/usr/include/xmlrpcpp/XmlRpcServer.h is in libxmlrpcpp-dev 1.11.16-3.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 | // this file modified by Morgan Quigley on 22 Apr 2008.
// added features: server can be opened on port 0 and you can read back
// what port the OS gave you
#ifndef _XMLRPCSERVER_H_
#define _XMLRPCSERVER_H_
//
// XmlRpc++ Copyright (c) 2002-2003 by Chris Morley
//
#if defined(_MSC_VER)
# pragma warning(disable:4786) // identifier was truncated in debug info
#endif
#ifndef MAKEDEPEND
# include <map>
# include <string>
#endif
#include "xmlrpcpp/XmlRpcDispatch.h"
#include "xmlrpcpp/XmlRpcSource.h"
#include "xmlrpcpp/XmlRpcDecl.h"
namespace XmlRpc {
// An abstract class supporting XML RPC methods
class XmlRpcServerMethod;
// Class representing connections to specific clients
class XmlRpcServerConnection;
// Class representing argument and result values
class XmlRpcValue;
//! A class to handle XML RPC requests
class XMLRPCPP_DECL XmlRpcServer : public XmlRpcSource {
public:
//! Create a server object.
XmlRpcServer();
//! Destructor.
virtual ~XmlRpcServer();
//! Specify whether introspection is enabled or not. Default is not enabled.
void enableIntrospection(bool enabled=true);
//! Add a command to the RPC server
void addMethod(XmlRpcServerMethod* method);
//! Remove a command from the RPC server
void removeMethod(XmlRpcServerMethod* method);
//! Remove a command from the RPC server by name
void removeMethod(const std::string& methodName);
//! Look up a method by name
XmlRpcServerMethod* findMethod(const std::string& name) const;
//! Create a socket, bind to the specified port, and
//! set it in listen mode to make it available for clients.
bool bindAndListen(int port, int backlog = 5);
//! Process client requests for the specified time
void work(double msTime);
//! Temporarily stop processing client requests and exit the work() method.
void exit();
//! Close all connections with clients and the socket file descriptor
void shutdown();
//! Introspection support
void listMethods(XmlRpcValue& result);
// XmlRpcSource interface implementation
//! Handle client connection requests
virtual unsigned handleEvent(unsigned eventType);
//! Remove a connection from the dispatcher
virtual void removeConnection(XmlRpcServerConnection*);
inline int get_port() { return _port; }
XmlRpcDispatch *get_dispatch() { return &_disp; }
protected:
//! Accept a client connection request
virtual void acceptConnection();
//! Create a new connection object for processing requests from a specific client.
virtual XmlRpcServerConnection* createConnection(int socket);
// Whether the introspection API is supported by this server
bool _introspectionEnabled;
// Event dispatcher
XmlRpcDispatch _disp;
// Collection of methods. This could be a set keyed on method name if we wanted...
typedef std::map< std::string, XmlRpcServerMethod* > MethodMap;
MethodMap _methods;
// system methods
XmlRpcServerMethod* _listMethods;
XmlRpcServerMethod* _methodHelp;
int _port;
};
} // namespace XmlRpc
#endif //_XMLRPCSERVER_H_
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