/usr/include/vtk-5.10/vtkFloatArray.h is in libvtk5-dev 5.10.1+dfsg-2.1build1.
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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 | /*=========================================================================
Program: Visualization Toolkit
Module: vtkFloatArray.h
Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
All rights reserved.
See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notice for more information.
=========================================================================*/
// .NAME vtkFloatArray - dynamic, self-adjusting array of float
// .SECTION Description
// vtkFloatArray is an array of values of type float. It provides
// methods for insertion and retrieval of values and will
// automatically resize itself to hold new data.
#ifndef __vtkFloatArray_h
#define __vtkFloatArray_h
// Tell the template header how to give our superclass a DLL interface.
#if !defined(__vtkFloatArray_cxx)
# define VTK_DATA_ARRAY_TEMPLATE_TYPE float
#endif
#include "vtkDataArray.h"
#include "vtkDataArrayTemplate.h" // Real Superclass
// Fake the superclass for the wrappers.
#define vtkDataArray vtkDataArrayTemplate<float>
class VTK_COMMON_EXPORT vtkFloatArray : public vtkDataArray
#undef vtkDataArray
{
public:
static vtkFloatArray* New();
vtkTypeMacro(vtkFloatArray,vtkDataArray);
void PrintSelf(ostream& os, vtkIndent indent);
// Description:
// Get the data type.
int GetDataType()
{ return VTK_FLOAT; }
// Description:
// Copy the tuple value into a user-provided array.
void GetTupleValue(vtkIdType i, float* tuple)
{ this->RealSuperclass::GetTupleValue(i, tuple); }
// Description:
// Set the tuple value at the ith location in the array.
void SetTupleValue(vtkIdType i, const float* tuple)
{ this->RealSuperclass::SetTupleValue(i, tuple); }
// Description:
// Insert (memory allocation performed) the tuple into the ith location
// in the array.
void InsertTupleValue(vtkIdType i, const float* tuple)
{ this->RealSuperclass::InsertTupleValue(i, tuple); }
// Description:
// Insert (memory allocation performed) the tuple onto the end of the array.
vtkIdType InsertNextTupleValue(const float* tuple)
{ return this->RealSuperclass::InsertNextTupleValue(tuple); }
// Description:
// Get the data at a particular index.
float GetValue(vtkIdType id)
{ return this->RealSuperclass::GetValue(id); }
// Description:
// Set the data at a particular index. Does not do range checking. Make sure
// you use the method SetNumberOfValues() before inserting data.
void SetValue(vtkIdType id, float value)
{ this->RealSuperclass::SetValue(id, value); }
// Description:
// Specify the number of values for this object to hold. Does an
// allocation as well as setting the MaxId ivar. Used in conjunction with
// SetValue() method for fast insertion.
void SetNumberOfValues(vtkIdType number)
{ this->RealSuperclass::SetNumberOfValues(number); }
// Description:
// Insert data at a specified position in the array.
void InsertValue(vtkIdType id, float f)
{ this->RealSuperclass::InsertValue(id, f); }
// Description:
// Insert data at the end of the array. Return its location in the array.
vtkIdType InsertNextValue(float f)
{ return this->RealSuperclass::InsertNextValue(f); }
// Description:
// Get the range of array values for the given component in the
// native data type.
float *GetValueRange(int comp)
{ return this->RealSuperclass::GetValueRange(comp); }
//BTX
void GetValueRange(float range[2], int comp)
{ this->RealSuperclass::GetValueRange(range, comp); }
//ETX
// Description:
// Get the range of array values for the 0th component in the
// native data type.
float *GetValueRange()
{ return this->RealSuperclass::GetValueRange(0); }
//BTX
void GetValueRange(float range[2])
{ this->RealSuperclass::GetValueRange(range, 0); }
//ETX
// Description:
// Get the minimum data value in its native type.
static float GetDataTypeValueMin() { return VTK_FLOAT_MIN; }
// Description:
// Get the maximum data value in its native type.
static float GetDataTypeValueMax() { return VTK_FLOAT_MAX; }
// Description:
// Get the address of a particular data index. Make sure data is allocated
// for the number of items requested. Set MaxId according to the number of
// data values requested.
float* WritePointer(vtkIdType id, vtkIdType number)
{ return this->RealSuperclass::WritePointer(id, number); }
// Description:
// Get the address of a particular data index. Performs no checks
// to verify that the memory has been allocated etc.
float* GetPointer(vtkIdType id)
{ return this->RealSuperclass::GetPointer(id); }
// Description:
// This method lets the user specify data to be held by the array. The
// array argument is a pointer to the data. size is the size of
// the array supplied by the user. Set save to 1 to keep the class
// from deleting the array when it cleans up or reallocates memory.
// The class uses the actual array provided; it does not copy the data
// from the suppled array.
void SetArray(float* array, vtkIdType size, int save)
{ this->RealSuperclass::SetArray(array, size, save); }
void SetArray(float* array, vtkIdType size, int save, int deleteMethod)
{ this->RealSuperclass::SetArray(array, size, save, deleteMethod); }
protected:
vtkFloatArray(vtkIdType numComp=1);
~vtkFloatArray();
private:
//BTX
typedef vtkDataArrayTemplate<float> RealSuperclass;
//ETX
vtkFloatArray(const vtkFloatArray&); // Not implemented.
void operator=(const vtkFloatArray&); // Not implemented.
};
#endif
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