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*
* This file is part of Tulip (www.tulip-software.org)
*
* Authors: David Auber and the Tulip development Team
* from LaBRI, University of Bordeaux
*
* Tulip is free software; you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License
* as published by the Free Software Foundation, either version 3
* of the License, or (at your option) any later version.
*
* Tulip is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details.
*
*/
#ifndef PROPERTY_INTERFACE_H
#define PROPERTY_INTERFACE_H
#include <string>
#include <iostream>
#include <tulip/tulipconf.h>
#include <tulip/Observable.h>
#include <tulip/Node.h>
#include <tulip/Edge.h>
namespace tlp {
struct DataMem;
class Graph;
template<class itType >
struct Iterator;
//=============================================================
/**
* @ingroup Graph
* @brief PropertyInterface describes the interface of a graph property.
*
* The intent of a property is to hold a value for each node and edge (e.g. the degree of the nodes).
*
* A property can be used in two different ways :
* Either it is attached to a graph; and in this case creating and deleting the property is handled by the graph
* (@see Graph::getProperty()).
*
* Either is is detached from a graph, and you have to handle creation and deletion yourself.
* This is most useful for some algorithms that need a temporary property, but do not want the property to appear on the graph
* after the computation.
*/
class TLP_SCOPE PropertyInterface: public Observable {
friend class PropertyManager;
protected:
// name of the property when registered as a property of a graph
std::string name;
// the graph for whom the property is registered
Graph *graph;
public:
PropertyInterface();
virtual ~PropertyInterface();
/**
* @brief Erases the value stored for the given node.
* The new value for the node is the default value.
*/
virtual void erase(const node) = 0;
/**
* @brief Erases the value stored for the given edge.
* The new value for the edge is the default value.
*/
virtual void erase(const edge) = 0;
/**
* @brief Copies the value of a node in another property to a node in this property.
* @param destination The node whose value will be set.
* @param source The node whose value to copy.
* @param property The property from which to copy the source node value.
* @param ifNotDefault If true, the copy will only be performed if the source node's value is not the default value.
* @return True if the copy was performed, false otherwise.
*/
virtual bool copy(const node destination, const node source, PropertyInterface *property,
bool ifNotDefault = false) =0;
/**
* @brief Copies the value of an edge in another property to an edge in this property.
* @param destination The edge whose value will be set.
* @param source The edge whose value to copy.
* @param property The property from which to copy the source edge value.
* @param ifNotDefault If true, the copy will only be performed if the source edge's value is not the default value.
* @return True if the copy was performed, false otherwise.
*/
virtual bool copy(const edge destination, const edge source, PropertyInterface *property,
bool ifNotDefault = false) =0;
/**
* @brief Copies the values of the source property to this property.
* @param source The property from which to copy values.
* @warning Be careful when using this method, if you are interested by observing the updates of the values of the current property, because no event is sent for nodes/edges whose value is the default value of the source property.
*/
virtual void copy(PropertyInterface* source) = 0;
/**
* @brief Creates a property of the same type (e.g. tlp::DoubleProperty) in the graph.
* The new property will not contain a copy of this property's values.
* @param graph The Graph in which to create the new property.
* @param name The name of the new property.
* @return The newly created property.
*/
virtual PropertyInterface* clonePrototype(Graph *graph, const std::string& name) =0;
/**
* @brief Gets a string describing the type of the property (e.g. "graph", "double", "layout", "string", "integer", "color", "size").
* @return The name of this property's type.
*/
virtual const std::string& getTypename() const = 0;
/**
* @brief Gets the name of the property (e.g. viewLayout).
* @return The name of this property.
*/
const std::string& getName() const {
return name;
}
/**
* @brief Rename a property
* @param the new name
* @return returns true if the renaming succeed.
* It may fails if a property with the given name already exists
*/
bool rename(const std::string& newName);
/**
* @cond DOXYGEN_HIDDEN
* @brief Gets the graph on which this property has been defined.
* This is an internal function and its behavior can change.
* DO NOT USE UNLESS YOU KNOW WHAT YOU ARE DOING.
*
* Be wary that is might be a different graph that the one you used to get this property.
* For instance:
* @code
* Graph* g = tlp::newGraph();
* Graph*sub = g->addCloneSubGraph();
*
* IntegerProperty* prop = g->getProperty<IntegerProperty>("test");
* //prop->getGraph() returns g
*
* IntegerProperty* prop2 = sub->getProperty<IntegerProperty>("test");
* //prop2->getGraph() returns g
* @endcode
*
* This is due to the inheritance system of the properties.
*
* @return The Graph this property is local to.
* @endcond
*/
tlp::Graph * getGraph() const {
return graph;
}
/**
* @brief Gets a string representation of the node default value.
* @param n The node to get the value of.
* @return A string representation of the node default value.
*/
virtual std::string getNodeStringValue( const node n ) const = 0;
/**
* @brief Gets a string representation of the edge default value.
* @param e The edge to get the value of.
* @return A string representation of the edge default value.
*/
virtual std::string getEdgeStringValue( const edge e ) const = 0;
/**
* @brief Sets a new value on the node, represented by the string parameter.
* @param n The node on which to set the new value.
* @param value A string representing the value to set on the node.
* @return Whether the string was a correct representation for this property's type. If not, the value is not set.
*/
virtual bool setNodeStringValue( const node n, const std::string & value ) = 0;
/**
* @brief Sets a new value on the edge, represented by the string parameter.
* @param e The edge on which to set value on.
* @param value A string representing the value to set on the edge.
* @return Whether the string was a correct representation for this property's type. If not, the value is not set.
*/
virtual bool setEdgeStringValue( const edge e, const std::string & value ) = 0;
/**
* @brief Gets a string representation of the node default value.
* @return A string representation of the node default value.
*/
virtual std::string getNodeDefaultStringValue() const = 0;
/**
* @brief Gets a string representation of the edge default value.
* @return A string representation of the edge default value.
*/
virtual std::string getEdgeDefaultStringValue() const = 0;
/**
* @brief Sets all the nodes value to the value represented by the string. For some types, some parsing will be necessary (e.g. LayoutPorperty).
* All previous values are lost and the represented value is assigned as the default one to the future added nodes.
* @param value A string representing the new value to set on all the nodes.
* @return Whether the given string was a correct representation for this property's type. If not, the values are not set.
*/
virtual bool setAllNodeStringValue( const std::string & value ) = 0;
/**
* @brief Sets all the edges value to the value represented by the string. For some types, some parsing will be necessary (e.g. LayoutPorperty).
* All previous values are lost and the represented value is assigned as the default one to the future added edges.
* @param value A string representing the new value to set on all the edges.
* @return Whether the given string was a correct representation for this property's type. If not, the values are not set.
*/
virtual bool setAllEdgeStringValue( const std::string & value ) = 0;
/**
* @brief Gets a pointer to the tlp::DataMem structure that contains the node default value.
* @return The DataMem structure containing the node default value.
* @warning The ownership of this pointer is given to the caller.
*/
virtual DataMem* getNodeDefaultDataMemValue() const = 0;
/**
* @brief Gets a pointer to the tlp::DataMem structure that contains the edge default value.
* @return The DataMem structure containing the edge default value.
* @warning The ownership of this pointer is given to the caller.
*/
virtual DataMem* getEdgeDefaultDataMemValue() const = 0;
/**
* @brief Sets all the nodes value to the value contained in the given DataMem structure.
* All previous values are lost.
* @param value The value to set on all the nodes.
*/
virtual void setAllNodeDataMemValue(const DataMem* value) = 0;
/**
* @brief Sets all the edges value to the value contained in the given DataMem structure.
* All previous values are lost.
* @param value The value to set on all the edges.
*/
virtual void setAllEdgeDataMemValue(const DataMem* v ) = 0;
/**
* @brief Gets the node value, contained in a tlp::DataMem structure.
* @param n The node to get the value of.
* @return The value of the node, in a tlp::DataMem.
*
* @warning The ownership of this pointer is given to the caller.
*/
virtual DataMem* getNodeDataMemValue( const node n ) const = 0;
/**
* @brief Gets the edge value, contained in a tlp::DataMem structure.
* @param n The edge to get the value of.
* @return The value of the edge, in a tlp::DataMem.
*
* @warning The ownership of this pointer is given to the caller.
*/
virtual DataMem* getEdgeDataMemValue( const edge e ) const = 0;
/**
* @brief Returns the value in a DataMem if it is not default, otherwise returns NULL.
* @param n The node to get the value of.
* @return The value of the node if it is not default, or NULL.
*
* @warning The ownership of this pointer is given to the caller.
*/
virtual DataMem* getNonDefaultDataMemValue( const node n ) const = 0;
/**
* @brief Returns the value in a DataMem if it is not default, otherwise returns NULL.
* @param e The edge to get the value of.
* @return The value of the edge if it is not default, or NULL.
*
* @warning The ownership of this pointer is given to the caller.
*/
virtual DataMem* getNonDefaultDataMemValue( const edge e ) const = 0;
/**
* @brief Sets the node value.
* @param n The node to set the value of.
* @param value The value to set to this node.
*/
virtual void setNodeDataMemValue( const node n, const DataMem* value) = 0;
/**
* @brief Sets the edge value.
* @param e The edge to set the value of.
* @param value The value to set to this edge.
*/
virtual void setEdgeDataMemValue( const edge e, const DataMem* v) = 0;
/**
* @brief Gets an Iterator on all non-default valuated nodes.
* When given a Graph as parameter, only nodes belonging to this graph are iterated over.
* @return An Iterator over nodes whose value is not default.
*
* @warning The ownership of the iterator is given to the caller.
*/
virtual tlp::Iterator<node>* getNonDefaultValuatedNodes(const Graph* = NULL) const = 0;
/**
* @brief Returns the number of nodes with a non default value.
* When given a Graph as parameter, only the number of nodes with a non default value belonging to this graph is returned.
* @return the number of nodes with a non default value.
*
*/
virtual unsigned int numberOfNonDefaultValuatedNodes(const Graph* = NULL) const = 0;
/**
* @brief Gets an Iterator on all non-default valuated edges.
* When given a Graph as parameter, only edges belonging to this graph are iterated over.
* @return An Iterator over edges whose value is not default.
*
* @warning The ownership of the iterator is given to the caller.
*/
virtual tlp::Iterator<edge>* getNonDefaultValuatedEdges(const Graph* = NULL) const = 0;
/**
* @brief Returns the number of edges with a non default value.
* @return the number of edges with a non default value.
*
*/
virtual unsigned int numberOfNonDefaultValuatedEdges(const Graph* = NULL) const = 0;
/**
* @brief Returns the size in bytes of a node's value.
* @return the size of a node's value (0 means the size is not fixed)
*
*/
virtual unsigned int nodeValueSize() const = 0;
/**
* @brief Writes the nodes default value
*
*/
virtual void writeNodeDefaultValue(std::ostream&) const = 0;
/**
* @brief Writes the value of a node
*
*/
virtual void writeNodeValue(std::ostream&, node) const = 0;
/**
* @brief Reads the nodes default value
*
*/
virtual bool readNodeDefaultValue(std::istream&) = 0;
/**
* @brief Reads the value of a node
*
*/
virtual bool readNodeValue(std::istream&, node) = 0;
/**
* @brief Returns the size in bytes of an edge's value.
* @return the size of a node's value (0 means the size is not fixed)
*
*/
virtual unsigned int edgeValueSize() const = 0;
/**
* @brief Writes the edges default value
*
*/
virtual void writeEdgeDefaultValue(std::ostream&) const = 0;
/**
* @brief Writes the value of an edge
*
*/
virtual void writeEdgeValue(std::ostream&, edge) const = 0;
/**
* @brief Reads the edges default value
*
*/
virtual bool readEdgeDefaultValue(std::istream&) = 0;
/**
* @brief Reads the value of an edge
*
*/
virtual bool readEdgeValue(std::istream&, edge) = 0;
/**
* @brief Sets the value of the metanode to a computed value.
*
* The value is computed by this property's MetaValueCalculator.
* @param metaNode The metanode to compute a value on.
* @param subgraph The subgraph pointed by the metanode.
* @param metaGraph The graph who owns the meta node.
*/
virtual void computeMetaValue(node metaNode, Graph* subgraph, Graph* metaGraph)=0;
/**
* @brief Sets the value of the metaedge to a computed value.
* @param metaEdge The meta edge to compute a value on.
* @param it The edges represented by the meta edge.
* @param metaGraph The graph who owns the meta edge.
*/
virtual void computeMetaValue(edge metaEdge, tlp::Iterator<edge>* it, Graph* metaGraph)=0;
/**
* @brief Base class for computing values on meta nodes and edges.
*/
class MetaValueCalculator {
public:
virtual ~MetaValueCalculator() {}
};
/**
* @brief Gets the MetaValueCalculator of this property.
* @return The MetaValueCalculator of this property
*/
MetaValueCalculator* getMetaValueCalculator() {
return metaValueCalculator;
}
/**
* @brief Sets the Calculator for meta nodes and edges.
* @param calculator The object containing the logic for computing the meta values for the nodes and edges.
*
* @warning The ownership of the MetaValueCalculator is not taken by the property.
*/
virtual void setMetaValueCalculator(MetaValueCalculator* calculator) {
metaValueCalculator = calculator;
}
/**
* @brief Compares the value this property holds for the two given nodes.
* @param n1 The first node to compare the value of.
* @param n2 The second node to compare the value of.
* @return 0 if the values are identical, a positive value if n1 is greater than n2, and a negative value if n1 is less than n2.
*/
virtual int compare(const node n1,const node n2) const = 0;
/**
* @brief Compares the value this property holds for the two given edges.
* @param e1 The first edge to compare the value of.
* @param e2 The second edge to compare the value of.
* @return 0 if the values are identical, a positive value if e1 is greater than e2, and a negative value if e1 is less than e2.
*/
virtual int compare(const edge e1,const edge e2) const = 0;
protected:
MetaValueCalculator* metaValueCalculator;
// for notification of PropertyObserver
void notifyBeforeSetNodeValue(const node n);
void notifyAfterSetNodeValue(const node n);
void notifyBeforeSetEdgeValue(const edge e);
void notifyAfterSetEdgeValue(const edge e);
void notifyBeforeSetAllNodeValue();
void notifyAfterSetAllNodeValue();
void notifyBeforeSetAllEdgeValue();
void notifyAfterSetAllEdgeValue();
void notifyDestroy();
void notifyRename(const std::string& newName);
};
/**
* @ingroup Graph
* @brief VectorPropertyInterface describes the interface of a graph property whose holded value is a vector (std::vector)
*
*/
class TLP_SCOPE VectorPropertyInterface: public PropertyInterface {
public:
VectorPropertyInterface(): PropertyInterface() {}
~VectorPropertyInterface() {}
/**
* @brief Sets a new vector represented by the string parameter as the node value.
* @param n The node on which to set the new value.
* @param value A string listing the elements of the vector to set on the node.
* @param openChar an optional character opening the list of elements. Default value is '('; when set to '\0' it indicates that there is no opening character.
* @param sepChar an optional character separing the elements of the list. Default value is ','.
* @param closeChar an optional character closing the list of elements. Default value is ')'; when set to '\0' it indicates that there is no opening character.
* @return Whether the string was a correct representation for this property's type. If not, the value is not set.
*/
virtual bool setNodeStringValueAsVector(const node n, const std::string & value, char openChar = '(', char sepChar = ',', char closeChar = ')') = 0;
/**
* @brief Sets a new vector represented by the string parameter as the edge value.
* @param e The edge on which to set value on.
* @param value A string listing the elements of the vector to set on the edge.
* @param openChar an optional character opening the list of elements. Default value is '('; when set to '\0' it indicates that there is no opening character.
* @param sepChar an optional character separing the elements of the list. Default value is ','.
* @param closeChar an optional character closing the list of elements. Default value is ')'; when set to '\0' it indicates that there is no opening character.
* @return Whether the string was a correct representation for this property's type. If not, the value is not set.
*/
virtual bool setEdgeStringValueAsVector(const edge e, const std::string & value, char openChar = '(', char sepChar = ',', char closeChar = ')') = 0;
};
/**
* @ingroup Observation
* @brief Contains additional information about events on a property,
* such as the property it happened on, the node/edge eventually concerned and such.
* It also contains the detailed type of the event.
*/
class TLP_SCOPE PropertyEvent :public Event {
public:
// be careful about the ordering of the constants
// in the enum below because it is used in some assertions
enum PropertyEventType {TLP_BEFORE_SET_NODE_VALUE = 0,
TLP_AFTER_SET_NODE_VALUE,
TLP_BEFORE_SET_ALL_NODE_VALUE,
TLP_AFTER_SET_ALL_NODE_VALUE,
TLP_BEFORE_SET_ALL_EDGE_VALUE,
TLP_AFTER_SET_ALL_EDGE_VALUE,
TLP_BEFORE_SET_EDGE_VALUE,
TLP_AFTER_SET_EDGE_VALUE
};
PropertyEvent(const PropertyInterface& prop, PropertyEventType propEvtType,
Event::EventType evtType = Event::TLP_MODIFICATION,
unsigned int id = UINT_MAX)
: Event(prop, evtType), evtType(propEvtType), eltId(id) {}
PropertyInterface* getProperty() const {
return reinterpret_cast<PropertyInterface *>(sender());
}
node getNode() const {
assert(evtType < TLP_BEFORE_SET_ALL_NODE_VALUE);
return node(eltId);
}
edge getEdge() const {
assert(evtType > TLP_AFTER_SET_ALL_EDGE_VALUE);
return edge(eltId);
}
PropertyEventType getType() const {
return evtType;
}
protected:
PropertyEventType evtType;
unsigned int eltId;
};
}
//================================================================================
// these functions allow to use tlp::PropertyInterface as a key in a hash-based data structure (e.g. hashmap).
//================================================================================
#ifndef DOXYGEN_NOTFOR_DEVEL
TLP_BEGIN_HASH_NAMESPACE {
template <>
struct TLP_SCOPE hash<const tlp::PropertyInterface *> {
size_t operator()(const tlp::PropertyInterface *prop) const {return size_t(prop);}
};
template <>
struct TLP_SCOPE hash<tlp::PropertyInterface *> {
size_t operator()(tlp::PropertyInterface *prop) const {return size_t(prop);}
};
} TLP_END_HASH_NAMESPACE
#endif // DOXYGEN_NOTFOR_DEVEL
#endif // PROPERTY_INTERFACE_H
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