/usr/include/vtk-5.10/vtkContextKeyEvent.h is in libvtk5-dev 5.10.1+dfsg-2.1build1.
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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 | /*=========================================================================
Program: Visualization Toolkit
Module: vtkContextScene.h
Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
All rights reserved.
See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notice for more information.
=========================================================================*/
// .NAME vtkContextKeyEvent - data structure to represent key events.
//
// .SECTION Description
// Provides a convenient data structure to represent key events in the
// vtkContextScene. Passed to vtkAbstractContextItem objects.
#ifndef __vtkContextKeyEvent_h
#define __vtkContextKeyEvent_h
#include "vtkWeakPointer.h" // For vtkWeakPointer
#include "vtkVector.h" // For vtkVector2i
class vtkRenderWindowInteractor;
class vtkContextKeyEvent
{
public:
vtkContextKeyEvent();
~vtkContextKeyEvent();
// Description:
// Set the interactor for the key event.
void SetInteractor(vtkRenderWindowInteractor *interactor);
// Description:
// Get the interactor for the key event. This can be null, and is provided
// only for convenience.
vtkRenderWindowInteractor* GetInteractor() const;
// Description:
// Set the position of the mouse when the key was pressed.
void SetPosition(const vtkVector2i& position) { this->Position = position; }
// Description:
// Get the position of the mouse when the key was pressed.
vtkVector2i GetPosition() const { return this->Position; }
char GetKeyCode() const;
protected:
vtkWeakPointer<vtkRenderWindowInteractor> Interactor;
vtkVector2i Position;
};
#endif // __vtkContextKeyEvent_h
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