/usr/include/nodejs/src/util.h is in nodejs-dev 4.2.6~dfsg-1ubuntu4.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 | #ifndef SRC_UTIL_H_
#define SRC_UTIL_H_
#include "v8.h"
#include <assert.h>
#include <signal.h>
#include <stddef.h>
#include <stdlib.h>
namespace node {
#define FIXED_ONE_BYTE_STRING(isolate, string) \
(node::OneByteString((isolate), (string), sizeof(string) - 1))
#define DISALLOW_COPY_AND_ASSIGN(TypeName) \
void operator=(const TypeName&) = delete; \
void operator=(TypeName&&) = delete; \
TypeName(const TypeName&) = delete; \
TypeName(TypeName&&) = delete
// Windows 8+ does not like abort() in Release mode
#ifdef _WIN32
#define ABORT() raise(SIGABRT)
#else
#define ABORT() abort()
#endif
#if defined(NDEBUG)
# define ASSERT(expression)
# define CHECK(expression) \
do { \
if (!(expression)) ABORT(); \
} while (0)
#else
# define ASSERT(expression) assert(expression)
# define CHECK(expression) assert(expression)
#endif
#define ASSERT_EQ(a, b) ASSERT((a) == (b))
#define ASSERT_GE(a, b) ASSERT((a) >= (b))
#define ASSERT_GT(a, b) ASSERT((a) > (b))
#define ASSERT_LE(a, b) ASSERT((a) <= (b))
#define ASSERT_LT(a, b) ASSERT((a) < (b))
#define ASSERT_NE(a, b) ASSERT((a) != (b))
#define CHECK_EQ(a, b) CHECK((a) == (b))
#define CHECK_GE(a, b) CHECK((a) >= (b))
#define CHECK_GT(a, b) CHECK((a) > (b))
#define CHECK_LE(a, b) CHECK((a) <= (b))
#define CHECK_LT(a, b) CHECK((a) < (b))
#define CHECK_NE(a, b) CHECK((a) != (b))
#define UNREACHABLE() ABORT()
// TAILQ-style intrusive list node.
template <typename T>
class ListNode;
template <typename T>
using ListNodeMember = ListNode<T> T::*;
// VS 2013 doesn't understand dependent templates.
#ifdef _MSC_VER
#define ListNodeMember(T) ListNodeMember
#else
#define ListNodeMember(T) ListNodeMember<T>
#endif
// TAILQ-style intrusive list head.
template <typename T, ListNodeMember(T) M>
class ListHead;
template <typename T>
class ListNode {
public:
inline ListNode();
inline ~ListNode();
inline void Remove();
inline bool IsEmpty() const;
private:
template <typename U, ListNodeMember(U) M> friend class ListHead;
ListNode* prev_;
ListNode* next_;
DISALLOW_COPY_AND_ASSIGN(ListNode);
};
template <typename T, ListNodeMember(T) M>
class ListHead {
public:
class Iterator {
public:
inline T* operator*() const;
inline const Iterator& operator++();
inline bool operator!=(const Iterator& that) const;
private:
friend class ListHead;
inline explicit Iterator(ListNode<T>* node);
ListNode<T>* node_;
};
inline ListHead() = default;
inline ~ListHead();
inline void MoveBack(ListHead* that);
inline void PushBack(T* element);
inline void PushFront(T* element);
inline bool IsEmpty() const;
inline T* PopFront();
inline Iterator begin() const;
inline Iterator end() const;
private:
ListNode<T> head_;
DISALLOW_COPY_AND_ASSIGN(ListHead);
};
// The helper is for doing safe downcasts from base types to derived types.
template <typename Inner, typename Outer>
class ContainerOfHelper {
public:
inline ContainerOfHelper(Inner Outer::*field, Inner* pointer);
template <typename TypeName>
inline operator TypeName*() const;
private:
Outer* const pointer_;
};
// Calculate the address of the outer (i.e. embedding) struct from
// the interior pointer to a data member.
template <typename Inner, typename Outer>
inline ContainerOfHelper<Inner, Outer> ContainerOf(Inner Outer::*field,
Inner* pointer);
// If persistent.IsWeak() == false, then do not call persistent.Reset()
// while the returned Local<T> is still in scope, it will destroy the
// reference to the object.
template <class TypeName>
inline v8::Local<TypeName> PersistentToLocal(
v8::Isolate* isolate,
const v8::Persistent<TypeName>& persistent);
// Unchecked conversion from a non-weak Persistent<T> to Local<TLocal<T>,
// use with care!
//
// Do not call persistent.Reset() while the returned Local<T> is still in
// scope, it will destroy the reference to the object.
template <class TypeName>
inline v8::Local<TypeName> StrongPersistentToLocal(
const v8::Persistent<TypeName>& persistent);
template <class TypeName>
inline v8::Local<TypeName> WeakPersistentToLocal(
v8::Isolate* isolate,
const v8::Persistent<TypeName>& persistent);
// Convenience wrapper around v8::String::NewFromOneByte().
inline v8::Local<v8::String> OneByteString(v8::Isolate* isolate,
const char* data,
int length = -1);
// For the people that compile with -funsigned-char.
inline v8::Local<v8::String> OneByteString(v8::Isolate* isolate,
const signed char* data,
int length = -1);
inline v8::Local<v8::String> OneByteString(v8::Isolate* isolate,
const unsigned char* data,
int length = -1);
inline void Wrap(v8::Local<v8::Object> object, void* pointer);
inline void ClearWrap(v8::Local<v8::Object> object);
template <typename TypeName>
inline TypeName* Unwrap(v8::Local<v8::Object> object);
class Utf8Value {
public:
explicit Utf8Value(v8::Isolate* isolate, v8::Local<v8::Value> value);
~Utf8Value() {
if (str_ != str_st_)
free(str_);
}
char* operator*() {
return str_;
};
const char* operator*() const {
return str_;
};
size_t length() const {
return length_;
};
private:
size_t length_;
char* str_;
char str_st_[1024];
};
} // namespace node
#endif // SRC_UTIL_H_
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