/usr/include/vtk-6.2/vtkServerSocket.h is in libvtk6-dev 6.2.0+dfsg1-10build1.
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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 | /*=========================================================================
Program: Visualization Toolkit
Module: vtkServerSocket.h
Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
All rights reserved.
See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notice for more information.
=========================================================================*/
// .NAME vtkServerSocket - Encapsulate a socket that accepts connections.
// .SECTION Description
//
#ifndef vtkServerSocket_h
#define vtkServerSocket_h
#include "vtkCommonSystemModule.h" // For export macro
#include "vtkSocket.h"
class vtkClientSocket;
class VTKCOMMONSYSTEM_EXPORT vtkServerSocket : public vtkSocket
{
public:
static vtkServerSocket* New();
vtkTypeMacro(vtkServerSocket, vtkSocket);
void PrintSelf(ostream& os, vtkIndent indent);
// Description:
// Creates a server socket at a given port and binds to it.
// Returns -1 on error. 0 on success.
int CreateServer(int port);
// Description:
// Waits for a connection. When a connection is received
// a new vtkClientSocket object is created and returned.
// Returns NULL on timeout.
vtkClientSocket* WaitForConnection(unsigned long msec=0);
// Description:
// Returns the port on which the server is running.
int GetServerPort();
protected:
vtkServerSocket();
~vtkServerSocket();
private:
vtkServerSocket(const vtkServerSocket&); // Not implemented.
void operator=(const vtkServerSocket&); // Not implemented.
};
#endif
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