/usr/include/vtk-5.10/vtkEdgeTable.h is in libvtk5-dev 5.10.1+dfsg-2.1build1.
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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 | /*=========================================================================
Program: Visualization Toolkit
Module: vtkEdgeTable.h
Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
All rights reserved.
See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notice for more information.
=========================================================================*/
// .NAME vtkEdgeTable - keep track of edges (edge is pair of integer id's)
// .SECTION Description
// vtkEdgeTable is a general object for keeping track of lists of edges. An
// edge is defined by the pair of point id's (p1,p2). Methods are available
// to insert edges, check if edges exist, and traverse the list of edges.
// Also, it's possible to associate attribute information with each edge.
// The attribute information may take the form of vtkIdType id's, void*
// pointers, or points. To store attributes, make sure that
// InitEdgeInsertion() is invoked with the storeAttributes flag set properly.
// If points are inserted, use the methods InitPointInsertion() and
// InsertUniquePoint().
#ifndef __vtkEdgeTable_h
#define __vtkEdgeTable_h
#include "vtkObject.h"
class vtkIdList;
class vtkPoints;
class vtkVoidArray;
class VTK_COMMON_EXPORT vtkEdgeTable : public vtkObject
{
public:
// Description:
// Instantiate object assuming that 1000 edges are to be inserted.
static vtkEdgeTable *New();
vtkTypeMacro(vtkEdgeTable,vtkObject);
void PrintSelf(ostream& os, vtkIndent indent);
// Description:
// Free memory and return to the initially instantiated state.
void Initialize();
// Description:
// Initialize the edge insertion process. Provide an estimate of the number
// of points in a dataset (the maximum range value of p1 or p2). The
// storeAttributes variable controls whether attributes are to be stored
// with the edge, and what type of attributes. If storeAttributes==1, then
// attributes of vtkIdType can be stored. If storeAttributes==2, then
// attributes of type void* can be stored. In either case, additional
// memory will be required by the data structure to store attribute data
// per each edge. This method is used in conjunction with one of the three
// InsertEdge() methods described below (don't mix the InsertEdge()
// methods---make sure that the one used is consistent with the
// storeAttributes flag set in InitEdgeInsertion()).
int InitEdgeInsertion(vtkIdType numPoints, int storeAttributes=0);
// Description:
// Insert the edge (p1,p2) into the table. It is the user's
// responsibility to check if the edge has already been inserted
// (use IsEdge()). If the storeAttributes flag in InitEdgeInsertion()
// has been set, then the method returns a unique integer id (i.e.,
// the edge id) that can be used to set and get edge
// attributes. Otherwise, the method will return 1. Do not mix this
// method with the InsertEdge() method that follows.
vtkIdType InsertEdge(vtkIdType p1, vtkIdType p2);
// Description:
// Insert the edge (p1,p2) into the table with the attribute id
// specified (make sure the attributeId >= 0). Note that the
// attributeId is ignored if the storeAttributes variable was set to
// 0 in the InitEdgeInsertion() method. It is the user's
// responsibility to check if the edge has already been inserted
// (use IsEdge()). Do not mix this method with the other two
// InsertEdge() methods.
void InsertEdge(vtkIdType p1, vtkIdType p2, vtkIdType attributeId);
// Description:
// Insert the edge (p1,p2) into the table with the attribute id
// specified (make sure the attributeId >= 0). Note that the
// attributeId is ignored if the storeAttributes variable was set to
// 0 in the InitEdgeInsertion() method. It is the user's
// responsibility to check if the edge has already been inserted
// (use IsEdge()). Do not mix this method with the other two
// InsertEdge() methods.
void InsertEdge(vtkIdType p1, vtkIdType p2, void* ptr);
// Description:
// Return an integer id for the edge, or an attribute id of the edge
// (p1,p2) if the edge has been previously defined (it depends upon
// which version of InsertEdge() is being used); otherwise -1. The
// unique integer id can be used to set and retrieve attributes to
// the edge.
vtkIdType IsEdge(vtkIdType p1, vtkIdType p2);
// Description:
// Similar to above, but returns a void* pointer is InitEdgeInsertion()
// has been called with storeAttributes==2. A NULL pointer value
// is returned if the edge does not exist.
void IsEdge(vtkIdType p1, vtkIdType p2, void* &ptr);
// Description:
// Initialize the point insertion process. The newPts is an object
// representing point coordinates into which incremental insertion methods
// place their data. The points are associated with the edge.
int InitPointInsertion(vtkPoints *newPts, vtkIdType estSize);
// Description:
// Insert a unique point on the specified edge. Invoke this method only
// after InitPointInsertion() has been called. Return 0 if point was
// already in the list, otherwise return 1.
int InsertUniquePoint(vtkIdType p1, vtkIdType p2, double x[3],
vtkIdType &ptId);
// Description:
// Return the number of edges that have been inserted thus far.
vtkGetMacro(NumberOfEdges, vtkIdType);
// Description:
// Intialize traversal of edges in table.
void InitTraversal();
// Description:
// Traverse list of edges in table. Return the edge as (p1,p2), where p1
// and p2 are point id's. Method return value is <0 if list is exhausted;
// non-zero otherwise. The value of p1 is guaranteed to be <= p2.
vtkIdType GetNextEdge(vtkIdType &p1, vtkIdType &p2);
// Description:
// Similar to above, but fills a void* pointer if InitEdgeInsertion()
// has been called with storeAttributes==2. A NULL pointer value
// is filled otherwise. Returns 0 if list is exhausted.
int GetNextEdge(vtkIdType &p1, vtkIdType &p2, void* &ptr);
// Description:
// Reset the object and prepare for reinsertion of edges. Does not delete
// memory like the Initialize() method.
void Reset();
protected:
vtkEdgeTable();
~vtkEdgeTable();
vtkIdList **Table;
vtkIdType TableMaxId; //maximum point id inserted
vtkIdType TableSize; //allocated size of table
int Position[2];
int Extend;
vtkIdType NumberOfEdges;
vtkPoints *Points; //support point insertion
int StoreAttributes; //==0:no attributes stored;==1:vtkIdType;==2:void*
vtkIdList **Attributes; //used to store IdTypes attributes
vtkVoidArray **PointerAttributes; //used to store void* pointers
vtkIdList **Resize(vtkIdType size);
private:
vtkEdgeTable(const vtkEdgeTable&); // Not implemented.
void operator=(const vtkEdgeTable&); // Not implemented.
};
#endif
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