/usr/include/opencollada/COLLADAFramework/COLLADAFWShaderElement.h is in opencollada-dev 0.1.0~20140703.ddf8f47+dfsg1-2.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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Copyright (c) 2008-2009 NetAllied Systems GmbH
This file is part of COLLADAFramework.
Licensed under the MIT Open Source License,
for details please see LICENSE file or the website
http://www.opensource.org/licenses/mit-license.php
*/
#ifndef __COLLADAFW_SHADERELEMENT_H__
#define __COLLADAFW_SHADERELEMENT_H__
#include "COLLADAFWPrerequisites.h"
namespace COLLADAFW
{
/** TODO Documentation */
class ShaderElement
{
public:
enum Type
{
SHADER_TYPE_CONSTANT,
SHADER_TYPE_PHONG,
SHADER_TYPE_LAMBERT,
SHADER_TYPE_BLINN
};
private:
/** The type of the current shader. */
Type mType;
public:
/** Constructor. */
ShaderElement ( Type type ) : mType ( type ) {}
/** Destructor. */
virtual ~ShaderElement () {}
/** The type of the current shader. */
const ShaderElement::Type getType () const { return mType; }
/** The type of the current shader. */
void setType ( const ShaderElement::Type Type ) { mType = Type; }
private:
/** Disable default copy ctor. */
ShaderElement( const ShaderElement& pre );
/** Disable default assignment operator. */
const ShaderElement& operator= ( const ShaderElement& pre );
};
} // namespace COLLADAFW
#endif // __COLLADAFW_SHADERELEMENT_H__
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