/usr/include/vtk-5.10/vtkOpenGLPolyDataMapper2D.h is in libvtk5-dev 5.10.1+dfsg-2.1build1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 | /*=========================================================================
Program: Visualization Toolkit
Module: vtkOpenGLPolyDataMapper2D.h
Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
All rights reserved.
See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notice for more information.
=========================================================================*/
// .NAME vtkOpenGLPolyDataMapper2D - 2D PolyData support for OpenGL
// .SECTION Description
// vtkOpenGLPolyDataMapper2D provides 2D PolyData annotation support for
// vtk under OpenGL. Normally the user should use vtkPolyDataMapper2D
// which in turn will use this class.
// .SECTION See Also
// vtkPolyDataMapper2D
#ifndef __vtkOpenGLPolyDataMapper2D_h
#define __vtkOpenGLPolyDataMapper2D_h
#include "vtkPolyDataMapper2D.h"
class VTK_RENDERING_EXPORT vtkOpenGLPolyDataMapper2D : public vtkPolyDataMapper2D
{
public:
vtkTypeMacro(vtkOpenGLPolyDataMapper2D,vtkPolyDataMapper2D);
static vtkOpenGLPolyDataMapper2D *New();
virtual void PrintSelf(ostream& os, vtkIndent indent);
// Description:
// Actually draw the poly data.
void RenderOverlay(vtkViewport* viewport, vtkActor2D* actor);
protected:
vtkOpenGLPolyDataMapper2D() {};
~vtkOpenGLPolyDataMapper2D() {};
private:
vtkOpenGLPolyDataMapper2D(const vtkOpenGLPolyDataMapper2D&); // Not implemented.
void operator=(const vtkOpenGLPolyDataMapper2D&); // Not implemented.
};
#endif
|