This file is indexed.

/usr/include/vtk-5.10/vtkTextCodec.h is in libvtk5-dev 5.10.1+dfsg-2.1build1.

This file is owned by root:root, with mode 0o644.

The actual contents of the file can be viewed below.

  1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
/*=========================================================================

Program:   Visualization Toolkit
Module:    vtkTextCodec.h

Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
All rights reserved.
See Copyright.txt or http://www.kitware.com/Copyright.htm for details.

This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE.  See the above copyright notice for more information.

=========================================================================*/
/*-------------------------------------------------------------------------
  Copyright 2008 Sandia Corporation.
  Under the terms of Contract DE-AC04-94AL85000 with Sandia Corporation,
  the U.S. Government retains certain rights in this software.
-------------------------------------------------------------------------*/
// .NAME vtkTextCodec - Virtual class to act as an interface for all text codecs
//
// .SECTION Description
// A virtual class interface for codecs that readers/writers can rely on
//
// .SECTION Thanks
// Thanks to Tim Shed from Sandia National Laboratories for his work
// on the concepts and to Marcus Hanwell and Jeff Baumes of Kitware for
// keeping me out of the weeds
//
// .SECTION See Also
// vtkTextCodecFactory
//

#ifndef __vtkTextCodec_h
#define __vtkTextCodec_h

#include "vtkObject.h"
#include "vtkUnicodeString.h" // for the value type and for function return.

class VTK_IO_EXPORT vtkTextCodec : public vtkObject
{
public:
  vtkTypeMacro(vtkTextCodec, vtkObject);

  // Description:
  // The name this codec goes by - should match the string the factory will take
  // to create it
  virtual const char* Name();
  void PrintSelf(ostream& os, vtkIndent indent);

  virtual bool CanHandle(const char* NameString);

  // Description:
  // is the given sample valid for this codec?  The stream will not be advanced.
  virtual bool IsValid(istream& InputStream);

  // Description:
  // a base class that any output iterators need to derive from to use the first
  // signature of to_unicode.  Templates will not allow the vtable to
  // re-reference to the correct class so even though we only need the interface
  // we have to use derivation.
  class OutputIterator
  {
  public:
    virtual OutputIterator& operator++(int) = 0;
    virtual OutputIterator& operator*() = 0;
    virtual OutputIterator& operator=(const vtkUnicodeString::value_type value) = 0;

    OutputIterator() {}    virtual ~OutputIterator() {}

  private:
    OutputIterator(const OutputIterator&); // Not implemented
    const OutputIterator& operator=(const OutputIterator&); // Not Implemented
  };

  // Description:
  // Iterate through the sequence represented by the stream assigning the result
  // to the output iterator.  The stream will be advanced to its end so
  // subsequent use would need to reset it.
  virtual void ToUnicode(istream& InputStream,
                         vtkTextCodec::OutputIterator& output) = 0;

  // Description:
  // convinience method to take data from the stream and put it into a
  // vtkUnicodeString.
  vtkUnicodeString ToUnicode(istream & inputStream);

  // Description:
  // Return the next code point from the sequence represented by the stream
  // advancing the stream through however many places needed to assemble that
  // code point.
  virtual vtkUnicodeString::value_type NextUnicode(istream& inputStream) = 0;

//BTX
protected:
  vtkTextCodec();
  ~vtkTextCodec();

private:
  vtkTextCodec(const vtkTextCodec &); // Not implemented.
  void operator=(const vtkTextCodec &); // Not implemented.

//ETX
};

#endif