/usr/include/vtk-5.10/vtkOpenGLPolyDataMapper.h is in libvtk5-dev 5.10.1+dfsg-2.1build1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 | /*=========================================================================
Program: Visualization Toolkit
Module: vtkOpenGLPolyDataMapper.h
Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
All rights reserved.
See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notice for more information.
=========================================================================*/
// .NAME vtkOpenGLPolyDataMapper - a PolyDataMapper for the OpenGL library
// .SECTION Description
// vtkOpenGLPolyDataMapper is a subclass of vtkPolyDataMapper.
// vtkOpenGLPolyDataMapper is a geometric PolyDataMapper for the OpenGL
// rendering library.
#ifndef __vtkOpenGLPolyDataMapper_h
#define __vtkOpenGLPolyDataMapper_h
#include "vtkPolyDataMapper.h"
#include "vtkOpenGL.h" // Needed for GLenum
class vtkCellArray;
class vtkPoints;
class vtkProperty;
class vtkRenderWindow;
class vtkOpenGLRenderer;
class vtkOpenGLTexture;
class VTK_RENDERING_EXPORT vtkOpenGLPolyDataMapper : public vtkPolyDataMapper
{
public:
static vtkOpenGLPolyDataMapper *New();
vtkTypeMacro(vtkOpenGLPolyDataMapper,vtkPolyDataMapper);
virtual void PrintSelf(ostream& os, vtkIndent indent);
// Description:
// Implement superclass render method.
virtual void RenderPiece(vtkRenderer *ren, vtkActor *a);
// Description:
// Release any graphics resources that are being consumed by this mapper.
// The parameter window could be used to determine which graphic
// resources to release.
void ReleaseGraphicsResources(vtkWindow *);
// Description:
// Draw method for OpenGL.
virtual int Draw(vtkRenderer *ren, vtkActor *a);
protected:
vtkOpenGLPolyDataMapper();
~vtkOpenGLPolyDataMapper();
void DrawPoints(int idx,
vtkPoints *p,
vtkDataArray *n,
vtkUnsignedCharArray *c,
vtkDataArray *t,
vtkIdType &cellNum,
int &noAbort,
vtkCellArray *ca,
vtkRenderer *ren);
void DrawLines(int idx,
vtkPoints *p,
vtkDataArray *n,
vtkUnsignedCharArray *c,
vtkDataArray *t,
vtkIdType &cellNum,
int &noAbort,
vtkCellArray *ca,
vtkRenderer *ren);
void DrawPolygons(int idx,
vtkPoints *p,
vtkDataArray *n,
vtkUnsignedCharArray *c,
vtkDataArray *t,
vtkIdType &cellNum,
int &noAbort,
GLenum rep,
vtkCellArray *ca,
vtkRenderer *ren);
void DrawTStrips(int idx,
vtkPoints *p,
vtkDataArray *n,
vtkUnsignedCharArray *c,
vtkDataArray *t,
vtkIdType &cellNum,
int &noAbort,
GLenum rep,
vtkCellArray *ca,
vtkRenderer *ren);
vtkIdType TotalCells;
int ListId;
vtkOpenGLTexture* InternalColorTexture;
private:
vtkOpenGLPolyDataMapper(const vtkOpenGLPolyDataMapper&); // Not implemented.
void operator=(const vtkOpenGLPolyDataMapper&); // Not implemented.
};
#endif
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