/usr/include/vtk-5.10/vtkCompassRepresentation.h is in libvtk5-dev 5.10.1+dfsg-2.1build1.
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Program: Visualization Toolkit
Module: vtkCompassRepresentation.h
Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
All rights reserved.
See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notice for more information.
=========================================================================*/
/*-------------------------------------------------------------------------
Copyright 2008 Sandia Corporation.
Under the terms of Contract DE-AC04-94AL85000 with Sandia Corporation,
the U.S. Government retains certain rights in this software.
-------------------------------------------------------------------------*/
// .NAME vtkCompassRepresentation - provide a compass
// .SECTION Description
// This class is used to represent and render a compass.
#ifndef __vtkCompassRepresentation_h
#define __vtkCompassRepresentation_h
#include "vtkContinuousValueWidgetRepresentation.h"
#include "vtkCoordinate.h" // For vtkViewportCoordinateMacro
#include "vtkCenteredSliderRepresentation.h" // to use in a SP
#include "vtkSmartPointer.h" // used for SmartPointers
class vtkActor2D;
class vtkPoints;
class vtkCellArray;
class vtkPolyData;
class vtkPolyDataMapper2D;
class vtkCoordinate;
class vtkProperty2D;
class vtkPropCollection;
class vtkWindow;
class vtkViewport;
class vtkTransform;
class vtkTransformPolyDataFilter;
class vtkTextProperty;
class vtkTextActor;
class VTK_GEOVIS_EXPORT vtkCompassRepresentation :
public vtkContinuousValueWidgetRepresentation
{
public:
// Description:
// Instantiate the class.
static vtkCompassRepresentation *New();
// Description:
// Standard methods for the class.
vtkTypeMacro(vtkCompassRepresentation,
vtkContinuousValueWidgetRepresentation);
void PrintSelf(ostream& os, vtkIndent indent);
// Description:
// Position the first end point of the slider. Note that this point is an
// instance of vtkCoordinate, meaning that Point 1 can be specified in a
// variety of coordinate systems, and can even be relative to another
// point. To set the point, you'll want to get the Point1Coordinate and
// then invoke the necessary methods to put it into the correct coordinate
// system and set the correct initial value.
vtkCoordinate *GetPoint1Coordinate();
// Description:
// Position the second end point of the slider. Note that this point is an
// instance of vtkCoordinate, meaning that Point 1 can be specified in a
// variety of coordinate systems, and can even be relative to another
// point. To set the point, you'll want to get the Point2Coordinate and
// then invoke the necessary methods to put it into the correct coordinate
// system and set the correct initial value.
vtkCoordinate *GetPoint2Coordinate();
// Description:
// Get the slider properties. The properties of the slider when selected
// and unselected can be manipulated.
vtkGetObjectMacro(RingProperty,vtkProperty2D);
// Description:
// Get the selection property. This property is used to modify the
// appearance of selected objects (e.g., the slider).
vtkGetObjectMacro(SelectedProperty,vtkProperty2D);
// Description:
// Set/Get the properties for the label and title text.
vtkGetObjectMacro(LabelProperty,vtkTextProperty);
// Description:
// Methods to interface with the vtkSliderWidget. The PlaceWidget() method
// assumes that the parameter bounds[6] specifies the location in display
// space where the widget should be placed.
virtual void PlaceWidget(double bounds[6]);
virtual void BuildRepresentation();
virtual void StartWidgetInteraction(double eventPos[2]);
virtual void WidgetInteraction(double eventPos[2]);
virtual void TiltWidgetInteraction(double eventPos[2]);
virtual void DistanceWidgetInteraction(double eventPos[2]);
virtual int ComputeInteractionState(int X, int Y, int modify=0);
virtual void Highlight(int);
// Decsription:
// Methods supporting the rendering process.
virtual void GetActors(vtkPropCollection*);
virtual void ReleaseGraphicsResources(vtkWindow*);
virtual int RenderOverlay(vtkViewport*);
virtual int RenderOpaqueGeometry(vtkViewport*);
virtual void SetHeading(double value);
virtual double GetHeading();
virtual void SetTilt(double value);
virtual double GetTilt();
virtual void UpdateTilt(double time);
virtual void EndTilt();
virtual void SetDistance(double value);
virtual double GetDistance();
virtual void UpdateDistance(double time);
virtual void EndDistance();
virtual void SetRenderer(vtkRenderer *ren);
//BTX
// Enums are used to describe what is selected
enum _InteractionState
{
Outside=0,
Inside,
Adjusting,
TiltDown,
TiltUp,
TiltAdjusting,
DistanceOut,
DistanceIn,
DistanceAdjusting
};
//ETX
protected:
vtkCompassRepresentation();
~vtkCompassRepresentation();
// Positioning the widget
vtkCoordinate *Point1Coordinate;
vtkCoordinate *Point2Coordinate;
// radius values
double InnerRadius;
double OuterRadius;
// tilt and distance rep
//BTX
vtkSmartPointer<vtkCenteredSliderRepresentation> TiltRepresentation;
vtkSmartPointer<vtkCenteredSliderRepresentation> DistanceRepresentation;
//ETX
// Define the geometry. It is constructed in canaonical position
// along the x-axis and then rotated into position.
vtkTransform *XForm;
vtkPoints *Points;
vtkPolyData *Ring;
vtkTransformPolyDataFilter *RingXForm;
vtkPolyDataMapper2D *RingMapper;
vtkActor2D *RingActor;
vtkProperty2D *RingProperty;
vtkPolyDataMapper2D *BackdropMapper;
vtkActor2D *Backdrop;
vtkTextProperty *LabelProperty;
vtkTextActor *LabelActor;
vtkTextProperty *StatusProperty;
vtkTextActor *StatusActor;
vtkProperty2D *SelectedProperty;
// build the tube geometry
void BuildRing();
void BuildBackdrop();
// used for positioning etc
void GetCenterAndUnitRadius(int center[2], double &radius);
int HighlightState;
double Heading;
double Tilt;
double Distance;
private:
vtkCompassRepresentation(const vtkCompassRepresentation&); //Not implemented
void operator=(const vtkCompassRepresentation&); //Not implemented
};
#endif
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