/usr/include/vtk-5.10/vtkGlyphSource2D.h is in libvtk5-dev 5.10.1+dfsg-2.1build1.
This file is owned by root:root, with mode 0o644.
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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 | /*=========================================================================
Program: Visualization Toolkit
Module: vtkGlyphSource2D.h
Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
All rights reserved.
See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notice for more information.
=========================================================================*/
// .NAME vtkGlyphSource2D - create 2D glyphs represented by vtkPolyData
// .SECTION Description
// vtkGlyphSource2D can generate a family of 2D glyphs each of which lies
// in the x-y plane (i.e., the z-coordinate is zero). The class is a helper
// class to be used with vtkGlyph2D and vtkXYPlotActor.
//
// To use this class, specify the glyph type to use and its
// attributes. Attributes include its position (i.e., center point), scale,
// color, and whether the symbol is filled or not (a polygon or closed line
// sequence). You can also put a short line through the glyph running from -x
// to +x (the glyph looks like it's on a line), or a cross.
#ifndef __vtkGlyphSource2D_h
#define __vtkGlyphSource2D_h
#include "vtkPolyDataAlgorithm.h"
#define VTK_NO_GLYPH 0
#define VTK_VERTEX_GLYPH 1
#define VTK_DASH_GLYPH 2
#define VTK_CROSS_GLYPH 3
#define VTK_THICKCROSS_GLYPH 4
#define VTK_TRIANGLE_GLYPH 5
#define VTK_SQUARE_GLYPH 6
#define VTK_CIRCLE_GLYPH 7
#define VTK_DIAMOND_GLYPH 8
#define VTK_ARROW_GLYPH 9
#define VTK_THICKARROW_GLYPH 10
#define VTK_HOOKEDARROW_GLYPH 11
#define VTK_EDGEARROW_GLYPH 12
class vtkPoints;
class vtkUnsignedCharArray;
class vtkCellArray;
class VTK_GRAPHICS_EXPORT vtkGlyphSource2D : public vtkPolyDataAlgorithm
{
public:
vtkTypeMacro(vtkGlyphSource2D,vtkPolyDataAlgorithm);
void PrintSelf(ostream& os, vtkIndent indent);
// Description:
// Construct a vertex glyph centered at the origin, scale 1.0, white in
// color, filled, with line segment passing through the point.
static vtkGlyphSource2D *New();
// Description:
// Set the center of the glyph. By default the center is (0,0,0).
vtkSetVector3Macro(Center,double);
vtkGetVectorMacro(Center,double,3);
// Description:
// Set the scale of the glyph. Note that the glyphs are designed
// to fit in the (1,1) rectangle.
vtkSetClampMacro(Scale,double,0.0,VTK_DOUBLE_MAX);
vtkGetMacro(Scale,double);
// Description:
// Set the scale of optional portions of the glyph (e.g., the
// dash and cross is DashOn() and CrossOn()).
vtkSetClampMacro(Scale2,double,0.0,VTK_DOUBLE_MAX);
vtkGetMacro(Scale2,double);
// Description:
// Set the color of the glyph. The default color is white.
vtkSetVector3Macro(Color,double);
vtkGetVectorMacro(Color,double,3);
// Description:
// Specify whether the glyph is filled (a polygon) or not (a
// closed polygon defined by line segments). This only applies
// to 2D closed glyphs.
vtkSetMacro(Filled,int);
vtkGetMacro(Filled,int);
vtkBooleanMacro(Filled,int);
// Description:
// Specify whether a short line segment is drawn through the
// glyph. (This is in addition to the glyph. If the glyph type
// is set to "Dash" there is no need to enable this flag.)
vtkSetMacro(Dash,int);
vtkGetMacro(Dash,int);
vtkBooleanMacro(Dash,int);
// Description:
// Specify whether a cross is drawn as part of the glyph. (This
// is in addition to the glyph. If the glyph type is set to
// "Cross" there is no need to enable this flag.)
vtkSetMacro(Cross,int);
vtkGetMacro(Cross,int);
vtkBooleanMacro(Cross,int);
// Description:
// Specify an angle (in degrees) to rotate the glyph around
// the z-axis. Using this ivar, it is possible to generate
// rotated glyphs (e.g., crosses, arrows, etc.)
vtkSetMacro(RotationAngle,double);
vtkGetMacro(RotationAngle,double);
// Description:
// Specify the type of glyph to generate.
vtkSetClampMacro(GlyphType,int,VTK_NO_GLYPH,VTK_EDGEARROW_GLYPH);
vtkGetMacro(GlyphType,int);
void SetGlyphTypeToNone() {this->SetGlyphType(VTK_NO_GLYPH);}
void SetGlyphTypeToVertex() {this->SetGlyphType(VTK_VERTEX_GLYPH);}
void SetGlyphTypeToDash() {this->SetGlyphType(VTK_DASH_GLYPH);}
void SetGlyphTypeToCross() {this->SetGlyphType(VTK_CROSS_GLYPH);}
void SetGlyphTypeToThickCross() {this->SetGlyphType(VTK_THICKCROSS_GLYPH);}
void SetGlyphTypeToTriangle() {this->SetGlyphType(VTK_TRIANGLE_GLYPH);}
void SetGlyphTypeToSquare() {this->SetGlyphType(VTK_SQUARE_GLYPH);}
void SetGlyphTypeToCircle() {this->SetGlyphType(VTK_CIRCLE_GLYPH);}
void SetGlyphTypeToDiamond() {this->SetGlyphType(VTK_DIAMOND_GLYPH);}
void SetGlyphTypeToArrow() {this->SetGlyphType(VTK_ARROW_GLYPH);}
void SetGlyphTypeToThickArrow() {this->SetGlyphType(VTK_THICKARROW_GLYPH);}
void SetGlyphTypeToHookedArrow() {this->SetGlyphType(VTK_HOOKEDARROW_GLYPH);}
void SetGlyphTypeToEdgeArrow() {this->SetGlyphType(VTK_EDGEARROW_GLYPH);}
protected:
vtkGlyphSource2D();
~vtkGlyphSource2D() {};
int RequestData(vtkInformation *, vtkInformationVector **, vtkInformationVector *);
double Center[3];
double Scale;
double Scale2;
double Color[3];
int Filled;
int Dash;
int Cross;
int GlyphType;
double RotationAngle;
void TransformGlyph(vtkPoints *pts);
void ConvertColor();
unsigned char RGB[3];
void CreateVertex(vtkPoints *pts, vtkCellArray *verts,
vtkUnsignedCharArray *colors);
void CreateDash(vtkPoints *pts, vtkCellArray *lines,
vtkCellArray *polys, vtkUnsignedCharArray *colors, double scale);
void CreateCross(vtkPoints *pts, vtkCellArray *lines,
vtkCellArray *polys, vtkUnsignedCharArray *colors, double scale);
void CreateThickCross(vtkPoints *pts, vtkCellArray *lines,
vtkCellArray *polys, vtkUnsignedCharArray *colors);
void CreateTriangle(vtkPoints *pts, vtkCellArray *lines,
vtkCellArray *polys, vtkUnsignedCharArray *colors);
void CreateSquare(vtkPoints *pts, vtkCellArray *lines,
vtkCellArray *polys, vtkUnsignedCharArray *colors);
void CreateCircle(vtkPoints *pts, vtkCellArray *lines,
vtkCellArray *polys, vtkUnsignedCharArray *colors);
void CreateDiamond(vtkPoints *pts, vtkCellArray *lines,
vtkCellArray *polys, vtkUnsignedCharArray *colors);
void CreateArrow(vtkPoints *pts, vtkCellArray *lines,
vtkCellArray *polys, vtkUnsignedCharArray *colors);
void CreateThickArrow(vtkPoints *pts, vtkCellArray *lines,
vtkCellArray *polys, vtkUnsignedCharArray *colors);
void CreateHookedArrow(vtkPoints *pts, vtkCellArray *lines,
vtkCellArray *polys, vtkUnsignedCharArray *colors);
void CreateEdgeArrow(vtkPoints *pts, vtkCellArray *lines,
vtkCellArray *polys, vtkUnsignedCharArray *colors);
private:
vtkGlyphSource2D(const vtkGlyphSource2D&); // Not implemented.
void operator=(const vtkGlyphSource2D&); // Not implemented.
};
#endif
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