x2( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__float1x2();
#endif
bool _freeAttributes__float1x2( void* attributeData );
bool _begin__float1x3( void* attributeData ){return mImpl->begin__float1x3();}
bool _data__float1x3( const ParserChar* text, size_t textLength );
bool _end__float1x3(){return mImpl->end__float1x3();}
bool _preBegin__float1x3( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__float1x3();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__float1x3( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__float1x3();
#endif
bool _freeAttributes__float1x3( void* attributeData );
bool _begin__float1x4( void* attributeData ){return mImpl->begin__float1x4();}
bool _data__float1x4( const ParserChar* text, size_t textLength );
bool _end__float1x4(){return mImpl->end__float1x4();}
bool _preBegin__float1x4( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__float1x4();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__float1x4( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__float1x4();
#endif
bool _freeAttributes__float1x4( void* attributeData );
bool _begin__sampler2D____gles_sampler_type( void* attributeData ){return mImpl->begin__sampler2D____gles_sampler_type();}
bool _data__sampler2D____gles_sampler_type( const ParserChar* text, size_t textLength );
bool _end__sampler2D____gles_sampler_type(){return mImpl->end__sampler2D____gles_sampler_type();}
bool _preBegin__sampler2D____gles_sampler_type( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__sampler2D____gles_sampler_type();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__sampler2D____gles_sampler_type( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__sampler2D____gles_sampler_type();
#endif
bool _freeAttributes__sampler2D____gles_sampler_type( void* attributeData );
bool _begin__texcoord( void* attributeData ){return mImpl->begin__texcoord(*static_cast<texcoord__AttributeData*>(attributeData));}
bool _data__texcoord( const ParserChar* text, size_t textLength );
bool _end__texcoord(){return mImpl->end__texcoord();}
bool _preBegin__texcoord( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__texcoord();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__texcoord( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__texcoord();
#endif
bool _freeAttributes__texcoord( void* attributeData );
bool _begin__wrap_s____gles_sampler_wrap_enum( void* attributeData ){return mImpl->begin__wrap_s____gles_sampler_wrap_enum();}
bool _data__wrap_s____gles_sampler_wrap_enum( const ParserChar* text, size_t textLength );
bool _end__wrap_s____gles_sampler_wrap_enum(){return mImpl->end__wrap_s____gles_sampler_wrap_enum();}
bool _preBegin__wrap_s____gles_sampler_wrap_enum( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__wrap_s____gles_sampler_wrap_enum();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__wrap_s____gles_sampler_wrap_enum( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__wrap_s____gles_sampler_wrap_enum();
#endif
bool _freeAttributes__wrap_s____gles_sampler_wrap_enum( void* attributeData );
ENUM__gles_sampler_wrap_enum toEnumDataPrefix_ENUM__gles_sampler_wrap_enum (
const ParserChar* prefixedBuffer,
const ParserChar* prefixedBufferEnd,
const ParserChar** buffer,
const ParserChar* bufferEnd,
bool& failed,
const std::pair<StringHash, ENUM__gles_sampler_wrap_enum>* enumMap,
StringHash (*baseConversionFunc)( const ParserChar**, const ParserChar*, bool& )
);
bool characterData2EnumData_ENUM__gles_sampler_wrap_enum (
const ParserChar* text,
size_t textLength,
bool ( ColladaParserAutoGen15::*dataFunction )(const ENUM__gles_sampler_wrap_enum*, size_t ),
StringHash (*baseConversionFunc)( const ParserChar**, const ParserChar*, bool& )
);
bool dataEnumEnd_ENUM__gles_sampler_wrap_enum (
bool ( ColladaParserAutoGen15::*dataFunction )(const ENUM__gles_sampler_wrap_enum*, size_t ),
const std::pair<StringHash, ENUM__gles_sampler_wrap_enum>* enumMap,
StringHash (*baseConversionFunc)( const ParserChar**, const ParserChar*, bool& ),
ENUM__gles_sampler_wrap_enum (*toEnumFunc)( const ParserChar**, const ParserChar*, bool&, const std::pair<StringHash, ENUM__gles_sampler_wrap_enum>* enumMap, StringHash (*baseConversionFunc)( const ParserChar**, const ParserChar*, bool& ))
);
bool _begin__wrap_t____gles_sampler_wrap_enum( void* attributeData ){return mImpl->begin__wrap_t____gles_sampler_wrap_enum();}
bool _data__wrap_t____gles_sampler_wrap_enum( const ParserChar* text, size_t textLength );
bool _end__wrap_t____gles_sampler_wrap_enum(){return mImpl->end__wrap_t____gles_sampler_wrap_enum();}
bool _preBegin__wrap_t____gles_sampler_wrap_enum( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__wrap_t____gles_sampler_wrap_enum();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__wrap_t____gles_sampler_wrap_enum( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__wrap_t____gles_sampler_wrap_enum();
#endif
bool _freeAttributes__wrap_t____gles_sampler_wrap_enum( void* attributeData );
bool _begin__enum____gles_enumeration_type( void* attributeData ){return mImpl->begin__enum____gles_enumeration_type();}
bool _data__enum____gles_enumeration_type( const ParserChar* text, size_t textLength );
bool _end__enum____gles_enumeration_type(){return mImpl->end__enum____gles_enumeration_type();}
bool _preBegin__enum____gles_enumeration_type( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__enum____gles_enumeration_type();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__enum____gles_enumeration_type( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__enum____gles_enumeration_type();
#endif
bool _freeAttributes__enum____gles_enumeration_type( void* attributeData );
UNION__gles_enumeration_type toUnionPrefix_UNION__gles_enumeration_type (
const ParserChar* prefixedBuffer,
const ParserChar* prefixedBufferEnd,
const ParserChar** buffer,
const ParserChar* bufferEnd,
bool& failed
);
bool _begin__profile_gles_type____technique( void* attributeData ){return mImpl->begin__profile_gles_type____technique(*static_cast<profile_gles_type____technique__AttributeData*>(attributeData));}
bool _data__profile_gles_type____technique( const ParserChar* text, size_t textLength );
bool _end__profile_gles_type____technique(){return mImpl->end__profile_gles_type____technique();}
bool _preBegin__profile_gles_type____technique( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__profile_gles_type____technique();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__profile_gles_type____technique( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__profile_gles_type____technique();
#endif
bool _freeAttributes__profile_gles_type____technique( void* attributeData );
bool _begin__profile_GLES__technique__pass( void* attributeData ){return mImpl->begin__profile_GLES__technique__pass(*static_cast<profile_GLES__technique__pass__AttributeData*>(attributeData));}
bool _data__profile_GLES__technique__pass( const ParserChar* text, size_t textLength );
bool _end__profile_GLES__technique__pass(){return mImpl->end__profile_GLES__technique__pass();}
bool _preBegin__profile_GLES__technique__pass( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__profile_GLES__technique__pass();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__profile_GLES__technique__pass( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__profile_GLES__technique__pass();
#endif
bool _freeAttributes__profile_GLES__technique__pass( void* attributeData );
bool _begin__profile_GLES__technique__pass__states( void* attributeData ){return mImpl->begin__profile_GLES__technique__pass__states();}
bool _data__profile_GLES__technique__pass__states( const ParserChar* text, size_t textLength );
bool _end__profile_GLES__technique__pass__states(){return mImpl->end__profile_GLES__technique__pass__states();}
bool _preBegin__profile_GLES__technique__pass__states( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__profile_GLES__technique__pass__states();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__profile_GLES__technique__pass__states( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__profile_GLES__technique__pass__states();
#endif
bool _freeAttributes__profile_GLES__technique__pass__states( void* attributeData );
bool _begin__profile_GLES__technique__pass__states__alpha_func( void* attributeData ){return mImpl->begin__profile_GLES__technique__pass__states__alpha_func();}
bool _data__profile_GLES__technique__pass__states__alpha_func( const ParserChar* text, size_t textLength );
bool _end__profile_GLES__technique__pass__states__alpha_func(){return mImpl->end__profile_GLES__technique__pass__states__alpha_func();}
bool _preBegin__profile_GLES__technique__pass__states__alpha_func( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__profile_GLES__technique__pass__states__alpha_func();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__profile_GLES__technique__pass__states__alpha_func( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__profile_GLES__technique__pass__states__alpha_func();
#endif
bool _freeAttributes__profile_GLES__technique__pass__states__alpha_func( void* attributeData );
bool _begin__profile_GLES__technique__pass__states__alpha_func__func( void* attributeData ){return mImpl->begin__profile_GLES__technique__pass__states__alpha_func__func(*static_cast<profile_GLES__technique__pass__states__alpha_func__func__AttributeData*>(attributeData));}
bool _data__profile_GLES__technique__pass__states__alpha_func__func( const ParserChar* text, size_t textLength );
bool _end__profile_GLES__technique__pass__states__alpha_func__func(){return mImpl->end__profile_GLES__technique__pass__states__alpha_func__func();}
bool _preBegin__profile_GLES__technique__pass__states__alpha_func__func( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__profile_GLES__technique__pass__states__alpha_func__func();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__profile_GLES__technique__pass__states__alpha_func__func( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__profile_GLES__technique__pass__states__alpha_func__func();
#endif
bool _freeAttributes__profile_GLES__technique__pass__states__alpha_func__func( void* attributeData );
bool _begin__profile_GLES__technique__pass__states__alpha_func__value( void* attributeData ){return mImpl->begin__profile_GLES__technique__pass__states__alpha_func__value(*static_cast<profile_GLES__technique__pass__states__alpha_func__value__AttributeData*>(attributeData));}
bool _data__profile_GLES__technique__pass__states__alpha_func__value( const ParserChar* text, size_t textLength );
bool _end__profile_GLES__technique__pass__states__alpha_func__value(){return mImpl->end__profile_GLES__technique__pass__states__alpha_func__value();}
bool _preBegin__profile_GLES__technique__pass__states__alpha_func__value( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__profile_GLES__technique__pass__states__alpha_func__value();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__profile_GLES__technique__pass__states__alpha_func__value( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__profile_GLES__technique__pass__states__alpha_func__value();
#endif
bool _freeAttributes__profile_GLES__technique__pass__states__alpha_func__value( void* attributeData );
bool _begin__profile_GLES__technique__pass__states__blend_func( void* attributeData ){return mImpl->begin__profile_GLES__technique__pass__states__blend_func();}
bool _data__profile_GLES__technique__pass__states__blend_func( const ParserChar* text, size_t textLength );
bool _end__profile_GLES__technique__pass__states__blend_func(){return mImpl->end__profile_GLES__technique__pass__states__blend_func();}
bool _preBegin__profile_GLES__technique__pass__states__blend_func( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__profile_GLES__technique__pass__states__blend_func();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__profile_GLES__technique__pass__states__blend_func( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__profile_GLES__technique__pass__states__blend_func();
#endif
bool _freeAttributes__profile_GLES__technique__pass__states__blend_func( void* attributeData );
bool _begin__profile_GLES__technique__pass__states__blend_func__src( void* attributeData ){return mImpl->begin__profile_GLES__technique__pass__states__blend_func__src(*static_cast<profile_GLES__technique__pass__states__blend_func__src__AttributeData*>(attributeData));}
bool _data__profile_GLES__technique__pass__states__blend_func__src( const ParserChar* text, size_t textLength );
bool _end__profile_GLES__technique__pass__states__blend_func__src(){return mImpl->end__profile_GLES__technique__pass__states__blend_func__src();}
bool _preBegin__profile_GLES__technique__pass__states__blend_func__src( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__profile_GLES__technique__pass__states__blend_func__src();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__profile_GLES__technique__pass__states__blend_func__src( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__profile_GLES__technique__pass__states__blend_func__src();
#endif
bool _freeAttributes__profile_GLES__technique__pass__states__blend_func__src( void* attributeData );
bool _begin__profile_GLES__technique__pass__states__blend_func__dest( void* attributeData ){return mImpl->begin__profile_GLES__technique__pass__states__blend_func__dest(*static_cast<profile_GLES__technique__pass__states__blend_func__dest__AttributeData*>(attributeData));}
bool _data__profile_GLES__technique__pass__states__blend_func__dest( const ParserChar* text, size_t textLength );
bool _end__profile_GLES__technique__pass__states__blend_func__dest(){return mImpl->end__profile_GLES__technique__pass__states__blend_func__dest();}
bool _preBegin__profile_GLES__technique__pass__states__blend_func__dest( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__profile_GLES__technique__pass__states__blend_func__dest();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__profile_GLES__technique__pass__states__blend_func__dest( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__profile_GLES__technique__pass__states__blend_func__dest();
#endif
bool _freeAttributes__profile_GLES__technique__pass__states__blend_func__dest( void* attributeData );
bool _begin__profile_GLES__technique__pass__states__clip_plane( void* attributeData ){return mImpl->begin__profile_GLES__technique__pass__states__clip_plane(*static_cast<profile_GLES__technique__pass__states__clip_plane__AttributeData*>(attributeData));}
bool _data__profile_GLES__technique__pass__states__clip_plane( const ParserChar* text, size_t textLength );
bool _end__profile_GLES__technique__pass__states__clip_plane(){return mImpl->end__profile_GLES__technique__pass__states__clip_plane();}
bool _preBegin__profile_GLES__technique__pass__states__clip_plane( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__profile_GLES__technique__pass__states__clip_plane();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__profile_GLES__technique__pass__states__clip_plane( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__profile_GLES__technique__pass__states__clip_plane();
#endif
bool _freeAttributes__profile_GLES__technique__pass__states__clip_plane( void* attributeData );
bool _begin__profile_GLES__technique__pass__states__color_mask( void* attributeData ){return mImpl->begin__profile_GLES__technique__pass__states__color_mask(*static_cast<profile_GLES__technique__pass__states__color_mask__AttributeData*>(attributeData));}
bool _data__profile_GLES__technique__pass__states__color_mask( const ParserChar* text, size_t textLength );
bool _end__profile_GLES__technique__pass__states__color_mask(){return mImpl->end__profile_GLES__technique__pass__states__color_mask();}
bool _preBegin__profile_GLES__technique__pass__states__color_mask( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__profile_GLES__technique__pass__states__color_mask();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__profile_GLES__technique__pass__states__color_mask( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__profile_GLES__technique__pass__states__color_mask();
#endif
bool _freeAttributes__profile_GLES__technique__pass__states__color_mask( void* attributeData );
bool _begin__profile_GLES__technique__pass__states__cull_face( void* attributeData ){return mImpl->begin__profile_GLES__technique__pass__states__cull_face(*static_cast<profile_GLES__technique__pass__states__cull_face__AttributeData*>(attributeData));}
bool _data__profile_GLES__technique__pass__states__cull_face( const ParserChar* text, size_t textLength );
bool _end__profile_GLES__technique__pass__states__cull_face(){return mImpl->end__profile_GLES__technique__pass__states__cull_face();}
bool _preBegin__profile_GLES__technique__pass__states__cull_face( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__profile_GLES__technique__pass__states__cull_face();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__profile_GLES__technique__pass__states__cull_face( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__profile_GLES__technique__pass__states__cull_face();
#endif
bool _freeAttributes__profile_GLES__technique__pass__states__cull_face( void* attributeData );
bool _begin__profile_GLES__technique__pass__states__depth_func( void* attributeData ){return mImpl->begin__profile_GLES__technique__pass__states__depth_func(*static_cast<profile_GLES__technique__pass__states__depth_func__AttributeData*>(attributeData));}
bool _data__profile_GLES__technique__pass__states__depth_func( const ParserChar* text, size_t textLength );
bool _end__profile_GLES__technique__pass__states__depth_func(){return mImpl->end__profile_GLES__technique__pass__states__depth_func();}
bool _preBegin__profile_GLES__technique__pass__states__depth_func( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__profile_GLES__technique__pass__states__depth_func();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__profile_GLES__technique__pass__states__depth_func( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__profile_GLES__technique__pass__states__depth_func();
#endif
bool _freeAttributes__profile_GLES__technique__pass__states__depth_func( void* attributeData );
bool _begin__profile_GLES__technique__pass__states__depth_mask( void* attributeData ){return mImpl->begin__profile_GLES__technique__pass__states__depth_mask(*static_cast<profile_GLES__technique__pass__states__depth_mask__AttributeData*>(attributeData));}
bool _data__profile_GLES__technique__pass__states__depth_mask( const ParserChar* text, size_t textLength );
bool _end__profile_GLES__technique__pass__states__depth_mask(){return mImpl->end__profile_GLES__technique__pass__states__depth_mask();}
bool _preBegin__profile_GLES__technique__pass__states__depth_mask( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__profile_GLES__technique__pass__states__depth_mask();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__profile_GLES__technique__pass__states__depth_mask( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__profile_GLES__technique__pass__states__depth_mask();
#endif
bool _freeAttributes__profile_GLES__technique__pass__states__depth_mask( void* attributeData );
bool _begin__profile_GLES__technique__pass__states__depth_range( void* attributeData ){return mImpl->begin__profile_GLES__technique__pass__states__depth_range(*static_cast<profile_GLES__technique__pass__states__depth_range__AttributeData*>(attributeData));}
bool _data__profile_GLES__technique__pass__states__depth_range( const ParserChar* text, size_t textLength );
bool _end__profile_GLES__technique__pass__states__depth_range(){return mImpl->end__profile_GLES__technique__pass__states__depth_range();}
bool _preBegin__profile_GLES__technique__pass__states__depth_range( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__profile_GLES__technique__pass__states__depth_range();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__profile_GLES__technique__pass__states__depth_range( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__profile_GLES__technique__pass__states__depth_range();
#endif
bool _freeAttributes__profile_GLES__technique__pass__states__depth_range( void* attributeData );
bool _begin__profile_GLES__technique__pass__states__fog_color( void* attributeData ){return mImpl->begin__profile_GLES__technique__pass__states__fog_color(*static_cast<profile_GLES__technique__pass__states__fog_color__AttributeData*>(attributeData));}
bool _data__profile_GLES__technique__pass__states__fog_color( const ParserChar* text, size_t textLength );
bool _end__profile_GLES__technique__pass__states__fog_color(){return mImpl->end__profile_GLES__technique__pass__states__fog_color();}
bool _preBegin__profile_GLES__technique__pass__states__fog_color( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__profile_GLES__technique__pass__states__fog_color();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__profile_GLES__technique__pass__states__fog_color( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__profile_GLES__technique__pass__states__fog_color();
#endif
bool _freeAttributes__profile_GLES__technique__pass__states__fog_color( void* attributeData );
bool _begin__profile_GLES__technique__pass__states__fog_density( void* attributeData ){return mImpl->begin__profile_GLES__technique__pass__states__fog_density(*static_cast<profile_GLES__technique__pass__states__fog_density__AttributeData*>(attributeData));}
bool _data__profile_GLES__technique__pass__states__fog_density( const ParserChar* text, size_t textLength );
bool _end__profile_GLES__technique__pass__states__fog_density(){return mImpl->end__profile_GLES__technique__pass__states__fog_density();}
bool _preBegin__profile_GLES__technique__pass__states__fog_density( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__profile_GLES__technique__pass__states__fog_density();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__profile_GLES__technique__pass__states__fog_density( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__profile_GLES__technique__pass__states__fog_density();
#endif
bool _freeAttributes__profile_GLES__technique__pass__states__fog_density( void* attributeData );
bool _begin__profile_GLES__technique__pass__states__fog_mode( void* attributeData ){return mImpl->begin__profile_GLES__technique__pass__states__fog_mode(*static_cast<profile_GLES__technique__pass__states__fog_mode__AttributeData*>(attributeData));}
bool _data__profile_GLES__technique__pass__states__fog_mode( const ParserChar* text, size_t textLength );
bool _end__profile_GLES__technique__pass__states__fog_mode(){return mImpl->end__profile_GLES__technique__pass__states__fog_mode();}
bool _preBegin__profile_GLES__technique__pass__states__fog_mode( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__profile_GLES__technique__pass__states__fog_mode();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__profile_GLES__technique__pass__states__fog_mode( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__profile_GLES__technique__pass__states__fog_mode();
#endif
bool _freeAttributes__profile_GLES__technique__pass__states__fog_mode( void* attributeData );
bool _begin__profile_GLES__technique__pass__states__fog_start( void* attributeData ){return mImpl->begin__profile_GLES__technique__pass__states__fog_start(*static_cast<profile_GLES__technique__pass__states__fog_start__AttributeData*>(attributeData));}
bool _data__profile_GLES__technique__pass__states__fog_start( const ParserChar* text, size_t textLength );
bool _end__profile_GLES__technique__pass__states__fog_start(){return mImpl->end__profile_GLES__technique__pass__states__fog_start();}
bool _preBegin__profile_GLES__technique__pass__states__fog_start( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__profile_GLES__technique__pass__states__fog_start();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__profile_GLES__technique__pass__states__fog_start( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__profile_GLES__technique__pass__states__fog_start();
#endif
bool _freeAttributes__profile_GLES__technique__pass__states__fog_start( void* attributeData );
bool _begin__profile_GLES__technique__pass__states__fog_end( void* attributeData ){return mImpl->begin__profile_GLES__technique__pass__states__fog_end(*static_cast<profile_GLES__technique__pass__states__fog_end__AttributeData*>(attributeData));}
bool _data__profile_GLES__technique__pass__states__fog_end( const ParserChar* text, size_t textLength );
bool _end__profile_GLES__technique__pass__states__fog_end(){return mImpl->end__profile_GLES__technique__pass__states__fog_end();}
bool _preBegin__profile_GLES__technique__pass__states__fog_end( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__profile_GLES__technique__pass__states__fog_end();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__profile_GLES__technique__pass__states__fog_end( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__profile_GLES__technique__pass__states__fog_end();
#endif
bool _freeAttributes__profile_GLES__technique__pass__states__fog_end( void* attributeData );
bool _begin__profile_GLES__technique__pass__states__front_face( void* attributeData ){return mImpl->begin__profile_GLES__technique__pass__states__front_face(*static_cast<profile_GLES__technique__pass__states__front_face__AttributeData*>(attributeData));}
bool _data__profile_GLES__technique__pass__states__front_face( const ParserChar* text, size_t textLength );
bool _end__profile_GLES__technique__pass__states__front_face(){return mImpl->end__profile_GLES__technique__pass__states__front_face();}
bool _preBegin__profile_GLES__technique__pass__states__front_face( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__profile_GLES__technique__pass__states__front_face();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__profile_GLES__technique__pass__states__front_face( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__profile_GLES__technique__pass__states__front_face();
#endif
bool _freeAttributes__profile_GLES__technique__pass__states__front_face( void* attributeData );
bool _begin__profile_GLES__technique__pass__states__logic_op( void* attributeData ){return mImpl->begin__profile_GLES__technique__pass__states__logic_op(*static_cast<profile_GLES__technique__pass__states__logic_op__AttributeData*>(attributeData));}
bool _data__profile_GLES__technique__pass__states__logic_op( const ParserChar* text, size_t textLength );
bool _end__profile_GLES__technique__pass__states__logic_op(){return mImpl->end__profile_GLES__technique__pass__states__logic_op();}
bool _preBegin__profile_GLES__technique__pass__states__logic_op( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__profile_GLES__technique__pass__states__logic_op();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__profile_GLES__technique__pass__states__logic_op( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__profile_GLES__technique__pass__states__logic_op();
#endif
bool _freeAttributes__profile_GLES__technique__pass__states__logic_op( void* attributeData );
bool _begin__profile_GLES__technique__pass__states__light_ambient( void* attributeData ){return mImpl->begin__profile_GLES__technique__pass__states__light_ambient(*static_cast<profile_GLES__technique__pass__states__light_ambient__AttributeData*>(attributeData));}
bool _data__profile_GLES__technique__pass__states__light_ambient( const ParserChar* text, size_t textLength );
bool _end__profile_GLES__technique__pass__states__light_ambient(){return mImpl->end__profile_GLES__technique__pass__states__light_ambient();}
bool _preBegin__profile_GLES__technique__pass__states__light_ambient( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__profile_GLES__technique__pass__states__light_ambient();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__profile_GLES__technique__pass__states__light_ambient( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__profile_GLES__technique__pass__states__light_ambient();
#endif
bool _freeAttributes__profile_GLES__technique__pass__states__light_ambient( void* attributeData );
bool _begin__profile_GLES__technique__pass__states__light_diffuse( void* attributeData ){return mImpl->begin__profile_GLES__technique__pass__states__light_diffuse(*static_cast<profile_GLES__technique__pass__states__light_diffuse__AttributeData*>(attributeData));}
bool _data__profile_GLES__technique__pass__states__light_diffuse( const ParserChar* text, size_t textLength );
bool _end__profile_GLES__technique__pass__states__light_diffuse(){return mImpl->end__profile_GLES__technique__pass__states__light_diffuse();}
bool _preBegin__profile_GLES__technique__pass__states__light_diffuse( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__profile_GLES__technique__pass__states__light_diffuse();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__profile_GLES__technique__pass__states__light_diffuse( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__profile_GLES__technique__pass__states__light_diffuse();
#endif
bool _freeAttributes__profile_GLES__technique__pass__states__light_diffuse( void* attributeData );
bool _begin__profile_GLES__technique__pass__states__light_specular( void* attributeData ){return mImpl->begin__profile_GLES__technique__pass__states__light_specular(*static_cast<profile_GLES__technique__pass__states__light_specular__AttributeData*>(attributeData));}
bool _data__profile_GLES__technique__pass__states__light_specular( const ParserChar* text, size_t textLength );
bool _end__profile_GLES__technique__pass__states__light_specular(){return mImpl->end__profile_GLES__technique__pass__states__light_specular();}
bool _preBegin__profile_GLES__technique__pass__states__light_specular( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__profile_GLES__technique__pass__states__light_specular();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__profile_GLES__technique__pass__states__light_specular( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__profile_GLES__technique__pass__states__light_specular();
#endif
bool _freeAttributes__profile_GLES__technique__pass__states__light_specular( void* attributeData );
bool _begin__profile_GLES__technique__pass__states__light_position( void* attributeData ){return mImpl->begin__profile_GLES__technique__pass__states__light_position(*static_cast<profile_GLES__technique__pass__states__light_position__AttributeData*>(attributeData));}
bool _data__profile_GLES__technique__pass__states__light_position( const ParserChar* text, size_t textLength );
bool _end__profile_GLES__technique__pass__states__light_position(){return mImpl->end__profile_GLES__technique__pass__states__light_position();}
bool _preBegin__profile_GLES__technique__pass__states__light_position( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__profile_GLES__technique__pass__states__light_position();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__profile_GLES__technique__pass__states__light_position( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__profile_GLES__technique__pass__states__light_position();
#endif
bool _freeAttributes__profile_GLES__technique__pass__states__light_position( void* attributeData );
bool _begin__profile_GLES__technique__pass__states__light_constant_attenuation( void* attributeData ){return mImpl->begin__profile_GLES__technique__pass__states__light_constant_attenuation(*static_cast<profile_GLES__technique__pass__states__light_constant_attenuation__AttributeData*>(attributeData));}
bool _data__profile_GLES__technique__pass__states__light_constant_attenuation( const ParserChar* text, size_t textLength );
bool _end__profile_GLES__technique__pass__states__light_constant_attenuation(){return mImpl->end__profile_GLES__technique__pass__states__light_constant_attenuation();}
bool _preBegin__profile_GLES__technique__pass__states__light_constant_attenuation( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__profile_GLES__technique__pass__states__light_constant_attenuation();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__profile_GLES__technique__pass__states__light_constant_attenuation( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__profile_GLES__technique__pass__states__light_constant_attenuation();
#endif
bool _freeAttributes__profile_GLES__technique__pass__states__light_constant_attenuation( void* attributeData );
bool _begin__profile_GLES__technique__pass__states__light_linear_attenuation( void* attributeData ){return mImpl->begin__profile_GLES__technique__pass__states__light_linear_attenuation(*static_cast<profile_GLES__technique__pass__states__light_linear_attenuation__AttributeData*>(attributeData));}
bool _data__profile_GLES__technique__pass__states__light_linear_attenuation( const ParserChar* text, size_t textLength );
bool _end__profile_GLES__technique__pass__states__light_linear_attenuation(){return mImpl->end__profile_GLES__technique__pass__states__light_linear_attenuation();}
bool _preBegin__profile_GLES__technique__pass__states__light_linear_attenuation( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__profile_GLES__technique__pass__states__light_linear_attenuation();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__profile_GLES__technique__pass__states__light_linear_attenuation( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__profile_GLES__technique__pass__states__light_linear_attenuation();
#endif
bool _freeAttributes__profile_GLES__technique__pass__states__light_linear_attenuation( void* attributeData );
bool _begin__profile_GLES__technique__pass__states__light_quadratic_attenuation( void* attributeData ){return mImpl->begin__profile_GLES__technique__pass__states__light_quadratic_attenuation(*static_cast<profile_GLES__technique__pass__states__light_quadratic_attenuation__AttributeData*>(attributeData));}
bool _data__profile_GLES__technique__pass__states__light_quadratic_attenuation( const ParserChar* text, size_t textLength );
bool _end__profile_GLES__technique__pass__states__light_quadratic_attenuation(){return mImpl->end__profile_GLES__technique__pass__states__light_quadratic_attenuation();}
bool _preBegin__profile_GLES__technique__pass__states__light_quadratic_attenuation( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__profile_GLES__technique__pass__states__light_quadratic_attenuation();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__profile_GLES__technique__pass__states__light_quadratic_attenuation( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__profile_GLES__technique__pass__states__light_quadratic_attenuation();
#endif
bool _freeAttributes__profile_GLES__technique__pass__states__light_quadratic_attenuation( void* attributeData );
bool _begin__profile_GLES__technique__pass__states__light_spot_cutoff( void* attributeData ){return mImpl->begin__profile_GLES__technique__pass__states__light_spot_cutoff(*static_cast<profile_GLES__technique__pass__states__light_spot_cutoff__AttributeData*>(attributeData));}
bool _data__profile_GLES__technique__pass__states__light_spot_cutoff( const ParserChar* text, size_t textLength );
bool _end__profile_GLES__technique__pass__states__light_spot_cutoff(){return mImpl->end__profile_GLES__technique__pass__states__light_spot_cutoff();}
bool _preBegin__profile_GLES__technique__pass__states__light_spot_cutoff( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__profile_GLES__technique__pass__states__light_spot_cutoff();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__profile_GLES__technique__pass__states__light_spot_cutoff( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__profile_GLES__technique__pass__states__light_spot_cutoff();
#endif
bool _freeAttributes__profile_GLES__technique__pass__states__light_spot_cutoff( void* attributeData );
bool _begin__profile_GLES__technique__pass__states__light_spot_direction( void* attributeData ){return mImpl->begin__profile_GLES__technique__pass__states__light_spot_direction(*static_cast<profile_GLES__technique__pass__states__light_spot_direction__AttributeData*>(attributeData));}
bool _data__profile_GLES__technique__pass__states__light_spot_direction( const ParserChar* text, size_t textLength );
bool _end__profile_GLES__technique__pass__states__light_spot_direction(){return mImpl->end__profile_GLES__technique__pass__states__light_spot_direction();}
bool _preBegin__profile_GLES__technique__pass__states__light_spot_direction( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__profile_GLES__technique__pass__states__light_spot_direction();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__profile_GLES__technique__pass__states__light_spot_direction( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__profile_GLES__technique__pass__states__light_spot_direction();
#endif
bool _freeAttributes__profile_GLES__technique__pass__states__light_spot_direction( void* attributeData );
bool _begin__profile_GLES__technique__pass__states__light_spot_exponent( void* attributeData ){return mImpl->begin__profile_GLES__technique__pass__states__light_spot_exponent(*static_cast<profile_GLES__technique__pass__states__light_spot_exponent__AttributeData*>(attributeData));}
bool _data__profile_GLES__technique__pass__states__light_spot_exponent( const ParserChar* text, size_t textLength );
bool _end__profile_GLES__technique__pass__states__light_spot_exponent(){return mImpl->end__profile_GLES__technique__pass__states__light_spot_exponent();}
bool _preBegin__profile_GLES__technique__pass__states__light_spot_exponent( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__profile_GLES__technique__pass__states__light_spot_exponent();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__profile_GLES__technique__pass__states__light_spot_exponent( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__profile_GLES__technique__pass__states__light_spot_exponent();
#endif
bool _freeAttributes__profile_GLES__technique__pass__states__light_spot_exponent( void* attributeData );
bool _begin__profile_GLES__technique__pass__states__light_model_ambient( void* attributeData ){return mImpl->begin__profile_GLES__technique__pass__states__light_model_ambient(*static_cast<profile_GLES__technique__pass__states__light_model_ambient__AttributeData*>(attributeData));}
bool _data__profile_GLES__technique__pass__states__light_model_ambient( const ParserChar* text, size_t textLength );
bool _end__profile_GLES__technique__pass__states__light_model_ambient(){return mImpl->end__profile_GLES__technique__pass__states__light_model_ambient();}
bool _preBegin__profile_GLES__technique__pass__states__light_model_ambient( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__profile_GLES__technique__pass__states__light_model_ambient();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__profile_GLES__technique__pass__states__light_model_ambient( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__profile_GLES__technique__pass__states__light_model_ambient();
#endif
bool _freeAttributes__profile_GLES__technique__pass__states__light_model_ambient( void* attributeData );
bool _begin__profile_GLES__technique__pass__states__line_width( void* attributeData ){return mImpl->begin__profile_GLES__technique__pass__states__line_width(*static_cast<profile_GLES__technique__pass__states__line_width__AttributeData*>(attributeData));}
bool _data__profile_GLES__technique__pass__states__line_width( const ParserChar* text, size_t textLength );
bool _end__profile_GLES__technique__pass__states__line_width(){return mImpl->end__profile_GLES__technique__pass__states__line_width();}
bool _preBegin__profile_GLES__technique__pass__states__line_width( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__profile_GLES__technique__pass__states__line_width();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__profile_GLES__technique__pass__states__line_width( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__profile_GLES__technique__pass__states__line_width();
#endif
bool _freeAttributes__profile_GLES__technique__pass__states__line_width( void* attributeData );
bool _begin__profile_GLES__technique__pass__states__material_ambient( void* attributeData ){return mImpl->begin__profile_GLES__technique__pass__states__material_ambient(*static_cast<profile_GLES__technique__pass__states__material_ambient__AttributeData*>(attributeData));}
bool _data__profile_GLES__technique__pass__states__material_ambient( const ParserChar* text, size_t textLength );
bool _end__profile_GLES__technique__pass__states__material_ambient(){return mImpl->end__profile_GLES__technique__pass__states__material_ambient();}
bool _preBegin__profile_GLES__technique__pass__states__material_ambient( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__profile_GLES__technique__pass__states__material_ambient();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__profile_GLES__technique__pass__states__material_ambient( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__profile_GLES__technique__pass__states__material_ambient();
#endif
bool _freeAttributes__profile_GLES__technique__pass__states__material_ambient( void* attributeData );
bool _begin__profile_GLES__technique__pass__states__material_diffuse( void* attributeData ){return mImpl->begin__profile_GLES__technique__pass__states__material_diffuse(*static_cast<profile_GLES__technique__pass__states__material_diffuse__AttributeData*>(attributeData));}
bool _data__profile_GLES__technique__pass__states__material_diffuse( const ParserChar* text, size_t textLength );
bool _end__profile_GLES__technique__pass__states__material_diffuse(){return mImpl->end__profile_GLES__technique__pass__states__material_diffuse();}
bool _preBegin__profile_GLES__technique__pass__states__material_diffuse( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__profile_GLES__technique__pass__states__material_diffuse();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__profile_GLES__technique__pass__states__material_diffuse( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__profile_GLES__technique__pass__states__material_diffuse();
#endif
bool _freeAttributes__profile_GLES__technique__pass__states__material_diffuse( void* attributeData );
bool _begin__profile_GLES__technique__pass__states__material_emission( void* attributeData ){return mImpl->begin__profile_GLES__technique__pass__states__material_emission(*static_cast<profile_GLES__technique__pass__states__material_emission__AttributeData*>(attributeData));}
bool _data__profile_GLES__technique__pass__states__material_emission( const ParserChar* text, size_t textLength );
bool _end__profile_GLES__technique__pass__states__material_emission(){return mImpl->end__profile_GLES__technique__pass__states__material_emission();}
bool _preBegin__profile_GLES__technique__pass__states__material_emission( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__profile_GLES__technique__pass__states__material_emission();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__profile_GLES__technique__pass__states__material_emission( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__profile_GLES__technique__pass__states__material_emission();
#endif
bool _freeAttributes__profile_GLES__technique__pass__states__material_emission( void* attributeData );
bool _begin__profile_GLES__technique__pass__states__material_shininess( void* attributeData ){return mImpl->begin__profile_GLES__technique__pass__states__material_shininess(*static_cast<profile_GLES__technique__pass__states__material_shininess__AttributeData*>(attributeData));}
bool _data__profile_GLES__technique__pass__states__material_shininess( const ParserChar* text, size_t textLength );
bool _end__profile_GLES__technique__pass__states__material_shininess(){return mImpl->end__profile_GLES__technique__pass__states__material_shininess();}
bool _preBegin__profile_GLES__technique__pass__states__material_shininess( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__profile_GLES__technique__pass__states__material_shininess();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__profile_GLES__technique__pass__states__material_shininess( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__profile_GLES__technique__pass__states__material_shininess();
#endif
bool _freeAttributes__profile_GLES__technique__pass__states__material_shininess( void* attributeData );
bool _begin__profile_GLES__technique__pass__states__material_specular( void* attributeData ){return mImpl->begin__profile_GLES__technique__pass__states__material_specular(*static_cast<profile_GLES__technique__pass__states__material_specular__AttributeData*>(attributeData));}
bool _data__profile_GLES__technique__pass__states__material_specular( const ParserChar* text, size_t textLength );
bool _end__profile_GLES__technique__pass__states__material_specular(){return mImpl->end__profile_GLES__technique__pass__states__material_specular();}
bool _preBegin__profile_GLES__technique__pass__states__material_specular( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__profile_GLES__technique__pass__states__material_specular();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__profile_GLES__technique__pass__states__material_specular( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__profile_GLES__technique__pass__states__material_specular();
#endif
bool _freeAttributes__profile_GLES__technique__pass__states__material_specular( void* attributeData );
bool _begin__profile_GLES__technique__pass__states__model_view_matrix( void* attributeData ){return mImpl->begin__profile_GLES__technique__pass__states__model_view_matrix(*static_cast<profile_GLES__technique__pass__states__model_view_matrix__AttributeData*>(attributeData));}
bool _data__profile_GLES__technique__pass__states__model_view_matrix( const ParserChar* text, size_t textLength );
bool _end__profile_GLES__technique__pass__states__model_view_matrix(){return mImpl->end__profile_GLES__technique__pass__states__model_view_matrix();}
bool _preBegin__profile_GLES__technique__pass__states__model_view_matrix( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__profile_GLES__technique__pass__states__model_view_matrix();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__profile_GLES__technique__pass__states__model_view_matrix( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__profile_GLES__technique__pass__states__model_view_matrix();
#endif
bool _freeAttributes__profile_GLES__technique__pass__states__model_view_matrix( void* attributeData );
bool _begin__profile_GLES__technique__pass__states__point_distance_attenuation( void* attributeData ){return mImpl->begin__profile_GLES__technique__pass__states__point_distance_attenuation(*static_cast<profile_GLES__technique__pass__states__point_distance_attenuation__AttributeData*>(attributeData));}
bool _data__profile_GLES__technique__pass__states__point_distance_attenuation( const ParserChar* text, size_t textLength );
bool _end__profile_GLES__technique__pass__states__point_distance_attenuation(){return mImpl->end__profile_GLES__technique__pass__states__point_distance_attenuation();}
bool _preBegin__profile_GLES__technique__pass__states__point_distance_attenuation( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__profile_GLES__technique__pass__states__point_distance_attenuation();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__profile_GLES__technique__pass__states__point_distance_attenuation( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__profile_GLES__technique__pass__states__point_distance_attenuation();
#endif
bool _freeAttributes__profile_GLES__technique__pass__states__point_distance_attenuation( void* attributeData );
bool _begin__profile_GLES__technique__pass__states__point_fade_threshold_size( void* attributeData ){return mImpl->begin__profile_GLES__technique__pass__states__point_fade_threshold_size(*static_cast<profile_GLES__technique__pass__states__point_fade_threshold_size__AttributeData*>(attributeData));}
bool _data__profile_GLES__technique__pass__states__point_fade_threshold_size( const ParserChar* text, size_t textLength );
bool _end__profile_GLES__technique__pass__states__point_fade_threshold_size(){return mImpl->end__profile_GLES__technique__pass__states__point_fade_threshold_size();}
bool _preBegin__profile_GLES__technique__pass__states__point_fade_threshold_size( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__profile_GLES__technique__pass__states__point_fade_threshold_size();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__profile_GLES__technique__pass__states__point_fade_threshold_size( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__profile_GLES__technique__pass__states__point_fade_threshold_size();
#endif
bool _freeAttributes__profile_GLES__technique__pass__states__point_fade_threshold_size( void* attributeData );
bool _begin__profile_GLES__technique__pass__states__point_size( void* attributeData ){return mImpl->begin__profile_GLES__technique__pass__states__point_size(*static_cast<profile_GLES__technique__pass__states__point_size__AttributeData*>(attributeData));}
bool _data__profile_GLES__technique__pass__states__point_size( const ParserChar* text, size_t textLength );
bool _end__profile_GLES__technique__pass__states__point_size(){return mImpl->end__profile_GLES__technique__pass__states__point_size();}
bool _preBegin__profile_GLES__technique__pass__states__point_size( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__profile_GLES__technique__pass__states__point_size();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__profile_GLES__technique__pass__states__point_size( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__profile_GLES__technique__pass__states__point_size();
#endif
bool _freeAttributes__profile_GLES__technique__pass__states__point_size( void* attributeData );
bool _begin__profile_GLES__technique__pass__states__point_size_min( void* attributeData ){return mImpl->begin__profile_GLES__technique__pass__states__point_size_min(*static_cast<profile_GLES__technique__pass__states__point_size_min__AttributeData*>(attributeData));}
bool _data__profile_GLES__technique__pass__states__point_size_min( const ParserChar* text, size_t textLength );
bool _end__profile_GLES__technique__pass__states__point_size_min(){return mImpl->end__profile_GLES__technique__pass__states__point_size_min();}
bool _preBegin__profile_GLES__technique__pass__states__point_size_min( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__profile_GLES__technique__pass__states__point_size_min();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__profile_GLES__technique__pass__states__point_size_min( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__profile_GLES__technique__pass__states__point_size_min();
#endif
bool _freeAttributes__profile_GLES__technique__pass__states__point_size_min( void* attributeData );
bool _begin__profile_GLES__technique__pass__states__point_size_max( void* attributeData ){return mImpl->begin__profile_GLES__technique__pass__states__point_size_max(*static_cast<profile_GLES__technique__pass__states__point_size_max__AttributeData*>(attributeData));}
bool _data__profile_GLES__technique__pass__states__point_size_max( const ParserChar* text, size_t textLength );
bool _end__profile_GLES__technique__pass__states__point_size_max(){return mImpl->end__profile_GLES__technique__pass__states__point_size_max();}
bool _preBegin__profile_GLES__technique__pass__states__point_size_max( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__profile_GLES__technique__pass__states__point_size_max();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__profile_GLES__technique__pass__states__point_size_max( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__profile_GLES__technique__pass__states__point_size_max();
#endif
bool _freeAttributes__profile_GLES__technique__pass__states__point_size_max( void* attributeData );
bool _begin__profile_GLES__technique__pass__states__polygon_offset( void* attributeData ){return mImpl->begin__profile_GLES__technique__pass__states__polygon_offset(*static_cast<profile_GLES__technique__pass__states__polygon_offset__AttributeData*>(attributeData));}
bool _data__profile_GLES__technique__pass__states__polygon_offset( const ParserChar* text, size_t textLength );
bool _end__profile_GLES__technique__pass__states__polygon_offset(){return mImpl->end__profile_GLES__technique__pass__states__polygon_offset();}
bool _preBegin__profile_GLES__technique__pass__states__polygon_offset( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__profile_GLES__technique__pass__states__polygon_offset();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__profile_GLES__technique__pass__states__polygon_offset( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__profile_GLES__technique__pass__states__polygon_offset();
#endif
bool _freeAttributes__profile_GLES__technique__pass__states__polygon_offset( void* attributeData );
bool _begin__profile_GLES__technique__pass__states__projection_matrix( void* attributeData ){return mImpl->begin__profile_GLES__technique__pass__states__projection_matrix(*static_cast<profile_GLES__technique__pass__states__projection_matrix__AttributeData*>(attributeData));}
bool _data__profile_GLES__technique__pass__states__projection_matrix( const ParserChar* text, size_t textLength );
bool _end__profile_GLES__technique__pass__states__projection_matrix(){return mImpl->end__profile_GLES__technique__pass__states__projection_matrix();}
bool _preBegin__profile_GLES__technique__pass__states__projection_matrix( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__profile_GLES__technique__pass__states__projection_matrix();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__profile_GLES__technique__pass__states__projection_matrix( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__profile_GLES__technique__pass__states__projection_matrix();
#endif
bool _freeAttributes__profile_GLES__technique__pass__states__projection_matrix( void* attributeData );
bool _begin__profile_GLES__technique__pass__states__scissor( void* attributeData ){return mImpl->begin__profile_GLES__technique__pass__states__scissor(*static_cast<profile_GLES__technique__pass__states__scissor__AttributeData*>(attributeData));}
bool _data__profile_GLES__technique__pass__states__scissor( const ParserChar* text, size_t textLength );
bool _end__profile_GLES__technique__pass__states__scissor(){return mImpl->end__profile_GLES__technique__pass__states__scissor();}
bool _preBegin__profile_GLES__technique__pass__states__scissor( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__profile_GLES__technique__pass__states__scissor();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__profile_GLES__technique__pass__states__scissor( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__profile_GLES__technique__pass__states__scissor();
#endif
bool _freeAttributes__profile_GLES__technique__pass__states__scissor( void* attributeData );
bool _begin__profile_GLES__technique__pass__states__shade_model( void* attributeData ){return mImpl->begin__profile_GLES__technique__pass__states__shade_model(*static_cast<profile_GLES__technique__pass__states__shade_model__AttributeData*>(attributeData));}
bool _data__profile_GLES__technique__pass__states__shade_model( const ParserChar* text, size_t textLength );
bool _end__profile_GLES__technique__pass__states__shade_model(){return mImpl->end__profile_GLES__technique__pass__states__shade_model();}
bool _preBegin__profile_GLES__technique__pass__states__shade_model( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__profile_GLES__technique__pass__states__shade_model();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__profile_GLES__technique__pass__states__shade_model( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__profile_GLES__technique__pass__states__shade_model();
#endif
bool _freeAttributes__profile_GLES__technique__pass__states__shade_model( void* attributeData );
bool _begin__profile_GLES__technique__pass__states__stencil_func( void* attributeData ){return mImpl->begin__profile_GLES__technique__pass__states__stencil_func();}
bool _data__profile_GLES__technique__pass__states__stencil_func( const ParserChar* text, size_t textLength );
bool _end__profile_GLES__technique__pass__states__stencil_func(){return mImpl->end__profile_GLES__technique__pass__states__stencil_func();}
bool _preBegin__profile_GLES__technique__pass__states__stencil_func( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__profile_GLES__technique__pass__states__stencil_func();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__profile_GLES__technique__pass__states__stencil_func( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__profile_GLES__technique__pass__states__stencil_func();
#endif
bool _freeAttributes__profile_GLES__technique__pass__states__stencil_func( void* attributeData );
bool _begin__profile_GLES__technique__pass__states__stencil_func__func( void* attributeData ){return mImpl->begin__profile_GLES__technique__pass__states__stencil_func__func(*static_cast<profile_GLES__technique__pass__states__stencil_func__func__AttributeData*>(attributeData));}
bool _data__profile_GLES__technique__pass__states__stencil_func__func( const ParserChar* text, size_t textLength );
bool _end__profile_GLES__technique__pass__states__stencil_func__func(){return mImpl->end__profile_GLES__technique__pass__states__stencil_func__func();}
bool _preBegin__profile_GLES__technique__pass__states__stencil_func__func( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__profile_GLES__technique__pass__states__stencil_func__func();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__profile_GLES__technique__pass__states__stencil_func__func( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__profile_GLES__technique__pass__states__stencil_func__func();
#endif
bool _freeAttributes__profile_GLES__technique__pass__states__stencil_func__func( void* attributeData );
bool _begin__profile_GLES__technique__pass__states__stencil_func__ref( void* attributeData ){return mImpl->begin__profile_GLES__technique__pass__states__stencil_func__ref(*static_cast<profile_GLES__technique__pass__states__stencil_func__ref__AttributeData*>(attributeData));}
bool _data__profile_GLES__technique__pass__states__stencil_func__ref( const ParserChar* text, size_t textLength );
bool _end__profile_GLES__technique__pass__states__stencil_func__ref(){return mImpl->end__profile_GLES__technique__pass__states__stencil_func__ref();}
bool _preBegin__profile_GLES__technique__pass__states__stencil_func__ref( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__profile_GLES__technique__pass__states__stencil_func__ref();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__profile_GLES__technique__pass__states__stencil_func__ref( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__profile_GLES__technique__pass__states__stencil_func__ref();
#endif
bool _freeAttributes__profile_GLES__technique__pass__states__stencil_func__ref( void* attributeData );
bool _begin__profile_GLES__technique__pass__states__stencil_func__mask( void* attributeData ){return mImpl->begin__profile_GLES__technique__pass__states__stencil_func__mask(*static_cast<profile_GLES__technique__pass__states__stencil_func__mask__AttributeData*>(attributeData));}
bool _data__profile_GLES__technique__pass__states__stencil_func__mask( const ParserChar* text, size_t textLength );
bool _end__profile_GLES__technique__pass__states__stencil_func__mask(){return mImpl->end__profile_GLES__technique__pass__states__stencil_func__mask();}
bool _preBegin__profile_GLES__technique__pass__states__stencil_func__mask( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__profile_GLES__technique__pass__states__stencil_func__mask();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__profile_GLES__technique__pass__states__stencil_func__mask( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__profile_GLES__technique__pass__states__stencil_func__mask();
#endif
bool _freeAttributes__profile_GLES__technique__pass__states__stencil_func__mask( void* attributeData );
bool _begin__profile_GLES__technique__pass__states__stencil_mask( void* attributeData ){return mImpl->begin__profile_GLES__technique__pass__states__stencil_mask(*static_cast<profile_GLES__technique__pass__states__stencil_mask__AttributeData*>(attributeData));}
bool _data__profile_GLES__technique__pass__states__stencil_mask( const ParserChar* text, size_t textLength );
bool _end__profile_GLES__technique__pass__states__stencil_mask(){return mImpl->end__profile_GLES__technique__pass__states__stencil_mask();}
bool _preBegin__profile_GLES__technique__pass__states__stencil_mask( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__profile_GLES__technique__pass__states__stencil_mask();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__profile_GLES__technique__pass__states__stencil_mask( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__profile_GLES__technique__pass__states__stencil_mask();
#endif
bool _freeAttributes__profile_GLES__technique__pass__states__stencil_mask( void* attributeData );
bool _begin__profile_GLES__technique__pass__states__stencil_op( void* attributeData ){return mImpl->begin__profile_GLES__technique__pass__states__stencil_op();}
bool _data__profile_GLES__technique__pass__states__stencil_op( const ParserChar* text, size_t textLength );
bool _end__profile_GLES__technique__pass__states__stencil_op(){return mImpl->end__profile_GLES__technique__pass__states__stencil_op();}
bool _preBegin__profile_GLES__technique__pass__states__stencil_op( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__profile_GLES__technique__pass__states__stencil_op();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__profile_GLES__technique__pass__states__stencil_op( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__profile_GLES__technique__pass__states__stencil_op();
#endif
bool _freeAttributes__profile_GLES__technique__pass__states__stencil_op( void* attributeData );
bool _begin__profile_GLES__technique__pass__states__stencil_op__fail( void* attributeData ){return mImpl->begin__profile_GLES__technique__pass__states__stencil_op__fail(*static_cast<profile_GLES__technique__pass__states__stencil_op__fail__AttributeData*>(attributeData));}
bool _data__profile_GLES__technique__pass__states__stencil_op__fail( const ParserChar* text, size_t textLength );
bool _end__profile_GLES__technique__pass__states__stencil_op__fail(){return mImpl->end__profile_GLES__technique__pass__states__stencil_op__fail();}
bool _preBegin__profile_GLES__technique__pass__states__stencil_op__fail( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__profile_GLES__technique__pass__states__stencil_op__fail();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__profile_GLES__technique__pass__states__stencil_op__fail( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__profile_GLES__technique__pass__states__stencil_op__fail();
#endif
bool _freeAttributes__profile_GLES__technique__pass__states__stencil_op__fail( void* attributeData );
ENUM__gles_stencil_op_enum toEnumDataPrefix_ENUM__gles_stencil_op_enum (
const ParserChar* prefixedBuffer,
const ParserChar* prefixedBufferEnd,
const ParserChar** buffer,
const ParserChar* bufferEnd,
bool& failed,
const std::pair<StringHash, ENUM__gles_stencil_op_enum>* enumMap,
StringHash (*baseConversionFunc)( const ParserChar**, const ParserChar*, bool& )
);
bool characterData2EnumData_ENUM__gles_stencil_op_enum (
const ParserChar* text,
size_t textLength,
bool ( ColladaParserAutoGen15::*dataFunction )(const ENUM__gles_stencil_op_enum*, size_t ),
StringHash (*baseConversionFunc)( const ParserChar**, const ParserChar*, bool& )
);
bool dataEnumEnd_ENUM__gles_stencil_op_enum (
bool ( ColladaParserAutoGen15::*dataFunction )(const ENUM__gles_stencil_op_enum*, size_t ),
const std::pair<StringHash, ENUM__gles_stencil_op_enum>* enumMap,
StringHash (*baseConversionFunc)( const ParserChar**, const ParserChar*, bool& ),
ENUM__gles_stencil_op_enum (*toEnumFunc)( const ParserChar**, const ParserChar*, bool&, const std::pair<StringHash, ENUM__gles_stencil_op_enum>* enumMap, StringHash (*baseConversionFunc)( const ParserChar**, const ParserChar*, bool& ))
);
bool _begin__profile_GLES__technique__pass__states__stencil_op__zfail( void* attributeData ){return mImpl->begin__profile_GLES__technique__pass__states__stencil_op__zfail(*static_cast<profile_GLES__technique__pass__states__stencil_op__zfail__AttributeData*>(attributeData));}
bool _data__profile_GLES__technique__pass__states__stencil_op__zfail( const ParserChar* text, size_t textLength );
bool _end__profile_GLES__technique__pass__states__stencil_op__zfail(){return mImpl->end__profile_GLES__technique__pass__states__stencil_op__zfail();}
bool _preBegin__profile_GLES__technique__pass__states__stencil_op__zfail( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__profile_GLES__technique__pass__states__stencil_op__zfail();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__profile_GLES__technique__pass__states__stencil_op__zfail( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__profile_GLES__technique__pass__states__stencil_op__zfail();
#endif
bool _freeAttributes__profile_GLES__technique__pass__states__stencil_op__zfail( void* attributeData );
bool _begin__profile_GLES__technique__pass__states__stencil_op__zpass( void* attributeData ){return mImpl->begin__profile_GLES__technique__pass__states__stencil_op__zpass(*static_cast<profile_GLES__technique__pass__states__stencil_op__zpass__AttributeData*>(attributeData));}
bool _data__profile_GLES__technique__pass__states__stencil_op__zpass( const ParserChar* text, size_t textLength );
bool _end__profile_GLES__technique__pass__states__stencil_op__zpass(){return mImpl->end__profile_GLES__technique__pass__states__stencil_op__zpass();}
bool _preBegin__profile_GLES__technique__pass__states__stencil_op__zpass( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__profile_GLES__technique__pass__states__stencil_op__zpass();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__profile_GLES__technique__pass__states__stencil_op__zpass( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__profile_GLES__technique__pass__states__stencil_op__zpass();
#endif
bool _freeAttributes__profile_GLES__technique__pass__states__stencil_op__zpass( void* attributeData );
bool _begin__texture_pipeline( void* attributeData ){return mImpl->begin__texture_pipeline();}
bool _data__texture_pipeline( const ParserChar* text, size_t textLength );
bool _end__texture_pipeline(){return mImpl->end__texture_pipeline();}
bool _preBegin__texture_pipeline( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__texture_pipeline();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__texture_pipeline( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__texture_pipeline();
#endif
bool _freeAttributes__texture_pipeline( void* attributeData );
bool _begin__value____gles_texture_pipeline_type( void* attributeData ){return mImpl->begin__value____gles_texture_pipeline_type(*static_cast<value____gles_texture_pipeline_type__AttributeData*>(attributeData));}
bool _data__value____gles_texture_pipeline_type( const ParserChar* text, size_t textLength );
bool _end__value____gles_texture_pipeline_type(){return mImpl->end__value____gles_texture_pipeline_type();}
bool _preBegin__value____gles_texture_pipeline_type( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__value____gles_texture_pipeline_type();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__value____gles_texture_pipeline_type( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__value____gles_texture_pipeline_type();
#endif
bool _freeAttributes__value____gles_texture_pipeline_type( void* attributeData );
bool _begin__texcombiner( void* attributeData ){return mImpl->begin__texcombiner();}
bool _data__texcombiner( const ParserChar* text, size_t textLength );
bool _end__texcombiner(){return mImpl->end__texcombiner();}
bool _preBegin__texcombiner( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__texcombiner();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__texcombiner( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__texcombiner();
#endif
bool _freeAttributes__texcombiner( void* attributeData );
bool _begin__constant____gles_texture_constant_type( void* attributeData ){return mImpl->begin__constant____gles_texture_constant_type(*static_cast<constant____gles_texture_constant_type__AttributeData*>(attributeData));}
bool _data__constant____gles_texture_constant_type( const ParserChar* text, size_t textLength );
bool _end__constant____gles_texture_constant_type(){return mImpl->end__constant____gles_texture_constant_type();}
bool _preBegin__constant____gles_texture_constant_type( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__constant____gles_texture_constant_type();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__constant____gles_texture_constant_type( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__constant____gles_texture_constant_type();
#endif
bool _freeAttributes__constant____gles_texture_constant_type( void* attributeData );
bool _begin__RGB( void* attributeData ){return mImpl->begin__RGB(*static_cast<RGB__AttributeData*>(attributeData));}
bool _data__RGB( const ParserChar* text, size_t textLength );
bool _end__RGB(){return mImpl->end__RGB();}
bool _preBegin__RGB( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__RGB();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__RGB( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__RGB();
#endif
bool _freeAttributes__RGB( void* attributeData );
ENUM__gles_texcombiner_operator_rgb_enum toEnumDataPrefix_ENUM__gles_texcombiner_operator_rgb_enum (
const ParserChar* prefixedBuffer,
const ParserChar* prefixedBufferEnd,
const ParserChar** buffer,
const ParserChar* bufferEnd,
bool& failed,
const std::pair<StringHash, ENUM__gles_texcombiner_operator_rgb_enum>* enumMap,
StringHash (*baseConversionFunc)( const ParserChar**, const ParserChar*, bool& )
);
bool characterData2EnumData_ENUM__gles_texcombiner_operator_rgb_enum (
const ParserChar* text,
size_t textLength,
bool ( ColladaParserAutoGen15::*dataFunction )(const ENUM__gles_texcombiner_operator_rgb_enum*, size_t ),
StringHash (*baseConversionFunc)( const ParserChar**, const ParserChar*, bool& )
);
bool dataEnumEnd_ENUM__gles_texcombiner_operator_rgb_enum (
bool ( ColladaParserAutoGen15::*dataFunction )(const ENUM__gles_texcombiner_operator_rgb_enum*, size_t ),
const std::pair<StringHash, ENUM__gles_texcombiner_operator_rgb_enum>* enumMap,
StringHash (*baseConversionFunc)( const ParserChar**, const ParserChar*, bool& ),
ENUM__gles_texcombiner_operator_rgb_enum (*toEnumFunc)( const ParserChar**, const ParserChar*, bool&, const std::pair<StringHash, ENUM__gles_texcombiner_operator_rgb_enum>* enumMap, StringHash (*baseConversionFunc)( const ParserChar**, const ParserChar*, bool& ))
);
bool _begin__argument____gles_texcombiner_argument_rgb_type( void* attributeData ){return mImpl->begin__argument____gles_texcombiner_argument_rgb_type(*static_cast<argument____gles_texcombiner_argument_rgb_type__AttributeData*>(attributeData));}
bool _data__argument____gles_texcombiner_argument_rgb_type( const ParserChar* text, size_t textLength );
bool _end__argument____gles_texcombiner_argument_rgb_type(){return mImpl->end__argument____gles_texcombiner_argument_rgb_type();}
bool _preBegin__argument____gles_texcombiner_argument_rgb_type( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__argument____gles_texcombiner_argument_rgb_type();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__argument____gles_texcombiner_argument_rgb_type( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__argument____gles_texcombiner_argument_rgb_type();
#endif
bool _freeAttributes__argument____gles_texcombiner_argument_rgb_type( void* attributeData );
ENUM__gles_texcombiner_source_enum toEnumDataPrefix_ENUM__gles_texcombiner_source_enum (
const ParserChar* prefixedBuffer,
const ParserChar* prefixedBufferEnd,
const ParserChar** buffer,
const ParserChar* bufferEnd,
bool& failed,
const std::pair<StringHash, ENUM__gles_texcombiner_source_enum>* enumMap,
StringHash (*baseConversionFunc)( const ParserChar**, const ParserChar*, bool& )
);
bool characterData2EnumData_ENUM__gles_texcombiner_source_enum (
const ParserChar* text,
size_t textLength,
bool ( ColladaParserAutoGen15::*dataFunction )(const ENUM__gles_texcombiner_source_enum*, size_t ),
StringHash (*baseConversionFunc)( const ParserChar**, const ParserChar*, bool& )
);
bool dataEnumEnd_ENUM__gles_texcombiner_source_enum (
bool ( ColladaParserAutoGen15::*dataFunction )(const ENUM__gles_texcombiner_source_enum*, size_t ),
const std::pair<StringHash, ENUM__gles_texcombiner_source_enum>* enumMap,
StringHash (*baseConversionFunc)( const ParserChar**, const ParserChar*, bool& ),
ENUM__gles_texcombiner_source_enum (*toEnumFunc)( const ParserChar**, const ParserChar*, bool&, const std::pair<StringHash, ENUM__gles_texcombiner_source_enum>* enumMap, StringHash (*baseConversionFunc)( const ParserChar**, const ParserChar*, bool& ))
);
ENUM__gles_texcombiner_operand_rgb_enum toEnumDataPrefix_ENUM__gles_texcombiner_operand_rgb_enum (
const ParserChar* prefixedBuffer,
const ParserChar* prefixedBufferEnd,
const ParserChar** buffer,
const ParserChar* bufferEnd,
bool& failed,
const std::pair<StringHash, ENUM__gles_texcombiner_operand_rgb_enum>* enumMap,
StringHash (*baseConversionFunc)( const ParserChar**, const ParserChar*, bool& )
);
bool characterData2EnumData_ENUM__gles_texcombiner_operand_rgb_enum (
const ParserChar* text,
size_t textLength,
bool ( ColladaParserAutoGen15::*dataFunction )(const ENUM__gles_texcombiner_operand_rgb_enum*, size_t ),
StringHash (*baseConversionFunc)( const ParserChar**, const ParserChar*, bool& )
);
bool dataEnumEnd_ENUM__gles_texcombiner_operand_rgb_enum (
bool ( ColladaParserAutoGen15::*dataFunction )(const ENUM__gles_texcombiner_operand_rgb_enum*, size_t ),
const std::pair<StringHash, ENUM__gles_texcombiner_operand_rgb_enum>* enumMap,
StringHash (*baseConversionFunc)( const ParserChar**, const ParserChar*, bool& ),
ENUM__gles_texcombiner_operand_rgb_enum (*toEnumFunc)( const ParserChar**, const ParserChar*, bool&, const std::pair<StringHash, ENUM__gles_texcombiner_operand_rgb_enum>* enumMap, StringHash (*baseConversionFunc)( const ParserChar**, const ParserChar*, bool& ))
);
bool _begin__alpha____gles_texcombiner_command_alpha_type( void* attributeData ){return mImpl->begin__alpha____gles_texcombiner_command_alpha_type(*static_cast<alpha____gles_texcombiner_command_alpha_type__AttributeData*>(attributeData));}
bool _data__alpha____gles_texcombiner_command_alpha_type( const ParserChar* text, size_t textLength );
bool _end__alpha____gles_texcombiner_command_alpha_type(){return mImpl->end__alpha____gles_texcombiner_command_alpha_type();}
bool _preBegin__alpha____gles_texcombiner_command_alpha_type( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__alpha____gles_texcombiner_command_alpha_type();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__alpha____gles_texcombiner_command_alpha_type( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__alpha____gles_texcombiner_command_alpha_type();
#endif
bool _freeAttributes__alpha____gles_texcombiner_command_alpha_type( void* attributeData );
ENUM__gles_texcombiner_operator_alpha_enum toEnumDataPrefix_ENUM__gles_texcombiner_operator_alpha_enum (
const ParserChar* prefixedBuffer,
const ParserChar* prefixedBufferEnd,
const ParserChar** buffer,
const ParserChar* bufferEnd,
bool& failed,
const std::pair<StringHash, ENUM__gles_texcombiner_operator_alpha_enum>* enumMap,
StringHash (*baseConversionFunc)( const ParserChar**, const ParserChar*, bool& )
);
bool characterData2EnumData_ENUM__gles_texcombiner_operator_alpha_enum (
const ParserChar* text,
size_t textLength,
bool ( ColladaParserAutoGen15::*dataFunction )(const ENUM__gles_texcombiner_operator_alpha_enum*, size_t ),
StringHash (*baseConversionFunc)( const ParserChar**, const ParserChar*, bool& )
);
bool dataEnumEnd_ENUM__gles_texcombiner_operator_alpha_enum (
bool ( ColladaParserAutoGen15::*dataFunction )(const ENUM__gles_texcombiner_operator_alpha_enum*, size_t ),
const std::pair<StringHash, ENUM__gles_texcombiner_operator_alpha_enum>* enumMap,
StringHash (*baseConversionFunc)( const ParserChar**, const ParserChar*, bool& ),
ENUM__gles_texcombiner_operator_alpha_enum (*toEnumFunc)( const ParserChar**, const ParserChar*, bool&, const std::pair<StringHash, ENUM__gles_texcombiner_operator_alpha_enum>* enumMap, StringHash (*baseConversionFunc)( const ParserChar**, const ParserChar*, bool& ))
);
bool _begin__argument____gles_texcombiner_argument_alpha_type( void* attributeData ){return mImpl->begin__argument____gles_texcombiner_argument_alpha_type(*static_cast<argument____gles_texcombiner_argument_alpha_type__AttributeData*>(attributeData));}
bool _data__argument____gles_texcombiner_argument_alpha_type( const ParserChar* text, size_t textLength );
bool _end__argument____gles_texcombiner_argument_alpha_type(){return mImpl->end__argument____gles_texcombiner_argument_alpha_type();}
bool _preBegin__argument____gles_texcombiner_argument_alpha_type( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__argument____gles_texcombiner_argument_alpha_type();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__argument____gles_texcombiner_argument_alpha_type( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__argument____gles_texcombiner_argument_alpha_type();
#endif
bool _freeAttributes__argument____gles_texcombiner_argument_alpha_type( void* attributeData );
ENUM__gles_texcombiner_operand_alpha_enum toEnumDataPrefix_ENUM__gles_texcombiner_operand_alpha_enum (
const ParserChar* prefixedBuffer,
const ParserChar* prefixedBufferEnd,
const ParserChar** buffer,
const ParserChar* bufferEnd,
bool& failed,
const std::pair<StringHash, ENUM__gles_texcombiner_operand_alpha_enum>* enumMap,
StringHash (*baseConversionFunc)( const ParserChar**, const ParserChar*, bool& )
);
bool characterData2EnumData_ENUM__gles_texcombiner_operand_alpha_enum (
const ParserChar* text,
size_t textLength,
bool ( ColladaParserAutoGen15::*dataFunction )(const ENUM__gles_texcombiner_operand_alpha_enum*, size_t ),
StringHash (*baseConversionFunc)( const ParserChar**, const ParserChar*, bool& )
);
bool dataEnumEnd_ENUM__gles_texcombiner_operand_alpha_enum (
bool ( ColladaParserAutoGen15::*dataFunction )(const ENUM__gles_texcombiner_operand_alpha_enum*, size_t ),
const std::pair<StringHash, ENUM__gles_texcombiner_operand_alpha_enum>* enumMap,
StringHash (*baseConversionFunc)( const ParserChar**, const ParserChar*, bool& ),
ENUM__gles_texcombiner_operand_alpha_enum (*toEnumFunc)( const ParserChar**, const ParserChar*, bool&, const std::pair<StringHash, ENUM__gles_texcombiner_operand_alpha_enum>* enumMap, StringHash (*baseConversionFunc)( const ParserChar**, const ParserChar*, bool& ))
);
bool _begin__texenv( void* attributeData ){return mImpl->begin__texenv(*static_cast<texenv__AttributeData*>(attributeData));}
bool _data__texenv( const ParserChar* text, size_t textLength );
bool _end__texenv(){return mImpl->end__texenv();}
bool _preBegin__texenv( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__texenv();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__texenv( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__texenv();
#endif
bool _freeAttributes__texenv( void* attributeData );
ENUM__gles_texenv_mode_enum toEnumDataPrefix_ENUM__gles_texenv_mode_enum (
const ParserChar* prefixedBuffer,
const ParserChar* prefixedBufferEnd,
const ParserChar** buffer,
const ParserChar* bufferEnd,
bool& failed,
const std::pair<StringHash, ENUM__gles_texenv_mode_enum>* enumMap,
StringHash (*baseConversionFunc)( const ParserChar**, const ParserChar*, bool& )
);
bool characterData2EnumData_ENUM__gles_texenv_mode_enum (
const ParserChar* text,
size_t textLength,
bool ( ColladaParserAutoGen15::*dataFunction )(const ENUM__gles_texenv_mode_enum*, size_t ),
StringHash (*baseConversionFunc)( const ParserChar**, const ParserChar*, bool& )
);
bool dataEnumEnd_ENUM__gles_texenv_mode_enum (
bool ( ColladaParserAutoGen15::*dataFunction )(const ENUM__gles_texenv_mode_enum*, size_t ),
const std::pair<StringHash, ENUM__gles_texenv_mode_enum>* enumMap,
StringHash (*baseConversionFunc)( const ParserChar**, const ParserChar*, bool& ),
ENUM__gles_texenv_mode_enum (*toEnumFunc)( const ParserChar**, const ParserChar*, bool&, const std::pair<StringHash, ENUM__gles_texenv_mode_enum>* enumMap, StringHash (*baseConversionFunc)( const ParserChar**, const ParserChar*, bool& ))
);
bool _begin__profile_GLES__technique__pass__states__alpha_test_enable( void* attributeData ){return mImpl->begin__profile_GLES__technique__pass__states__alpha_test_enable(*static_cast<profile_GLES__technique__pass__states__alpha_test_enable__AttributeData*>(attributeData));}
bool _data__profile_GLES__technique__pass__states__alpha_test_enable( const ParserChar* text, size_t textLength );
bool _end__profile_GLES__technique__pass__states__alpha_test_enable(){return mImpl->end__profile_GLES__technique__pass__states__alpha_test_enable();}
bool _preBegin__profile_GLES__technique__pass__states__alpha_test_enable( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__profile_GLES__technique__pass__states__alpha_test_enable();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__profile_GLES__technique__pass__states__alpha_test_enable( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__profile_GLES__technique__pass__states__alpha_test_enable();
#endif
bool _freeAttributes__profile_GLES__technique__pass__states__alpha_test_enable( void* attributeData );
bool _begin__profile_GLES__technique__pass__states__blend_enable( void* attributeData ){return mImpl->begin__profile_GLES__technique__pass__states__blend_enable(*static_cast<profile_GLES__technique__pass__states__blend_enable__AttributeData*>(attributeData));}
bool _data__profile_GLES__technique__pass__states__blend_enable( const ParserChar* text, size_t textLength );
bool _end__profile_GLES__technique__pass__states__blend_enable(){return mImpl->end__profile_GLES__technique__pass__states__blend_enable();}
bool _preBegin__profile_GLES__technique__pass__states__blend_enable( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__profile_GLES__technique__pass__states__blend_enable();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__profile_GLES__technique__pass__states__blend_enable( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__profile_GLES__technique__pass__states__blend_enable();
#endif
bool _freeAttributes__profile_GLES__technique__pass__states__blend_enable( void* attributeData );
bool _begin__profile_GLES__technique__pass__states__clip_plane_enable( void* attributeData ){return mImpl->begin__profile_GLES__technique__pass__states__clip_plane_enable(*static_cast<profile_GLES__technique__pass__states__clip_plane_enable__AttributeData*>(attributeData));}
bool _data__profile_GLES__technique__pass__states__clip_plane_enable( const ParserChar* text, size_t textLength );
bool _end__profile_GLES__technique__pass__states__clip_plane_enable(){return mImpl->end__profile_GLES__technique__pass__states__clip_plane_enable();}
bool _preBegin__profile_GLES__technique__pass__states__clip_plane_enable( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__profile_GLES__technique__pass__states__clip_plane_enable();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__profile_GLES__technique__pass__states__clip_plane_enable( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__profile_GLES__technique__pass__states__clip_plane_enable();
#endif
bool _freeAttributes__profile_GLES__technique__pass__states__clip_plane_enable( void* attributeData );
bool _begin__profile_GLES__technique__pass__states__color_logic_op_enable( void* attributeData ){return mImpl->begin__profile_GLES__technique__pass__states__color_logic_op_enable(*static_cast<profile_GLES__technique__pass__states__color_logic_op_enable__AttributeData*>(attributeData));}
bool _data__profile_GLES__technique__pass__states__color_logic_op_enable( const ParserChar* text, size_t textLength );
bool _end__profile_GLES__technique__pass__states__color_logic_op_enable(){return mImpl->end__profile_GLES__technique__pass__states__color_logic_op_enable();}
bool _preBegin__profile_GLES__technique__pass__states__color_logic_op_enable( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__profile_GLES__technique__pass__states__color_logic_op_enable();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__profile_GLES__technique__pass__states__color_logic_op_enable( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__profile_GLES__technique__pass__states__color_logic_op_enable();
#endif
bool _freeAttributes__profile_GLES__technique__pass__states__color_logic_op_enable( void* attributeData );
bool _begin__profile_GLES__technique__pass__states__color_material_enable( void* attributeData ){return mImpl->begin__profile_GLES__technique__pass__states__color_material_enable(*static_cast<profile_GLES__technique__pass__states__color_material_enable__AttributeData*>(attributeData));}
bool _data__profile_GLES__technique__pass__states__color_material_enable( const ParserChar* text, size_t textLength );
bool _end__profile_GLES__technique__pass__states__color_material_enable(){return mImpl->end__profile_GLES__technique__pass__states__color_material_enable();}
bool _preBegin__profile_GLES__technique__pass__states__color_material_enable( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__profile_GLES__technique__pass__states__color_material_enable();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__profile_GLES__technique__pass__states__color_material_enable( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__profile_GLES__technique__pass__states__color_material_enable();
#endif
bool _freeAttributes__profile_GLES__technique__pass__states__color_material_enable( void* attributeData );
bool _begin__profile_GLES__technique__pass__states__cull_face_enable( void* attributeData ){return mImpl->begin__profile_GLES__technique__pass__states__cull_face_enable(*static_cast<profile_GLES__technique__pass__states__cull_face_enable__AttributeData*>(attributeData));}
bool _data__profile_GLES__technique__pass__states__cull_face_enable( const ParserChar* text, size_t textLength );
bool _end__profile_GLES__technique__pass__states__cull_face_enable(){return mImpl->end__profile_GLES__technique__pass__states__cull_face_enable();}
bool _preBegin__profile_GLES__technique__pass__states__cull_face_enable( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__profile_GLES__technique__pass__states__cull_face_enable();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__profile_GLES__technique__pass__states__cull_face_enable( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__profile_GLES__technique__pass__states__cull_face_enable();
#endif
bool _freeAttributes__profile_GLES__technique__pass__states__cull_face_enable( void* attributeData );
bool _begin__profile_GLES__technique__pass__states__depth_test_enable( void* attributeData ){return mImpl->begin__profile_GLES__technique__pass__states__depth_test_enable(*static_cast<profile_GLES__technique__pass__states__depth_test_enable__AttributeData*>(attributeData));}
bool _data__profile_GLES__technique__pass__states__depth_test_enable( const ParserChar* text, size_t textLength );
bool _end__profile_GLES__technique__pass__states__depth_test_enable(){return mImpl->end__profile_GLES__technique__pass__states__depth_test_enable();}
bool _preBegin__profile_GLES__technique__pass__states__depth_test_enable( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__profile_GLES__technique__pass__states__depth_test_enable();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__profile_GLES__technique__pass__states__depth_test_enable( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__profile_GLES__technique__pass__states__depth_test_enable();
#endif
bool _freeAttributes__profile_GLES__technique__pass__states__depth_test_enable( void* attributeData );
bool _begin__profile_GLES__technique__pass__states__dither_enable( void* attributeData ){return mImpl->begin__profile_GLES__technique__pass__states__dither_enable(*static_cast<profile_GLES__technique__pass__states__dither_enable__AttributeData*>(attributeData));}
bool _data__profile_GLES__technique__pass__states__dither_enable( const ParserChar* text, size_t textLength );
bool _end__profile_GLES__technique__pass__states__dither_enable(){return mImpl->end__profile_GLES__technique__pass__states__dither_enable();}
bool _preBegin__profile_GLES__technique__pass__states__dither_enable( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__profile_GLES__technique__pass__states__dither_enable();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__profile_GLES__technique__pass__states__dither_enable( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__profile_GLES__technique__pass__states__dither_enable();
#endif
bool _freeAttributes__profile_GLES__technique__pass__states__dither_enable( void* attributeData );
bool _begin__profile_GLES__technique__pass__states__fog_enable( void* attributeData ){return mImpl->begin__profile_GLES__technique__pass__states__fog_enable(*static_cast<profile_GLES__technique__pass__states__fog_enable__AttributeData*>(attributeData));}
bool _data__profile_GLES__technique__pass__states__fog_enable( const ParserChar* text, size_t textLength );
bool _end__profile_GLES__technique__pass__states__fog_enable(){return mImpl->end__profile_GLES__technique__pass__states__fog_enable();}
bool _preBegin__profile_GLES__technique__pass__states__fog_enable( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__profile_GLES__technique__pass__states__fog_enable();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__profile_GLES__technique__pass__states__fog_enable( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__profile_GLES__technique__pass__states__fog_enable();
#endif
bool _freeAttributes__profile_GLES__technique__pass__states__fog_enable( void* attributeData );
bool _begin__profile_GLES__technique__pass__states__light_enable( void* attributeData ){return mImpl->begin__profile_GLES__technique__pass__states__light_enable(*static_cast<profile_GLES__technique__pass__states__light_enable__AttributeData*>(attributeData));}
bool _data__profile_GLES__technique__pass__states__light_enable( const ParserChar* text, size_t textLength );
bool _end__profile_GLES__technique__pass__states__light_enable(){return mImpl->end__profile_GLES__technique__pass__states__light_enable();}
bool _preBegin__profile_GLES__technique__pass__states__light_enable( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__profile_GLES__technique__pass__states__light_enable();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__profile_GLES__technique__pass__states__light_enable( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__profile_GLES__technique__pass__states__light_enable();
#endif
bool _freeAttributes__profile_GLES__technique__pass__states__light_enable( void* attributeData );
bool _begin__profile_GLES__technique__pass__states__lighting_enable( void* attributeData ){return mImpl->begin__profile_GLES__technique__pass__states__lighting_enable(*static_cast<profile_GLES__technique__pass__states__lighting_enable__AttributeData*>(attributeData));}
bool _data__profile_GLES__technique__pass__states__lighting_enable( const ParserChar* text, size_t textLength );
bool _end__profile_GLES__technique__pass__states__lighting_enable(){return mImpl->end__profile_GLES__technique__pass__states__lighting_enable();}
bool _preBegin__profile_GLES__technique__pass__states__lighting_enable( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__profile_GLES__technique__pass__states__lighting_enable();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__profile_GLES__technique__pass__states__lighting_enable( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__profile_GLES__technique__pass__states__lighting_enable();
#endif
bool _freeAttributes__profile_GLES__technique__pass__states__lighting_enable( void* attributeData );
bool _begin__profile_GLES__technique__pass__states__light_model_two_side_enable( void* attributeData ){return mImpl->begin__profile_GLES__technique__pass__states__light_model_two_side_enable(*static_cast<profile_GLES__technique__pass__states__light_model_two_side_enable__AttributeData*>(attributeData));}
bool _data__profile_GLES__technique__pass__states__light_model_two_side_enable( const ParserChar* text, size_t textLength );
bool _end__profile_GLES__technique__pass__states__light_model_two_side_enable(){return mImpl->end__profile_GLES__technique__pass__states__light_model_two_side_enable();}
bool _preBegin__profile_GLES__technique__pass__states__light_model_two_side_enable( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__profile_GLES__technique__pass__states__light_model_two_side_enable();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__profile_GLES__technique__pass__states__light_model_two_side_enable( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__profile_GLES__technique__pass__states__light_model_two_side_enable();
#endif
bool _freeAttributes__profile_GLES__technique__pass__states__light_model_two_side_enable( void* attributeData );
bool _begin__profile_GLES__technique__pass__states__line_smooth_enable( void* attributeData ){return mImpl->begin__profile_GLES__technique__pass__states__line_smooth_enable(*static_cast<profile_GLES__technique__pass__states__line_smooth_enable__AttributeData*>(attributeData));}
bool _data__profile_GLES__technique__pass__states__line_smooth_enable( const ParserChar* text, size_t textLength );
bool _end__profile_GLES__technique__pass__states__line_smooth_enable(){return mImpl->end__profile_GLES__technique__pass__states__line_smooth_enable();}
bool _preBegin__profile_GLES__technique__pass__states__line_smooth_enable( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__profile_GLES__technique__pass__states__line_smooth_enable();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__profile_GLES__technique__pass__states__line_smooth_enable( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__profile_GLES__technique__pass__states__line_smooth_enable();
#endif
bool _freeAttributes__profile_GLES__technique__pass__states__line_smooth_enable( void* attributeData );
bool _begin__profile_GLES__technique__pass__states__multisample_enable( void* attributeData ){return mImpl->begin__profile_GLES__technique__pass__states__multisample_enable(*static_cast<profile_GLES__technique__pass__states__multisample_enable__AttributeData*>(attributeData));}
bool _data__profile_GLES__technique__pass__states__multisample_enable( const ParserChar* text, size_t textLength );
bool _end__profile_GLES__technique__pass__states__multisample_enable(){return mImpl->end__profile_GLES__technique__pass__states__multisample_enable();}
bool _preBegin__profile_GLES__technique__pass__states__multisample_enable( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__profile_GLES__technique__pass__states__multisample_enable();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__profile_GLES__technique__pass__states__multisample_enable( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__profile_GLES__technique__pass__states__multisample_enable();
#endif
bool _freeAttributes__profile_GLES__technique__pass__states__multisample_enable( void* attributeData );
bool _begin__profile_GLES__technique__pass__states__normalize_enable( void* attributeData ){return mImpl->begin__profile_GLES__technique__pass__states__normalize_enable(*static_cast<profile_GLES__technique__pass__states__normalize_enable__AttributeData*>(attributeData));}
bool _data__profile_GLES__technique__pass__states__normalize_enable( const ParserChar* text, size_t textLength );
bool _end__profile_GLES__technique__pass__states__normalize_enable(){return mImpl->end__profile_GLES__technique__pass__states__normalize_enable();}
bool _preBegin__profile_GLES__technique__pass__states__normalize_enable( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__profile_GLES__technique__pass__states__normalize_enable();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__profile_GLES__technique__pass__states__normalize_enable( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__profile_GLES__technique__pass__states__normalize_enable();
#endif
bool _freeAttributes__profile_GLES__technique__pass__states__normalize_enable( void* attributeData );
bool _begin__profile_GLES__technique__pass__states__point_smooth_enable( void* attributeData ){return mImpl->begin__profile_GLES__technique__pass__states__point_smooth_enable(*static_cast<profile_GLES__technique__pass__states__point_smooth_enable__AttributeData*>(attributeData));}
bool _data__profile_GLES__technique__pass__states__point_smooth_enable( const ParserChar* text, size_t textLength );
bool _end__profile_GLES__technique__pass__states__point_smooth_enable(){return mImpl->end__profile_GLES__technique__pass__states__point_smooth_enable();}
bool _preBegin__profile_GLES__technique__pass__states__point_smooth_enable( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__profile_GLES__technique__pass__states__point_smooth_enable();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__profile_GLES__technique__pass__states__point_smooth_enable( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__profile_GLES__technique__pass__states__point_smooth_enable();
#endif
bool _freeAttributes__profile_GLES__technique__pass__states__point_smooth_enable( void* attributeData );
bool _begin__profile_GLES__technique__pass__states__polygon_offset_fill_enable( void* attributeData ){return mImpl->begin__profile_GLES__technique__pass__states__polygon_offset_fill_enable(*static_cast<profile_GLES__technique__pass__states__polygon_offset_fill_enable__AttributeData*>(attributeData));}
bool _data__profile_GLES__technique__pass__states__polygon_offset_fill_enable( const ParserChar* text, size_t textLength );
bool _end__profile_GLES__technique__pass__states__polygon_offset_fill_enable(){return mImpl->end__profile_GLES__technique__pass__states__polygon_offset_fill_enable();}
bool _preBegin__profile_GLES__technique__pass__states__polygon_offset_fill_enable( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__profile_GLES__technique__pass__states__polygon_offset_fill_enable();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__profile_GLES__technique__pass__states__polygon_offset_fill_enable( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__profile_GLES__technique__pass__states__polygon_offset_fill_enable();
#endif
bool _freeAttributes__profile_GLES__technique__pass__states__polygon_offset_fill_enable( void* attributeData );
bool _begin__profile_GLES__technique__pass__states__rescale_normal_enable( void* attributeData ){return mImpl->begin__profile_GLES__technique__pass__states__rescale_normal_enable(*static_cast<profile_GLES__technique__pass__states__rescale_normal_enable__AttributeData*>(attributeData));}
bool _data__profile_GLES__technique__pass__states__rescale_normal_enable( const ParserChar* text, size_t textLength );
bool _end__profile_GLES__technique__pass__states__rescale_normal_enable(){return mImpl->end__profile_GLES__technique__pass__states__rescale_normal_enable();}
bool _preBegin__profile_GLES__technique__pass__states__rescale_normal_enable( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__profile_GLES__technique__pass__states__rescale_normal_enable();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__profile_GLES__technique__pass__states__rescale_normal_enable( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__profile_GLES__technique__pass__states__rescale_normal_enable();
#endif
bool _freeAttributes__profile_GLES__technique__pass__states__rescale_normal_enable( void* attributeData );
bool _begin__profile_GLES__technique__pass__states__sample_alpha_to_coverage_enable( void* attributeData ){return mImpl->begin__profile_GLES__technique__pass__states__sample_alpha_to_coverage_enable(*static_cast<profile_GLES__technique__pass__states__sample_alpha_to_coverage_enable__AttributeData*>(attributeData));}
bool _data__profile_GLES__technique__pass__states__sample_alpha_to_coverage_enable( const ParserChar* text, size_t textLength );
bool _end__profile_GLES__technique__pass__states__sample_alpha_to_coverage_enable(){return mImpl->end__profile_GLES__technique__pass__states__sample_alpha_to_coverage_enable();}
bool _preBegin__profile_GLES__technique__pass__states__sample_alpha_to_coverage_enable( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__profile_GLES__technique__pass__states__sample_alpha_to_coverage_enable();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__profile_GLES__technique__pass__states__sample_alpha_to_coverage_enable( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__profile_GLES__technique__pass__states__sample_alpha_to_coverage_enable();
#endif
bool _freeAttributes__profile_GLES__technique__pass__states__sample_alpha_to_coverage_enable( void* attributeData );
bool _begin__profile_GLES__technique__pass__states__sample_alpha_to_one_enable( void* attributeData ){return mImpl->begin__profile_GLES__technique__pass__states__sample_alpha_to_one_enable(*static_cast<profile_GLES__technique__pass__states__sample_alpha_to_one_enable__AttributeData*>(attributeData));}
bool _data__profile_GLES__technique__pass__states__sample_alpha_to_one_enable( const ParserChar* text, size_t textLength );
bool _end__profile_GLES__technique__pass__states__sample_alpha_to_one_enable(){return mImpl->end__profile_GLES__technique__pass__states__sample_alpha_to_one_enable();}
bool _preBegin__profile_GLES__technique__pass__states__sample_alpha_to_one_enable( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__profile_GLES__technique__pass__states__sample_alpha_to_one_enable();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__profile_GLES__technique__pass__states__sample_alpha_to_one_enable( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__profile_GLES__technique__pass__states__sample_alpha_to_one_enable();
#endif
bool _freeAttributes__profile_GLES__technique__pass__states__sample_alpha_to_one_enable( void* attributeData );
bool _begin__profile_GLES__technique__pass__states__sample_coverage_enable( void* attributeData ){return mImpl->begin__profile_GLES__technique__pass__states__sample_coverage_enable(*static_cast<profile_GLES__technique__pass__states__sample_coverage_enable__AttributeData*>(attributeData));}
bool _data__profile_GLES__technique__pass__states__sample_coverage_enable( const ParserChar* text, size_t textLength );
bool _end__profile_GLES__technique__pass__states__sample_coverage_enable(){return mImpl->end__profile_GLES__technique__pass__states__sample_coverage_enable();}
bool _preBegin__profile_GLES__technique__pass__states__sample_coverage_enable( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__profile_GLES__technique__pass__states__sample_coverage_enable();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__profile_GLES__technique__pass__states__sample_coverage_enable( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__profile_GLES__technique__pass__states__sample_coverage_enable();
#endif
bool _freeAttributes__profile_GLES__technique__pass__states__sample_coverage_enable( void* attributeData );
bool _begin__profile_GLES__technique__pass__states__scissor_test_enable( void* attributeData ){return mImpl->begin__profile_GLES__technique__pass__states__scissor_test_enable(*static_cast<profile_GLES__technique__pass__states__scissor_test_enable__AttributeData*>(attributeData));}
bool _data__profile_GLES__technique__pass__states__scissor_test_enable( const ParserChar* text, size_t textLength );
bool _end__profile_GLES__technique__pass__states__scissor_test_enable(){return mImpl->end__profile_GLES__technique__pass__states__scissor_test_enable();}
bool _preBegin__profile_GLES__technique__pass__states__scissor_test_enable( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__profile_GLES__technique__pass__states__scissor_test_enable();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__profile_GLES__technique__pass__states__scissor_test_enable( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__profile_GLES__technique__pass__states__scissor_test_enable();
#endif
bool _freeAttributes__profile_GLES__technique__pass__states__scissor_test_enable( void* attributeData );
bool _begin__profile_GLES__technique__pass__states__stencil_test_enable( void* attributeData ){return mImpl->begin__profile_GLES__technique__pass__states__stencil_test_enable(*static_cast<profile_GLES__technique__pass__states__stencil_test_enable__AttributeData*>(attributeData));}
bool _data__profile_GLES__technique__pass__states__stencil_test_enable( const ParserChar* text, size_t textLength );
bool _end__profile_GLES__technique__pass__states__stencil_test_enable(){return mImpl->end__profile_GLES__technique__pass__states__stencil_test_enable();}
bool _preBegin__profile_GLES__technique__pass__states__stencil_test_enable( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__profile_GLES__technique__pass__states__stencil_test_enable();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__profile_GLES__technique__pass__states__stencil_test_enable( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__profile_GLES__technique__pass__states__stencil_test_enable();
#endif
bool _freeAttributes__profile_GLES__technique__pass__states__stencil_test_enable( void* attributeData );
bool _begin__profile_GLES__technique__pass__evaluate( void* attributeData ){return mImpl->begin__profile_GLES__technique__pass__evaluate();}
bool _data__profile_GLES__technique__pass__evaluate( const ParserChar* text, size_t textLength );
bool _end__profile_GLES__technique__pass__evaluate(){return mImpl->end__profile_GLES__technique__pass__evaluate();}
bool _preBegin__profile_GLES__technique__pass__evaluate( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__profile_GLES__technique__pass__evaluate();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__profile_GLES__technique__pass__evaluate( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__profile_GLES__technique__pass__evaluate();
#endif
bool _freeAttributes__profile_GLES__technique__pass__evaluate( void* attributeData );
bool _begin__library_force_fields( void* attributeData ){return mImpl->begin__library_force_fields(*static_cast<library_force_fields__AttributeData*>(attributeData));}
bool _data__library_force_fields( const ParserChar* text, size_t textLength );
bool _end__library_force_fields(){return mImpl->end__library_force_fields();}
bool _preBegin__library_force_fields( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__library_force_fields();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__library_force_fields( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__library_force_fields();
#endif
bool _freeAttributes__library_force_fields( void* attributeData );
bool _begin__force_field( void* attributeData ){return mImpl->begin__force_field(*static_cast<force_field__AttributeData*>(attributeData));}
bool _data__force_field( const ParserChar* text, size_t textLength );
bool _end__force_field(){return mImpl->end__force_field();}
bool _preBegin__force_field( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__force_field();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__force_field( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__force_field();
#endif
bool _freeAttributes__force_field( void* attributeData );
bool _begin__library_images( void* attributeData ){return mImpl->begin__library_images(*static_cast<library_images__AttributeData*>(attributeData));}
bool _data__library_images( const ParserChar* text, size_t textLength );
bool _end__library_images(){return mImpl->end__library_images();}
bool _preBegin__library_images( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__library_images();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__library_images( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__library_images();
#endif
bool _freeAttributes__library_images( void* attributeData );
bool _begin__image____image_type( void* attributeData ){return mImpl->begin__image____image_type(*static_cast<image____image_type__AttributeData*>(attributeData));}
bool _data__image____image_type( const ParserChar* text, size_t textLength );
bool _end__image____image_type(){return mImpl->end__image____image_type();}
bool _preBegin__image____image_type( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__image____image_type();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__image____image_type( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__image____image_type();
#endif
bool _freeAttributes__image____image_type( void* attributeData );
bool _begin__renderable( void* attributeData ){return mImpl->begin__renderable(*static_cast<renderable__AttributeData*>(attributeData));}
bool _data__renderable( const ParserChar* text, size_t textLength );
bool _end__renderable(){return mImpl->end__renderable();}
bool _preBegin__renderable( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__renderable();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__renderable( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__renderable();
#endif
bool _freeAttributes__renderable( void* attributeData );
bool _begin__image_type____init_from( void* attributeData ){return mImpl->begin__image_type____init_from(*static_cast<image_type____init_from__AttributeData*>(attributeData));}
bool _data__image_type____init_from( const ParserChar* text, size_t textLength );
bool _end__image_type____init_from(){return mImpl->end__image_type____init_from();}
bool _preBegin__image_type____init_from( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__image_type____init_from();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__image_type____init_from( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__image_type____init_from();
#endif
bool _freeAttributes__image_type____init_from( void* attributeData );
bool _begin__library_images__image__init_from__hex( void* attributeData ){return mImpl->begin__library_images__image__init_from__hex(*static_cast<library_images__image__init_from__hex__AttributeData*>(attributeData));}
bool _data__library_images__image__init_from__hex( const ParserChar* text, size_t textLength );
bool _end__library_images__image__init_from__hex(){return mImpl->end__library_images__image__init_from__hex();}
bool _preBegin__library_images__image__init_from__hex( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__library_images__image__init_from__hex();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__library_images__image__init_from__hex( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__library_images__image__init_from__hex();
#endif
bool _freeAttributes__library_images__image__init_from__hex( void* attributeData );
bool _begin__create_2d( void* attributeData ){return mImpl->begin__create_2d();}
bool _data__create_2d( const ParserChar* text, size_t textLength );
bool _end__create_2d(){return mImpl->end__create_2d();}
bool _preBegin__create_2d( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__create_2d();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__create_2d( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__create_2d();
#endif
bool _freeAttributes__create_2d( void* attributeData );
bool _begin__size_exact( void* attributeData ){return mImpl->begin__size_exact(*static_cast<size_exact__AttributeData*>(attributeData));}
bool _data__size_exact( const ParserChar* text, size_t textLength );
bool _end__size_exact(){return mImpl->end__size_exact();}
bool _preBegin__size_exact( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__size_exact();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__size_exact( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__size_exact();
#endif
bool _freeAttributes__size_exact( void* attributeData );
bool _begin__size_ratio( void* attributeData ){return mImpl->begin__size_ratio(*static_cast<size_ratio__AttributeData*>(attributeData));}
bool _data__size_ratio( const ParserChar* text, size_t textLength );
bool _end__size_ratio(){return mImpl->end__size_ratio();}
bool _preBegin__size_ratio( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__size_ratio();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__size_ratio( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__size_ratio();
#endif
bool _freeAttributes__size_ratio( void* attributeData );
bool _begin__mips( void* attributeData ){return mImpl->begin__mips(*static_cast<mips__AttributeData*>(attributeData));}
bool _data__mips( const ParserChar* text, size_t textLength );
bool _end__mips(){return mImpl->end__mips();}
bool _preBegin__mips( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__mips();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__mips( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__mips();
#endif
bool _freeAttributes__mips( void* attributeData );
bool _begin__unnormalized( void* attributeData ){return mImpl->begin__unnormalized(*static_cast<unnormalized__AttributeData*>(attributeData));}
bool _data__unnormalized( const ParserChar* text, size_t textLength );
bool _end__unnormalized(){return mImpl->end__unnormalized();}
bool _preBegin__unnormalized( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__unnormalized();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__unnormalized( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__unnormalized();
#endif
bool _freeAttributes__unnormalized( void* attributeData );
bool _begin__create_2d__array( void* attributeData ){return mImpl->begin__create_2d__array(*static_cast<create_2d__array__AttributeData*>(attributeData));}
bool _data__create_2d__array( const ParserChar* text, size_t textLength );
bool _end__create_2d__array(){return mImpl->end__create_2d__array();}
bool _preBegin__create_2d__array( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__create_2d__array();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__create_2d__array( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__create_2d__array();
#endif
bool _freeAttributes__create_2d__array( void* attributeData );
bool _begin__create_2d__format( void* attributeData ){return mImpl->begin__create_2d__format();}
bool _data__create_2d__format( const ParserChar* text, size_t textLength );
bool _end__create_2d__format(){return mImpl->end__create_2d__format();}
bool _preBegin__create_2d__format( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__create_2d__format();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__create_2d__format( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__create_2d__format();
#endif
bool _freeAttributes__create_2d__format( void* attributeData );
bool _begin__create_2d__format__hint( void* attributeData ){return mImpl->begin__create_2d__format__hint(*static_cast<create_2d__format__hint__AttributeData*>(attributeData));}
bool _data__create_2d__format__hint( const ParserChar* text, size_t textLength );
bool _end__create_2d__format__hint(){return mImpl->end__create_2d__format__hint();}
bool _preBegin__create_2d__format__hint( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__create_2d__format__hint();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__create_2d__format__hint( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__create_2d__format__hint();
#endif
bool _freeAttributes__create_2d__format__hint( void* attributeData );
ENUM__image_format_hint_channels_enum toEnumDataPrefix_ENUM__image_format_hint_channels_enum (
const ParserChar* prefixedBuffer,
const ParserChar* prefixedBufferEnd,
const ParserChar** buffer,
const ParserChar* bufferEnd,
bool& failed,
const std::pair<StringHash, ENUM__image_format_hint_channels_enum>* enumMap,
StringHash (*baseConversionFunc)( const ParserChar**, const ParserChar*, bool& )
);
bool characterData2EnumData_ENUM__image_format_hint_channels_enum (
const ParserChar* text,
size_t textLength,
bool ( ColladaParserAutoGen15::*dataFunction )(const ENUM__image_format_hint_channels_enum*, size_t ),
StringHash (*baseConversionFunc)( const ParserChar**, const ParserChar*, bool& )
);
bool dataEnumEnd_ENUM__image_format_hint_channels_enum (
bool ( ColladaParserAutoGen15::*dataFunction )(const ENUM__image_format_hint_channels_enum*, size_t ),
const std::pair<StringHash, ENUM__image_format_hint_channels_enum>* enumMap,
StringHash (*baseConversionFunc)( const ParserChar**, const ParserChar*, bool& ),
ENUM__image_format_hint_channels_enum (*toEnumFunc)( const ParserChar**, const ParserChar*, bool&, const std::pair<StringHash, ENUM__image_format_hint_channels_enum>* enumMap, StringHash (*baseConversionFunc)( const ParserChar**, const ParserChar*, bool& ))
);
ENUM__image_format_hint_range_enum toEnumDataPrefix_ENUM__image_format_hint_range_enum (
const ParserChar* prefixedBuffer,
const ParserChar* prefixedBufferEnd,
const ParserChar** buffer,
const ParserChar* bufferEnd,
bool& failed,
const std::pair<StringHash, ENUM__image_format_hint_range_enum>* enumMap,
StringHash (*baseConversionFunc)( const ParserChar**, const ParserChar*, bool& )
);
bool characterData2EnumData_ENUM__image_format_hint_range_enum (
const ParserChar* text,
size_t textLength,
bool ( ColladaParserAutoGen15::*dataFunction )(const ENUM__image_format_hint_range_enum*, size_t ),
StringHash (*baseConversionFunc)( const ParserChar**, const ParserChar*, bool& )
);
bool dataEnumEnd_ENUM__image_format_hint_range_enum (
bool ( ColladaParserAutoGen15::*dataFunction )(const ENUM__image_format_hint_range_enum*, size_t ),
const std::pair<StringHash, ENUM__image_format_hint_range_enum>* enumMap,
StringHash (*baseConversionFunc)( const ParserChar**, const ParserChar*, bool& ),
ENUM__image_format_hint_range_enum (*toEnumFunc)( const ParserChar**, const ParserChar*, bool&, const std::pair<StringHash, ENUM__image_format_hint_range_enum>* enumMap, StringHash (*baseConversionFunc)( const ParserChar**, const ParserChar*, bool& ))
);
ENUM__image_format_hint_precision_enum toEnumDataPrefix_ENUM__image_format_hint_precision_enum (
const ParserChar* prefixedBuffer,
const ParserChar* prefixedBufferEnd,
const ParserChar** buffer,
const ParserChar* bufferEnd,
bool& failed,
const std::pair<StringHash, ENUM__image_format_hint_precision_enum>* enumMap,
StringHash (*baseConversionFunc)( const ParserChar**, const ParserChar*, bool& )
);
bool characterData2EnumData_ENUM__image_format_hint_precision_enum (
const ParserChar* text,
size_t textLength,
bool ( ColladaParserAutoGen15::*dataFunction )(const ENUM__image_format_hint_precision_enum*, size_t ),
StringHash (*baseConversionFunc)( const ParserChar**, const ParserChar*, bool& )
);
bool dataEnumEnd_ENUM__image_format_hint_precision_enum (
bool ( ColladaParserAutoGen15::*dataFunction )(const ENUM__image_format_hint_precision_enum*, size_t ),
const std::pair<StringHash, ENUM__image_format_hint_precision_enum>* enumMap,
StringHash (*baseConversionFunc)( const ParserChar**, const ParserChar*, bool& ),
ENUM__image_format_hint_precision_enum (*toEnumFunc)( const ParserChar**, const ParserChar*, bool&, const std::pair<StringHash, ENUM__image_format_hint_precision_enum>* enumMap, StringHash (*baseConversionFunc)( const ParserChar**, const ParserChar*, bool& ))
);
bool _begin__exact( void* attributeData ){return mImpl->begin__exact();}
bool _data__exact( const ParserChar* text, size_t textLength );
bool _end__exact(){return mImpl->end__exact();}
bool _preBegin__exact( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__exact();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__exact( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__exact();
#endif
bool _freeAttributes__exact( void* attributeData );
bool _begin__create_2d__init_from( void* attributeData ){return mImpl->begin__create_2d__init_from(*static_cast<create_2d__init_from__AttributeData*>(attributeData));}
bool _data__create_2d__init_from( const ParserChar* text, size_t textLength );
bool _end__create_2d__init_from(){return mImpl->end__create_2d__init_from();}
bool _preBegin__create_2d__init_from( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__create_2d__init_from();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__create_2d__init_from( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__create_2d__init_from();
#endif
bool _freeAttributes__create_2d__init_from( void* attributeData );
bool _begin__create_3d( void* attributeData ){return mImpl->begin__create_3d();}
bool _data__create_3d( const ParserChar* text, size_t textLength );
bool _end__create_3d(){return mImpl->end__create_3d();}
bool _preBegin__create_3d( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__create_3d();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__create_3d( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__create_3d();
#endif
bool _freeAttributes__create_3d( void* attributeData );
bool _begin__create_3d__size( void* attributeData ){return mImpl->begin__create_3d__size(*static_cast<create_3d__size__AttributeData*>(attributeData));}
bool _data__create_3d__size( const ParserChar* text, size_t textLength );
bool _end__create_3d__size(){return mImpl->end__create_3d__size();}
bool _preBegin__create_3d__size( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__create_3d__size();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__create_3d__size( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__create_3d__size();
#endif
bool _freeAttributes__create_3d__size( void* attributeData );
bool _begin__create_3d__array( void* attributeData ){return mImpl->begin__create_3d__array(*static_cast<create_3d__array__AttributeData*>(attributeData));}
bool _data__create_3d__array( const ParserChar* text, size_t textLength );
bool _end__create_3d__array(){return mImpl->end__create_3d__array();}
bool _preBegin__create_3d__array( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__create_3d__array();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__create_3d__array( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__create_3d__array();
#endif
bool _freeAttributes__create_3d__array( void* attributeData );
bool _begin__create_3d__format( void* attributeData ){return mImpl->begin__create_3d__format();}
bool _data__create_3d__format( const ParserChar* text, size_t textLength );
bool _end__create_3d__format(){return mImpl->end__create_3d__format();}
bool _preBegin__create_3d__format( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__create_3d__format();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__create_3d__format( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__create_3d__format();
#endif
bool _freeAttributes__create_3d__format( void* attributeData );
bool _begin__create_3d__format__hint( void* attributeData ){return mImpl->begin__create_3d__format__hint(*static_cast<create_3d__format__hint__AttributeData*>(attributeData));}
bool _data__create_3d__format__hint( const ParserChar* text, size_t textLength );
bool _end__create_3d__format__hint(){return mImpl->end__create_3d__format__hint();}
bool _preBegin__create_3d__format__hint( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__create_3d__format__hint();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__create_3d__format__hint( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__create_3d__format__hint();
#endif
bool _freeAttributes__create_3d__format__hint( void* attributeData );
bool _begin__create_3d__init_from( void* attributeData ){return mImpl->begin__create_3d__init_from(*static_cast<create_3d__init_from__AttributeData*>(attributeData));}
bool _data__create_3d__init_from( const ParserChar* text, size_t textLength );
bool _end__create_3d__init_from(){return mImpl->end__create_3d__init_from();}
bool _preBegin__create_3d__init_from( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__create_3d__init_from();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__create_3d__init_from( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__create_3d__init_from();
#endif
bool _freeAttributes__create_3d__init_from( void* attributeData );
bool _begin__create_cube( void* attributeData ){return mImpl->begin__create_cube();}
bool _data__create_cube( const ParserChar* text, size_t textLength );
bool _end__create_cube(){return mImpl->end__create_cube();}
bool _preBegin__create_cube( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__create_cube();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__create_cube( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__create_cube();
#endif
bool _freeAttributes__create_cube( void* attributeData );
bool _begin__create_cube__size( void* attributeData ){return mImpl->begin__create_cube__size(*static_cast<create_cube__size__AttributeData*>(attributeData));}
bool _data__create_cube__size( const ParserChar* text, size_t textLength );
bool _end__create_cube__size(){return mImpl->end__create_cube__size();}
bool _preBegin__create_cube__size( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__create_cube__size();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__create_cube__size( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__create_cube__size();
#endif
bool _freeAttributes__create_cube__size( void* attributeData );
bool _begin__create_cube__array( void* attributeData ){return mImpl->begin__create_cube__array(*static_cast<create_cube__array__AttributeData*>(attributeData));}
bool _data__create_cube__array( const ParserChar* text, size_t textLength );
bool _end__create_cube__array(){return mImpl->end__create_cube__array();}
bool _preBegin__create_cube__array( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__create_cube__array();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__create_cube__array( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__create_cube__array();
#endif
bool _freeAttributes__create_cube__array( void* attributeData );
bool _begin__create_cube__format( void* attributeData ){return mImpl->begin__create_cube__format();}
bool _data__create_cube__format( const ParserChar* text, size_t textLength );
bool _end__create_cube__format(){return mImpl->end__create_cube__format();}
bool _preBegin__create_cube__format( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__create_cube__format();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__create_cube__format( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__create_cube__format();
#endif
bool _freeAttributes__create_cube__format( void* attributeData );
bool _begin__create_cube__format__hint( void* attributeData ){return mImpl->begin__create_cube__format__hint(*static_cast<create_cube__format__hint__AttributeData*>(attributeData));}
bool _data__create_cube__format__hint( const ParserChar* text, size_t textLength );
bool _end__create_cube__format__hint(){return mImpl->end__create_cube__format__hint();}
bool _preBegin__create_cube__format__hint( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__create_cube__format__hint();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__create_cube__format__hint( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__create_cube__format__hint();
#endif
bool _freeAttributes__create_cube__format__hint( void* attributeData );
bool _begin__create_cube__init_from( void* attributeData ){return mImpl->begin__create_cube__init_from(*static_cast<create_cube__init_from__AttributeData*>(attributeData));}
bool _data__create_cube__init_from( const ParserChar* text, size_t textLength );
bool _end__create_cube__init_from(){return mImpl->end__create_cube__init_from();}
bool _preBegin__create_cube__init_from( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__create_cube__init_from();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__create_cube__init_from( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__create_cube__init_from();
#endif
bool _freeAttributes__create_cube__init_from( void* attributeData );
bool _begin__library_lights( void* attributeData ){return mImpl->begin__library_lights(*static_cast<library_lights__AttributeData*>(attributeData));}
bool _data__library_lights( const ParserChar* text, size_t textLength );
bool _end__library_lights(){return mImpl->end__library_lights();}
bool _preBegin__library_lights( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__library_lights();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__library_lights( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__library_lights();
#endif
bool _freeAttributes__library_lights( void* attributeData );
bool _begin__light( void* attributeData ){return mImpl->begin__light(*static_cast<light__AttributeData*>(attributeData));}
bool _data__light( const ParserChar* text, size_t textLength );
bool _end__light(){return mImpl->end__light();}
bool _preBegin__light( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__light();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__light( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__light();
#endif
bool _freeAttributes__light( void* attributeData );
bool _begin__light_type____technique_common( void* attributeData ){return mImpl->begin__light_type____technique_common();}
bool _data__light_type____technique_common( const ParserChar* text, size_t textLength );
bool _end__light_type____technique_common(){return mImpl->end__light_type____technique_common();}
bool _preBegin__light_type____technique_common( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__light_type____technique_common();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__light_type____technique_common( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__light_type____technique_common();
#endif
bool _freeAttributes__light_type____technique_common( void* attributeData );
bool _begin__light__technique_common__ambient( void* attributeData ){return mImpl->begin__light__technique_common__ambient();}
bool _data__light__technique_common__ambient( const ParserChar* text, size_t textLength );
bool _end__light__technique_common__ambient(){return mImpl->end__light__technique_common__ambient();}
bool _preBegin__light__technique_common__ambient( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__light__technique_common__ambient();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__light__technique_common__ambient( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__light__technique_common__ambient();
#endif
bool _freeAttributes__light__technique_common__ambient( void* attributeData );
bool _begin__color____targetable_float3_type( void* attributeData ){return mImpl->begin__color____targetable_float3_type(*static_cast<color____targetable_float3_type__AttributeData*>(attributeData));}
bool _data__color____targetable_float3_type( const ParserChar* text, size_t textLength );
bool _end__color____targetable_float3_type(){return mImpl->end__color____targetable_float3_type();}
bool _preBegin__color____targetable_float3_type( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__color____targetable_float3_type();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__color____targetable_float3_type( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__color____targetable_float3_type();
#endif
bool _freeAttributes__color____targetable_float3_type( void* attributeData );
bool _begin__directional( void* attributeData ){return mImpl->begin__directional();}
bool _data__directional( const ParserChar* text, size_t textLength );
bool _end__directional(){return mImpl->end__directional();}
bool _preBegin__directional( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__directional();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__directional( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__directional();
#endif
bool _freeAttributes__directional( void* attributeData );
bool _begin__point( void* attributeData ){return mImpl->begin__point();}
bool _data__point( const ParserChar* text, size_t textLength );
bool _end__point(){return mImpl->end__point();}
bool _preBegin__point( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__point();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__point( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__point();
#endif
bool _freeAttributes__point( void* attributeData );
bool _begin__constant_attenuation( void* attributeData ){return mImpl->begin__constant_attenuation(*static_cast<constant_attenuation__AttributeData*>(attributeData));}
bool _data__constant_attenuation( const ParserChar* text, size_t textLength );
bool _end__constant_attenuation(){return mImpl->end__constant_attenuation();}
bool _preBegin__constant_attenuation( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__constant_attenuation();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__constant_attenuation( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__constant_attenuation();
#endif
bool _freeAttributes__constant_attenuation( void* attributeData );
bool _begin__linear_attenuation( void* attributeData ){return mImpl->begin__linear_attenuation(*static_cast<linear_attenuation__AttributeData*>(attributeData));}
bool _data__linear_attenuation( const ParserChar* text, size_t textLength );
bool _end__linear_attenuation(){return mImpl->end__linear_attenuation();}
bool _preBegin__linear_attenuation( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__linear_attenuation();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__linear_attenuation( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__linear_attenuation();
#endif
bool _freeAttributes__linear_attenuation( void* attributeData );
bool _begin__quadratic_attenuation( void* attributeData ){return mImpl->begin__quadratic_attenuation(*static_cast<quadratic_attenuation__AttributeData*>(attributeData));}
bool _data__quadratic_attenuation( const ParserChar* text, size_t textLength );
bool _end__quadratic_attenuation(){return mImpl->end__quadratic_attenuation();}
bool _preBegin__quadratic_attenuation( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__quadratic_attenuation();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__quadratic_attenuation( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__quadratic_attenuation();
#endif
bool _freeAttributes__quadratic_attenuation( void* attributeData );
bool _begin__spot( void* attributeData ){return mImpl->begin__spot();}
bool _data__spot( const ParserChar* text, size_t textLength );
bool _end__spot(){return mImpl->end__spot();}
bool _preBegin__spot( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__spot();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__spot( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__spot();
#endif
bool _freeAttributes__spot( void* attributeData );
bool _begin__falloff_angle( void* attributeData ){return mImpl->begin__falloff_angle(*static_cast<falloff_angle__AttributeData*>(attributeData));}
bool _data__falloff_angle( const ParserChar* text, size_t textLength );
bool _end__falloff_angle(){return mImpl->end__falloff_angle();}
bool _preBegin__falloff_angle( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__falloff_angle();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__falloff_angle( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__falloff_angle();
#endif
bool _freeAttributes__falloff_angle( void* attributeData );
bool _begin__falloff_exponent( void* attributeData ){return mImpl->begin__falloff_exponent(*static_cast<falloff_exponent__AttributeData*>(attributeData));}
bool _data__falloff_exponent( const ParserChar* text, size_t textLength );
bool _end__falloff_exponent(){return mImpl->end__falloff_exponent();}
bool _preBegin__falloff_exponent( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__falloff_exponent();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__falloff_exponent( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__falloff_exponent();
#endif
bool _freeAttributes__falloff_exponent( void* attributeData );
bool _begin__library_materials( void* attributeData ){return mImpl->begin__library_materials(*static_cast<library_materials__AttributeData*>(attributeData));}
bool _data__library_materials( const ParserChar* text, size_t textLength );
bool _end__library_materials(){return mImpl->end__library_materials();}
bool _preBegin__library_materials( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__library_materials();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__library_materials( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__library_materials();
#endif
bool _freeAttributes__library_materials( void* attributeData );
bool _begin__material( void* attributeData ){return mImpl->begin__material(*static_cast<material__AttributeData*>(attributeData));}
bool _data__material( const ParserChar* text, size_t textLength );
bool _end__material(){return mImpl->end__material();}
bool _preBegin__material( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__material();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__material( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__material();
#endif
bool _freeAttributes__material( void* attributeData );
bool _begin__instance_effect( void* attributeData ){return mImpl->begin__instance_effect(*static_cast<instance_effect__AttributeData*>(attributeData));}
bool _data__instance_effect( const ParserChar* text, size_t textLength );
bool _end__instance_effect(){return mImpl->end__instance_effect();}
bool _preBegin__instance_effect( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__instance_effect();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__instance_effect( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__instance_effect();
#endif
bool _freeAttributes__instance_effect( void* attributeData );
bool _begin__technique_hint( void* attributeData ){return mImpl->begin__technique_hint(*static_cast<technique_hint__AttributeData*>(attributeData));}
bool _data__technique_hint( const ParserChar* text, size_t textLength );
bool _end__technique_hint(){return mImpl->end__technique_hint();}
bool _preBegin__technique_hint( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__technique_hint();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__technique_hint( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__technique_hint();
#endif
bool _freeAttributes__technique_hint( void* attributeData );
bool _begin__instance_effect_type____setparam( void* attributeData ){return mImpl->begin__instance_effect_type____setparam(*static_cast<instance_effect_type____setparam__AttributeData*>(attributeData));}
bool _data__instance_effect_type____setparam( const ParserChar* text, size_t textLength );
bool _end__instance_effect_type____setparam(){return mImpl->end__instance_effect_type____setparam();}
bool _preBegin__instance_effect_type____setparam( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__instance_effect_type____setparam();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__instance_effect_type____setparam( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__instance_effect_type____setparam();
#endif
bool _freeAttributes__instance_effect_type____setparam( void* attributeData );
bool _begin__sampler_image( void* attributeData ){return mImpl->begin__sampler_image(*static_cast<sampler_image__AttributeData*>(attributeData));}
bool _data__sampler_image( const ParserChar* text, size_t textLength );
bool _end__sampler_image(){return mImpl->end__sampler_image();}
bool _preBegin__sampler_image( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__sampler_image();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__sampler_image( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__sampler_image();
#endif
bool _freeAttributes__sampler_image( void* attributeData );
bool _begin__sampler_states( void* attributeData ){return mImpl->begin__sampler_states();}
bool _data__sampler_states( const ParserChar* text, size_t textLength );
bool _end__sampler_states(){return mImpl->end__sampler_states();}
bool _preBegin__sampler_states( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__sampler_states();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__sampler_states( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__sampler_states();
#endif
bool _freeAttributes__sampler_states( void* attributeData );
bool _begin__library_nodes( void* attributeData ){return mImpl->begin__library_nodes(*static_cast<library_nodes__AttributeData*>(attributeData));}
bool _data__library_nodes( const ParserChar* text, size_t textLength );
bool _end__library_nodes(){return mImpl->end__library_nodes();}
bool _preBegin__library_nodes( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__library_nodes();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__library_nodes( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__library_nodes();
#endif
bool _freeAttributes__library_nodes( void* attributeData );
bool _begin__node( void* attributeData ){return mImpl->begin__node(*static_cast<node__AttributeData*>(attributeData));}
bool _data__node( const ParserChar* text, size_t textLength );
bool _end__node(){return mImpl->end__node();}
bool _preBegin__node( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__node();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__node( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__node();
#endif
bool _freeAttributes__node( void* attributeData );
ENUM__node_enum toEnumDataPrefix_ENUM__node_enum (
const ParserChar* prefixedBuffer,
const ParserChar* prefixedBufferEnd,
const ParserChar** buffer,
const ParserChar* bufferEnd,
bool& failed,
const std::pair<StringHash, ENUM__node_enum>* enumMap,
StringHash (*baseConversionFunc)( const ParserChar**, const ParserChar*, bool& )
);
bool characterData2EnumData_ENUM__node_enum (
const ParserChar* text,
size_t textLength,
bool ( ColladaParserAutoGen15::*dataFunction )(const ENUM__node_enum*, size_t ),
StringHash (*baseConversionFunc)( const ParserChar**, const ParserChar*, bool& )
);
bool dataEnumEnd_ENUM__node_enum (
bool ( ColladaParserAutoGen15::*dataFunction )(const ENUM__node_enum*, size_t ),
const std::pair<StringHash, ENUM__node_enum>* enumMap,
StringHash (*baseConversionFunc)( const ParserChar**, const ParserChar*, bool& ),
ENUM__node_enum (*toEnumFunc)( const ParserChar**, const ParserChar*, bool&, const std::pair<StringHash, ENUM__node_enum>* enumMap, StringHash (*baseConversionFunc)( const ParserChar**, const ParserChar*, bool& ))
);
bool _begin__lookat( void* attributeData ){return mImpl->begin__lookat(*static_cast<lookat__AttributeData*>(attributeData));}
bool _data__lookat( const ParserChar* text, size_t textLength );
bool _end__lookat(){return mImpl->end__lookat();}
bool _preBegin__lookat( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__lookat();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__lookat( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__lookat();
#endif
bool _freeAttributes__lookat( void* attributeData );
bool _begin__matrix____matrix_type( void* attributeData ){return mImpl->begin__matrix____matrix_type(*static_cast<matrix____matrix_type__AttributeData*>(attributeData));}
bool _data__matrix____matrix_type( const ParserChar* text, size_t textLength );
bool _end__matrix____matrix_type(){return mImpl->end__matrix____matrix_type();}
bool _preBegin__matrix____matrix_type( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__matrix____matrix_type();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__matrix____matrix_type( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__matrix____matrix_type();
#endif
bool _freeAttributes__matrix____matrix_type( void* attributeData );
bool _begin__rotate( void* attributeData ){return mImpl->begin__rotate(*static_cast<rotate__AttributeData*>(attributeData));}
bool _data__rotate( const ParserChar* text, size_t textLength );
bool _end__rotate(){return mImpl->end__rotate();}
bool _preBegin__rotate( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__rotate();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__rotate( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__rotate();
#endif
bool _freeAttributes__rotate( void* attributeData );
bool _begin__scale( void* attributeData ){return mImpl->begin__scale(*static_cast<scale__AttributeData*>(attributeData));}
bool _data__scale( const ParserChar* text, size_t textLength );
bool _end__scale(){return mImpl->end__scale();}
bool _preBegin__scale( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__scale();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__scale( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__scale();
#endif
bool _freeAttributes__scale( void* attributeData );
bool _begin__skew( void* attributeData ){return mImpl->begin__skew(*static_cast<skew__AttributeData*>(attributeData));}
bool _data__skew( const ParserChar* text, size_t textLength );
bool _end__skew(){return mImpl->end__skew();}
bool _preBegin__skew( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__skew();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__skew( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__skew();
#endif
bool _freeAttributes__skew( void* attributeData );
bool _begin__translate( void* attributeData ){return mImpl->begin__translate(*static_cast<translate__AttributeData*>(attributeData));}
bool _data__translate( const ParserChar* text, size_t textLength );
bool _end__translate(){return mImpl->end__translate();}
bool _preBegin__translate( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__translate();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__translate( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__translate();
#endif
bool _freeAttributes__translate( void* attributeData );
bool _begin__instance_camera( void* attributeData ){return mImpl->begin__instance_camera(*static_cast<instance_camera__AttributeData*>(attributeData));}
bool _data__instance_camera( const ParserChar* text, size_t textLength );
bool _end__instance_camera(){return mImpl->end__instance_camera();}
bool _preBegin__instance_camera( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__instance_camera();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__instance_camera( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__instance_camera();
#endif
bool _freeAttributes__instance_camera( void* attributeData );
bool _begin__instance_controller( void* attributeData ){return mImpl->begin__instance_controller(*static_cast<instance_controller__AttributeData*>(attributeData));}
bool _data__instance_controller( const ParserChar* text, size_t textLength );
bool _end__instance_controller(){return mImpl->end__instance_controller();}
bool _preBegin__instance_controller( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__instance_controller();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__instance_controller( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__instance_controller();
#endif
bool _freeAttributes__instance_controller( void* attributeData );
bool _begin__skeleton( void* attributeData ){return mImpl->begin__skeleton();}
bool _data__skeleton( const ParserChar* text, size_t textLength );
bool _end__skeleton(){return mImpl->end__skeleton();}
bool _preBegin__skeleton( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__skeleton();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__skeleton( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__skeleton();
#endif
bool _freeAttributes__skeleton( void* attributeData );
bool _begin__bind_material( void* attributeData ){return mImpl->begin__bind_material();}
bool _data__bind_material( const ParserChar* text, size_t textLength );
bool _end__bind_material(){return mImpl->end__bind_material();}
bool _preBegin__bind_material( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__bind_material();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__bind_material( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__bind_material();
#endif
bool _freeAttributes__bind_material( void* attributeData );
bool _begin__bind_material_type____technique_common( void* attributeData ){return mImpl->begin__bind_material_type____technique_common();}
bool _data__bind_material_type____technique_common( const ParserChar* text, size_t textLength );
bool _end__bind_material_type____technique_common(){return mImpl->end__bind_material_type____technique_common();}
bool _preBegin__bind_material_type____technique_common( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__bind_material_type____technique_common();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__bind_material_type____technique_common( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__bind_material_type____technique_common();
#endif
bool _freeAttributes__bind_material_type____technique_common( void* attributeData );
bool _begin__instance_material____instance_material_type( void* attributeData ){return mImpl->begin__instance_material____instance_material_type(*static_cast<instance_material____instance_material_type__AttributeData*>(attributeData));}
bool _data__instance_material____instance_material_type( const ParserChar* text, size_t textLength );
bool _end__instance_material____instance_material_type(){return mImpl->end__instance_material____instance_material_type();}
bool _preBegin__instance_material____instance_material_type( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__instance_material____instance_material_type();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__instance_material____instance_material_type( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__instance_material____instance_material_type();
#endif
bool _freeAttributes__instance_material____instance_material_type( void* attributeData );
bool _begin__instance_material_type____bind( void* attributeData ){return mImpl->begin__instance_material_type____bind(*static_cast<instance_material_type____bind__AttributeData*>(attributeData));}
bool _data__instance_material_type____bind( const ParserChar* text, size_t textLength );
bool _end__instance_material_type____bind(){return mImpl->end__instance_material_type____bind();}
bool _preBegin__instance_material_type____bind( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__instance_material_type____bind();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__instance_material_type____bind( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__instance_material_type____bind();
#endif
bool _freeAttributes__instance_material_type____bind( void* attributeData );
bool _begin__bind_vertex_input( void* attributeData ){return mImpl->begin__bind_vertex_input(*static_cast<bind_vertex_input__AttributeData*>(attributeData));}
bool _data__bind_vertex_input( const ParserChar* text, size_t textLength );
bool _end__bind_vertex_input(){return mImpl->end__bind_vertex_input();}
bool _preBegin__bind_vertex_input( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__bind_vertex_input();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__bind_vertex_input( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__bind_vertex_input();
#endif
bool _freeAttributes__bind_vertex_input( void* attributeData );
bool _begin__instance_geometry( void* attributeData ){return mImpl->begin__instance_geometry(*static_cast<instance_geometry__AttributeData*>(attributeData));}
bool _data__instance_geometry( const ParserChar* text, size_t textLength );
bool _end__instance_geometry(){return mImpl->end__instance_geometry();}
bool _preBegin__instance_geometry( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__instance_geometry();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__instance_geometry( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__instance_geometry();
#endif
bool _freeAttributes__instance_geometry( void* attributeData );
bool _begin__instance_light( void* attributeData ){return mImpl->begin__instance_light(*static_cast<instance_light__AttributeData*>(attributeData));}
bool _data__instance_light( const ParserChar* text, size_t textLength );
bool _end__instance_light(){return mImpl->end__instance_light();}
bool _preBegin__instance_light( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__instance_light();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__instance_light( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__instance_light();
#endif
bool _freeAttributes__instance_light( void* attributeData );
bool _begin__instance_node( void* attributeData ){return mImpl->begin__instance_node(*static_cast<instance_node__AttributeData*>(attributeData));}
bool _data__instance_node( const ParserChar* text, size_t textLength );
bool _end__instance_node(){return mImpl->end__instance_node();}
bool _preBegin__instance_node( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__instance_node();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__instance_node( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__instance_node();
#endif
bool _freeAttributes__instance_node( void* attributeData );
bool _begin__library_physics_materials( void* attributeData ){return mImpl->begin__library_physics_materials(*static_cast<library_physics_materials__AttributeData*>(attributeData));}
bool _data__library_physics_materials( const ParserChar* text, size_t textLength );
bool _end__library_physics_materials(){return mImpl->end__library_physics_materials();}
bool _preBegin__library_physics_materials( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__library_physics_materials();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__library_physics_materials( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__library_physics_materials();
#endif
bool _freeAttributes__library_physics_materials( void* attributeData );
bool _begin__physics_material( void* attributeData ){return mImpl->begin__physics_material(*static_cast<physics_material__AttributeData*>(attributeData));}
bool _data__physics_material( const ParserChar* text, size_t textLength );
bool _end__physics_material(){return mImpl->end__physics_material();}
bool _preBegin__physics_material( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__physics_material();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__physics_material( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__physics_material();
#endif
bool _freeAttributes__physics_material( void* attributeData );
bool _begin__physics_material_type____technique_common( void* attributeData ){return mImpl->begin__physics_material_type____technique_common();}
bool _data__physics_material_type____technique_common( const ParserChar* text, size_t textLength );
bool _end__physics_material_type____technique_common(){return mImpl->end__physics_material_type____technique_common();}
bool _preBegin__physics_material_type____technique_common( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__physics_material_type____technique_common();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__physics_material_type____technique_common( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__physics_material_type____technique_common();
#endif
bool _freeAttributes__physics_material_type____technique_common( void* attributeData );
bool _begin__dynamic_friction( void* attributeData ){return mImpl->begin__dynamic_friction(*static_cast<dynamic_friction__AttributeData*>(attributeData));}
bool _data__dynamic_friction( const ParserChar* text, size_t textLength );
bool _end__dynamic_friction(){return mImpl->end__dynamic_friction();}
bool _preBegin__dynamic_friction( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__dynamic_friction();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__dynamic_friction( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__dynamic_friction();
#endif
bool _freeAttributes__dynamic_friction( void* attributeData );
bool _begin__restitution( void* attributeData ){return mImpl->begin__restitution(*static_cast<restitution__AttributeData*>(attributeData));}
bool _data__restitution( const ParserChar* text, size_t textLength );
bool _end__restitution(){return mImpl->end__restitution();}
bool _preBegin__restitution( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__restitution();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__restitution( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__restitution();
#endif
bool _freeAttributes__restitution( void* attributeData );
bool _begin__static_friction( void* attributeData ){return mImpl->begin__static_friction(*static_cast<static_friction__AttributeData*>(attributeData));}
bool _data__static_friction( const ParserChar* text, size_t textLength );
bool _end__static_friction(){return mImpl->end__static_friction();}
bool _preBegin__static_friction( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__static_friction();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__static_friction( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__static_friction();
#endif
bool _freeAttributes__static_friction( void* attributeData );
bool _begin__library_physics_models( void* attributeData ){return mImpl->begin__library_physics_models(*static_cast<library_physics_models__AttributeData*>(attributeData));}
bool _data__library_physics_models( const ParserChar* text, size_t textLength );
bool _end__library_physics_models(){return mImpl->end__library_physics_models();}
bool _preBegin__library_physics_models( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__library_physics_models();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__library_physics_models( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__library_physics_models();
#endif
bool _freeAttributes__library_physics_models( void* attributeData );
bool _begin__physics_model( void* attributeData ){return mImpl->begin__physics_model(*static_cast<physics_model__AttributeData*>(attributeData));}
bool _data__physics_model( const ParserChar* text, size_t textLength );
bool _end__physics_model(){return mImpl->end__physics_model();}
bool _preBegin__physics_model( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__physics_model();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__physics_model( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__physics_model();
#endif
bool _freeAttributes__physics_model( void* attributeData );
bool _begin__rigid_body( void* attributeData ){return mImpl->begin__rigid_body(*static_cast<rigid_body__AttributeData*>(attributeData));}
bool _data__rigid_body( const ParserChar* text, size_t textLength );
bool _end__rigid_body(){return mImpl->end__rigid_body();}
bool _preBegin__rigid_body( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__rigid_body();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__rigid_body( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__rigid_body();
#endif
bool _freeAttributes__rigid_body( void* attributeData );
bool _begin__rigid_body_type____technique_common( void* attributeData ){return mImpl->begin__rigid_body_type____technique_common();}
bool _data__rigid_body_type____technique_common( const ParserChar* text, size_t textLength );
bool _end__rigid_body_type____technique_common(){return mImpl->end__rigid_body_type____technique_common();}
bool _preBegin__rigid_body_type____technique_common( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__rigid_body_type____technique_common();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__rigid_body_type____technique_common( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__rigid_body_type____technique_common();
#endif
bool _freeAttributes__rigid_body_type____technique_common( void* attributeData );
bool _begin__rigid_body__technique_common__dynamic( void* attributeData ){return mImpl->begin__rigid_body__technique_common__dynamic(*static_cast<rigid_body__technique_common__dynamic__AttributeData*>(attributeData));}
bool _data__rigid_body__technique_common__dynamic( const ParserChar* text, size_t textLength );
bool _end__rigid_body__technique_common__dynamic(){return mImpl->end__rigid_body__technique_common__dynamic();}
bool _preBegin__rigid_body__technique_common__dynamic( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__rigid_body__technique_common__dynamic();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__rigid_body__technique_common__dynamic( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__rigid_body__technique_common__dynamic();
#endif
bool _freeAttributes__rigid_body__technique_common__dynamic( void* attributeData );
bool _begin__mass( void* attributeData ){return mImpl->begin__mass(*static_cast<mass__AttributeData*>(attributeData));}
bool _data__mass( const ParserChar* text, size_t textLength );
bool _end__mass(){return mImpl->end__mass();}
bool _preBegin__mass( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__mass();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__mass( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__mass();
#endif
bool _freeAttributes__mass( void* attributeData );
bool _begin__rigid_body__technique_common__mass_frame( void* attributeData ){return mImpl->begin__rigid_body__technique_common__mass_frame();}
bool _data__rigid_body__technique_common__mass_frame( const ParserChar* text, size_t textLength );
bool _end__rigid_body__technique_common__mass_frame(){return mImpl->end__rigid_body__technique_common__mass_frame();}
bool _preBegin__rigid_body__technique_common__mass_frame( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__rigid_body__technique_common__mass_frame();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__rigid_body__technique_common__mass_frame( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__rigid_body__technique_common__mass_frame();
#endif
bool _freeAttributes__rigid_body__technique_common__mass_frame( void* attributeData );
bool _begin__inertia( void* attributeData ){return mImpl->begin__inertia(*static_cast<inertia__AttributeData*>(attributeData));}
bool _data__inertia( const ParserChar* text, size_t textLength );
bool _end__inertia(){return mImpl->end__inertia();}
bool _preBegin__inertia( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__inertia();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__inertia( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__inertia();
#endif
bool _freeAttributes__inertia( void* attributeData );
bool _begin__instance_physics_material( void* attributeData ){return mImpl->begin__instance_physics_material(*static_cast<instance_physics_material__AttributeData*>(attributeData));}
bool _data__instance_physics_material( const ParserChar* text, size_t textLength );
bool _end__instance_physics_material(){return mImpl->end__instance_physics_material();}
bool _preBegin__instance_physics_material( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__instance_physics_material();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__instance_physics_material( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__instance_physics_material();
#endif
bool _freeAttributes__instance_physics_material( void* attributeData );
bool _begin__rigid_body__technique_common__shape( void* attributeData ){return mImpl->begin__rigid_body__technique_common__shape();}
bool _data__rigid_body__technique_common__shape( const ParserChar* text, size_t textLength );
bool _end__rigid_body__technique_common__shape(){return mImpl->end__rigid_body__technique_common__shape();}
bool _preBegin__rigid_body__technique_common__shape( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__rigid_body__technique_common__shape();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__rigid_body__technique_common__shape( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__rigid_body__technique_common__shape();
#endif
bool _freeAttributes__rigid_body__technique_common__shape( void* attributeData );
bool _begin__rigid_body__technique_common__shape__hollow( void* attributeData ){return mImpl->begin__rigid_body__technique_common__shape__hollow(*static_cast<rigid_body__technique_common__shape__hollow__AttributeData*>(attributeData));}
bool _data__rigid_body__technique_common__shape__hollow( const ParserChar* text, size_t textLength );
bool _end__rigid_body__technique_common__shape__hollow(){return mImpl->end__rigid_body__technique_common__shape__hollow();}
bool _preBegin__rigid_body__technique_common__shape__hollow( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__rigid_body__technique_common__shape__hollow();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__rigid_body__technique_common__shape__hollow( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__rigid_body__technique_common__shape__hollow();
#endif
bool _freeAttributes__rigid_body__technique_common__shape__hollow( void* attributeData );
bool _begin__density( void* attributeData ){return mImpl->begin__density(*static_cast<density__AttributeData*>(attributeData));}
bool _data__density( const ParserChar* text, size_t textLength );
bool _end__density(){return mImpl->end__density();}
bool _preBegin__density( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__density();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__density( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__density();
#endif
bool _freeAttributes__density( void* attributeData );
bool _begin__box( void* attributeData ){return mImpl->begin__box();}
bool _data__box( const ParserChar* text, size_t textLength );
bool _end__box(){return mImpl->end__box();}
bool _preBegin__box( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__box();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__box( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__box();
#endif
bool _freeAttributes__box( void* attributeData );
bool _begin__half_extents( void* attributeData ){return mImpl->begin__half_extents();}
bool _data__half_extents( const ParserChar* text, size_t textLength );
bool _end__half_extents(){return mImpl->end__half_extents();}
bool _preBegin__half_extents( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__half_extents();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__half_extents( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__half_extents();
#endif
bool _freeAttributes__half_extents( void* attributeData );
bool _begin__cylinder____cylinder_type( void* attributeData ){return mImpl->begin__cylinder____cylinder_type();}
bool _data__cylinder____cylinder_type( const ParserChar* text, size_t textLength );
bool _end__cylinder____cylinder_type(){return mImpl->end__cylinder____cylinder_type();}
bool _preBegin__cylinder____cylinder_type( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__cylinder____cylinder_type();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__cylinder____cylinder_type( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__cylinder____cylinder_type();
#endif
bool _freeAttributes__cylinder____cylinder_type( void* attributeData );
bool _begin__height( void* attributeData ){return mImpl->begin__height();}
bool _data__height( const ParserChar* text, size_t textLength );
bool _end__height(){return mImpl->end__height();}
bool _preBegin__height( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__height();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__height( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__height();
#endif
bool _freeAttributes__height( void* attributeData );
bool _begin__capsule( void* attributeData ){return mImpl->begin__capsule();}
bool _data__capsule( const ParserChar* text, size_t textLength );
bool _end__capsule(){return mImpl->end__capsule();}
bool _preBegin__capsule( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__capsule();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__capsule( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__capsule();
#endif
bool _freeAttributes__capsule( void* attributeData );
bool _begin__radius____float3_type( void* attributeData ){return mImpl->begin__radius____float3_type();}
bool _data__radius____float3_type( const ParserChar* text, size_t textLength );
bool _end__radius____float3_type(){return mImpl->end__radius____float3_type();}
bool _preBegin__radius____float3_type( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__radius____float3_type();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__radius____float3_type( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__radius____float3_type();
#endif
bool _freeAttributes__radius____float3_type( void* attributeData );
bool _begin__rigid_constraint( void* attributeData ){return mImpl->begin__rigid_constraint(*static_cast<rigid_constraint__AttributeData*>(attributeData));}
bool _data__rigid_constraint( const ParserChar* text, size_t textLength );
bool _end__rigid_constraint(){return mImpl->end__rigid_constraint();}
bool _preBegin__rigid_constraint( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__rigid_constraint();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__rigid_constraint( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__rigid_constraint();
#endif
bool _freeAttributes__rigid_constraint( void* attributeData );
bool _begin__ref_attachment( void* attributeData ){return mImpl->begin__ref_attachment(*static_cast<ref_attachment__AttributeData*>(attributeData));}
bool _data__ref_attachment( const ParserChar* text, size_t textLength );
bool _end__ref_attachment(){return mImpl->end__ref_attachment();}
bool _preBegin__ref_attachment( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__ref_attachment();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__ref_attachment( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__ref_attachment();
#endif
bool _freeAttributes__ref_attachment( void* attributeData );
bool _begin__attachment( void* attributeData ){return mImpl->begin__attachment(*static_cast<attachment__AttributeData*>(attributeData));}
bool _data__attachment( const ParserChar* text, size_t textLength );
bool _end__attachment(){return mImpl->end__attachment();}
bool _preBegin__attachment( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__attachment();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__attachment( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__attachment();
#endif
bool _freeAttributes__attachment( void* attributeData );
bool _begin__rigid_constraint_type____technique_common( void* attributeData ){return mImpl->begin__rigid_constraint_type____technique_common();}
bool _data__rigid_constraint_type____technique_common( const ParserChar* text, size_t textLength );
bool _end__rigid_constraint_type____technique_common(){return mImpl->end__rigid_constraint_type____technique_common();}
bool _preBegin__rigid_constraint_type____technique_common( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__rigid_constraint_type____technique_common();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__rigid_constraint_type____technique_common( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__rigid_constraint_type____technique_common();
#endif
bool _freeAttributes__rigid_constraint_type____technique_common( void* attributeData );
bool _begin__enabled( void* attributeData ){return mImpl->begin__enabled(*static_cast<enabled__AttributeData*>(attributeData));}
bool _data__enabled( const ParserChar* text, size_t textLength );
bool _end__enabled(){return mImpl->end__enabled();}
bool _preBegin__enabled( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__enabled();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__enabled( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__enabled();
#endif
bool _freeAttributes__enabled( void* attributeData );
bool _begin__interpenetrate( void* attributeData ){return mImpl->begin__interpenetrate(*static_cast<interpenetrate__AttributeData*>(attributeData));}
bool _data__interpenetrate( const ParserChar* text, size_t textLength );
bool _end__interpenetrate(){return mImpl->end__interpenetrate();}
bool _preBegin__interpenetrate( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__interpenetrate();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__interpenetrate( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__interpenetrate();
#endif
bool _freeAttributes__interpenetrate( void* attributeData );
bool _begin__rigid_constraint__technique_common__limits( void* attributeData ){return mImpl->begin__rigid_constraint__technique_common__limits();}
bool _data__rigid_constraint__technique_common__limits( const ParserChar* text, size_t textLength );
bool _end__rigid_constraint__technique_common__limits(){return mImpl->end__rigid_constraint__technique_common__limits();}
bool _preBegin__rigid_constraint__technique_common__limits( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__rigid_constraint__technique_common__limits();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__rigid_constraint__technique_common__limits( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__rigid_constraint__technique_common__limits();
#endif
bool _freeAttributes__rigid_constraint__technique_common__limits( void* attributeData );
bool _begin__swing_cone_and_twist( void* attributeData ){return mImpl->begin__swing_cone_and_twist();}
bool _data__swing_cone_and_twist( const ParserChar* text, size_t textLength );
bool _end__swing_cone_and_twist(){return mImpl->end__swing_cone_and_twist();}
bool _preBegin__swing_cone_and_twist( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__swing_cone_and_twist();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__swing_cone_and_twist( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__swing_cone_and_twist();
#endif
bool _freeAttributes__swing_cone_and_twist( void* attributeData );
bool _begin__min____targetable_float3_type( void* attributeData ){return mImpl->begin__min____targetable_float3_type(*static_cast<min____targetable_float3_type__AttributeData*>(attributeData));}
bool _data__min____targetable_float3_type( const ParserChar* text, size_t textLength );
bool _end__min____targetable_float3_type(){return mImpl->end__min____targetable_float3_type();}
bool _preBegin__min____targetable_float3_type( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__min____targetable_float3_type();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__min____targetable_float3_type( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__min____targetable_float3_type();
#endif
bool _freeAttributes__min____targetable_float3_type( void* attributeData );
bool _begin__max____targetable_float3_type( void* attributeData ){return mImpl->begin__max____targetable_float3_type(*static_cast<max____targetable_float3_type__AttributeData*>(attributeData));}
bool _data__max____targetable_float3_type( const ParserChar* text, size_t textLength );
bool _end__max____targetable_float3_type(){return mImpl->end__max____targetable_float3_type();}
bool _preBegin__max____targetable_float3_type( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__max____targetable_float3_type();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__max____targetable_float3_type( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__max____targetable_float3_type();
#endif
bool _freeAttributes__max____targetable_float3_type( void* attributeData );
bool _begin__rigid_constraint__technique_common__limits__linear( void* attributeData ){return mImpl->begin__rigid_constraint__technique_common__limits__linear();}
bool _data__rigid_constraint__technique_common__limits__linear( const ParserChar* text, size_t textLength );
bool _end__rigid_constraint__technique_common__limits__linear(){return mImpl->end__rigid_constraint__technique_common__limits__linear();}
bool _preBegin__rigid_constraint__technique_common__limits__linear( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__rigid_constraint__technique_common__limits__linear();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__rigid_constraint__technique_common__limits__linear( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__rigid_constraint__technique_common__limits__linear();
#endif
bool _freeAttributes__rigid_constraint__technique_common__limits__linear( void* attributeData );
bool _begin__spring( void* attributeData ){return mImpl->begin__spring();}
bool _data__spring( const ParserChar* text, size_t textLength );
bool _end__spring(){return mImpl->end__spring();}
bool _preBegin__spring( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__spring();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__spring( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__spring();
#endif
bool _freeAttributes__spring( void* attributeData );
bool _begin__angular( void* attributeData ){return mImpl->begin__angular();}
bool _data__angular( const ParserChar* text, size_t textLength );
bool _end__angular(){return mImpl->end__angular();}
bool _preBegin__angular( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__angular();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__angular( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__angular();
#endif
bool _freeAttributes__angular( void* attributeData );
bool _begin__stiffness( void* attributeData ){return mImpl->begin__stiffness(*static_cast<stiffness__AttributeData*>(attributeData));}
bool _data__stiffness( const ParserChar* text, size_t textLength );
bool _end__stiffness(){return mImpl->end__stiffness();}
bool _preBegin__stiffness( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__stiffness();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__stiffness( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__stiffness();
#endif
bool _freeAttributes__stiffness( void* attributeData );
bool _begin__damping( void* attributeData ){return mImpl->begin__damping(*static_cast<damping__AttributeData*>(attributeData));}
bool _data__damping( const ParserChar* text, size_t textLength );
bool _end__damping(){return mImpl->end__damping();}
bool _preBegin__damping( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__damping();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__damping( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__damping();
#endif
bool _freeAttributes__damping( void* attributeData );
bool _begin__target_value( void* attributeData ){return mImpl->begin__target_value(*static_cast<target_value__AttributeData*>(attributeData));}
bool _data__target_value( const ParserChar* text, size_t textLength );
bool _end__target_value(){return mImpl->end__target_value();}
bool _preBegin__target_value( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__target_value();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__target_value( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__target_value();
#endif
bool _freeAttributes__target_value( void* attributeData );
bool _begin__spring__linear( void* attributeData ){return mImpl->begin__spring__linear();}
bool _data__spring__linear( const ParserChar* text, size_t textLength );
bool _end__spring__linear(){return mImpl->end__spring__linear();}
bool _preBegin__spring__linear( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__spring__linear();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__spring__linear( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__spring__linear();
#endif
bool _freeAttributes__spring__linear( void* attributeData );
bool _begin__instance_physics_model( void* attributeData ){return mImpl->begin__instance_physics_model(*static_cast<instance_physics_model__AttributeData*>(attributeData));}
bool _data__instance_physics_model( const ParserChar* text, size_t textLength );
bool _end__instance_physics_model(){return mImpl->end__instance_physics_model();}
bool _preBegin__instance_physics_model( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__instance_physics_model();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__instance_physics_model( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__instance_physics_model();
#endif
bool _freeAttributes__instance_physics_model( void* attributeData );
bool _begin__instance_force_field( void* attributeData ){return mImpl->begin__instance_force_field(*static_cast<instance_force_field__AttributeData*>(attributeData));}
bool _data__instance_force_field( const ParserChar* text, size_t textLength );
bool _end__instance_force_field(){return mImpl->end__instance_force_field();}
bool _preBegin__instance_force_field( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__instance_force_field();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__instance_force_field( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__instance_force_field();
#endif
bool _freeAttributes__instance_force_field( void* attributeData );
bool _begin__instance_rigid_body( void* attributeData ){return mImpl->begin__instance_rigid_body(*static_cast<instance_rigid_body__AttributeData*>(attributeData));}
bool _data__instance_rigid_body( const ParserChar* text, size_t textLength );
bool _end__instance_rigid_body(){return mImpl->end__instance_rigid_body();}
bool _preBegin__instance_rigid_body( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__instance_rigid_body();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__instance_rigid_body( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__instance_rigid_body();
#endif
bool _freeAttributes__instance_rigid_body( void* attributeData );
bool _begin__instance_rigid_body_type____technique_common( void* attributeData ){return mImpl->begin__instance_rigid_body_type____technique_common();}
bool _data__instance_rigid_body_type____technique_common( const ParserChar* text, size_t textLength );
bool _end__instance_rigid_body_type____technique_common(){return mImpl->end__instance_rigid_body_type____technique_common();}
bool _preBegin__instance_rigid_body_type____technique_common( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__instance_rigid_body_type____technique_common();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__instance_rigid_body_type____technique_common( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__instance_rigid_body_type____technique_common();
#endif
bool _freeAttributes__instance_rigid_body_type____technique_common( void* attributeData );
bool _begin__angular_velocity( void* attributeData ){return mImpl->begin__angular_velocity();}
bool _data__angular_velocity( const ParserChar* text, size_t textLength );
bool _end__angular_velocity(){return mImpl->end__angular_velocity();}
bool _preBegin__angular_velocity( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__angular_velocity();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__angular_velocity( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__angular_velocity();
#endif
bool _freeAttributes__angular_velocity( void* attributeData );
bool _begin__velocity( void* attributeData ){return mImpl->begin__velocity();}
bool _data__velocity( const ParserChar* text, size_t textLength );
bool _end__velocity(){return mImpl->end__velocity();}
bool _preBegin__velocity( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__velocity();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__velocity( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__velocity();
#endif
bool _freeAttributes__velocity( void* attributeData );
bool _begin__instance_rigid_body__technique_common__dynamic( void* attributeData ){return mImpl->begin__instance_rigid_body__technique_common__dynamic(*static_cast<instance_rigid_body__technique_common__dynamic__AttributeData*>(attributeData));}
bool _data__instance_rigid_body__technique_common__dynamic( const ParserChar* text, size_t textLength );
bool _end__instance_rigid_body__technique_common__dynamic(){return mImpl->end__instance_rigid_body__technique_common__dynamic();}
bool _preBegin__instance_rigid_body__technique_common__dynamic( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__instance_rigid_body__technique_common__dynamic();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__instance_rigid_body__technique_common__dynamic( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__instance_rigid_body__technique_common__dynamic();
#endif
bool _freeAttributes__instance_rigid_body__technique_common__dynamic( void* attributeData );
bool _begin__instance_rigid_body__technique_common__mass_frame( void* attributeData ){return mImpl->begin__instance_rigid_body__technique_common__mass_frame();}
bool _data__instance_rigid_body__technique_common__mass_frame( const ParserChar* text, size_t textLength );
bool _end__instance_rigid_body__technique_common__mass_frame(){return mImpl->end__instance_rigid_body__technique_common__mass_frame();}
bool _preBegin__instance_rigid_body__technique_common__mass_frame( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__instance_rigid_body__technique_common__mass_frame();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__instance_rigid_body__technique_common__mass_frame( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__instance_rigid_body__technique_common__mass_frame();
#endif
bool _freeAttributes__instance_rigid_body__technique_common__mass_frame( void* attributeData );
bool _begin__instance_rigid_body__technique_common__shape( void* attributeData ){return mImpl->begin__instance_rigid_body__technique_common__shape();}
bool _data__instance_rigid_body__technique_common__shape( const ParserChar* text, size_t textLength );
bool _end__instance_rigid_body__technique_common__shape(){return mImpl->end__instance_rigid_body__technique_common__shape();}
bool _preBegin__instance_rigid_body__technique_common__shape( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__instance_rigid_body__technique_common__shape();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__instance_rigid_body__technique_common__shape( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__instance_rigid_body__technique_common__shape();
#endif
bool _freeAttributes__instance_rigid_body__technique_common__shape( void* attributeData );
bool _begin__instance_rigid_body__technique_common__shape__hollow( void* attributeData ){return mImpl->begin__instance_rigid_body__technique_common__shape__hollow(*static_cast<instance_rigid_body__technique_common__shape__hollow__AttributeData*>(attributeData));}
bool _data__instance_rigid_body__technique_common__shape__hollow( const ParserChar* text, size_t textLength );
bool _end__instance_rigid_body__technique_common__shape__hollow(){return mImpl->end__instance_rigid_body__technique_common__shape__hollow();}
bool _preBegin__instance_rigid_body__technique_common__shape__hollow( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__instance_rigid_body__technique_common__shape__hollow();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__instance_rigid_body__technique_common__shape__hollow( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__instance_rigid_body__technique_common__shape__hollow();
#endif
bool _freeAttributes__instance_rigid_body__technique_common__shape__hollow( void* attributeData );
bool _begin__instance_rigid_constraint( void* attributeData ){return mImpl->begin__instance_rigid_constraint(*static_cast<instance_rigid_constraint__AttributeData*>(attributeData));}
bool _data__instance_rigid_constraint( const ParserChar* text, size_t textLength );
bool _end__instance_rigid_constraint(){return mImpl->end__instance_rigid_constraint();}
bool _preBegin__instance_rigid_constraint( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__instance_rigid_constraint();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__instance_rigid_constraint( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__instance_rigid_constraint();
#endif
bool _freeAttributes__instance_rigid_constraint( void* attributeData );
bool _begin__library_physics_scenes( void* attributeData ){return mImpl->begin__library_physics_scenes(*static_cast<library_physics_scenes__AttributeData*>(attributeData));}
bool _data__library_physics_scenes( const ParserChar* text, size_t textLength );
bool _end__library_physics_scenes(){return mImpl->end__library_physics_scenes();}
bool _preBegin__library_physics_scenes( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__library_physics_scenes();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__library_physics_scenes( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__library_physics_scenes();
#endif
bool _freeAttributes__library_physics_scenes( void* attributeData );
bool _begin__physics_scene( void* attributeData ){return mImpl->begin__physics_scene(*static_cast<physics_scene__AttributeData*>(attributeData));}
bool _data__physics_scene( const ParserChar* text, size_t textLength );
bool _end__physics_scene(){return mImpl->end__physics_scene();}
bool _preBegin__physics_scene( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__physics_scene();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__physics_scene( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__physics_scene();
#endif
bool _freeAttributes__physics_scene( void* attributeData );
bool _begin__physics_scene_type____technique_common( void* attributeData ){return mImpl->begin__physics_scene_type____technique_common();}
bool _data__physics_scene_type____technique_common( const ParserChar* text, size_t textLength );
bool _end__physics_scene_type____technique_common(){return mImpl->end__physics_scene_type____technique_common();}
bool _preBegin__physics_scene_type____technique_common( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__physics_scene_type____technique_common();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__physics_scene_type____technique_common( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__physics_scene_type____technique_common();
#endif
bool _freeAttributes__physics_scene_type____technique_common( void* attributeData );
bool _begin__gravity( void* attributeData ){return mImpl->begin__gravity(*static_cast<gravity__AttributeData*>(attributeData));}
bool _data__gravity( const ParserChar* text, size_t textLength );
bool _end__gravity(){return mImpl->end__gravity();}
bool _preBegin__gravity( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__gravity();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__gravity( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__gravity();
#endif
bool _freeAttributes__gravity( void* attributeData );
bool _begin__time_step( void* attributeData ){return mImpl->begin__time_step(*static_cast<time_step__AttributeData*>(attributeData));}
bool _data__time_step( const ParserChar* text, size_t textLength );
bool _end__time_step(){return mImpl->end__time_step();}
bool _preBegin__time_step( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__time_step();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__time_step( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__time_step();
#endif
bool _freeAttributes__time_step( void* attributeData );
bool _begin__library_visual_scenes( void* attributeData ){return mImpl->begin__library_visual_scenes(*static_cast<library_visual_scenes__AttributeData*>(attributeData));}
bool _data__library_visual_scenes( const ParserChar* text, size_t textLength );
bool _end__library_visual_scenes(){return mImpl->end__library_visual_scenes();}
bool _preBegin__library_visual_scenes( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__library_visual_scenes();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__library_visual_scenes( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__library_visual_scenes();
#endif
bool _freeAttributes__library_visual_scenes( void* attributeData );
bool _begin__visual_scene( void* attributeData ){return mImpl->begin__visual_scene(*static_cast<visual_scene__AttributeData*>(attributeData));}
bool _data__visual_scene( const ParserChar* text, size_t textLength );
bool _end__visual_scene(){return mImpl->end__visual_scene();}
bool _preBegin__visual_scene( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__visual_scene();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__visual_scene( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__visual_scene();
#endif
bool _freeAttributes__visual_scene( void* attributeData );
bool _begin__evaluate_scene( void* attributeData ){return mImpl->begin__evaluate_scene(*static_cast<evaluate_scene__AttributeData*>(attributeData));}
bool _data__evaluate_scene( const ParserChar* text, size_t textLength );
bool _end__evaluate_scene(){return mImpl->end__evaluate_scene();}
bool _preBegin__evaluate_scene( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__evaluate_scene();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__evaluate_scene( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__evaluate_scene();
#endif
bool _freeAttributes__evaluate_scene( void* attributeData );
bool _begin__render( void* attributeData ){return mImpl->begin__render(*static_cast<render__AttributeData*>(attributeData));}
bool _data__render( const ParserChar* text, size_t textLength );
bool _end__render(){return mImpl->end__render();}
bool _preBegin__render( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__render();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__render( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__render();
#endif
bool _freeAttributes__render( void* attributeData );
bool _begin__layer( void* attributeData ){return mImpl->begin__layer();}
bool _data__layer( const ParserChar* text, size_t textLength );
bool _end__layer(){return mImpl->end__layer();}
bool _preBegin__layer( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__layer();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__layer( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__layer();
#endif
bool _freeAttributes__layer( void* attributeData );
bool _begin__render__instance_material( void* attributeData ){return mImpl->begin__render__instance_material(*static_cast<render__instance_material__AttributeData*>(attributeData));}
bool _data__render__instance_material( const ParserChar* text, size_t textLength );
bool _end__render__instance_material(){return mImpl->end__render__instance_material();}
bool _preBegin__render__instance_material( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__render__instance_material();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__render__instance_material( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__render__instance_material();
#endif
bool _freeAttributes__render__instance_material( void* attributeData );
bool _begin__technique_override( void* attributeData ){return mImpl->begin__technique_override(*static_cast<technique_override__AttributeData*>(attributeData));}
bool _data__technique_override( const ParserChar* text, size_t textLength );
bool _end__technique_override(){return mImpl->end__technique_override();}
bool _preBegin__technique_override( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__technique_override();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__technique_override( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__technique_override();
#endif
bool _freeAttributes__technique_override( void* attributeData );
bool _begin__render__instance_material__bind( void* attributeData ){return mImpl->begin__render__instance_material__bind(*static_cast<render__instance_material__bind__AttributeData*>(attributeData));}
bool _data__render__instance_material__bind( const ParserChar* text, size_t textLength );
bool _end__render__instance_material__bind(){return mImpl->end__render__instance_material__bind();}
bool _preBegin__render__instance_material__bind( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__render__instance_material__bind();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__render__instance_material__bind( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__render__instance_material__bind();
#endif
bool _freeAttributes__render__instance_material__bind( void* attributeData );
bool _begin__library_joints( void* attributeData ){return mImpl->begin__library_joints(*static_cast<library_joints__AttributeData*>(attributeData));}
bool _data__library_joints( const ParserChar* text, size_t textLength );
bool _end__library_joints(){return mImpl->end__library_joints();}
bool _preBegin__library_joints( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__library_joints();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__library_joints( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__library_joints();
#endif
bool _freeAttributes__library_joints( void* attributeData );
bool _begin__joint( void* attributeData ){return mImpl->begin__joint(*static_cast<joint__AttributeData*>(attributeData));}
bool _data__joint( const ParserChar* text, size_t textLength );
bool _end__joint(){return mImpl->end__joint();}
bool _preBegin__joint( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__joint();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__joint( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__joint();
#endif
bool _freeAttributes__joint( void* attributeData );
bool _begin__prismatic( void* attributeData ){return mImpl->begin__prismatic(*static_cast<prismatic__AttributeData*>(attributeData));}
bool _data__prismatic( const ParserChar* text, size_t textLength );
bool _end__prismatic(){return mImpl->end__prismatic();}
bool _preBegin__prismatic( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__prismatic();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__prismatic( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__prismatic();
#endif
bool _freeAttributes__prismatic( void* attributeData );
bool _begin__axis____axis_type( void* attributeData ){return mImpl->begin__axis____axis_type(*static_cast<axis____axis_type__AttributeData*>(attributeData));}
bool _data__axis____axis_type( const ParserChar* text, size_t textLength );
bool _end__axis____axis_type(){return mImpl->end__axis____axis_type();}
bool _preBegin__axis____axis_type( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__axis____axis_type();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__axis____axis_type( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__axis____axis_type();
#endif
bool _freeAttributes__axis____axis_type( void* attributeData );
bool _begin__limits____joint_limits_type( void* attributeData ){return mImpl->begin__limits____joint_limits_type();}
bool _data__limits____joint_limits_type( const ParserChar* text, size_t textLength );
bool _end__limits____joint_limits_type(){return mImpl->end__limits____joint_limits_type();}
bool _preBegin__limits____joint_limits_type( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__limits____joint_limits_type();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__limits____joint_limits_type( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__limits____joint_limits_type();
#endif
bool _freeAttributes__limits____joint_limits_type( void* attributeData );
bool _begin__min____minmax_type( void* attributeData ){return mImpl->begin__min____minmax_type(*static_cast<min____minmax_type__AttributeData*>(attributeData));}
bool _data__min____minmax_type( const ParserChar* text, size_t textLength );
bool _end__min____minmax_type(){return mImpl->end__min____minmax_type();}
bool _preBegin__min____minmax_type( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__min____minmax_type();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__min____minmax_type( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__min____minmax_type();
#endif
bool _freeAttributes__min____minmax_type( void* attributeData );
bool _begin__max____minmax_type( void* attributeData ){return mImpl->begin__max____minmax_type(*static_cast<max____minmax_type__AttributeData*>(attributeData));}
bool _data__max____minmax_type( const ParserChar* text, size_t textLength );
bool _end__max____minmax_type(){return mImpl->end__max____minmax_type();}
bool _preBegin__max____minmax_type( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__max____minmax_type();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__max____minmax_type( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__max____minmax_type();
#endif
bool _freeAttributes__max____minmax_type( void* attributeData );
bool _begin__revolute( void* attributeData ){return mImpl->begin__revolute(*static_cast<revolute__AttributeData*>(attributeData));}
bool _data__revolute( const ParserChar* text, size_t textLength );
bool _end__revolute(){return mImpl->end__revolute();}
bool _preBegin__revolute( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__revolute();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__revolute( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__revolute();
#endif
bool _freeAttributes__revolute( void* attributeData );
bool _begin__library_kinematics_models( void* attributeData ){return mImpl->begin__library_kinematics_models(*static_cast<library_kinematics_models__AttributeData*>(attributeData));}
bool _data__library_kinematics_models( const ParserChar* text, size_t textLength );
bool _end__library_kinematics_models(){return mImpl->end__library_kinematics_models();}
bool _preBegin__library_kinematics_models( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__library_kinematics_models();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__library_kinematics_models( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__library_kinematics_models();
#endif
bool _freeAttributes__library_kinematics_models( void* attributeData );
bool _begin__kinematics_model( void* attributeData ){return mImpl->begin__kinematics_model(*static_cast<kinematics_model__AttributeData*>(attributeData));}
bool _data__kinematics_model( const ParserChar* text, size_t textLength );
bool _end__kinematics_model(){return mImpl->end__kinematics_model();}
bool _preBegin__kinematics_model( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__kinematics_model();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__kinematics_model( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__kinematics_model();
#endif
bool _freeAttributes__kinematics_model( void* attributeData );
bool _begin__technique_common____kinematics_model_technique_type( void* attributeData ){return mImpl->begin__technique_common____kinematics_model_technique_type();}
bool _data__technique_common____kinematics_model_technique_type( const ParserChar* text, size_t textLength );
bool _end__technique_common____kinematics_model_technique_type(){return mImpl->end__technique_common____kinematics_model_technique_type();}
bool _preBegin__technique_common____kinematics_model_technique_type( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__technique_common____kinematics_model_technique_type();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__technique_common____kinematics_model_technique_type( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__technique_common____kinematics_model_technique_type();
#endif
bool _freeAttributes__technique_common____kinematics_model_technique_type( void* attributeData );
bool _begin__newparam____kinematics_newparam_type( void* attributeData ){return mImpl->begin__newparam____kinematics_newparam_type(*static_cast<newparam____kinematics_newparam_type__AttributeData*>(attributeData));}
bool _data__newparam____kinematics_newparam_type( const ParserChar* text, size_t textLength );
bool _end__newparam____kinematics_newparam_type(){return mImpl->end__newparam____kinematics_newparam_type();}
bool _preBegin__newparam____kinematics_newparam_type( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__newparam____kinematics_newparam_type();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__newparam____kinematics_newparam_type( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__newparam____kinematics_newparam_type();
#endif
bool _freeAttributes__newparam____kinematics_newparam_type( void* attributeData );
bool _begin__instance_joint( void* attributeData ){return mImpl->begin__instance_joint(*static_cast<instance_joint__AttributeData*>(attributeData));}
bool _data__instance_joint( const ParserChar* text, size_t textLength );
bool _end__instance_joint(){return mImpl->end__instance_joint();}
bool _preBegin__instance_joint( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__instance_joint();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__instance_joint( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__instance_joint();
#endif
bool _freeAttributes__instance_joint( void* attributeData );
bool _begin__link( void* attributeData ){return mImpl->begin__link(*static_cast<link__AttributeData*>(attributeData));}
bool _data__link( const ParserChar* text, size_t textLength );
bool _end__link(){return mImpl->end__link();}
bool _preBegin__link( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__link();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__link( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__link();
#endif
bool _freeAttributes__link( void* attributeData );
bool _begin__attachment_full( void* attributeData ){return mImpl->begin__attachment_full(*static_cast<attachment_full__AttributeData*>(attributeData));}
bool _data__attachment_full( const ParserChar* text, size_t textLength );
bool _end__attachment_full(){return mImpl->end__attachment_full();}
bool _preBegin__attachment_full( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__attachment_full();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__attachment_full( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__attachment_full();
#endif
bool _freeAttributes__attachment_full( void* attributeData );
bool _begin__attachment_start( void* attributeData ){return mImpl->begin__attachment_start(*static_cast<attachment_start__AttributeData*>(attributeData));}
bool _data__attachment_start( const ParserChar* text, size_t textLength );
bool _end__attachment_start(){return mImpl->end__attachment_start();}
bool _preBegin__attachment_start( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__attachment_start();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__attachment_start( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__attachment_start();
#endif
bool _freeAttributes__attachment_start( void* attributeData );
bool _begin__attachment_end( void* attributeData ){return mImpl->begin__attachment_end(*static_cast<attachment_end__AttributeData*>(attributeData));}
bool _data__attachment_end( const ParserChar* text, size_t textLength );
bool _end__attachment_end(){return mImpl->end__attachment_end();}
bool _preBegin__attachment_end( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__attachment_end();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__attachment_end( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__attachment_end();
#endif
bool _freeAttributes__attachment_end( void* attributeData );
bool _begin__formula( void* attributeData ){return mImpl->begin__formula(*static_cast<formula__AttributeData*>(attributeData));}
bool _data__formula( const ParserChar* text, size_t textLength );
bool _end__formula(){return mImpl->end__formula();}
bool _preBegin__formula( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__formula();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__formula( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__formula();
#endif
bool _freeAttributes__formula( void* attributeData );
bool _begin__newparam____formula_newparam_type( void* attributeData ){return mImpl->begin__newparam____formula_newparam_type(*static_cast<newparam____formula_newparam_type__AttributeData*>(attributeData));}
bool _data__newparam____formula_newparam_type( const ParserChar* text, size_t textLength );
bool _end__newparam____formula_newparam_type(){return mImpl->end__newparam____formula_newparam_type();}
bool _preBegin__newparam____formula_newparam_type( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__newparam____formula_newparam_type();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__newparam____formula_newparam_type( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__newparam____formula_newparam_type();
#endif
bool _freeAttributes__newparam____formula_newparam_type( void* attributeData );
bool _begin__target( void* attributeData ){return mImpl->begin__target();}
bool _data__target( const ParserChar* text, size_t textLength );
bool _end__target(){return mImpl->end__target();}
bool _preBegin__target( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__target();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__target( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__target();
#endif
bool _freeAttributes__target( void* attributeData );
bool _begin__param____common_param_type( void* attributeData ){return mImpl->begin__param____common_param_type();}
bool _data__param____common_param_type( const ParserChar* text, size_t textLength );
bool _end__param____common_param_type(){return mImpl->end__param____common_param_type();}
bool _preBegin__param____common_param_type( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__param____common_param_type();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__param____common_param_type( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__param____common_param_type();
#endif
bool _freeAttributes__param____common_param_type( void* attributeData );
bool _begin__technique_common____formula_technique_type( void* attributeData ){return mImpl->begin__technique_common____formula_technique_type();}
bool _data__technique_common____formula_technique_type( const ParserChar* text, size_t textLength );
bool _end__technique_common____formula_technique_type(){return mImpl->end__technique_common____formula_technique_type();}
bool _preBegin__technique_common____formula_technique_type( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__technique_common____formula_technique_type();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__technique_common____formula_technique_type( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__technique_common____formula_technique_type();
#endif
bool _freeAttributes__technique_common____formula_technique_type( void* attributeData );
bool _begin__math( void* attributeData ){return mImpl->begin__math(*static_cast<math__AttributeData*>(attributeData));}
bool _data__math( const ParserChar* text, size_t textLength );
bool _end__math(){return mImpl->end__math();}
bool _preBegin__math( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__math();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__math( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__math();
#endif
bool _freeAttributes__math( void* attributeData );
ENUM__mathml__overflow toEnumDataPrefix_ENUM__mathml__overflow (
const ParserChar* prefixedBuffer,
const ParserChar* prefixedBufferEnd,
const ParserChar** buffer,
const ParserChar* bufferEnd,
bool& failed,
const std::pair<StringHash, ENUM__mathml__overflow>* enumMap,
StringHash (*baseConversionFunc)( const ParserChar**, const ParserChar*, bool& )
);
bool characterData2EnumData_ENUM__mathml__overflow (
const ParserChar* text,
size_t textLength,
bool ( ColladaParserAutoGen15::*dataFunction )(const ENUM__mathml__overflow*, size_t ),
StringHash (*baseConversionFunc)( const ParserChar**, const ParserChar*, bool& )
);
bool dataEnumEnd_ENUM__mathml__overflow (
bool ( ColladaParserAutoGen15::*dataFunction )(const ENUM__mathml__overflow*, size_t ),
const std::pair<StringHash, ENUM__mathml__overflow>* enumMap,
StringHash (*baseConversionFunc)( const ParserChar**, const ParserChar*, bool& ),
ENUM__mathml__overflow (*toEnumFunc)( const ParserChar**, const ParserChar*, bool&, const std::pair<StringHash, ENUM__mathml__overflow>* enumMap, StringHash (*baseConversionFunc)( const ParserChar**, const ParserChar*, bool& ))
);
ENUM__mathml__display toEnumDataPrefix_ENUM__mathml__display (
const ParserChar* prefixedBuffer,
const ParserChar* prefixedBufferEnd,
const ParserChar** buffer,
const ParserChar* bufferEnd,
bool& failed,
const std::pair<StringHash, ENUM__mathml__display>* enumMap,
StringHash (*baseConversionFunc)( const ParserChar**, const ParserChar*, bool& )
);
bool characterData2EnumData_ENUM__mathml__display (
const ParserChar* text,
size_t textLength,
bool ( ColladaParserAutoGen15::*dataFunction )(const ENUM__mathml__display*, size_t ),
StringHash (*baseConversionFunc)( const ParserChar**, const ParserChar*, bool& )
);
bool dataEnumEnd_ENUM__mathml__display (
bool ( ColladaParserAutoGen15::*dataFunction )(const ENUM__mathml__display*, size_t ),
const std::pair<StringHash, ENUM__mathml__display>* enumMap,
StringHash (*baseConversionFunc)( const ParserChar**, const ParserChar*, bool& ),
ENUM__mathml__display (*toEnumFunc)( const ParserChar**, const ParserChar*, bool&, const std::pair<StringHash, ENUM__mathml__display>* enumMap, StringHash (*baseConversionFunc)( const ParserChar**, const ParserChar*, bool& ))
);
bool _begin__cn( void* attributeData ){return mImpl->begin__cn(*static_cast<cn__AttributeData*>(attributeData));}
bool _data__cn( const ParserChar* text, size_t textLength );
bool _end__cn(){return mImpl->end__cn();}
bool _preBegin__cn( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__cn();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__cn( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__cn();
#endif
bool _freeAttributes__cn( void* attributeData );
ENUM__mathml__cn__type toEnumDataPrefix_ENUM__mathml__cn__type (
const ParserChar* prefixedBuffer,
const ParserChar* prefixedBufferEnd,
const ParserChar** buffer,
const ParserChar* bufferEnd,
bool& failed,
const std::pair<StringHash, ENUM__mathml__cn__type>* enumMap,
StringHash (*baseConversionFunc)( const ParserChar**, const ParserChar*, bool& )
);
bool characterData2EnumData_ENUM__mathml__cn__type (
const ParserChar* text,
size_t textLength,
bool ( ColladaParserAutoGen15::*dataFunction )(const ENUM__mathml__cn__type*, size_t ),
StringHash (*baseConversionFunc)( const ParserChar**, const ParserChar*, bool& )
);
bool dataEnumEnd_ENUM__mathml__cn__type (
bool ( ColladaParserAutoGen15::*dataFunction )(const ENUM__mathml__cn__type*, size_t ),
const std::pair<StringHash, ENUM__mathml__cn__type>* enumMap,
StringHash (*baseConversionFunc)( const ParserChar**, const ParserChar*, bool& ),
ENUM__mathml__cn__type (*toEnumFunc)( const ParserChar**, const ParserChar*, bool&, const std::pair<StringHash, ENUM__mathml__cn__type>* enumMap, StringHash (*baseConversionFunc)( const ParserChar**, const ParserChar*, bool& ))
);
bool _begin__ci( void* attributeData ){return mImpl->begin__ci(*static_cast<ci__AttributeData*>(attributeData));}
bool _data__ci( const ParserChar* text, size_t textLength );
bool _end__ci(){return mImpl->end__ci();}
bool _preBegin__ci( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__ci();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__ci( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__ci();
#endif
bool _freeAttributes__ci( void* attributeData );
bool _begin__csymbol( void* attributeData ){return mImpl->begin__csymbol(*static_cast<csymbol__AttributeData*>(attributeData));}
bool _data__csymbol( const ParserChar* text, size_t textLength );
bool _end__csymbol(){return mImpl->end__csymbol();}
bool _preBegin__csymbol( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__csymbol();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__csymbol( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__csymbol();
#endif
bool _freeAttributes__csymbol( void* attributeData );
bool _begin__abs( void* attributeData ){return mImpl->begin__abs(*static_cast<abs__AttributeData*>(attributeData));}
bool _data__abs( const ParserChar* text, size_t textLength );
bool _end__abs(){return mImpl->end__abs();}
bool _preBegin__abs( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__abs();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__abs( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__abs();
#endif
bool _freeAttributes__abs( void* attributeData );
bool _begin__conjugate( void* attributeData ){return mImpl->begin__conjugate(*static_cast<conjugate__AttributeData*>(attributeData));}
bool _data__conjugate( const ParserChar* text, size_t textLength );
bool _end__conjugate(){return mImpl->end__conjugate();}
bool _preBegin__conjugate( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__conjugate();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__conjugate( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__conjugate();
#endif
bool _freeAttributes__conjugate( void* attributeData );
bool _begin__factorial( void* attributeData ){return mImpl->begin__factorial(*static_cast<factorial__AttributeData*>(attributeData));}
bool _data__factorial( const ParserChar* text, size_t textLength );
bool _end__factorial(){return mImpl->end__factorial();}
bool _preBegin__factorial( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__factorial();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__factorial( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__factorial();
#endif
bool _freeAttributes__factorial( void* attributeData );
bool _begin__arg( void* attributeData ){return mImpl->begin__arg(*static_cast<arg__AttributeData*>(attributeData));}
bool _data__arg( const ParserChar* text, size_t textLength );
bool _end__arg(){return mImpl->end__arg();}
bool _preBegin__arg( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__arg();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__arg( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__arg();
#endif
bool _freeAttributes__arg( void* attributeData );
bool _begin__real( void* attributeData ){return mImpl->begin__real(*static_cast<real__AttributeData*>(attributeData));}
bool _data__real( const ParserChar* text, size_t textLength );
bool _end__real(){return mImpl->end__real();}
bool _preBegin__real( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__real();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__real( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__real();
#endif
bool _freeAttributes__real( void* attributeData );
bool _begin__imaginary( void* attributeData ){return mImpl->begin__imaginary(*static_cast<imaginary__AttributeData*>(attributeData));}
bool _data__imaginary( const ParserChar* text, size_t textLength );
bool _end__imaginary(){return mImpl->end__imaginary();}
bool _preBegin__imaginary( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__imaginary();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__imaginary( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__imaginary();
#endif
bool _freeAttributes__imaginary( void* attributeData );
bool _begin__floor( void* attributeData ){return mImpl->begin__floor(*static_cast<floor__AttributeData*>(attributeData));}
bool _data__floor( const ParserChar* text, size_t textLength );
bool _end__floor(){return mImpl->end__floor();}
bool _preBegin__floor( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__floor();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__floor( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__floor();
#endif
bool _freeAttributes__floor( void* attributeData );
bool _begin__ceiling( void* attributeData ){return mImpl->begin__ceiling(*static_cast<ceiling__AttributeData*>(attributeData));}
bool _data__ceiling( const ParserChar* text, size_t textLength );
bool _end__ceiling(){return mImpl->end__ceiling();}
bool _preBegin__ceiling( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__ceiling();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__ceiling( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__ceiling();
#endif
bool _freeAttributes__ceiling( void* attributeData );
bool _begin__quotient( void* attributeData ){return mImpl->begin__quotient(*static_cast<quotient__AttributeData*>(attributeData));}
bool _data__quotient( const ParserChar* text, size_t textLength );
bool _end__quotient(){return mImpl->end__quotient();}
bool _preBegin__quotient( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__quotient();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__quotient( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__quotient();
#endif
bool _freeAttributes__quotient( void* attributeData );
bool _begin__divide( void* attributeData ){return mImpl->begin__divide(*static_cast<divide__AttributeData*>(attributeData));}
bool _data__divide( const ParserChar* text, size_t textLength );
bool _end__divide(){return mImpl->end__divide();}
bool _preBegin__divide( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__divide();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__divide( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__divide();
#endif
bool _freeAttributes__divide( void* attributeData );
bool _begin__rem( void* attributeData ){return mImpl->begin__rem(*static_cast<rem__AttributeData*>(attributeData));}
bool _data__rem( const ParserChar* text, size_t textLength );
bool _end__rem(){return mImpl->end__rem();}
bool _preBegin__rem( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__rem();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__rem( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__rem();
#endif
bool _freeAttributes__rem( void* attributeData );
bool _begin__minus( void* attributeData ){return mImpl->begin__minus(*static_cast<minus__AttributeData*>(attributeData));}
bool _data__minus( const ParserChar* text, size_t textLength );
bool _end__minus(){return mImpl->end__minus();}
bool _preBegin__minus( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__minus();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__minus( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__minus();
#endif
bool _freeAttributes__minus( void* attributeData );
bool _begin__plus( void* attributeData ){return mImpl->begin__plus(*static_cast<plus__AttributeData*>(attributeData));}
bool _data__plus( const ParserChar* text, size_t textLength );
bool _end__plus(){return mImpl->end__plus();}
bool _preBegin__plus( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__plus();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__plus( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__plus();
#endif
bool _freeAttributes__plus( void* attributeData );
bool _begin__times( void* attributeData ){return mImpl->begin__times(*static_cast<times__AttributeData*>(attributeData));}
bool _data__times( const ParserChar* text, size_t textLength );
bool _end__times(){return mImpl->end__times();}
bool _preBegin__times( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__times();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__times( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__times();
#endif
bool _freeAttributes__times( void* attributeData );
bool _begin__power( void* attributeData ){return mImpl->begin__power(*static_cast<power__AttributeData*>(attributeData));}
bool _data__power( const ParserChar* text, size_t textLength );
bool _end__power(){return mImpl->end__power();}
bool _preBegin__power( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__power();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__power( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__power();
#endif
bool _freeAttributes__power( void* attributeData );
bool _begin__root( void* attributeData ){return mImpl->begin__root(*static_cast<root__AttributeData*>(attributeData));}
bool _data__root( const ParserChar* text, size_t textLength );
bool _end__root(){return mImpl->end__root();}
bool _preBegin__root( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__root();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__root( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__root();
#endif
bool _freeAttributes__root( void* attributeData );
bool _begin__max____Arith_type( void* attributeData ){return mImpl->begin__max____Arith_type(*static_cast<max____Arith_type__AttributeData*>(attributeData));}
bool _data__max____Arith_type( const ParserChar* text, size_t textLength );
bool _end__max____Arith_type(){return mImpl->end__max____Arith_type();}
bool _preBegin__max____Arith_type( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__max____Arith_type();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__max____Arith_type( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__max____Arith_type();
#endif
bool _freeAttributes__max____Arith_type( void* attributeData );
bool _begin__min____Arith_type( void* attributeData ){return mImpl->begin__min____Arith_type(*static_cast<min____Arith_type__AttributeData*>(attributeData));}
bool _data__min____Arith_type( const ParserChar* text, size_t textLength );
bool _end__min____Arith_type(){return mImpl->end__min____Arith_type();}
bool _preBegin__min____Arith_type( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__min____Arith_type();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__min____Arith_type( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__min____Arith_type();
#endif
bool _freeAttributes__min____Arith_type( void* attributeData );
bool _begin__gcd( void* attributeData ){return mImpl->begin__gcd(*static_cast<gcd__AttributeData*>(attributeData));}
bool _data__gcd( const ParserChar* text, size_t textLength );
bool _end__gcd(){return mImpl->end__gcd();}
bool _preBegin__gcd( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__gcd();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__gcd( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__gcd();
#endif
bool _freeAttributes__gcd( void* attributeData );
bool _begin__lcm( void* attributeData ){return mImpl->begin__lcm(*static_cast<lcm__AttributeData*>(attributeData));}
bool _data__lcm( const ParserChar* text, size_t textLength );
bool _end__lcm(){return mImpl->end__lcm();}
bool _preBegin__lcm( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__lcm();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__lcm( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__lcm();
#endif
bool _freeAttributes__lcm( void* attributeData );
bool _begin__sum( void* attributeData ){return mImpl->begin__sum(*static_cast<sum__AttributeData*>(attributeData));}
bool _data__sum( const ParserChar* text, size_t textLength );
bool _end__sum(){return mImpl->end__sum();}
bool _preBegin__sum( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__sum();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__sum( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__sum();
#endif
bool _freeAttributes__sum( void* attributeData );
bool _begin__product( void* attributeData ){return mImpl->begin__product(*static_cast<product__AttributeData*>(attributeData));}
bool _data__product( const ParserChar* text, size_t textLength );
bool _end__product(){return mImpl->end__product();}
bool _preBegin__product( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__product();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__product( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__product();
#endif
bool _freeAttributes__product( void* attributeData );
bool _begin__compose( void* attributeData ){return mImpl->begin__compose(*static_cast<compose__AttributeData*>(attributeData));}
bool _data__compose( const ParserChar* text, size_t textLength );
bool _end__compose(){return mImpl->end__compose();}
bool _preBegin__compose( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__compose();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__compose( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__compose();
#endif
bool _freeAttributes__compose( void* attributeData );
bool _begin__domain( void* attributeData ){return mImpl->begin__domain(*static_cast<domain__AttributeData*>(attributeData));}
bool _data__domain( const ParserChar* text, size_t textLength );
bool _end__domain(){return mImpl->end__domain();}
bool _preBegin__domain( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__domain();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__domain( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__domain();
#endif
bool _freeAttributes__domain( void* attributeData );
bool _begin__codomain( void* attributeData ){return mImpl->begin__codomain(*static_cast<codomain__AttributeData*>(attributeData));}
bool _data__codomain( const ParserChar* text, size_t textLength );
bool _end__codomain(){return mImpl->end__codomain();}
bool _preBegin__codomain( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__codomain();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__codomain( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__codomain();
#endif
bool _freeAttributes__codomain( void* attributeData );
bool _begin__image____Functions_type( void* attributeData ){return mImpl->begin__image____Functions_type(*static_cast<image____Functions_type__AttributeData*>(attributeData));}
bool _data__image____Functions_type( const ParserChar* text, size_t textLength );
bool _end__image____Functions_type(){return mImpl->end__image____Functions_type();}
bool _preBegin__image____Functions_type( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__image____Functions_type();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__image____Functions_type( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__image____Functions_type();
#endif
bool _freeAttributes__image____Functions_type( void* attributeData );
bool _begin__domainofapplication( void* attributeData ){return mImpl->begin__domainofapplication(*static_cast<domainofapplication__AttributeData*>(attributeData));}
bool _data__domainofapplication( const ParserChar* text, size_t textLength );
bool _end__domainofapplication(){return mImpl->end__domainofapplication();}
bool _preBegin__domainofapplication( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__domainofapplication();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__domainofapplication( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__domainofapplication();
#endif
bool _freeAttributes__domainofapplication( void* attributeData );
bool _begin__ident( void* attributeData ){return mImpl->begin__ident(*static_cast<ident__AttributeData*>(attributeData));}
bool _data__ident( const ParserChar* text, size_t textLength );
bool _end__ident(){return mImpl->end__ident();}
bool _preBegin__ident( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__ident();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__ident( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__ident();
#endif
bool _freeAttributes__ident( void* attributeData );
bool _begin__and( void* attributeData ){return mImpl->begin__and(*static_cast<and__AttributeData*>(attributeData));}
bool _data__and( const ParserChar* text, size_t textLength );
bool _end__and(){return mImpl->end__and();}
bool _preBegin__and( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__and();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__and( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__and();
#endif
bool _freeAttributes__and( void* attributeData );
bool _begin__or( void* attributeData ){return mImpl->begin__or(*static_cast<or__AttributeData*>(attributeData));}
bool _data__or( const ParserChar* text, size_t textLength );
bool _end__or(){return mImpl->end__or();}
bool _preBegin__or( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__or();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__or( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__or();
#endif
bool _freeAttributes__or( void* attributeData );
bool _begin__xor( void* attributeData ){return mImpl->begin__xor(*static_cast<xor__AttributeData*>(attributeData));}
bool _data__xor( const ParserChar* text, size_t textLength );
bool _end__xor(){return mImpl->end__xor();}
bool _preBegin__xor( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__xor();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__xor( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__xor();
#endif
bool _freeAttributes__xor( void* attributeData );
bool _begin__not( void* attributeData ){return mImpl->begin__not(*static_cast<not__AttributeData*>(attributeData));}
bool _data__not( const ParserChar* text, size_t textLength );
bool _end__not(){return mImpl->end__not();}
bool _preBegin__not( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__not();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__not( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__not();
#endif
bool _freeAttributes__not( void* attributeData );
bool _begin__exists( void* attributeData ){return mImpl->begin__exists(*static_cast<exists__AttributeData*>(attributeData));}
bool _data__exists( const ParserChar* text, size_t textLength );
bool _end__exists(){return mImpl->end__exists();}
bool _preBegin__exists( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__exists();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__exists( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__exists();
#endif
bool _freeAttributes__exists( void* attributeData );
bool _begin__forall( void* attributeData ){return mImpl->begin__forall(*static_cast<forall__AttributeData*>(attributeData));}
bool _data__forall( const ParserChar* text, size_t textLength );
bool _end__forall(){return mImpl->end__forall();}
bool _preBegin__forall( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__forall();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__forall( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__forall();
#endif
bool _freeAttributes__forall( void* attributeData );
bool _begin__implies( void* attributeData ){return mImpl->begin__implies(*static_cast<implies__AttributeData*>(attributeData));}
bool _data__implies( const ParserChar* text, size_t textLength );
bool _end__implies(){return mImpl->end__implies();}
bool _preBegin__implies( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__implies();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__implies( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__implies();
#endif
bool _freeAttributes__implies( void* attributeData );
bool _begin__naturalnumbers( void* attributeData ){return mImpl->begin__naturalnumbers(*static_cast<naturalnumbers__AttributeData*>(attributeData));}
bool _data__naturalnumbers( const ParserChar* text, size_t textLength );
bool _end__naturalnumbers(){return mImpl->end__naturalnumbers();}
bool _preBegin__naturalnumbers( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__naturalnumbers();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__naturalnumbers( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__naturalnumbers();
#endif
bool _freeAttributes__naturalnumbers( void* attributeData );
bool _begin__primes( void* attributeData ){return mImpl->begin__primes(*static_cast<primes__AttributeData*>(attributeData));}
bool _data__primes( const ParserChar* text, size_t textLength );
bool _end__primes(){return mImpl->end__primes();}
bool _preBegin__primes( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__primes();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__primes( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__primes();
#endif
bool _freeAttributes__primes( void* attributeData );
bool _begin__integers( void* attributeData ){return mImpl->begin__integers(*static_cast<integers__AttributeData*>(attributeData));}
bool _data__integers( const ParserChar* text, size_t textLength );
bool _end__integers(){return mImpl->end__integers();}
bool _preBegin__integers( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__integers();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__integers( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__integers();
#endif
bool _freeAttributes__integers( void* attributeData );
bool _begin__rationals( void* attributeData ){return mImpl->begin__rationals(*static_cast<rationals__AttributeData*>(attributeData));}
bool _data__rationals( const ParserChar* text, size_t textLength );
bool _end__rationals(){return mImpl->end__rationals();}
bool _preBegin__rationals( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__rationals();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__rationals( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__rationals();
#endif
bool _freeAttributes__rationals( void* attributeData );
bool _begin__reals( void* attributeData ){return mImpl->begin__reals(*static_cast<reals__AttributeData*>(attributeData));}
bool _data__reals( const ParserChar* text, size_t textLength );
bool _end__reals(){return mImpl->end__reals();}
bool _preBegin__reals( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__reals();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__reals( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__reals();
#endif
bool _freeAttributes__reals( void* attributeData );
bool _begin__complexes( void* attributeData ){return mImpl->begin__complexes(*static_cast<complexes__AttributeData*>(attributeData));}
bool _data__complexes( const ParserChar* text, size_t textLength );
bool _end__complexes(){return mImpl->end__complexes();}
bool _preBegin__complexes( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__complexes();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__complexes( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__complexes();
#endif
bool _freeAttributes__complexes( void* attributeData );
bool _begin__emptyset( void* attributeData ){return mImpl->begin__emptyset(*static_cast<emptyset__AttributeData*>(attributeData));}
bool _data__emptyset( const ParserChar* text, size_t textLength );
bool _end__emptyset(){return mImpl->end__emptyset();}
bool _preBegin__emptyset( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__emptyset();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__emptyset( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__emptyset();
#endif
bool _freeAttributes__emptyset( void* attributeData );
bool _begin__exponentiale( void* attributeData ){return mImpl->begin__exponentiale(*static_cast<exponentiale__AttributeData*>(attributeData));}
bool _data__exponentiale( const ParserChar* text, size_t textLength );
bool _end__exponentiale(){return mImpl->end__exponentiale();}
bool _preBegin__exponentiale( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__exponentiale();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__exponentiale( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__exponentiale();
#endif
bool _freeAttributes__exponentiale( void* attributeData );
bool _begin__imaginaryi( void* attributeData ){return mImpl->begin__imaginaryi(*static_cast<imaginaryi__AttributeData*>(attributeData));}
bool _data__imaginaryi( const ParserChar* text, size_t textLength );
bool _end__imaginaryi(){return mImpl->end__imaginaryi();}
bool _preBegin__imaginaryi( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__imaginaryi();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__imaginaryi( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__imaginaryi();
#endif
bool _freeAttributes__imaginaryi( void* attributeData );
bool _begin__pi( void* attributeData ){return mImpl->begin__pi(*static_cast<pi__AttributeData*>(attributeData));}
bool _data__pi( const ParserChar* text, size_t textLength );
bool _end__pi(){return mImpl->end__pi();}
bool _preBegin__pi( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__pi();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__pi( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__pi();
#endif
bool _freeAttributes__pi( void* attributeData );
bool _begin__eulergamma( void* attributeData ){return mImpl->begin__eulergamma(*static_cast<eulergamma__AttributeData*>(attributeData));}
bool _data__eulergamma( const ParserChar* text, size_t textLength );
bool _end__eulergamma(){return mImpl->end__eulergamma();}
bool _preBegin__eulergamma( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__eulergamma();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__eulergamma( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__eulergamma();
#endif
bool _freeAttributes__eulergamma( void* attributeData );
bool _begin__true( void* attributeData ){return mImpl->begin__true(*static_cast<true__AttributeData*>(attributeData));}
bool _data__true( const ParserChar* text, size_t textLength );
bool _end__true(){return mImpl->end__true();}
bool _preBegin__true( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__true();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__true( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__true();
#endif
bool _freeAttributes__true( void* attributeData );
bool _begin__false( void* attributeData ){return mImpl->begin__false(*static_cast<false__AttributeData*>(attributeData));}
bool _data__false( const ParserChar* text, size_t textLength );
bool _end__false(){return mImpl->end__false();}
bool _preBegin__false( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__false();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__false( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__false();
#endif
bool _freeAttributes__false( void* attributeData );
bool _begin__infinity( void* attributeData ){return mImpl->begin__infinity(*static_cast<infinity__AttributeData*>(attributeData));}
bool _data__infinity( const ParserChar* text, size_t textLength );
bool _end__infinity(){return mImpl->end__infinity();}
bool _preBegin__infinity( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__infinity();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__infinity( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__infinity();
#endif
bool _freeAttributes__infinity( void* attributeData );
bool _begin__notanumber( void* attributeData ){return mImpl->begin__notanumber(*static_cast<notanumber__AttributeData*>(attributeData));}
bool _data__notanumber( const ParserChar* text, size_t textLength );
bool _end__notanumber(){return mImpl->end__notanumber();}
bool _preBegin__notanumber( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__notanumber();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__notanumber( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__notanumber();
#endif
bool _freeAttributes__notanumber( void* attributeData );
bool _begin__set( void* attributeData ){return mImpl->begin__set(*static_cast<set__AttributeData*>(attributeData));}
bool _data__set( const ParserChar* text, size_t textLength );
bool _end__set(){return mImpl->end__set();}
bool _preBegin__set( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__set();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__set( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__set();
#endif
bool _freeAttributes__set( void* attributeData );
bool _begin__list( void* attributeData ){return mImpl->begin__list(*static_cast<list__AttributeData*>(attributeData));}
bool _data__list( const ParserChar* text, size_t textLength );
bool _end__list(){return mImpl->end__list();}
bool _preBegin__list( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__list();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__list( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__list();
#endif
bool _freeAttributes__list( void* attributeData );
ENUM__mathml__list__order toEnumDataPrefix_ENUM__mathml__list__order (
const ParserChar* prefixedBuffer,
const ParserChar* prefixedBufferEnd,
const ParserChar** buffer,
const ParserChar* bufferEnd,
bool& failed,
const std::pair<StringHash, ENUM__mathml__list__order>* enumMap,
StringHash (*baseConversionFunc)( const ParserChar**, const ParserChar*, bool& )
);
bool characterData2EnumData_ENUM__mathml__list__order (
const ParserChar* text,
size_t textLength,
bool ( ColladaParserAutoGen15::*dataFunction )(const ENUM__mathml__list__order*, size_t ),
StringHash (*baseConversionFunc)( const ParserChar**, const ParserChar*, bool& )
);
bool dataEnumEnd_ENUM__mathml__list__order (
bool ( ColladaParserAutoGen15::*dataFunction )(const ENUM__mathml__list__order*, size_t ),
const std::pair<StringHash, ENUM__mathml__list__order>* enumMap,
StringHash (*baseConversionFunc)( const ParserChar**, const ParserChar*, bool& ),
ENUM__mathml__list__order (*toEnumFunc)( const ParserChar**, const ParserChar*, bool&, const std::pair<StringHash, ENUM__mathml__list__order>* enumMap, StringHash (*baseConversionFunc)( const ParserChar**, const ParserChar*, bool& ))
);
bool _begin__union( void* attributeData ){return mImpl->begin__union(*static_cast<union__AttributeData*>(attributeData));}
bool _data__union( const ParserChar* text, size_t textLength );
bool _end__union(){return mImpl->end__union();}
bool _preBegin__union( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__union();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__union( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__union();
#endif
bool _freeAttributes__union( void* attributeData );
bool _begin__intersect( void* attributeData ){return mImpl->begin__intersect(*static_cast<intersect__AttributeData*>(attributeData));}
bool _data__intersect( const ParserChar* text, size_t textLength );
bool _end__intersect(){return mImpl->end__intersect();}
bool _preBegin__intersect( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__intersect();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__intersect( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__intersect();
#endif
bool _freeAttributes__intersect( void* attributeData );
bool _begin__in( void* attributeData ){return mImpl->begin__in(*static_cast<in__AttributeData*>(attributeData));}
bool _data__in( const ParserChar* text, size_t textLength );
bool _end__in(){return mImpl->end__in();}
bool _preBegin__in( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__in();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__in( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__in();
#endif
bool _freeAttributes__in( void* attributeData );
bool _begin__notin( void* attributeData ){return mImpl->begin__notin(*static_cast<notin__AttributeData*>(attributeData));}
bool _data__notin( const ParserChar* text, size_t textLength );
bool _end__notin(){return mImpl->end__notin();}
bool _preBegin__notin( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__notin();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__notin( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__notin();
#endif
bool _freeAttributes__notin( void* attributeData );
bool _begin__subset( void* attributeData ){return mImpl->begin__subset(*static_cast<subset__AttributeData*>(attributeData));}
bool _data__subset( const ParserChar* text, size_t textLength );
bool _end__subset(){return mImpl->end__subset();}
bool _preBegin__subset( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__subset();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__subset( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__subset();
#endif
bool _freeAttributes__subset( void* attributeData );
bool _begin__prsubset( void* attributeData ){return mImpl->begin__prsubset(*static_cast<prsubset__AttributeData*>(attributeData));}
bool _data__prsubset( const ParserChar* text, size_t textLength );
bool _end__prsubset(){return mImpl->end__prsubset();}
bool _preBegin__prsubset( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__prsubset();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__prsubset( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__prsubset();
#endif
bool _freeAttributes__prsubset( void* attributeData );
bool _begin__notsubset( void* attributeData ){return mImpl->begin__notsubset(*static_cast<notsubset__AttributeData*>(attributeData));}
bool _data__notsubset( const ParserChar* text, size_t textLength );
bool _end__notsubset(){return mImpl->end__notsubset();}
bool _preBegin__notsubset( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__notsubset();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__notsubset( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__notsubset();
#endif
bool _freeAttributes__notsubset( void* attributeData );
bool _begin__notprsubset( void* attributeData ){return mImpl->begin__notprsubset(*static_cast<notprsubset__AttributeData*>(attributeData));}
bool _data__notprsubset( const ParserChar* text, size_t textLength );
bool _end__notprsubset(){return mImpl->end__notprsubset();}
bool _preBegin__notprsubset( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__notprsubset();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__notprsubset( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__notprsubset();
#endif
bool _freeAttributes__notprsubset( void* attributeData );
bool _begin__setdiff( void* attributeData ){return mImpl->begin__setdiff(*static_cast<setdiff__AttributeData*>(attributeData));}
bool _data__setdiff( const ParserChar* text, size_t textLength );
bool _end__setdiff(){return mImpl->end__setdiff();}
bool _preBegin__setdiff( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__setdiff();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__setdiff( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__setdiff();
#endif
bool _freeAttributes__setdiff( void* attributeData );
bool _begin__card( void* attributeData ){return mImpl->begin__card(*static_cast<card__AttributeData*>(attributeData));}
bool _data__card( const ParserChar* text, size_t textLength );
bool _end__card(){return mImpl->end__card();}
bool _preBegin__card( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__card();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__card( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__card();
#endif
bool _freeAttributes__card( void* attributeData );
bool _begin__cartesianproduct( void* attributeData ){return mImpl->begin__cartesianproduct(*static_cast<cartesianproduct__AttributeData*>(attributeData));}
bool _data__cartesianproduct( const ParserChar* text, size_t textLength );
bool _end__cartesianproduct(){return mImpl->end__cartesianproduct();}
bool _preBegin__cartesianproduct( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__cartesianproduct();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__cartesianproduct( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__cartesianproduct();
#endif
bool _freeAttributes__cartesianproduct( void* attributeData );
bool _begin__eq( void* attributeData ){return mImpl->begin__eq(*static_cast<eq__AttributeData*>(attributeData));}
bool _data__eq( const ParserChar* text, size_t textLength );
bool _end__eq(){return mImpl->end__eq();}
bool _preBegin__eq( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__eq();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__eq( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__eq();
#endif
bool _freeAttributes__eq( void* attributeData );
bool _begin__neq( void* attributeData ){return mImpl->begin__neq(*static_cast<neq__AttributeData*>(attributeData));}
bool _data__neq( const ParserChar* text, size_t textLength );
bool _end__neq(){return mImpl->end__neq();}
bool _preBegin__neq( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__neq();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__neq( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__neq();
#endif
bool _freeAttributes__neq( void* attributeData );
bool _begin__leq( void* attributeData ){return mImpl->begin__leq(*static_cast<leq__AttributeData*>(attributeData));}
bool _data__leq( const ParserChar* text, size_t textLength );
bool _end__leq(){return mImpl->end__leq();}
bool _preBegin__leq( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__leq();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__leq( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__leq();
#endif
bool _freeAttributes__leq( void* attributeData );
bool _begin__lt( void* attributeData ){return mImpl->begin__lt(*static_cast<lt__AttributeData*>(attributeData));}
bool _data__lt( const ParserChar* text, size_t textLength );
bool _end__lt(){return mImpl->end__lt();}
bool _preBegin__lt( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__lt();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__lt( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__lt();
#endif
bool _freeAttributes__lt( void* attributeData );
bool _begin__geq( void* attributeData ){return mImpl->begin__geq(*static_cast<geq__AttributeData*>(attributeData));}
bool _data__geq( const ParserChar* text, size_t textLength );
bool _end__geq(){return mImpl->end__geq();}
bool _preBegin__geq( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__geq();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__geq( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__geq();
#endif
bool _freeAttributes__geq( void* attributeData );
bool _begin__gt( void* attributeData ){return mImpl->begin__gt(*static_cast<gt__AttributeData*>(attributeData));}
bool _data__gt( const ParserChar* text, size_t textLength );
bool _end__gt(){return mImpl->end__gt();}
bool _preBegin__gt( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__gt();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__gt( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__gt();
#endif
bool _freeAttributes__gt( void* attributeData );
bool _begin__equivalent( void* attributeData ){return mImpl->begin__equivalent(*static_cast<equivalent__AttributeData*>(attributeData));}
bool _data__equivalent( const ParserChar* text, size_t textLength );
bool _end__equivalent(){return mImpl->end__equivalent();}
bool _preBegin__equivalent( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__equivalent();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__equivalent( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__equivalent();
#endif
bool _freeAttributes__equivalent( void* attributeData );
bool _begin__approx( void* attributeData ){return mImpl->begin__approx(*static_cast<approx__AttributeData*>(attributeData));}
bool _data__approx( const ParserChar* text, size_t textLength );
bool _end__approx(){return mImpl->end__approx();}
bool _preBegin__approx( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__approx();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__approx( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__approx();
#endif
bool _freeAttributes__approx( void* attributeData );
bool _begin__factorof( void* attributeData ){return mImpl->begin__factorof(*static_cast<factorof__AttributeData*>(attributeData));}
bool _data__factorof( const ParserChar* text, size_t textLength );
bool _end__factorof(){return mImpl->end__factorof();}
bool _preBegin__factorof( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__factorof();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__factorof( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__factorof();
#endif
bool _freeAttributes__factorof( void* attributeData );
bool _begin__exp( void* attributeData ){return mImpl->begin__exp(*static_cast<exp__AttributeData*>(attributeData));}
bool _data__exp( const ParserChar* text, size_t textLength );
bool _end__exp(){return mImpl->end__exp();}
bool _preBegin__exp( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__exp();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__exp( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__exp();
#endif
bool _freeAttributes__exp( void* attributeData );
bool _begin__ln( void* attributeData ){return mImpl->begin__ln(*static_cast<ln__AttributeData*>(attributeData));}
bool _data__ln( const ParserChar* text, size_t textLength );
bool _end__ln(){return mImpl->end__ln();}
bool _preBegin__ln( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__ln();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__ln( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__ln();
#endif
bool _freeAttributes__ln( void* attributeData );
bool _begin__log( void* attributeData ){return mImpl->begin__log(*static_cast<log__AttributeData*>(attributeData));}
bool _data__log( const ParserChar* text, size_t textLength );
bool _end__log(){return mImpl->end__log();}
bool _preBegin__log( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__log();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__log( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__log();
#endif
bool _freeAttributes__log( void* attributeData );
bool _begin__logbase( void* attributeData ){return mImpl->begin__logbase(*static_cast<logbase__AttributeData*>(attributeData));}
bool _data__logbase( const ParserChar* text, size_t textLength );
bool _end__logbase(){return mImpl->end__logbase();}
bool _preBegin__logbase( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__logbase();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__logbase( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__logbase();
#endif
bool _freeAttributes__logbase( void* attributeData );
bool _begin__sin( void* attributeData ){return mImpl->begin__sin(*static_cast<sin__AttributeData*>(attributeData));}
bool _data__sin( const ParserChar* text, size_t textLength );
bool _end__sin(){return mImpl->end__sin();}
bool _preBegin__sin( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__sin();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__sin( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__sin();
#endif
bool _freeAttributes__sin( void* attributeData );
bool _begin__cos( void* attributeData ){return mImpl->begin__cos(*static_cast<cos__AttributeData*>(attributeData));}
bool _data__cos( const ParserChar* text, size_t textLength );
bool _end__cos(){return mImpl->end__cos();}
bool _preBegin__cos( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__cos();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__cos( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__cos();
#endif
bool _freeAttributes__cos( void* attributeData );
bool _begin__tan( void* attributeData ){return mImpl->begin__tan(*static_cast<tan__AttributeData*>(attributeData));}
bool _data__tan( const ParserChar* text, size_t textLength );
bool _end__tan(){return mImpl->end__tan();}
bool _preBegin__tan( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__tan();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__tan( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__tan();
#endif
bool _freeAttributes__tan( void* attributeData );
bool _begin__sec( void* attributeData ){return mImpl->begin__sec(*static_cast<sec__AttributeData*>(attributeData));}
bool _data__sec( const ParserChar* text, size_t textLength );
bool _end__sec(){return mImpl->end__sec();}
bool _preBegin__sec( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__sec();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__sec( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__sec();
#endif
bool _freeAttributes__sec( void* attributeData );
bool _begin__csc( void* attributeData ){return mImpl->begin__csc(*static_cast<csc__AttributeData*>(attributeData));}
bool _data__csc( const ParserChar* text, size_t textLength );
bool _end__csc(){return mImpl->end__csc();}
bool _preBegin__csc( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__csc();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__csc( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__csc();
#endif
bool _freeAttributes__csc( void* attributeData );
bool _begin__cot( void* attributeData ){return mImpl->begin__cot(*static_cast<cot__AttributeData*>(attributeData));}
bool _data__cot( const ParserChar* text, size_t textLength );
bool _end__cot(){return mImpl->end__cot();}
bool _preBegin__cot( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__cot();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__cot( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__cot();
#endif
bool _freeAttributes__cot( void* attributeData );
bool _begin__arcsin( void* attributeData ){return mImpl->begin__arcsin(*static_cast<arcsin__AttributeData*>(attributeData));}
bool _data__arcsin( const ParserChar* text, size_t textLength );
bool _end__arcsin(){return mImpl->end__arcsin();}
bool _preBegin__arcsin( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__arcsin();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__arcsin( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__arcsin();
#endif
bool _freeAttributes__arcsin( void* attributeData );
bool _begin__arccos( void* attributeData ){return mImpl->begin__arccos(*static_cast<arccos__AttributeData*>(attributeData));}
bool _data__arccos( const ParserChar* text, size_t textLength );
bool _end__arccos(){return mImpl->end__arccos();}
bool _preBegin__arccos( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__arccos();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__arccos( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__arccos();
#endif
bool _freeAttributes__arccos( void* attributeData );
bool _begin__arctan( void* attributeData ){return mImpl->begin__arctan(*static_cast<arctan__AttributeData*>(attributeData));}
bool _data__arctan( const ParserChar* text, size_t textLength );
bool _end__arctan(){return mImpl->end__arctan();}
bool _preBegin__arctan( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__arctan();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__arctan( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__arctan();
#endif
bool _freeAttributes__arctan( void* attributeData );
bool _begin__arcsec( void* attributeData ){return mImpl->begin__arcsec(*static_cast<arcsec__AttributeData*>(attributeData));}
bool _data__arcsec( const ParserChar* text, size_t textLength );
bool _end__arcsec(){return mImpl->end__arcsec();}
bool _preBegin__arcsec( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__arcsec();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__arcsec( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__arcsec();
#endif
bool _freeAttributes__arcsec( void* attributeData );
bool _begin__arccsc( void* attributeData ){return mImpl->begin__arccsc(*static_cast<arccsc__AttributeData*>(attributeData));}
bool _data__arccsc( const ParserChar* text, size_t textLength );
bool _end__arccsc(){return mImpl->end__arccsc();}
bool _preBegin__arccsc( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__arccsc();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__arccsc( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__arccsc();
#endif
bool _freeAttributes__arccsc( void* attributeData );
bool _begin__arccot( void* attributeData ){return mImpl->begin__arccot(*static_cast<arccot__AttributeData*>(attributeData));}
bool _data__arccot( const ParserChar* text, size_t textLength );
bool _end__arccot(){return mImpl->end__arccot();}
bool _preBegin__arccot( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__arccot();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__arccot( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__arccot();
#endif
bool _freeAttributes__arccot( void* attributeData );
bool _begin__sinh( void* attributeData ){return mImpl->begin__sinh(*static_cast<sinh__AttributeData*>(attributeData));}
bool _data__sinh( const ParserChar* text, size_t textLength );
bool _end__sinh(){return mImpl->end__sinh();}
bool _preBegin__sinh( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__sinh();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__sinh( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__sinh();
#endif
bool _freeAttributes__sinh( void* attributeData );
bool _begin__cosh( void* attributeData ){return mImpl->begin__cosh(*static_cast<cosh__AttributeData*>(attributeData));}
bool _data__cosh( const ParserChar* text, size_t textLength );
bool _end__cosh(){return mImpl->end__cosh();}
bool _preBegin__cosh( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__cosh();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__cosh( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__cosh();
#endif
bool _freeAttributes__cosh( void* attributeData );
bool _begin__tanh( void* attributeData ){return mImpl->begin__tanh(*static_cast<tanh__AttributeData*>(attributeData));}
bool _data__tanh( const ParserChar* text, size_t textLength );
bool _end__tanh(){return mImpl->end__tanh();}
bool _preBegin__tanh( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__tanh();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__tanh( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__tanh();
#endif
bool _freeAttributes__tanh( void* attributeData );
bool _begin__sech( void* attributeData ){return mImpl->begin__sech(*static_cast<sech__AttributeData*>(attributeData));}
bool _data__sech( const ParserChar* text, size_t textLength );
bool _end__sech(){return mImpl->end__sech();}
bool _preBegin__sech( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__sech();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__sech( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__sech();
#endif
bool _freeAttributes__sech( void* attributeData );
bool _begin__csch( void* attributeData ){return mImpl->begin__csch(*static_cast<csch__AttributeData*>(attributeData));}
bool _data__csch( const ParserChar* text, size_t textLength );
bool _end__csch(){return mImpl->end__csch();}
bool _preBegin__csch( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__csch();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__csch( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__csch();
#endif
bool _freeAttributes__csch( void* attributeData );
bool _begin__coth( void* attributeData ){return mImpl->begin__coth(*static_cast<coth__AttributeData*>(attributeData));}
bool _data__coth( const ParserChar* text, size_t textLength );
bool _end__coth(){return mImpl->end__coth();}
bool _preBegin__coth( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__coth();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__coth( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__coth();
#endif
bool _freeAttributes__coth( void* attributeData );
bool _begin__arccosh( void* attributeData ){return mImpl->begin__arccosh(*static_cast<arccosh__AttributeData*>(attributeData));}
bool _data__arccosh( const ParserChar* text, size_t textLength );
bool _end__arccosh(){return mImpl->end__arccosh();}
bool _preBegin__arccosh( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__arccosh();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__arccosh( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__arccosh();
#endif
bool _freeAttributes__arccosh( void* attributeData );
bool _begin__arccoth( void* attributeData ){return mImpl->begin__arccoth(*static_cast<arccoth__AttributeData*>(attributeData));}
bool _data__arccoth( const ParserChar* text, size_t textLength );
bool _end__arccoth(){return mImpl->end__arccoth();}
bool _preBegin__arccoth( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__arccoth();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__arccoth( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__arccoth();
#endif
bool _freeAttributes__arccoth( void* attributeData );
bool _begin__arccsch( void* attributeData ){return mImpl->begin__arccsch(*static_cast<arccsch__AttributeData*>(attributeData));}
bool _data__arccsch( const ParserChar* text, size_t textLength );
bool _end__arccsch(){return mImpl->end__arccsch();}
bool _preBegin__arccsch( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__arccsch();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__arccsch( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__arccsch();
#endif
bool _freeAttributes__arccsch( void* attributeData );
bool _begin__arcsech( void* attributeData ){return mImpl->begin__arcsech(*static_cast<arcsech__AttributeData*>(attributeData));}
bool _data__arcsech( const ParserChar* text, size_t textLength );
bool _end__arcsech(){return mImpl->end__arcsech();}
bool _preBegin__arcsech( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__arcsech();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__arcsech( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__arcsech();
#endif
bool _freeAttributes__arcsech( void* attributeData );
bool _begin__arcsinh( void* attributeData ){return mImpl->begin__arcsinh(*static_cast<arcsinh__AttributeData*>(attributeData));}
bool _data__arcsinh( const ParserChar* text, size_t textLength );
bool _end__arcsinh(){return mImpl->end__arcsinh();}
bool _preBegin__arcsinh( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__arcsinh();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__arcsinh( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__arcsinh();
#endif
bool _freeAttributes__arcsinh( void* attributeData );
bool _begin__arctanh( void* attributeData ){return mImpl->begin__arctanh(*static_cast<arctanh__AttributeData*>(attributeData));}
bool _data__arctanh( const ParserChar* text, size_t textLength );
bool _end__arctanh(){return mImpl->end__arctanh();}
bool _preBegin__arctanh( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__arctanh();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__arctanh( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__arctanh();
#endif
bool _freeAttributes__arctanh( void* attributeData );
bool _begin__int____int_type____mathml( void* attributeData ){return mImpl->begin__int____int_type____mathml(*static_cast<int____int_type____mathml__AttributeData*>(attributeData));}
bool _data__int____int_type____mathml( const ParserChar* text, size_t textLength );
bool _end__int____int_type____mathml(){return mImpl->end__int____int_type____mathml();}
bool _preBegin__int____int_type____mathml( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__int____int_type____mathml();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__int____int_type____mathml( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__int____int_type____mathml();
#endif
bool _freeAttributes__int____int_type____mathml( void* attributeData );
bool _begin__diff( void* attributeData ){return mImpl->begin__diff(*static_cast<diff__AttributeData*>(attributeData));}
bool _data__diff( const ParserChar* text, size_t textLength );
bool _end__diff(){return mImpl->end__diff();}
bool _preBegin__diff( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__diff();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__diff( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__diff();
#endif
bool _freeAttributes__diff( void* attributeData );
bool _begin__partialdiff( void* attributeData ){return mImpl->begin__partialdiff(*static_cast<partialdiff__AttributeData*>(attributeData));}
bool _data__partialdiff( const ParserChar* text, size_t textLength );
bool _end__partialdiff(){return mImpl->end__partialdiff();}
bool _preBegin__partialdiff( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__partialdiff();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__partialdiff( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__partialdiff();
#endif
bool _freeAttributes__partialdiff( void* attributeData );
bool _begin__limit( void* attributeData ){return mImpl->begin__limit(*static_cast<limit__AttributeData*>(attributeData));}
bool _data__limit( const ParserChar* text, size_t textLength );
bool _end__limit(){return mImpl->end__limit();}
bool _preBegin__limit( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__limit();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__limit( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__limit();
#endif
bool _freeAttributes__limit( void* attributeData );
bool _begin__lowlimit( void* attributeData ){return mImpl->begin__lowlimit(*static_cast<lowlimit__AttributeData*>(attributeData));}
bool _data__lowlimit( const ParserChar* text, size_t textLength );
bool _end__lowlimit(){return mImpl->end__lowlimit();}
bool _preBegin__lowlimit( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__lowlimit();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__lowlimit( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__lowlimit();
#endif
bool _freeAttributes__lowlimit( void* attributeData );
bool _begin__uplimit( void* attributeData ){return mImpl->begin__uplimit(*static_cast<uplimit__AttributeData*>(attributeData));}
bool _data__uplimit( const ParserChar* text, size_t textLength );
bool _end__uplimit(){return mImpl->end__uplimit();}
bool _preBegin__uplimit( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__uplimit();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__uplimit( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__uplimit();
#endif
bool _freeAttributes__uplimit( void* attributeData );
bool _begin__tendsto( void* attributeData ){return mImpl->begin__tendsto(*static_cast<tendsto__AttributeData*>(attributeData));}
bool _data__tendsto( const ParserChar* text, size_t textLength );
bool _end__tendsto(){return mImpl->end__tendsto();}
bool _preBegin__tendsto( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__tendsto();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__tendsto( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__tendsto();
#endif
bool _freeAttributes__tendsto( void* attributeData );
bool _begin__vector( void* attributeData ){return mImpl->begin__vector(*static_cast<vector__AttributeData*>(attributeData));}
bool _data__vector( const ParserChar* text, size_t textLength );
bool _end__vector(){return mImpl->end__vector();}
bool _preBegin__vector( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__vector();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__vector( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__vector();
#endif
bool _freeAttributes__vector( void* attributeData );
bool _begin__matrix____matrix_type____mathml( void* attributeData ){return mImpl->begin__matrix____matrix_type____mathml(*static_cast<matrix____matrix_type____mathml__AttributeData*>(attributeData));}
bool _data__matrix____matrix_type____mathml( const ParserChar* text, size_t textLength );
bool _end__matrix____matrix_type____mathml(){return mImpl->end__matrix____matrix_type____mathml();}
bool _preBegin__matrix____matrix_type____mathml( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__matrix____matrix_type____mathml();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__matrix____matrix_type____mathml( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__matrix____matrix_type____mathml();
#endif
bool _freeAttributes__matrix____matrix_type____mathml( void* attributeData );
bool _begin__matrixrow( void* attributeData ){return mImpl->begin__matrixrow(*static_cast<matrixrow__AttributeData*>(attributeData));}
bool _data__matrixrow( const ParserChar* text, size_t textLength );
bool _end__matrixrow(){return mImpl->end__matrixrow();}
bool _preBegin__matrixrow( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__matrixrow();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__matrixrow( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__matrixrow();
#endif
bool _freeAttributes__matrixrow( void* attributeData );
bool _begin__determinant( void* attributeData ){return mImpl->begin__determinant(*static_cast<determinant__AttributeData*>(attributeData));}
bool _data__determinant( const ParserChar* text, size_t textLength );
bool _end__determinant(){return mImpl->end__determinant();}
bool _preBegin__determinant( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__determinant();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__determinant( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__determinant();
#endif
bool _freeAttributes__determinant( void* attributeData );
bool _begin__transpose( void* attributeData ){return mImpl->begin__transpose(*static_cast<transpose__AttributeData*>(attributeData));}
bool _data__transpose( const ParserChar* text, size_t textLength );
bool _end__transpose(){return mImpl->end__transpose();}
bool _preBegin__transpose( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__transpose();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__transpose( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__transpose();
#endif
bool _freeAttributes__transpose( void* attributeData );
bool _begin__selector( void* attributeData ){return mImpl->begin__selector(*static_cast<selector__AttributeData*>(attributeData));}
bool _data__selector( const ParserChar* text, size_t textLength );
bool _end__selector(){return mImpl->end__selector();}
bool _preBegin__selector( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__selector();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__selector( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__selector();
#endif
bool _freeAttributes__selector( void* attributeData );
bool _begin__vectorproduct( void* attributeData ){return mImpl->begin__vectorproduct(*static_cast<vectorproduct__AttributeData*>(attributeData));}
bool _data__vectorproduct( const ParserChar* text, size_t textLength );
bool _end__vectorproduct(){return mImpl->end__vectorproduct();}
bool _preBegin__vectorproduct( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__vectorproduct();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__vectorproduct( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__vectorproduct();
#endif
bool _freeAttributes__vectorproduct( void* attributeData );
bool _begin__scalarproduct( void* attributeData ){return mImpl->begin__scalarproduct(*static_cast<scalarproduct__AttributeData*>(attributeData));}
bool _data__scalarproduct( const ParserChar* text, size_t textLength );
bool _end__scalarproduct(){return mImpl->end__scalarproduct();}
bool _preBegin__scalarproduct( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__scalarproduct();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__scalarproduct( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__scalarproduct();
#endif
bool _freeAttributes__scalarproduct( void* attributeData );
bool _begin__outerproduct( void* attributeData ){return mImpl->begin__outerproduct(*static_cast<outerproduct__AttributeData*>(attributeData));}
bool _data__outerproduct( const ParserChar* text, size_t textLength );
bool _end__outerproduct(){return mImpl->end__outerproduct();}
bool _preBegin__outerproduct( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__outerproduct();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__outerproduct( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__outerproduct();
#endif
bool _freeAttributes__outerproduct( void* attributeData );
bool _begin__divergence( void* attributeData ){return mImpl->begin__divergence(*static_cast<divergence__AttributeData*>(attributeData));}
bool _data__divergence( const ParserChar* text, size_t textLength );
bool _end__divergence(){return mImpl->end__divergence();}
bool _preBegin__divergence( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__divergence();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__divergence( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__divergence();
#endif
bool _freeAttributes__divergence( void* attributeData );
bool _begin__grad( void* attributeData ){return mImpl->begin__grad(*static_cast<grad__AttributeData*>(attributeData));}
bool _data__grad( const ParserChar* text, size_t textLength );
bool _end__grad(){return mImpl->end__grad();}
bool _preBegin__grad( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__grad();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__grad( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__grad();
#endif
bool _freeAttributes__grad( void* attributeData );
bool _begin__curl( void* attributeData ){return mImpl->begin__curl(*static_cast<curl__AttributeData*>(attributeData));}
bool _data__curl( const ParserChar* text, size_t textLength );
bool _end__curl(){return mImpl->end__curl();}
bool _preBegin__curl( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__curl();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__curl( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__curl();
#endif
bool _freeAttributes__curl( void* attributeData );
bool _begin__laplacian( void* attributeData ){return mImpl->begin__laplacian(*static_cast<laplacian__AttributeData*>(attributeData));}
bool _data__laplacian( const ParserChar* text, size_t textLength );
bool _end__laplacian(){return mImpl->end__laplacian();}
bool _preBegin__laplacian( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__laplacian();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__laplacian( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__laplacian();
#endif
bool _freeAttributes__laplacian( void* attributeData );
bool _begin__mean( void* attributeData ){return mImpl->begin__mean(*static_cast<mean__AttributeData*>(attributeData));}
bool _data__mean( const ParserChar* text, size_t textLength );
bool _end__mean(){return mImpl->end__mean();}
bool _preBegin__mean( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__mean();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__mean( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__mean();
#endif
bool _freeAttributes__mean( void* attributeData );
bool _begin__sdev( void* attributeData ){return mImpl->begin__sdev(*static_cast<sdev__AttributeData*>(attributeData));}
bool _data__sdev( const ParserChar* text, size_t textLength );
bool _end__sdev(){return mImpl->end__sdev();}
bool _preBegin__sdev( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__sdev();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__sdev( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__sdev();
#endif
bool _freeAttributes__sdev( void* attributeData );
bool _begin__variance( void* attributeData ){return mImpl->begin__variance(*static_cast<variance__AttributeData*>(attributeData));}
bool _data__variance( const ParserChar* text, size_t textLength );
bool _end__variance(){return mImpl->end__variance();}
bool _preBegin__variance( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__variance();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__variance( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__variance();
#endif
bool _freeAttributes__variance( void* attributeData );
bool _begin__median( void* attributeData ){return mImpl->begin__median(*static_cast<median__AttributeData*>(attributeData));}
bool _data__median( const ParserChar* text, size_t textLength );
bool _end__median(){return mImpl->end__median();}
bool _preBegin__median( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__median();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__median( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__median();
#endif
bool _freeAttributes__median( void* attributeData );
bool _begin__mode____mode_type( void* attributeData ){return mImpl->begin__mode____mode_type(*static_cast<mode____mode_type__AttributeData*>(attributeData));}
bool _data__mode____mode_type( const ParserChar* text, size_t textLength );
bool _end__mode____mode_type(){return mImpl->end__mode____mode_type();}
bool _preBegin__mode____mode_type( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__mode____mode_type();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__mode____mode_type( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__mode____mode_type();
#endif
bool _freeAttributes__mode____mode_type( void* attributeData );
bool _begin__moment( void* attributeData ){return mImpl->begin__moment(*static_cast<moment__AttributeData*>(attributeData));}
bool _data__moment( const ParserChar* text, size_t textLength );
bool _end__moment(){return mImpl->end__moment();}
bool _preBegin__moment( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__moment();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__moment( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__moment();
#endif
bool _freeAttributes__moment( void* attributeData );
bool _begin__momentabout( void* attributeData ){return mImpl->begin__momentabout(*static_cast<momentabout__AttributeData*>(attributeData));}
bool _data__momentabout( const ParserChar* text, size_t textLength );
bool _end__momentabout(){return mImpl->end__momentabout();}
bool _preBegin__momentabout( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__momentabout();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__momentabout( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__momentabout();
#endif
bool _freeAttributes__momentabout( void* attributeData );
bool _begin__apply( void* attributeData ){return mImpl->begin__apply(*static_cast<apply__AttributeData*>(attributeData));}
bool _data__apply( const ParserChar* text, size_t textLength );
bool _end__apply(){return mImpl->end__apply();}
bool _preBegin__apply( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__apply();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__apply( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__apply();
#endif
bool _freeAttributes__apply( void* attributeData );
bool _begin__interval( void* attributeData ){return mImpl->begin__interval(*static_cast<interval__AttributeData*>(attributeData));}
bool _data__interval( const ParserChar* text, size_t textLength );
bool _end__interval(){return mImpl->end__interval();}
bool _preBegin__interval( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__interval();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__interval( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__interval();
#endif
bool _freeAttributes__interval( void* attributeData );
ENUM__mathml__interval__closure toEnumDataPrefix_ENUM__mathml__interval__closure (
const ParserChar* prefixedBuffer,
const ParserChar* prefixedBufferEnd,
const ParserChar** buffer,
const ParserChar* bufferEnd,
bool& failed,
const std::pair<StringHash, ENUM__mathml__interval__closure>* enumMap,
StringHash (*baseConversionFunc)( const ParserChar**, const ParserChar*, bool& )
);
bool characterData2EnumData_ENUM__mathml__interval__closure (
const ParserChar* text,
size_t textLength,
bool ( ColladaParserAutoGen15::*dataFunction )(const ENUM__mathml__interval__closure*, size_t ),
StringHash (*baseConversionFunc)( const ParserChar**, const ParserChar*, bool& )
);
bool dataEnumEnd_ENUM__mathml__interval__closure (
bool ( ColladaParserAutoGen15::*dataFunction )(const ENUM__mathml__interval__closure*, size_t ),
const std::pair<StringHash, ENUM__mathml__interval__closure>* enumMap,
StringHash (*baseConversionFunc)( const ParserChar**, const ParserChar*, bool& ),
ENUM__mathml__interval__closure (*toEnumFunc)( const ParserChar**, const ParserChar*, bool&, const std::pair<StringHash, ENUM__mathml__interval__closure>* enumMap, StringHash (*baseConversionFunc)( const ParserChar**, const ParserChar*, bool& ))
);
bool _begin__inverse( void* attributeData ){return mImpl->begin__inverse(*static_cast<inverse__AttributeData*>(attributeData));}
bool _data__inverse( const ParserChar* text, size_t textLength );
bool _end__inverse(){return mImpl->end__inverse();}
bool _preBegin__inverse( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__inverse();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__inverse( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__inverse();
#endif
bool _freeAttributes__inverse( void* attributeData );
bool _begin__condition( void* attributeData ){return mImpl->begin__condition(*static_cast<condition__AttributeData*>(attributeData));}
bool _data__condition( const ParserChar* text, size_t textLength );
bool _end__condition(){return mImpl->end__condition();}
bool _preBegin__condition( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__condition();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__condition( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__condition();
#endif
bool _freeAttributes__condition( void* attributeData );
bool _begin__declare( void* attributeData ){return mImpl->begin__declare(*static_cast<declare__AttributeData*>(attributeData));}
bool _data__declare( const ParserChar* text, size_t textLength );
bool _end__declare(){return mImpl->end__declare();}
bool _preBegin__declare( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__declare();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__declare( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__declare();
#endif
bool _freeAttributes__declare( void* attributeData );
ENUM__mathml__declare__occurrence toEnumDataPrefix_ENUM__mathml__declare__occurrence (
const ParserChar* prefixedBuffer,
const ParserChar* prefixedBufferEnd,
const ParserChar** buffer,
const ParserChar* bufferEnd,
bool& failed,
const std::pair<StringHash, ENUM__mathml__declare__occurrence>* enumMap,
StringHash (*baseConversionFunc)( const ParserChar**, const ParserChar*, bool& )
);
bool characterData2EnumData_ENUM__mathml__declare__occurrence (
const ParserChar* text,
size_t textLength,
bool ( ColladaParserAutoGen15::*dataFunction )(const ENUM__mathml__declare__occurrence*, size_t ),
StringHash (*baseConversionFunc)( const ParserChar**, const ParserChar*, bool& )
);
bool dataEnumEnd_ENUM__mathml__declare__occurrence (
bool ( ColladaParserAutoGen15::*dataFunction )(const ENUM__mathml__declare__occurrence*, size_t ),
const std::pair<StringHash, ENUM__mathml__declare__occurrence>* enumMap,
StringHash (*baseConversionFunc)( const ParserChar**, const ParserChar*, bool& ),
ENUM__mathml__declare__occurrence (*toEnumFunc)( const ParserChar**, const ParserChar*, bool&, const std::pair<StringHash, ENUM__mathml__declare__occurrence>* enumMap, StringHash (*baseConversionFunc)( const ParserChar**, const ParserChar*, bool& ))
);
bool _begin__lambda( void* attributeData ){return mImpl->begin__lambda(*static_cast<lambda__AttributeData*>(attributeData));}
bool _data__lambda( const ParserChar* text, size_t textLength );
bool _end__lambda(){return mImpl->end__lambda();}
bool _preBegin__lambda( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__lambda();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__lambda( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__lambda();
#endif
bool _freeAttributes__lambda( void* attributeData );
bool _begin__piecewise( void* attributeData ){return mImpl->begin__piecewise(*static_cast<piecewise__AttributeData*>(attributeData));}
bool _data__piecewise( const ParserChar* text, size_t textLength );
bool _end__piecewise(){return mImpl->end__piecewise();}
bool _preBegin__piecewise( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__piecewise();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__piecewise( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__piecewise();
#endif
bool _freeAttributes__piecewise( void* attributeData );
bool _begin__piece( void* attributeData ){return mImpl->begin__piece();}
bool _data__piece( const ParserChar* text, size_t textLength );
bool _end__piece(){return mImpl->end__piece();}
bool _preBegin__piece( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__piece();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__piece( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__piece();
#endif
bool _freeAttributes__piece( void* attributeData );
bool _begin__bvar( void* attributeData ){return mImpl->begin__bvar(*static_cast<bvar__AttributeData*>(attributeData));}
bool _data__bvar( const ParserChar* text, size_t textLength );
bool _end__bvar(){return mImpl->end__bvar();}
bool _preBegin__bvar( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__bvar();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__bvar( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__bvar();
#endif
bool _freeAttributes__bvar( void* attributeData );
bool _begin__degree( void* attributeData ){return mImpl->begin__degree(*static_cast<degree__AttributeData*>(attributeData));}
bool _data__degree( const ParserChar* text, size_t textLength );
bool _end__degree(){return mImpl->end__degree();}
bool _preBegin__degree( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__degree();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__degree( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__degree();
#endif
bool _freeAttributes__degree( void* attributeData );
bool _begin__semantics( void* attributeData ){return mImpl->begin__semantics(*static_cast<semantics__AttributeData*>(attributeData));}
bool _data__semantics( const ParserChar* text, size_t textLength );
bool _end__semantics(){return mImpl->end__semantics();}
bool _preBegin__semantics( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__semantics();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__semantics( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__semantics();
#endif
bool _freeAttributes__semantics( void* attributeData );
bool _begin__annotation( void* attributeData ){return mImpl->begin__annotation(*static_cast<annotation__AttributeData*>(attributeData));}
bool _data__annotation( const ParserChar* text, size_t textLength );
bool _end__annotation(){return mImpl->end__annotation();}
bool _preBegin__annotation( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__annotation();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__annotation( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__annotation();
#endif
bool _freeAttributes__annotation( void* attributeData );
bool _begin__annotation_xml( void* attributeData ){return mImpl->begin__annotation_xml(*static_cast<annotation_xml__AttributeData*>(attributeData));}
bool _data__annotation_xml( const ParserChar* text, size_t textLength );
bool _end__annotation_xml(){return mImpl->end__annotation_xml();}
bool _preBegin__annotation_xml( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__annotation_xml();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__annotation_xml( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__annotation_xml();
#endif
bool _freeAttributes__annotation_xml( void* attributeData );
bool _begin__otherwise( void* attributeData ){return mImpl->begin__otherwise(*static_cast<otherwise__AttributeData*>(attributeData));}
bool _data__otherwise( const ParserChar* text, size_t textLength );
bool _end__otherwise(){return mImpl->end__otherwise();}
bool _preBegin__otherwise( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__otherwise();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__otherwise( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__otherwise();
#endif
bool _freeAttributes__otherwise( void* attributeData );
bool _begin__sep( void* attributeData ){return mImpl->begin__sep();}
bool _data__sep( const ParserChar* text, size_t textLength );
bool _end__sep(){return mImpl->end__sep();}
bool _preBegin__sep( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__sep();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__sep( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__sep();
#endif
bool _freeAttributes__sep( void* attributeData );
bool _begin__library_articulated_systems( void* attributeData ){return mImpl->begin__library_articulated_systems(*static_cast<library_articulated_systems__AttributeData*>(attributeData));}
bool _data__library_articulated_systems( const ParserChar* text, size_t textLength );
bool _end__library_articulated_systems(){return mImpl->end__library_articulated_systems();}
bool _preBegin__library_articulated_systems( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__library_articulated_systems();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__library_articulated_systems( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__library_articulated_systems();
#endif
bool _freeAttributes__library_articulated_systems( void* attributeData );
bool _begin__articulated_system( void* attributeData ){return mImpl->begin__articulated_system(*static_cast<articulated_system__AttributeData*>(attributeData));}
bool _data__articulated_system( const ParserChar* text, size_t textLength );
bool _end__articulated_system(){return mImpl->end__articulated_system();}
bool _preBegin__articulated_system( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__articulated_system();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__articulated_system( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__articulated_system();
#endif
bool _freeAttributes__articulated_system( void* attributeData );
bool _begin__kinematics( void* attributeData ){return mImpl->begin__kinematics();}
bool _data__kinematics( const ParserChar* text, size_t textLength );
bool _end__kinematics(){return mImpl->end__kinematics();}
bool _preBegin__kinematics( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__kinematics();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__kinematics( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__kinematics();
#endif
bool _freeAttributes__kinematics( void* attributeData );
bool _begin__instance_kinematics_model( void* attributeData ){return mImpl->begin__instance_kinematics_model(*static_cast<instance_kinematics_model__AttributeData*>(attributeData));}
bool _data__instance_kinematics_model( const ParserChar* text, size_t textLength );
bool _end__instance_kinematics_model(){return mImpl->end__instance_kinematics_model();}
bool _preBegin__instance_kinematics_model( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__instance_kinematics_model();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__instance_kinematics_model( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__instance_kinematics_model();
#endif
bool _freeAttributes__instance_kinematics_model( void* attributeData );
bool _begin__bind____kinematics_bind_type( void* attributeData ){return mImpl->begin__bind____kinematics_bind_type(*static_cast<bind____kinematics_bind_type__AttributeData*>(attributeData));}
bool _data__bind____kinematics_bind_type( const ParserChar* text, size_t textLength );
bool _end__bind____kinematics_bind_type(){return mImpl->end__bind____kinematics_bind_type();}
bool _preBegin__bind____kinematics_bind_type( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__bind____kinematics_bind_type();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__bind____kinematics_bind_type( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__bind____kinematics_bind_type();
#endif
bool _freeAttributes__bind____kinematics_bind_type( void* attributeData );
bool _begin__param____kinematics_param_type( void* attributeData ){return mImpl->begin__param____kinematics_param_type(*static_cast<param____kinematics_param_type__AttributeData*>(attributeData));}
bool _data__param____kinematics_param_type( const ParserChar* text, size_t textLength );
bool _end__param____kinematics_param_type(){return mImpl->end__param____kinematics_param_type();}
bool _preBegin__param____kinematics_param_type( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__param____kinematics_param_type();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__param____kinematics_param_type( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__param____kinematics_param_type();
#endif
bool _freeAttributes__param____kinematics_param_type( void* attributeData );
bool _begin__setparam____kinematics_setparam_type( void* attributeData ){return mImpl->begin__setparam____kinematics_setparam_type(*static_cast<setparam____kinematics_setparam_type__AttributeData*>(attributeData));}
bool _data__setparam____kinematics_setparam_type( const ParserChar* text, size_t textLength );
bool _end__setparam____kinematics_setparam_type(){return mImpl->end__setparam____kinematics_setparam_type();}
bool _preBegin__setparam____kinematics_setparam_type( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__setparam____kinematics_setparam_type();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__setparam____kinematics_setparam_type( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__setparam____kinematics_setparam_type();
#endif
bool _freeAttributes__setparam____kinematics_setparam_type( void* attributeData );
bool _begin__technique_common____kinematics_technique_type( void* attributeData ){return mImpl->begin__technique_common____kinematics_technique_type();}
bool _data__technique_common____kinematics_technique_type( const ParserChar* text, size_t textLength );
bool _end__technique_common____kinematics_technique_type(){return mImpl->end__technique_common____kinematics_technique_type();}
bool _preBegin__technique_common____kinematics_technique_type( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__technique_common____kinematics_technique_type();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__technique_common____kinematics_technique_type( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__technique_common____kinematics_technique_type();
#endif
bool _freeAttributes__technique_common____kinematics_technique_type( void* attributeData );
bool _begin__axis_info____kinematics_axis_info_type( void* attributeData ){return mImpl->begin__axis_info____kinematics_axis_info_type(*static_cast<axis_info____kinematics_axis_info_type__AttributeData*>(attributeData));}
bool _data__axis_info____kinematics_axis_info_type( const ParserChar* text, size_t textLength );
bool _end__axis_info____kinematics_axis_info_type(){return mImpl->end__axis_info____kinematics_axis_info_type();}
bool _preBegin__axis_info____kinematics_axis_info_type( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__axis_info____kinematics_axis_info_type();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__axis_info____kinematics_axis_info_type( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__axis_info____kinematics_axis_info_type();
#endif
bool _freeAttributes__axis_info____kinematics_axis_info_type( void* attributeData );
bool _begin__active( void* attributeData ){return mImpl->begin__active();}
bool _data__active( const ParserChar* text, size_t textLength );
bool _end__active(){return mImpl->end__active();}
bool _preBegin__active( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__active();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__active( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__active();
#endif
bool _freeAttributes__active( void* attributeData );
bool _begin__locked( void* attributeData ){return mImpl->begin__locked();}
bool _data__locked( const ParserChar* text, size_t textLength );
bool _end__locked(){return mImpl->end__locked();}
bool _preBegin__locked( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__locked();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__locked( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__locked();
#endif
bool _freeAttributes__locked( void* attributeData );
bool _begin__index( void* attributeData ){return mImpl->begin__index(*static_cast<index__AttributeData*>(attributeData));}
bool _data__index( const ParserChar* text, size_t textLength );
bool _end__index(){return mImpl->end__index();}
bool _preBegin__index( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__index();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__index( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__index();
#endif
bool _freeAttributes__index( void* attributeData );
bool _begin__limits____kinematics_limits_type( void* attributeData ){return mImpl->begin__limits____kinematics_limits_type();}
bool _data__limits____kinematics_limits_type( const ParserChar* text, size_t textLength );
bool _end__limits____kinematics_limits_type(){return mImpl->end__limits____kinematics_limits_type();}
bool _preBegin__limits____kinematics_limits_type( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__limits____kinematics_limits_type();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__limits____kinematics_limits_type( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__limits____kinematics_limits_type();
#endif
bool _freeAttributes__limits____kinematics_limits_type( void* attributeData );
bool _begin__min____common_float_or_param_type( void* attributeData ){return mImpl->begin__min____common_float_or_param_type();}
bool _data__min____common_float_or_param_type( const ParserChar* text, size_t textLength );
bool _end__min____common_float_or_param_type(){return mImpl->end__min____common_float_or_param_type();}
bool _preBegin__min____common_float_or_param_type( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__min____common_float_or_param_type();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__min____common_float_or_param_type( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__min____common_float_or_param_type();
#endif
bool _freeAttributes__min____common_float_or_param_type( void* attributeData );
bool _begin__max____common_float_or_param_type( void* attributeData ){return mImpl->begin__max____common_float_or_param_type();}
bool _data__max____common_float_or_param_type( const ParserChar* text, size_t textLength );
bool _end__max____common_float_or_param_type(){return mImpl->end__max____common_float_or_param_type();}
bool _preBegin__max____common_float_or_param_type( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__max____common_float_or_param_type();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__max____common_float_or_param_type( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__max____common_float_or_param_type();
#endif
bool _freeAttributes__max____common_float_or_param_type( void* attributeData );
bool _begin__frame_origin( void* attributeData ){return mImpl->begin__frame_origin(*static_cast<frame_origin__AttributeData*>(attributeData));}
bool _data__frame_origin( const ParserChar* text, size_t textLength );
bool _end__frame_origin(){return mImpl->end__frame_origin();}
bool _preBegin__frame_origin( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__frame_origin();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__frame_origin( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__frame_origin();
#endif
bool _freeAttributes__frame_origin( void* attributeData );
bool _begin__frame_tip( void* attributeData ){return mImpl->begin__frame_tip(*static_cast<frame_tip__AttributeData*>(attributeData));}
bool _data__frame_tip( const ParserChar* text, size_t textLength );
bool _end__frame_tip(){return mImpl->end__frame_tip();}
bool _preBegin__frame_tip( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__frame_tip();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__frame_tip( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__frame_tip();
#endif
bool _freeAttributes__frame_tip( void* attributeData );
bool _begin__frame_tcp( void* attributeData ){return mImpl->begin__frame_tcp(*static_cast<frame_tcp__AttributeData*>(attributeData));}
bool _data__frame_tcp( const ParserChar* text, size_t textLength );
bool _end__frame_tcp(){return mImpl->end__frame_tcp();}
bool _preBegin__frame_tcp( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__frame_tcp();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__frame_tcp( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__frame_tcp();
#endif
bool _freeAttributes__frame_tcp( void* attributeData );
bool _begin__frame_object( void* attributeData ){return mImpl->begin__frame_object(*static_cast<frame_object__AttributeData*>(attributeData));}
bool _data__frame_object( const ParserChar* text, size_t textLength );
bool _end__frame_object(){return mImpl->end__frame_object();}
bool _preBegin__frame_object( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__frame_object();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__frame_object( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__frame_object();
#endif
bool _freeAttributes__frame_object( void* attributeData );
bool _begin__motion( void* attributeData ){return mImpl->begin__motion();}
bool _data__motion( const ParserChar* text, size_t textLength );
bool _end__motion(){return mImpl->end__motion();}
bool _preBegin__motion( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__motion();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__motion( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__motion();
#endif
bool _freeAttributes__motion( void* attributeData );
bool _begin__instance_articulated_system( void* attributeData ){return mImpl->begin__instance_articulated_system(*static_cast<instance_articulated_system__AttributeData*>(attributeData));}
bool _data__instance_articulated_system( const ParserChar* text, size_t textLength );
bool _end__instance_articulated_system(){return mImpl->end__instance_articulated_system();}
bool _preBegin__instance_articulated_system( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__instance_articulated_system();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__instance_articulated_system( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__instance_articulated_system();
#endif
bool _freeAttributes__instance_articulated_system( void* attributeData );
bool _begin__technique_common____motion_technique_type( void* attributeData ){return mImpl->begin__technique_common____motion_technique_type();}
bool _data__technique_common____motion_technique_type( const ParserChar* text, size_t textLength );
bool _end__technique_common____motion_technique_type(){return mImpl->end__technique_common____motion_technique_type();}
bool _preBegin__technique_common____motion_technique_type( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__technique_common____motion_technique_type();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__technique_common____motion_technique_type( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__technique_common____motion_technique_type();
#endif
bool _freeAttributes__technique_common____motion_technique_type( void* attributeData );
bool _begin__axis_info____motion_axis_info_type( void* attributeData ){return mImpl->begin__axis_info____motion_axis_info_type(*static_cast<axis_info____motion_axis_info_type__AttributeData*>(attributeData));}
bool _data__axis_info____motion_axis_info_type( const ParserChar* text, size_t textLength );
bool _end__axis_info____motion_axis_info_type(){return mImpl->end__axis_info____motion_axis_info_type();}
bool _preBegin__axis_info____motion_axis_info_type( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__axis_info____motion_axis_info_type();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__axis_info____motion_axis_info_type( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__axis_info____motion_axis_info_type();
#endif
bool _freeAttributes__axis_info____motion_axis_info_type( void* attributeData );
bool _begin__speed____common_float_or_param_type( void* attributeData ){return mImpl->begin__speed____common_float_or_param_type();}
bool _data__speed____common_float_or_param_type( const ParserChar* text, size_t textLength );
bool _end__speed____common_float_or_param_type(){return mImpl->end__speed____common_float_or_param_type();}
bool _preBegin__speed____common_float_or_param_type( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__speed____common_float_or_param_type();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__speed____common_float_or_param_type( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__speed____common_float_or_param_type();
#endif
bool _freeAttributes__speed____common_float_or_param_type( void* attributeData );
bool _begin__acceleration____common_float_or_param_type( void* attributeData ){return mImpl->begin__acceleration____common_float_or_param_type();}
bool _data__acceleration____common_float_or_param_type( const ParserChar* text, size_t textLength );
bool _end__acceleration____common_float_or_param_type(){return mImpl->end__acceleration____common_float_or_param_type();}
bool _preBegin__acceleration____common_float_or_param_type( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__acceleration____common_float_or_param_type();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__acceleration____common_float_or_param_type( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__acceleration____common_float_or_param_type();
#endif
bool _freeAttributes__acceleration____common_float_or_param_type( void* attributeData );
bool _begin__deceleration____common_float_or_param_type( void* attributeData ){return mImpl->begin__deceleration____common_float_or_param_type();}
bool _data__deceleration____common_float_or_param_type( const ParserChar* text, size_t textLength );
bool _end__deceleration____common_float_or_param_type(){return mImpl->end__deceleration____common_float_or_param_type();}
bool _preBegin__deceleration____common_float_or_param_type( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__deceleration____common_float_or_param_type();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__deceleration____common_float_or_param_type( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__deceleration____common_float_or_param_type();
#endif
bool _freeAttributes__deceleration____common_float_or_param_type( void* attributeData );
bool _begin__jerk____common_float_or_param_type( void* attributeData ){return mImpl->begin__jerk____common_float_or_param_type();}
bool _data__jerk____common_float_or_param_type( const ParserChar* text, size_t textLength );
bool _end__jerk____common_float_or_param_type(){return mImpl->end__jerk____common_float_or_param_type();}
bool _preBegin__jerk____common_float_or_param_type( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__jerk____common_float_or_param_type();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__jerk____common_float_or_param_type( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__jerk____common_float_or_param_type();
#endif
bool _freeAttributes__jerk____common_float_or_param_type( void* attributeData );
bool _begin__effector_info( void* attributeData ){return mImpl->begin__effector_info(*static_cast<effector_info__AttributeData*>(attributeData));}
bool _data__effector_info( const ParserChar* text, size_t textLength );
bool _end__effector_info(){return mImpl->end__effector_info();}
bool _preBegin__effector_info( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__effector_info();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__effector_info( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__effector_info();
#endif
bool _freeAttributes__effector_info( void* attributeData );
bool _begin__speed____common_float2_or_param_type( void* attributeData ){return mImpl->begin__speed____common_float2_or_param_type();}
bool _data__speed____common_float2_or_param_type( const ParserChar* text, size_t textLength );
bool _end__speed____common_float2_or_param_type(){return mImpl->end__speed____common_float2_or_param_type();}
bool _preBegin__speed____common_float2_or_param_type( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__speed____common_float2_or_param_type();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__speed____common_float2_or_param_type( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__speed____common_float2_or_param_type();
#endif
bool _freeAttributes__speed____common_float2_or_param_type( void* attributeData );
bool _begin__acceleration____common_float2_or_param_type( void* attributeData ){return mImpl->begin__acceleration____common_float2_or_param_type();}
bool _data__acceleration____common_float2_or_param_type( const ParserChar* text, size_t textLength );
bool _end__acceleration____common_float2_or_param_type(){return mImpl->end__acceleration____common_float2_or_param_type();}
bool _preBegin__acceleration____common_float2_or_param_type( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__acceleration____common_float2_or_param_type();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__acceleration____common_float2_or_param_type( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__acceleration____common_float2_or_param_type();
#endif
bool _freeAttributes__acceleration____common_float2_or_param_type( void* attributeData );
bool _begin__deceleration____common_float2_or_param_type( void* attributeData ){return mImpl->begin__deceleration____common_float2_or_param_type();}
bool _data__deceleration____common_float2_or_param_type( const ParserChar* text, size_t textLength );
bool _end__deceleration____common_float2_or_param_type(){return mImpl->end__deceleration____common_float2_or_param_type();}
bool _preBegin__deceleration____common_float2_or_param_type( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__deceleration____common_float2_or_param_type();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__deceleration____common_float2_or_param_type( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__deceleration____common_float2_or_param_type();
#endif
bool _freeAttributes__deceleration____common_float2_or_param_type( void* attributeData );
bool _begin__jerk____common_float2_or_param_type( void* attributeData ){return mImpl->begin__jerk____common_float2_or_param_type();}
bool _data__jerk____common_float2_or_param_type( const ParserChar* text, size_t textLength );
bool _end__jerk____common_float2_or_param_type(){return mImpl->end__jerk____common_float2_or_param_type();}
bool _preBegin__jerk____common_float2_or_param_type( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__jerk____common_float2_or_param_type();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__jerk____common_float2_or_param_type( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__jerk____common_float2_or_param_type();
#endif
bool _freeAttributes__jerk____common_float2_or_param_type( void* attributeData );
bool _begin__library_kinematics_scenes( void* attributeData ){return mImpl->begin__library_kinematics_scenes(*static_cast<library_kinematics_scenes__AttributeData*>(attributeData));}
bool _data__library_kinematics_scenes( const ParserChar* text, size_t textLength );
bool _end__library_kinematics_scenes(){return mImpl->end__library_kinematics_scenes();}
bool _preBegin__library_kinematics_scenes( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__library_kinematics_scenes();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__library_kinematics_scenes( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__library_kinematics_scenes();
#endif
bool _freeAttributes__library_kinematics_scenes( void* attributeData );
bool _begin__kinematics_scene( void* attributeData ){return mImpl->begin__kinematics_scene(*static_cast<kinematics_scene__AttributeData*>(attributeData));}
bool _data__kinematics_scene( const ParserChar* text, size_t textLength );
bool _end__kinematics_scene(){return mImpl->end__kinematics_scene();}
bool _preBegin__kinematics_scene( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__kinematics_scene();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__kinematics_scene( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__kinematics_scene();
#endif
bool _freeAttributes__kinematics_scene( void* attributeData );
bool _begin__library_formulas( void* attributeData ){return mImpl->begin__library_formulas(*static_cast<library_formulas__AttributeData*>(attributeData));}
bool _data__library_formulas( const ParserChar* text, size_t textLength );
bool _end__library_formulas(){return mImpl->end__library_formulas();}
bool _preBegin__library_formulas( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__library_formulas();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__library_formulas( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__library_formulas();
#endif
bool _freeAttributes__library_formulas( void* attributeData );
bool _begin__scene( void* attributeData ){return mImpl->begin__scene();}
bool _data__scene( const ParserChar* text, size_t textLength );
bool _end__scene(){return mImpl->end__scene();}
bool _preBegin__scene( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__scene();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__scene( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__scene();
#endif
bool _freeAttributes__scene( void* attributeData );
bool _begin__instance_physics_scene( void* attributeData ){return mImpl->begin__instance_physics_scene(*static_cast<instance_physics_scene__AttributeData*>(attributeData));}
bool _data__instance_physics_scene( const ParserChar* text, size_t textLength );
bool _end__instance_physics_scene(){return mImpl->end__instance_physics_scene();}
bool _preBegin__instance_physics_scene( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__instance_physics_scene();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__instance_physics_scene( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__instance_physics_scene();
#endif
bool _freeAttributes__instance_physics_scene( void* attributeData );
bool _begin__instance_visual_scene( void* attributeData ){return mImpl->begin__instance_visual_scene(*static_cast<instance_visual_scene__AttributeData*>(attributeData));}
bool _data__instance_visual_scene( const ParserChar* text, size_t textLength );
bool _end__instance_visual_scene(){return mImpl->end__instance_visual_scene();}
bool _preBegin__instance_visual_scene( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__instance_visual_scene();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__instance_visual_scene( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__instance_visual_scene();
#endif
bool _freeAttributes__instance_visual_scene( void* attributeData );
bool _begin__instance_kinematics_scene( void* attributeData ){return mImpl->begin__instance_kinematics_scene(*static_cast<instance_kinematics_scene__AttributeData*>(attributeData));}
bool _data__instance_kinematics_scene( const ParserChar* text, size_t textLength );
bool _end__instance_kinematics_scene(){return mImpl->end__instance_kinematics_scene();}
bool _preBegin__instance_kinematics_scene( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__instance_kinematics_scene();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__instance_kinematics_scene( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__instance_kinematics_scene();
#endif
bool _freeAttributes__instance_kinematics_scene( void* attributeData );
bool _begin__bind_kinematics_model( void* attributeData ){return mImpl->begin__bind_kinematics_model(*static_cast<bind_kinematics_model__AttributeData*>(attributeData));}
bool _data__bind_kinematics_model( const ParserChar* text, size_t textLength );
bool _end__bind_kinematics_model(){return mImpl->end__bind_kinematics_model();}
bool _preBegin__bind_kinematics_model( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__bind_kinematics_model();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__bind_kinematics_model( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__bind_kinematics_model();
#endif
bool _freeAttributes__bind_kinematics_model( void* attributeData );
bool _begin__bind_joint_axis( void* attributeData ){return mImpl->begin__bind_joint_axis(*static_cast<bind_joint_axis__AttributeData*>(attributeData));}
bool _data__bind_joint_axis( const ParserChar* text, size_t textLength );
bool _end__bind_joint_axis(){return mImpl->end__bind_joint_axis();}
bool _preBegin__bind_joint_axis( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__bind_joint_axis();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__bind_joint_axis( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__bind_joint_axis();
#endif
bool _freeAttributes__bind_joint_axis( void* attributeData );
bool _begin__axis____common_sidref_or_param_type( void* attributeData ){return mImpl->begin__axis____common_sidref_or_param_type();}
bool _data__axis____common_sidref_or_param_type( const ParserChar* text, size_t textLength );
bool _end__axis____common_sidref_or_param_type(){return mImpl->end__axis____common_sidref_or_param_type();}
bool _preBegin__axis____common_sidref_or_param_type( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__axis____common_sidref_or_param_type();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__axis____common_sidref_or_param_type( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__axis____common_sidref_or_param_type();
#endif
bool _freeAttributes__axis____common_sidref_or_param_type( void* attributeData );
bool _begin__value____common_float_or_param_type( void* attributeData ){return mImpl->begin__value____common_float_or_param_type();}
bool _data__value____common_float_or_param_type( const ParserChar* text, size_t textLength );
bool _end__value____common_float_or_param_type(){return mImpl->end__value____common_float_or_param_type();}
bool _preBegin__value____common_float_or_param_type( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _preEnd__value____common_float_or_param_type();
#ifdef GENERATEDSAXPARSER_VALIDATION
bool _validateBegin__value____common_float_or_param_type( const ParserAttributes& attributes, void ** attributeDataPtr, void ** validationDataPtr );
bool _validateEnd__value____common_float_or_param_type();
#endif
bool _freeAttributes__value____common_float_or_param_type( void* attributeData );
private:
/** Disable default copy ctor. */
ColladaParserAutoGen15Private( const ColladaParserAutoGen15Private& pre );
/** Disable default assignment operator. */
const ColladaParserAutoGen15Private& operator= ( const ColladaParserAutoGen15Private& pre );
void initFunctionMap();
void initNameMap();
protected:
virtual bool findElementHash( ElementData& elementData );
virtual bool isXsAnyAllowed( const StringHash& elementHash );
virtual bool isDifferentNamespaceAllowed();
};
} // namespace
#endif
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