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Program: Visualization Toolkit
Module: vtkDataRepresentation.h
Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
All rights reserved.
See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notice for more information.
=========================================================================*/
/*-------------------------------------------------------------------------
Copyright 2008 Sandia Corporation.
Under the terms of Contract DE-AC04-94AL85000 with Sandia Corporation,
the U.S. Government retains certain rights in this software.
-------------------------------------------------------------------------*/
// .NAME vtkDataRepresentation - The superclass for all representations
//
// .SECTION Description
// vtkDataRepresentation the superclass for representations of data objects.
// This class itself may be instantiated and used as a representation
// that simply holds a connection to a pipeline.
//
// If there are multiple representations present in a view, you should use
// a subclass of vtkDataRepresentation. The representation is
// responsible for taking the input pipeline connection and converting it
// to an object usable by a view. In the most common case, the representation
// will contain the pipeline necessary to convert a data object into an actor
// or set of actors.
//
// The representation has a concept of a selection. If the user performs a
// selection operation on the view, the view forwards this on to its
// representations. The representation is responsible for displaying that
// selection in an appropriate way.
//
// Representation selections may also be linked. The representation shares
// the selection by converting it into a view-independent format, then
// setting the selection on its vtkAnnotationLink. Other representations
// sharing the same selection link instance will get the same selection
// from the selection link when the view is updated. The application is
// responsible for linking representations as appropriate by setting the
// same vtkAnnotationLink on each linked representation.
#ifndef vtkDataRepresentation_h
#define vtkDataRepresentation_h
#include "vtkViewsCoreModule.h" // For export macro
#include "vtkPassInputTypeAlgorithm.h"
class vtkAlgorithmOutput;
class vtkAnnotationLayers;
class vtkAnnotationLink;
class vtkDataObject;
class vtkSelection;
class vtkStringArray;
class vtkTrivialProducer;
class vtkView;
class vtkViewTheme;
class VTKVIEWSCORE_EXPORT vtkDataRepresentation : public vtkPassInputTypeAlgorithm
{
public:
static vtkDataRepresentation *New();
vtkTypeMacro(vtkDataRepresentation, vtkPassInputTypeAlgorithm);
void PrintSelf(ostream& os, vtkIndent indent);
// Description:
// Convenience override method for obtaining the input connection
// without specifying the port or index.
vtkAlgorithmOutput* GetInputConnection(int port = 0, int index = 0)
{ return this->Superclass::GetInputConnection(port, index); }
// Description:
// The annotation link for this representation.
// To link annotations, set the same vtkAnnotationLink object in
// multiple representations.
vtkAnnotationLink* GetAnnotationLink()
{ return this->AnnotationLinkInternal; }
void SetAnnotationLink(vtkAnnotationLink* link);
// Description:
// Apply a theme to this representation.
// Subclasses should override this method.
virtual void ApplyViewTheme(vtkViewTheme* vtkNotUsed(theme)) { }
// Description:
// The view calls this method when a selection occurs.
// The representation takes this selection and converts it into
// a selection on its data by calling ConvertSelection,
// then calls UpdateSelection with the converted selection.
// Subclasses should not overrride this method, but should instead
// override ConvertSelection.
// The optional third argument specifies whether the selection should be
// added to the previous selection on this representation.
void Select(vtkView* view, vtkSelection* selection)
{ this->Select(view, selection, false); }
void Select(vtkView* view, vtkSelection* selection, bool extend);
// Description:
// Analogous to Select(). The view calls this method when it needs to
// change the underlying annotations (some views might perform the
// creation of annotations). The representation takes the annotations
// and converts them into a selection on its data by calling ConvertAnnotations,
// then calls UpdateAnnotations with the converted selection.
// Subclasses should not overrride this method, but should instead
// override ConvertSelection.
// The optional third argument specifies whether the selection should be
// added to the previous selection on this representation.
void Annotate(vtkView* view, vtkAnnotationLayers* annotations)
{ this->Annotate(view, annotations, false); }
void Annotate(vtkView* view, vtkAnnotationLayers* annotations, bool extend);
// Description:
// Whether this representation is able to handle a selection.
// Default is true.
vtkSetMacro(Selectable, bool);
vtkGetMacro(Selectable, bool);
vtkBooleanMacro(Selectable, bool);
// Description:
// Updates the selection in the selection link and fires a selection
// change event. Subclasses should not overrride this method,
// but should instead override ConvertSelection.
// The optional second argument specifies whether the selection should be
// added to the previous selection on this representation.
void UpdateSelection(vtkSelection* selection)
{ this->UpdateSelection(selection, false); }
void UpdateSelection(vtkSelection* selection, bool extend);
// Description:
// Updates the selection in the selection link and fires a selection
// change event. Subclasses should not overrride this method,
// but should instead override ConvertSelection.
// The optional second argument specifies whether the selection should be
// added to the previous selection on this representation.
void UpdateAnnotations(vtkAnnotationLayers* annotations)
{ this->UpdateAnnotations(annotations, false); }
void UpdateAnnotations(vtkAnnotationLayers* annotations, bool extend);
// Description:
// The output port that contains the annotations whose selections are
// localized for a particular input data object.
// This should be used when connecting the internal pipelines.
virtual vtkAlgorithmOutput* GetInternalAnnotationOutputPort()
{ return this->GetInternalAnnotationOutputPort(0); }
virtual vtkAlgorithmOutput* GetInternalAnnotationOutputPort(int port)
{ return this->GetInternalAnnotationOutputPort(port, 0); }
virtual vtkAlgorithmOutput* GetInternalAnnotationOutputPort(int port, int conn);
// Description:
// The output port that contains the selection associated with the
// current annotation (normally the interactive selection).
// This should be used when connecting the internal pipelines.
virtual vtkAlgorithmOutput* GetInternalSelectionOutputPort()
{ return this->GetInternalSelectionOutputPort(0); }
virtual vtkAlgorithmOutput* GetInternalSelectionOutputPort(int port)
{ return this->GetInternalSelectionOutputPort(port, 0); }
virtual vtkAlgorithmOutput* GetInternalSelectionOutputPort(int port, int conn);
// Description:
// Retrieves an output port for the input data object at the specified port
// and connection index. This may be connected to the representation's
// internal pipeline.
virtual vtkAlgorithmOutput* GetInternalOutputPort()
{ return this->GetInternalOutputPort(0); }
virtual vtkAlgorithmOutput* GetInternalOutputPort(int port)
{ return this->GetInternalOutputPort(port, 0); }
virtual vtkAlgorithmOutput* GetInternalOutputPort(int port, int conn);
// Description:
// Set the selection type produced by this view.
// This should be one of the content type constants defined in
// vtkSelectionNode.h. Common values are
// vtkSelectionNode::INDICES
// vtkSelectionNode::PEDIGREEIDS
// vtkSelectionNode::VALUES
vtkSetMacro(SelectionType, int);
vtkGetMacro(SelectionType, int);
// Description:
// If a VALUES selection, the arrays used to produce a selection.
virtual void SetSelectionArrayNames(vtkStringArray* names);
vtkGetObjectMacro(SelectionArrayNames, vtkStringArray);
// Description:
// If a VALUES selection, the array used to produce a selection.
virtual void SetSelectionArrayName(const char* name);
virtual const char* GetSelectionArrayName();
// Description:
// Convert the selection to a type appropriate for sharing with other
// representations through vtkAnnotationLink, possibly using the view.
// For the superclass, we just return the same selection.
// Subclasses may do something more fancy, like convert the selection
// from a frustrum to a list of pedigree ids. If the selection cannot
// be applied to this representation, return NULL.
virtual vtkSelection* ConvertSelection(vtkView* view, vtkSelection* selection);
protected:
vtkDataRepresentation();
~vtkDataRepresentation();
// Description:
// Subclasses should override this to connect inputs to the internal pipeline
// as necessary. Since most representations are "meta-filters" (i.e. filters
// containing other filters), you should create shallow copies of your input
// before connecting to the internal pipeline. The convenience method
// GetInternalOutputPort will create a cached shallow copy of a specified
// input for you. The related helper functions GetInternalAnnotationOutputPort,
// GetInternalSelectionOutputPort should be used to obtain a selection or
// annotation port whose selections are localized for a particular input data object.
virtual int RequestData(
vtkInformation*,
vtkInformationVector**,
vtkInformationVector*)
{ return 1; }
// Description:
// Clear the input shallow copy caches if the algorithm is in "release data" mode.
virtual void ProcessEvents(vtkObject *caller, unsigned long eventId, void *callData);
// Description:
// The annotation link for this representation.
virtual void SetAnnotationLinkInternal(vtkAnnotationLink* link);
vtkAnnotationLink* AnnotationLinkInternal;
// Whether is represenation can handle a selection.
bool Selectable;
// Description:
// The selection type created by the view.
int SelectionType;
// Description:
// If a VALUES selection, the array names used in the selection.
vtkStringArray* SelectionArrayNames;
//BTX
friend class vtkView;
friend class vtkRenderView;
class Command;
friend class Command;
Command* Observer;
//ETX
// ------------------------------------------------------------------------
// Methods to override in subclasses
// ------------------------------------------------------------------------
// Description:
// Adds the representation to the view. This is called from
// vtkView::AddRepresentation(). Subclasses should override this method.
// Returns true if the addition succeeds.
virtual bool AddToView(vtkView* vtkNotUsed(view)) { return true; }
// Description:
// Removes the representation to the view. This is called from
// vtkView::RemoveRepresentation(). Subclasses should override this method.
// Returns true if the removal succeeds.
virtual bool RemoveFromView(vtkView* vtkNotUsed(view)) { return true; }
// Description:
// Analogous to ConvertSelection(), allows subclasses to manipulate annotations
// before passing them off to vtkAnnotationLink. If the annotations cannot
// be applied to this representation, return NULL.
virtual vtkAnnotationLayers* ConvertAnnotations(vtkView* view, vtkAnnotationLayers* annotations);
vtkTrivialProducer* GetInternalInput(int port, int conn);
void SetInternalInput(int port, int conn, vtkTrivialProducer* producer);
private:
vtkDataRepresentation(const vtkDataRepresentation&); // Not implemented.
void operator=(const vtkDataRepresentation&); // Not implemented.
//BTX
class Internals;
Internals* Implementation;
//ETX
};
#endif
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