/usr/include/wxsmith/wxwidgets/wxwidgetsgui.h is in libwxsmithlib-dev 13.12+dfsg-4.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 | /*
* This file is part of wxSmith plugin for Code::Blocks Studio
* Copyright (C) 2006-2007 Bartlomiej Swiecki
*
* wxSmith is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 3 of the License, or
* (at your option) any later version.
*
* wxSmith is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with wxSmith. If not, see <http://www.gnu.org/licenses/>.
*
* $Revision: 8251 $
* $Id: wxwidgetsgui.h 8251 2012-08-28 02:31:00Z ollydbg $
* $HeadURL: http://svn.code.sf.net/p/codeblocks/code/branches/release-xx.yy/src/plugins/contrib/wxSmith/wxwidgets/wxwidgetsgui.h $
*/
#ifndef WXWIDGETSGUI_H
#define WXWIDGETSGUI_H
#include "../wxsgui.h"
#include "../wxscodinglang.h"
/** \brief Class responsible for operations on wxWidgets-based projects */
class wxWidgetsGUI : public wxsGUI
{
DECLARE_CLASS(wxWidgetsGUI)
public:
/** \brief Ctor */
wxWidgetsGUI(wxsProject* Project);
/** \brief Dctor */
virtual ~wxWidgetsGUI();
/** \brief Getting coding language of application's source */
inline wxsCodingLang GetLanguage() { return m_AppLanguage; }
/** \brief Setting new coding language for application's source */
inline void SetLanguage(wxsCodingLang Language) { m_AppLanguage = Language; }
/** \brief Getting application source file */
inline const wxString& GetAppSourceFile() { return m_AppFile; }
/** \brief Setting new application source file
* \note remember to call RebuildApplicationCode to regenerate sources
* \note This function will also set valid language according to file's extension
*/
void SetAppSourceFile(const wxString& NewAppFile);
/** \brief Getting array of loaded resources */
inline wxArrayString& GetLoadedResources() { return m_LoadedResources; }
/** \brief Getting main resource name */
inline const wxString& GetMainResourceName() { return m_MainResource; }
/** \brief Setting new main resource
* \note remember to call RebuildApplicationCode to regenerate sources
*/
inline void SetMainResourceName(const wxString& Resource) { m_MainResource = Resource; }
/** \brief Getting Some Initialization config */
inline void GetInitParams(bool& CallInitAll,bool& CallInitAllNecessary) { CallInitAll = m_CallInitAll; CallInitAllNecessary = m_CallInitAllNecessary; }
/** \brief Setting initialization config */
inline void SetInitParams(bool CallInitAll=true,bool CallInitAllNecessary=true) { m_CallInitAll=CallInitAll; m_CallInitAllNecessary = CallInitAllNecessary; }
private:
virtual cbConfigurationPanel* OnBuildConfigurationPanel(wxWindow* Parent);
virtual void OnRebuildApplicationCode();
virtual bool OnCheckIfApplicationManaged();
virtual bool OnCreateApplicationBinding();
virtual void OnReadConfig(TiXmlElement* element);
virtual void OnWriteConfig(TiXmlElement* element);
/** \brief Checking if file with given name has source code prepared to be managed by wxSmith */
bool IsAppSourceManaged(const wxString& FileName,wxsCodingLang Lang);
/** \brief Checking if given project file can be adopted to wxSmith */
bool ScanForApp(ProjectFile* File);
/** \brief Adding smith bindings to given file */
bool AddSmithToApp(const wxString& RelativeFileName,wxsCodingLang Lang);
/** \brief Creating new file with application class */
bool CreateNewApp(const wxString& FileName);
/** \brief Getting name of class used inside IMPLEMENT_APP() macro call */
wxString GetAppClassName(const wxString& Source,wxsCodingLang Lang);
/** \brief Enumerating all resources in project which could be set as main resource in wxWidgets */
void EnumerateMainResources(wxArrayString& Names);
/* Some helper functions used while scanning source files */
static inline bool IsWhite(wxChar Ch);
static inline bool IsWhite(const wxString& Str,int Pos);
static inline bool Match(const wxString& Str,int Pos,wxChar Ch);
wxString m_AppFile; ///< \brief Source file defining application
wxArrayString m_LoadedResources; ///< \brief List of automatically loaded resource files
wxString m_MainResource; ///< \brief Resource used by default
bool m_CallInitAll; ///< \brief True if wxXmlResource::Get()->InitAllHandlers() should be called while initialization
bool m_CallInitAllNecessary; ///< \brief True if should call wxXmlResource::Get()->InitAllHandlers() only when necessary
wxsCodingLang m_AppLanguage; ///< \brief Coding language for main app file
friend class wxWidgetsGUIConfigPanel;
friend class wxWidgetsGUIAppAdoptingDlg;
};
#endif
|