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/*
Copyright (c) 2008-2009 NetAllied Systems GmbH

This file is part of COLLADAFramework.

Licensed under the MIT Open Source License,
for details please see LICENSE file or the website
http://www.opensource.org/licenses/mit-license.php
*/

#ifndef __COLLADAFW_ARRAYPRIMITIVETYPE_H__
#define __COLLADAFW_ARRAYPRIMITIVETYPE_H__

#include "COLLADAFWPrerequisites.h"
#include "COLLADAFWArray.h"
#include <string.h>
#include <cassert>
#include <stdlib.h>


namespace COLLADAFW
{
	/**
	Array template that simplifies handling of C-arrays.
	The memory will be allocated with malloc, freed with free and resized with realloc.
	Don't take this class for other data types then the primitives data types, because no
	constructors and destructors will be called!
	*/
	template<class Type>
	class ArrayPrimitiveType
	{
	public:
		/** Flags to control the behavior of the array.*/
		enum Flags
		{
			NO_FLAGS						= 0x0000,

			/** The memory will be released in the destructor. The memory must be allocated using
			allocateMemory()*/
			RELEASE_MEMORY					= 0x0001,
			/** Keep the ownership of the data, when this array is assigned to another one, i.e.
			it will release the memory on destruction, if the RELEASE_MEMORY flag is set.*/
			KEEP_OWNERSHIP_ON_ASSIGNEMNT    = 0x0002
		};

		enum FlagCombinations
		{
			/** The Default flags used for allocateMemory().*/
			DEFAULT_ALLOC_FLAGS = RELEASE_MEMORY,

			/** The Default flags used for constructor.*/
			DEFAULT_CONSTRUCTOR_FLAGS = NO_FLAGS,

			/** The array ons the data and keeps ownership on assignement.*/
			OWNER = RELEASE_MEMORY | KEEP_OWNERSHIP_ON_ASSIGNEMNT
		};

	protected:

		/** The data C-array. */
		Type* mData;

		/** The number of stored data elements in the array. */
		size_t mCount;

		/** The number of elements, for which is currently memory allocated. */
		size_t mCapacity;

		/** The arrays flags.*/
		int mFlags;

	public:

		/** Constructor. */
		ArrayPrimitiveType()
			: mData (0)
			, mCount (0)
			, mCapacity (0)
			, mFlags(DEFAULT_CONSTRUCTOR_FLAGS)
		{}


		/** Constructor. */
		ArrayPrimitiveType(int flags)
			: mData (0)
			, mCount (0)
			, mCapacity (0)
			, mFlags(flags)
		{}

		/** Destructor. */
		~ArrayPrimitiveType ()
		{
			clear();
		}

		/** Clears the array, i.e. releasese memory if nescesary and reset all members.*/
		void clear()
		{
			if ( mFlags & RELEASE_MEMORY)
				releaseMemory();
		}

		/** Returns the C-style data array.*/
		Type* getData () { return mData; }

		/** Returns the C-style data array.*/
		const Type* getData () const { return mData; }

		/** Set the C-style data array.*/
		void setData ( Type* data, const size_t count )
		{
			mData = data;
			mCount = count;
			mCapacity = count;
		}

		/** Set the C-style data array and count.*/
		void setData ( Type* data, const size_t count, const size_t capacity )
		{
			mData = data;
			mCount = count;
			mCapacity = capacity;
		}

		/** Returns the number of elements in the array.*/
		const size_t getCount() const { return mCount; }

		/** Returns the number of elements in the array.*/
		void setCount(size_t count) {  mCount = count; }


		/** The number of elements, for which is currently memory allocated. */
		size_t getCapacity () const { return mCapacity; }

		/** The number of elements, for which is currently memory allocated. */
		void setCapacity ( const size_t capacity ) { mCapacity = capacity; }

		/** Allocates memory for @a size elements of type DataType.
		Must not be called more than once, without calling releaseMemory() in between.
		The memory must be released using releaseMemory().
		@param size The size of the array
		@param flags Flags that allow to control, how the memory should be released.*/
		void allocMemory ( size_t capacity, int flags = DEFAULT_ALLOC_FLAGS )
		{
			if ( capacity == 0 )
				setData ( 0, 0, 0 );
			else
				setData ( ( Type* ) ( malloc ( capacity * sizeof (Type) ) ), 0, capacity );
			mFlags |= flags;
		}

		/** Releases the memory that has been allocated by allocateMemory().
		Must not be called, if the memory has not been allocated by allocateMemory().*/
		void releaseMemory ()
		{
			free ( mData );
			setData ( 0, 0, 0 );
		}

		/**
		* Increases the capacity of the array, if necessary, to ensure that it can hold at least
		* the number of elements specified by the minimum capacity argument.
		* @param minCapacity the desired minimum capacity
		*/
		void reallocMemory ( size_t minCapacity )
		{
			if ( minCapacity <= mCapacity)
				return;
			size_t newCapacity = ( mCapacity * 3 ) / 2 + 1;
			if (newCapacity < minCapacity)
				newCapacity = minCapacity;
			mCapacity = newCapacity;

			if ( mData )
			{
				mData = ( Type* ) realloc ( mData, mCapacity * sizeof ( Type ) );
				if ( mCount > mCapacity )
					mCount = mCapacity;
			}
			else
			{
				allocMemory(newCapacity, mFlags);
			}
		}

		/** Appends @a newValue to the end of array. If not enough memory was allocated, a resize
		of the array will be done! */
		Type& append ( const Type& newValue )
		{
			if ( mCount >= mCapacity )
				reallocMemory (mCount + 1);

			return mData [ mCount++ ] = newValue;
		}

		/** Appends @a newValue to the end of array. If not enough memory was allocated,
		a resize of the array will be done! */
		ArrayPrimitiveType<Type>* appendValues ( const ArrayPrimitiveType<Type>& valuesArray )
		{
			return appendValues(valuesArray.getData(), valuesArray.getCount());
		}


		/** Appends @a newValue to the end of array. If not enough memory was allocated,
		a resize of the array will be done! */
		ArrayPrimitiveType<Type>* appendValues ( const Type* data, size_t length  )
		{
			reallocMemory ( mCount + length );

			memcpy ( mData + mCount, data, length * sizeof (Type) );
			mCount += length;

			return this;
		}

		/** Erases the last n elements of the array. It does nothing but changing the mCount member.*/
		void erase(size_t n)
		{
			mCount =  n > mCount ? 0 : (mCount - n);
		}


		/** Returns true if the array is empty, false otherwise.*/
		bool empty() const { return mCount == 0; }

		/** Return s the index'th element in the array. No check is performed, if the index is out of bounds.*/
		Type& operator[] ( size_t index ) { return mData[index]; }

		/** Return s the index'th element in the array. No check is performed, if the index is out of bounds.*/
		const Type& operator[] ( size_t index ) const { return mData[index]; }

		/** Returns a reference to the last element in the array. The array must not be empty.*/
		Type& back() { COLLADABU_ASSERT(mData && (mCount > 0)); return mData[mCount - 1]; }

		/** Returns a reference to the last element in the array. The array must not be empty.*/
		const Type& back() const { COLLADABU_ASSERT(mData && (mCount > 0)); return mData[mCount - 1]; }

		/** Clones the array into @a clonedArray.*/
		void cloneArray( ArrayPrimitiveType<Type>& clonedArray ) const
		{
			clonedArray.allocMemory(getCapacity());
			size_t count = getCount();
			clonedArray.setCount(count);
			for ( size_t i = 0; i < count; ++i)
				clonedArray[i] = (*this)[i];
		}


		/** Yield the owner ship of data to some else. The date will not be deleted by this array.*/
		void yieldOwnerShip()
		{
			mFlags &= ~OWNER;
		}

	private:

		/** Disable default copy ctor. */
		ArrayPrimitiveType ( const ArrayPrimitiveType<Type>& pre );

	};


} // namespace COLLADAFW

#endif // __COLLADAFW_ARRAYPRIMITIVETYPE_H__