/usr/include/vtk-6.2/vtkValuePasses.h is in libvtk6-dev 6.2.0+dfsg1-10build1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 | /*=========================================================================
Program: Visualization Toolkit
Module: vtkValuePasses.h
Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
All rights reserved.
See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notice for more information.
=========================================================================*/
// .NAME vtkValuePasses - Top level pass to render scene for ValuePainter
// .SECTION Description
// vtkValuePasses sets up and renders the scene with a
// black background (vtkClearRGBPass), antialising and other effects turned off and an inner
// ValuePass renderer for opaque objects so that the drawn values can be
// read back from the screen and used later.
//
// .SECTION See Also
// vtkClearRGBPass, vtkValuePass, vtkValuePainter
#ifndef vtkValuePasses_h
#define vtkValuePasses_h
#include "vtkRenderingOpenGLModule.h" // For export macro
#include "vtkRenderPass.h"
class VTKRENDERINGOPENGL_EXPORT vtkValuePasses : public vtkRenderPass
{
public:
static vtkValuePasses *New();
vtkTypeMacro(vtkValuePasses,vtkRenderPass);
void PrintSelf(ostream& os, vtkIndent indent);
// Description:
// orchestrates inner helpers to perform overall rendering stateT
virtual void Render(const vtkRenderState *s);
// Description:
// Set the array to be drawn. By default point scalars are
void SetInputArrayToProcess(int fieldAssociation, const char *name);
void SetInputArrayToProcess(int fieldAssociation, int fieldAttributeType);
void SetInputComponentToProcess(int comp);
void SetScalarRange(double min, double max);
protected:
// Description:
// Default constructor.
vtkValuePasses();
// Description:
// Destructor.
virtual ~vtkValuePasses();
private:
vtkValuePasses(const vtkValuePasses&); // Not implemented.
void operator=(const vtkValuePasses&); // Not implemented.
class vtkInternals;
vtkInternals *Internals;
};
#endif
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