/usr/include/vtk-6.2/vtkSystemIncludes.h is in libvtk6-dev 6.2.0+dfsg1-10build1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 | /*=========================================================================
Program: Visualization Toolkit
Module: vtkSystemIncludes.h
Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
All rights reserved.
See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notice for more information.
=========================================================================*/
// .NAME vtkSystemIncludes - transition VTK to ANSI C++, centralize
// inclusion of system files
// .SECTION Description
// The vtkSystemIncludes centralizes the inclusion of system include
// files.
#ifndef vtkSystemIncludes_h
#define vtkSystemIncludes_h
/* first include the local configuration for this machine */
#define __VTK_SYSTEM_INCLUDES__INSIDE
#include "vtkWin32Header.h"
#undef __VTK_SYSTEM_INCLUDES__INSIDE
// The language wrapper files do not need the real streams. They
// define VTK_STREAMS_FWD_ONLY so that the streams are only
// forward-declared. This significantly improves compile time on some
// platforms.
#if defined(VTK_STREAMS_FWD_ONLY)
# include "vtkIOStreamFwd.h" // Forward-declare the C++ streams.
#else
# include "vtkIOStream.h" // Include the real C++ streams.
#endif
// Setup the basic types to be used by VTK.
#include "vtkType.h"
// this should be removed at some point
#define VTK_USE_EXECUTIVES
#define __VTK_SYSTEM_INCLUDES__INSIDE
#include "vtkOStreamWrapper.h" // Include the ostream wrapper.
#include "vtkOStrStreamWrapper.h" // Include the ostrstream wrapper.
#undef __VTK_SYSTEM_INCLUDES__INSIDE
// Include generic stuff.
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
// Borland C++ defines several of the stdlib.h and string.h symbols in
// sub-headers search.h and mem.h. These sub-headers have using
// declarations to pull functions from the std namespace to the global
// namespace, but they are defined only if the header was not included
// through the C++-style cstdlib or cstring header. These outer
// headers are included by the streams library in C++-style and
// include blockers are put in place that prevent including the
// C-style versions from ever including the sub-headers. Therefore we
// have to include the sub-headers here to get the using declarations.
#if defined(__BORLANDC__)
# include <mem.h> /* mem... functions from string.h */
# include <search.h> /* search functions from stdlib.h */
#endif
// These types define error codes for vtk functions
#define VTK_OK 1
#define VTK_ERROR 2
// These types define different text properties
#define VTK_ARIAL 0
#define VTK_COURIER 1
#define VTK_TIMES 2
#define VTK_UNKNOWN_FONT 3
#define VTK_FONT_FILE 4
#define VTK_TEXT_LEFT 0
#define VTK_TEXT_CENTERED 1
#define VTK_TEXT_RIGHT 2
#define VTK_TEXT_BOTTOM 0
#define VTK_TEXT_TOP 2
#define VTK_TEXT_GLOBAL_ANTIALIASING_SOME 0
#define VTK_TEXT_GLOBAL_ANTIALIASING_NONE 1
#define VTK_TEXT_GLOBAL_ANTIALIASING_ALL 2
#define VTK_LUMINANCE 1
#define VTK_LUMINANCE_ALPHA 2
#define VTK_RGB 3
#define VTK_RGBA 4
#define VTK_COLOR_MODE_DEFAULT 0
#define VTK_COLOR_MODE_MAP_SCALARS 1
#define VTK_COLOR_MODE_DIRECT_SCALARS 2
// Constants for InterpolationType
#define VTK_NEAREST_INTERPOLATION 0
#define VTK_LINEAR_INTERPOLATION 1
#define VTK_CUBIC_INTERPOLATION 2
// Constants for SlabType
#define VTK_IMAGE_SLAB_MIN 0
#define VTK_IMAGE_SLAB_MAX 1
#define VTK_IMAGE_SLAB_MEAN 2
#define VTK_IMAGE_SLAB_SUM 3
// For volume rendering
#define VTK_MAX_VRCOMP 4
// If VTK_USE_PTHREADS is defined, then the multithreaded
// function is of type void *, and returns NULL
// Otherwise the type is void which is correct for WIN32
// and SPROC
#ifdef VTK_USE_PTHREADS
#define VTK_THREAD_RETURN_VALUE NULL
#define VTK_THREAD_RETURN_TYPE void *
#endif
#ifdef VTK_USE_WIN32_THREADS
#define VTK_THREAD_RETURN_VALUE 0
#define VTK_THREAD_RETURN_TYPE vtkWindowsDWORD __stdcall
#endif
#if !defined(VTK_USE_PTHREADS) && !defined(VTK_USE_WIN32_THREADS)
#define VTK_THREAD_RETURN_VALUE
#define VTK_THREAD_RETURN_TYPE void
#endif
// For encoding
#define VTK_ENCODING_NONE 0 // to specify that no encoding should occur
#define VTK_ENCODING_US_ASCII 1
#define VTK_ENCODING_UNICODE 2
#define VTK_ENCODING_UTF_8 3
#define VTK_ENCODING_ISO_8859_1 4
#define VTK_ENCODING_ISO_8859_2 5
#define VTK_ENCODING_ISO_8859_3 6
#define VTK_ENCODING_ISO_8859_4 7
#define VTK_ENCODING_ISO_8859_5 8
#define VTK_ENCODING_ISO_8859_6 9
#define VTK_ENCODING_ISO_8859_7 10
#define VTK_ENCODING_ISO_8859_8 11
#define VTK_ENCODING_ISO_8859_9 12
#define VTK_ENCODING_ISO_8859_10 13
#define VTK_ENCODING_ISO_8859_11 14
#define VTK_ENCODING_ISO_8859_12 15
#define VTK_ENCODING_ISO_8859_13 16
#define VTK_ENCODING_ISO_8859_14 17
#define VTK_ENCODING_ISO_8859_15 18
#define VTK_ENCODING_ISO_8859_16 19
#define VTK_ENCODING_UNKNOWN 20 // leave this one at the end
#endif
// VTK-HeaderTest-Exclude: vtkSystemIncludes.h
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