/usr/include/varnish/vapi/vsm.h is in libvarnishapi-dev 4.1.1-1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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* Copyright (c) 2006 Verdens Gang AS
* Copyright (c) 2006-2015 Varnish Software AS
* All rights reserved.
*
* Author: Poul-Henning Kamp <phk@phk.freebsd.dk>
* Author: Martin Blix Grydeland <martin@varnish-software.com>
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS ``AS IS'' AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL AUTHOR OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
* SUCH DAMAGE.
*
* This is the public API for the VSM access.
*
* The VSM "class" acts as parent class for the VSL and VSC subclasses.
*
*/
#ifndef VAPI_VSM_H_INCLUDED
#define VAPI_VSM_H_INCLUDED
#include "vsm_int.h"
struct VSM_chunk;
struct VSM_data;
/*
* This structure is used to reference a VSM chunk
*/
struct VSM_fantom {
struct VSM_chunk *chunk;
void *b; /* first byte of payload */
void *e; /* first byte past payload */
uintptr_t priv; /* VSM private */
char class[VSM_MARKER_LEN];
char type[VSM_MARKER_LEN];
char ident[VSM_IDENT_LEN];
};
#define VSM_FANTOM_NULL { 0, 0, 0, 0, {0}, {0}, {0} }
/*---------------------------------------------------------------------
* VSM level access functions
*/
struct VSM_data *VSM_New(void);
/*
* Allocate and initialize a VSL_data handle structure.
* This is the first thing you will have to do, always.
* You can have multiple active VSM_data handles at the same time
* referencing the same or different shared memory files.
* Returns:
* Pointer to usable VSL_data handle.
* NULL: malloc failed.
*/
void VSM_Delete(struct VSM_data *vd);
/*
* Close and deallocate all storage and mappings.
* (including any VSC and VSL "sub-classes")
*/
const char *VSM_Error(const struct VSM_data *vd);
/*
* Return the latest error message.
*/
void VSM_ResetError(struct VSM_data *vd);
/*
* Reset any error message.
*/
#define VSM_n_USAGE "[-n varnish_name]"
int VSM_n_Arg(struct VSM_data *vd, const char *n_arg);
/*
* Configure which varnishd instance to access.
* Uses hostname if n_arg is NULL or "".
*
* Returns:
* 1 on success
* <0 on failure, VSM_Error() returns diagnostic string
*/
#define VSM_N_USAGE "[-N filename]"
int VSM_N_Arg(struct VSM_data *vd, const char *N_arg);
/*
* Configure the library to use the specified VSM file name. This
* bypasses abandonment checks and allows looking at stale VSM
* files without a running Varnish instance.
*
* Returns:
* 1 on success
*/
const char *VSM_Name(const struct VSM_data *vd);
/*
* Return the instance name.
*/
int VSM_Open(struct VSM_data *vd);
/*
* Attempt to open and map the VSM file.
*
* Returns:
* 0 on success, or the VSM log was already open
* <0 on failure, VSM_Error() returns diagnostic string
*/
int VSM_IsOpen(const struct VSM_data *vd);
/*
* Check if the VSM is open.
*
* Returns:
* 1: Is open
* 0: Is closed
*/
int VSM_Abandoned(struct VSM_data *vd);
/*
* Find out if the VSM file has been abandoned or closed and should
* be reopened. This function calls stat(2) and should only be
* used when lack of activity or invalidation of fantoms indicate
* abandonment.
*
* Returns:
* 0 No reopen needed.
* 1 VSM abandoned.
*/
void VSM_Close(struct VSM_data *vd);
/*
* Close and unmap shared memory, if open. Any reference to
* previously returned memory areas will cause segmentation
* fault. This includes any VSC counter areas or any VSL SHM
* record references.
*/
void VSM__iter0(const struct VSM_data *vd, struct VSM_fantom *vf);
int VSM__itern(const struct VSM_data *vd, struct VSM_fantom *vf);
#define VSM_FOREACH(vf, vd) \
for(VSM__iter0((vd), (vf)); VSM__itern((vd), (vf));)
/*
* Iterate over all chunks in shared memory
* vf = "struct VSM_fantom *"
* vd = "struct VSM_data *"
*/
enum VSM_valid_e {
VSM_invalid,
VSM_valid,
VSM_similar,
};
enum VSM_valid_e VSM_StillValid(const struct VSM_data *vd,
struct VSM_fantom *vf);
/*
* Check the validity of a previously looked up VSM_fantom.
*
* VSM_invalid means that the SHM chunk this fantom points to does
* not exist in the log file any longer. Using the fantom's
* pointer gives undefined results. Further checking with
* VSM_Abandoned() may be a good idea.
*
* VSM_valid means that the SHM structure has not changed since
* the fantom was looked up or since the last call to
* VSM_StillValid().
*
* VSM_similar means that the SHM structure has changed, but there
* is still a valid chunk present with the same the same type and
* identifier. The fantom's pointers and dimensions haven't
* changed. The next call to VSM_StillValid() on this fantom will
* return VSM_valid.
*
* Applications using the fantom to monitor a single chunk can
* treat VSM_similar as equal to VSM_valid. Applications using a
* fantom to monitor the SHM file for new or removed chunks,
* should reiterate over the chunks on VSM_similar as the
* structure has changed.
*
* Return:
* VSM_invalid: fantom is not valid any more.
* VSM_valid: fantom is still the same.
* VSM_similar: a fantom with same dimensions exist in same position.
*/
int VSM_Get(const struct VSM_data *vd, struct VSM_fantom *vf,
const char *class, const char *type, const char *ident);
/*
* Find a chunk, produce fantom for it.
* Returns zero on failure.
* class is mandatory, type and ident optional.
*/
#endif /* VAPI_VSM_H_INCLUDED */
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