/usr/include/vtk-5.10/vtkAxisActor2D.h is in libvtk5-dev 5.10.1+dfsg-2.1build1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 | /*=========================================================================
Program: Visualization Toolkit
Module: vtkAxisActor2D.h
Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
All rights reserved.
See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notice for more information.
=========================================================================*/
// .NAME vtkAxisActor2D - Create an axis with tick marks and labels
// .SECTION Description
// vtkAxisActor2D creates an axis with tick marks, labels, and/or a title,
// depending on the particular instance variable settings. vtkAxisActor2D is
// a 2D actor; that is, it is drawn on the overlay plane and is not
// occluded by 3D geometry. To use this class, you typically specify two
// points defining the start and end points of the line (x-y definition using
// vtkCoordinate class), the number of labels, and the data range
// (min,max). You can also control what parts of the axis are visible
// including the line, the tick marks, the labels, and the title. You can
// also specify the label format (a printf style format).
//
// This class decides what font size to use and how to locate the labels. It
// also decides how to create reasonable tick marks and labels. The number
// of labels and the range of values may not match the number specified, but
// should be close.
//
// Labels are drawn on the "right" side of the axis. The "right" side is
// the side of the axis on the right as you move from Position to Position2.
// The way the labels and title line up with the axis and tick marks depends on
// whether the line is considered horizontal or vertical.
//
// The vtkActor2D instance variables Position and Position2 are instances of
// vtkCoordinate. Note that the Position2 is an absolute position in that
// class (it was by default relative to Position in vtkActor2D).
//
// What this means is that you can specify the axis in a variety of coordinate
// systems. Also, the axis does not have to be either horizontal or vertical.
// The tick marks are created so that they are perpendicular to the axis.
//
// Set the text property/attributes of the title and the labels through the
// vtkTextProperty objects associated to this actor.
//
// .SECTION See Also
// vtkCubeAxesActor2D can be used to create axes in world coordinate space.
//
// vtkActor2D vtkTextMapper vtkPolyDataMapper2D vtkScalarBarActor
// vtkCoordinate vtkTextProperty
#ifndef __vtkAxisActor2D_h
#define __vtkAxisActor2D_h
#include "vtkActor2D.h"
class vtkPolyDataMapper2D;
class vtkPolyData;
class vtkTextMapper;
class vtkTextProperty;
#define VTK_MAX_LABELS 25
class VTK_RENDERING_EXPORT vtkAxisActor2D : public vtkActor2D
{
public:
vtkTypeMacro(vtkAxisActor2D,vtkActor2D);
void PrintSelf(ostream& os, vtkIndent indent);
// Description:
// Instantiate object.
static vtkAxisActor2D *New();
// Description:
// Specify the position of the first point defining the axis.
// Note: backward compatibility only, use vtkActor2D's Position instead.
virtual vtkCoordinate *GetPoint1Coordinate()
{ return this->GetPositionCoordinate(); };
virtual void SetPoint1(double x[2]) { this->SetPosition(x); };
virtual void SetPoint1(double x, double y) { this->SetPosition(x,y); };
virtual double *GetPoint1() { return this->GetPosition(); };
// Description:
// Specify the position of the second point defining the axis. Note that
// the order from Point1 to Point2 controls which side the tick marks
// are drawn on (ticks are drawn on the right, if visible).
// Note: backward compatibility only, use vtkActor2D's Position2 instead.
virtual vtkCoordinate *GetPoint2Coordinate()
{ return this->GetPosition2Coordinate(); };
virtual void SetPoint2(double x[2]) { this->SetPosition2(x); };
virtual void SetPoint2(double x, double y) { this->SetPosition2(x,y); };
virtual double *GetPoint2() { return this->GetPosition2(); };
// Description:
// Specify the (min,max) axis range. This will be used in the generation
// of labels, if labels are visible.
vtkSetVector2Macro(Range,double);
vtkGetVectorMacro(Range,double,2);
// Description:
// Specify whether this axis should act like a measuring tape (or ruler) with
// specified major tick spacing. If enabled, the distance between major ticks
// is controlled by the RulerDistance ivar.
vtkSetMacro(RulerMode,int);
vtkGetMacro(RulerMode,int);
vtkBooleanMacro(RulerMode,int);
// Description:
// Specify the RulerDistance which indicates the spacing of the major ticks.
// This ivar only has effect when the RulerMode is on.
vtkSetClampMacro(RulerDistance,double,0,VTK_LARGE_FLOAT);
vtkGetMacro(RulerDistance,double);
// Description:
// Set/Get the number of annotation labels to show. This also controls the
// number of major ticks shown. Note that this ivar only holds meaning if
// the RulerMode is off.
vtkSetClampMacro(NumberOfLabels, int, 2, VTK_MAX_LABELS);
vtkGetMacro(NumberOfLabels, int);
// Description:
// Set/Get the format with which to print the labels on the scalar
// bar.
vtkSetStringMacro(LabelFormat);
vtkGetStringMacro(LabelFormat);
// Description:
// Set/Get the flag that controls whether the labels and ticks are
// adjusted for "nice" numerical values to make it easier to read
// the labels. The adjustment is based in the Range instance variable.
// Call GetAdjustedRange and GetAdjustedNumberOfLabels to get the adjusted
// range and number of labels. Note that if RulerMode is on, then the
// number of labels is a function of the range and ruler distance.
vtkSetMacro(AdjustLabels, int);
vtkGetMacro(AdjustLabels, int);
vtkBooleanMacro(AdjustLabels, int);
virtual double *GetAdjustedRange()
{
this->UpdateAdjustedRange();
return this->AdjustedRange;
}
virtual void GetAdjustedRange(double &_arg1, double &_arg2)
{
this->UpdateAdjustedRange();
_arg1 = this->AdjustedRange[0];
_arg2 = this->AdjustedRange[1];
};
virtual void GetAdjustedRange(double _arg[2])
{
this->GetAdjustedRange(_arg[0], _arg[1]);
}
virtual int GetAdjustedNumberOfLabels()
{
this->UpdateAdjustedRange();
return this->AdjustedNumberOfLabels;
}
// Description:
// Set/Get the title of the scalar bar actor,
vtkSetStringMacro(Title);
vtkGetStringMacro(Title);
// Description:
// Set/Get the title text property.
virtual void SetTitleTextProperty(vtkTextProperty *p);
vtkGetObjectMacro(TitleTextProperty,vtkTextProperty);
// Description:
// Set/Get the labels text property.
virtual void SetLabelTextProperty(vtkTextProperty *p);
vtkGetObjectMacro(LabelTextProperty,vtkTextProperty);
// Description:
// Set/Get the length of the tick marks (expressed in pixels or display
// coordinates).
vtkSetClampMacro(TickLength, int, 0, 100);
vtkGetMacro(TickLength, int);
// Description:
// Number of minor ticks to be displayed between each tick. Default
// is 0.
vtkSetClampMacro(NumberOfMinorTicks, int, 0, 20);
vtkGetMacro(NumberOfMinorTicks, int);
// Description:
// Set/Get the length of the minor tick marks (expressed in pixels or
// display coordinates).
vtkSetClampMacro(MinorTickLength, int, 0, 100);
vtkGetMacro(MinorTickLength, int);
// Description:
// Set/Get the offset of the labels (expressed in pixels or display
// coordinates). The offset is the distance of labels from tick marks
// or other objects.
vtkSetClampMacro(TickOffset, int, 0, 100);
vtkGetMacro(TickOffset, int);
// Description:
// Set/Get visibility of the axis line.
vtkSetMacro(AxisVisibility, int);
vtkGetMacro(AxisVisibility, int);
vtkBooleanMacro(AxisVisibility, int);
// Description:
// Set/Get visibility of the axis tick marks.
vtkSetMacro(TickVisibility, int);
vtkGetMacro(TickVisibility, int);
vtkBooleanMacro(TickVisibility, int);
// Description:
// Set/Get visibility of the axis labels.
vtkSetMacro(LabelVisibility, int);
vtkGetMacro(LabelVisibility, int);
vtkBooleanMacro(LabelVisibility, int);
// Description:
// Set/Get visibility of the axis title.
vtkSetMacro(TitleVisibility, int);
vtkGetMacro(TitleVisibility, int);
vtkBooleanMacro(TitleVisibility, int);
// Description:
// Set/Get position of the axis title. 0 is at the start of the
// axis whereas 1 is at the end.
vtkSetMacro(TitlePosition, double);
vtkGetMacro(TitlePosition, double);
// Description:
// Set/Get the factor that controls the overall size of the fonts used
// to label and title the axes. This ivar used in conjunction with
// the LabelFactor can be used to control font sizes.
vtkSetClampMacro(FontFactor, double, 0.1, 2.0);
vtkGetMacro(FontFactor, double);
// Description:
// Set/Get the factor that controls the relative size of the axis labels
// to the axis title.
vtkSetClampMacro(LabelFactor, double, 0.1, 2.0);
vtkGetMacro(LabelFactor, double);
// Description:
// Draw the axis.
int RenderOverlay(vtkViewport* viewport);
int RenderOpaqueGeometry(vtkViewport* viewport);
virtual int RenderTranslucentPolygonalGeometry(vtkViewport *) {return 0;}
// Description:
// Does this prop have some translucent polygonal geometry?
virtual int HasTranslucentPolygonalGeometry();
// Description:
// Release any graphics resources that are being consumed by this actor.
// The parameter window could be used to determine which graphic
// resources to release.
void ReleaseGraphicsResources(vtkWindow *);
// Description:
// This method computes the range of the axis given an input range.
// It also computes the number of tick marks given a suggested number.
// (The number of tick marks includes end ticks as well.)
// The number of tick marks computed (in conjunction with the output
// range) will yield "nice" tick values. For example, if the input range
// is (0.25,96.7) and the number of ticks requested is 10, the output range
// will be (0,100) with the number of computed ticks to 11 to yield tick
// values of (0,10,20,...,100).
static void ComputeRange(double inRange[2],
double outRange[2],
int inNumTicks,
int &outNumTicks,
double &interval);
// Description:
// General method to computes font size from a representative size on the
// viewport (given by size[2]). The method returns the font size (in points)
// and the string height/width (in pixels). It also sets the font size of the
// instance of vtkTextMapper provided. The factor is used when you're trying
// to create text of different size-factor (it is usually = 1 but you can
// adjust the font size by making factor larger or smaller).
static int SetMultipleFontSize(vtkViewport *viewport,
vtkTextMapper **textMappers,
int nbOfMappers,
int *targetSize,
double factor,
int *stringSize);
// Description:
// Specify whether to size the fonts relative to the viewport or relative to
// length of the axis. By default, fonts are resized relative to the axis.
vtkSetMacro(SizeFontRelativeToAxis,int);
vtkGetMacro(SizeFontRelativeToAxis,int);
vtkBooleanMacro(SizeFontRelativeToAxis,int);
// Description:
// Shallow copy of an axis actor. Overloads the virtual vtkProp method.
void ShallowCopy(vtkProp *prop);
protected:
vtkAxisActor2D();
~vtkAxisActor2D();
vtkTextProperty *TitleTextProperty;
vtkTextProperty *LabelTextProperty;
char *Title;
double Range[2];
double TitlePosition;
int RulerMode;
double RulerDistance;
int NumberOfLabels;
char *LabelFormat;
int AdjustLabels;
double FontFactor;
double LabelFactor;
int TickLength;
int MinorTickLength;
int TickOffset;
int NumberOfMinorTicks;
double AdjustedRange[2];
int AdjustedNumberOfLabels;
int NumberOfLabelsBuilt;
int AxisVisibility;
int TickVisibility;
int LabelVisibility;
int TitleVisibility;
int LastPosition[2];
int LastPosition2[2];
int LastSize[2];
int LastMaxLabelSize[2];
int SizeFontRelativeToAxis;
virtual void BuildAxis(vtkViewport *viewport);
static double ComputeStringOffset(double width, double height, double theta);
static void SetOffsetPosition(double xTick[3], double theta,
int stringHeight, int stringWidth,
int offset, vtkActor2D *actor);
virtual void UpdateAdjustedRange();
vtkTextMapper *TitleMapper;
vtkActor2D *TitleActor;
vtkTextMapper **LabelMappers;
vtkActor2D **LabelActors;
vtkPolyData *Axis;
vtkPolyDataMapper2D *AxisMapper;
vtkActor2D *AxisActor;
vtkTimeStamp AdjustedRangeBuildTime;
vtkTimeStamp BuildTime;
private:
vtkAxisActor2D(const vtkAxisActor2D&); // Not implemented.
void operator=(const vtkAxisActor2D&); // Not implemented.
};
#endif
|