/usr/include/vtk-5.10/vtkContextView.h is in libvtk5-dev 5.10.1+dfsg-2.1build1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 | /*=========================================================================
Program: Visualization Toolkit
Module: vtkContextView.h
Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
All rights reserved.
See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notice for more information.
=========================================================================*/
// .NAME vtkContextView - provides a view of the vtkContextScene.
//
// .SECTION Description
// This class is derived from vtkRenderViewBase and provides a view of a
// vtkContextScene, with a default interactor style, renderer etc. It is
// the simplest way to create a vtkRenderWindow and display a 2D scene inside
// of it.
//
// By default the scene has a white background.
#ifndef __vtkContextView_h
#define __vtkContextView_h
#include "vtkRenderViewBase.h"
#include "vtkSmartPointer.h" // Needed for SP ivars
class vtkContext2D;
class vtkContextScene;
class VTK_CHARTS_EXPORT vtkContextView : public vtkRenderViewBase
{
public:
void PrintSelf(ostream& os, vtkIndent indent);
vtkTypeMacro(vtkContextView, vtkRenderViewBase);
static vtkContextView* New();
// Description:
// Set the vtkContext2D for the view.
virtual void SetContext(vtkContext2D *context);
// Description:
// Get the vtkContext2D for the view.
virtual vtkContext2D* GetContext();
// Description:
// Set the scene object for the view.
virtual void SetScene(vtkContextScene *scene);
// Description:
// Get the scene of the view.
virtual vtkContextScene* GetScene();
protected:
vtkContextView();
~vtkContextView();
vtkSmartPointer<vtkContextScene> Scene;
vtkSmartPointer<vtkContext2D> Context;
private:
vtkContextView(const vtkContextView&); // Not implemented.
void operator=(const vtkContextView&); // Not implemented.
};
#endif
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