/usr/include/vtk-5.10/vtkImageInterpolatorInternals.h is in libvtk5-dev 5.10.1+dfsg-2.1build1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 | /*=========================================================================
Program: Visualization Toolkit
Module: vtkInterpolatorInternals.h
Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
All rights reserved.
See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notice for more information.
=========================================================================*/
// .NAME vtkInterpolatorInternals - internals for vtkImageInterpolator
#ifndef __vtkInterpolatorInternals_h
#define __vtkInterpolatorInternals_h
#include "vtkMath.h"
// The interpolator info struct
struct vtkInterpolationInfo
{
const void *Pointer;
int Extent[6];
vtkIdType Increments[3];
int ScalarType;
int NumberOfComponents;
int BorderMode;
int InterpolationMode;
void *ExtraInfo;
};
// The interpolation weights struct
struct vtkInterpolationWeights : public vtkInterpolationInfo
{
vtkIdType *Positions[3];
void *Weights[3];
int WeightExtent[6];
int KernelSize[3];
int WeightType; // VTK_FLOAT or VTK_DOUBLE
// partial copy contstructor from superclass
vtkInterpolationWeights(const vtkInterpolationInfo &info) :
vtkInterpolationInfo(info) {}
};
// The internal math functions for the interpolators
struct vtkInterpolationMath
{
// floor with remainder (remainder can be double or float),
// includes a small tolerance for values just under an integer
template<class F>
static int Floor(double x, F &f);
// round function optimized for various architectures
static int Round(double x);
// border-handling functions for keeping index a with in bounds b, c
static int Clamp(int a, int b, int c);
static int Wrap(int a, int b, int c);
static int Mirror(int a, int b, int c);
};
//--------------------------------------------------------------------------
// The 'floor' function is slow, so we want to do an integer
// cast but keep the "floor" behavior of always rounding down,
// rather than truncating, i.e. we want -0.6 to become -1.
// The easiest way to do this is to add a large value in
// order to make the value "unsigned", then cast to int, and
// then subtract off the large value.
// On the old i386 architecture even a cast to int is very
// expensive because it requires changing the rounding mode
// on the FPU. So we use a bit-trick similar to the one
// described at http://www.stereopsis.com/FPU.html
#if defined ia64 || defined __ia64__ || defined _M_IA64
#define VTK_INTERPOLATE_64BIT_FLOOR
#elif defined __ppc64__ || defined __x86_64__ || defined _M_X64
#define VTK_INTERPOLATE_64BIT_FLOOR
#elif defined __ppc__ || defined sparc || defined mips
#define VTK_INTERPOLATE_32BIT_FLOOR
#elif defined i386 || defined _M_IX86
#define VTK_INTERPOLATE_I386_FLOOR
#endif
// We add a tolerance of 2^-17 (around 7.6e-6) so that float
// values that are just less than the closest integer are
// rounded up. This adds robustness against rounding errors.
#define VTK_INTERPOLATE_FLOOR_TOL 7.62939453125e-06
template<class F>
inline int vtkInterpolationMath::Floor(double x, F &f)
{
#if defined VTK_INTERPOLATE_64BIT_FLOOR
x += (103079215104.0 + VTK_INTERPOLATE_FLOOR_TOL);
#ifdef VTK_TYPE_USE___INT64
__int64 i = static_cast<__int64>(x);
f = x - i;
return static_cast<int>(i - 103079215104i64);
#else
long long i = static_cast<long long>(x);
f = x - i;
return static_cast<int>(i - 103079215104LL);
#endif
#elif defined VTK_INTERPOLATE_32BIT_FLOOR
x += (2147483648.0 + VTK_INTERPOLATE_FLOOR_TOL);
unsigned int i = static_cast<unsigned int>(x);
f = x - i;
return static_cast<int>(i - 2147483648U);
#elif defined VTK_INTERPOLATE_I386_FLOOR
union { double d; unsigned short s[4]; unsigned int i[2]; } dual;
dual.d = x + 103079215104.0; // (2**(52-16))*1.5
f = dual.s[0]*0.0000152587890625; // 2**(-16)
return static_cast<int>((dual.i[1]<<16)|((dual.i[0])>>16));
#else
x += VTK_INTERPOLATE_FLOOR_TOL;
int i = vtkMath::Floor(x);
f = x - i;
return i;
#endif
}
inline int vtkInterpolationMath::Round(double x)
{
#if defined VTK_INTERPOLATE_64BIT_FLOOR
x += (103079215104.5 + VTK_INTERPOLATE_FLOOR_TOL);
#ifdef VTK_TYPE_USE___INT64
__int64 i = static_cast<__int64>(x);
return static_cast<int>(i - 103079215104i64);
#else
long long i = static_cast<long long>(x);
return static_cast<int>(i - 103079215104LL);
#endif
#elif defined VTK_INTERPOLATE_32BIT_FLOOR
x += (2147483648.5 + VTK_INTERPOLATE_FLOOR_TOL);
unsigned int i = static_cast<unsigned int>(x);
return static_cast<int>(i - 2147483648U);
#elif defined VTK_INTERPOLATE_I386_FLOOR
union { double d; unsigned int i[2]; } dual;
dual.d = x + 103079215104.5; // (2**(52-16))*1.5
return static_cast<int>((dual.i[1]<<16)|((dual.i[0])>>16));
#else
return vtkMath::Floor(x + (0.5 + VTK_INTERPOLATE_FLOOR_TOL));
#endif
}
//----------------------------------------------------------------------------
// Perform a clamp to limit an index to [b, c] and subtract b.
inline int vtkInterpolationMath::Clamp(int a, int b, int c)
{
a = (a <= c ? a : c);
a -= b;
a = (a >= 0 ? a : 0);
return a;
}
//----------------------------------------------------------------------------
// Perform a wrap to limit an index to [b, c] and subtract b.
inline int vtkInterpolationMath::Wrap(int a, int b, int c)
{
int range = c - b + 1;
a -= b;
a %= range;
// required for some % implementations
a = (a >= 0 ? a : a + range);
return a;
}
//----------------------------------------------------------------------------
// Perform a mirror to limit an index to [b, c] and subtract b.
inline int vtkInterpolationMath::Mirror(int a, int b, int c)
{
#ifndef VTK_IMAGE_BORDER_LEGACY_MIRROR
int range = c - b;
int ifzero = (range == 0);
int range2 = 2*range + ifzero;
a -= b;
a = (a >= 0 ? a : -a);
a %= range2;
a = (a <= range ? a : range2 - a);
return a;
#else
int range = c - b + 1;
int range2 = 2*range;
a -= b;
a = (a >= 0 ? a : -a - 1);
a %= range2;
a = (a < range ? a : range2 - a - 1);
return a;
#endif
}
#endif
|