/usr/include/vtk-5.10/vtkLightCollection.h is in libvtk5-dev 5.10.1+dfsg-2.1build1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 | /*=========================================================================
Program: Visualization Toolkit
Module: vtkLightCollection.h
Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
All rights reserved.
See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notice for more information.
=========================================================================*/
// .NAME vtkLightCollection - a list of lights
// .SECTION Description
// vtkLightCollection represents and provides methods to manipulate a list of
// lights (i.e., vtkLight and subclasses). The list is unsorted and duplicate
// entries are not prevented.
// .SECTION see also
// vtkCollection vtkLight
#ifndef __vtkLightCollection_h
#define __vtkLightCollection_h
#include "vtkCollection.h"
class vtkLight;
class VTK_RENDERING_EXPORT vtkLightCollection : public vtkCollection
{
public:
static vtkLightCollection *New();
vtkTypeMacro(vtkLightCollection,vtkCollection);
virtual void PrintSelf(ostream& os, vtkIndent indent);
// Description:
// Add a light to the list.
void AddItem(vtkLight *a);
// Description:
// Get the next light in the list. NULL is returned when the collection is
// exhausted.
vtkLight *GetNextItem();
//BTX
// Description:
// Reentrant safe way to get an object in a collection. Just pass the
// same cookie back and forth.
vtkLight *GetNextLight(vtkCollectionSimpleIterator &cookie);
//ETX
protected:
vtkLightCollection() {};
~vtkLightCollection() {};
private:
// hide the standard AddItem from the user and the compiler.
void AddItem(vtkObject *o) { this->vtkCollection::AddItem(o); };
private:
vtkLightCollection(const vtkLightCollection&); // Not implemented.
void operator=(const vtkLightCollection&); // Not implemented.
};
#endif
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