/usr/include/tulip/PropertyAnimation.h is in libtulip-dev 4.8.0dfsg-2build2.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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*
* This file is part of Tulip (www.tulip-software.org)
*
* Authors: David Auber and the Tulip development Team
* from LaBRI, University of Bordeaux
*
* Tulip is free software; you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License
* as published by the Free Software Foundation, either version 3
* of the License, or (at your option) any later version.
*
* Tulip is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details.
*
*/
///@cond DOXYGEN_HIDDEN
#ifndef PROPERTYANIMATION_H_
#define PROPERTYANIMATION_H_
#include <tulip/Animation.h>
#include <tulip/BooleanProperty.h>
namespace tlp {
template<typename PropType, typename NodeType, typename EdgeType>
class PropertyAnimation: public Animation {
public:
PropertyAnimation(tlp::Graph *graph, PropType *start, PropType *end, PropType *out,
tlp::BooleanProperty *selection = NULL, int frameCount = 1, bool computeNodes = true, bool computeEdges = true, QObject* parent=NULL);
virtual ~PropertyAnimation();
virtual void frameChanged(int f);
protected:
tlp::Graph *_graph;
PropType *_start;
PropType *_end;
PropType *_out;
tlp::BooleanProperty *_selection;
bool _computeNodes;
bool _computeEdges;
virtual NodeType getNodeFrameValue(const NodeType &startValue, const NodeType &endValue, int frame)=0;
virtual EdgeType getEdgeFrameValue(const EdgeType &startValue, const EdgeType &endValue, int frame)=0;
virtual bool equalNodes(const NodeType &v1, const NodeType &v2) {
return v1 == v2;
}
virtual bool equalEdges(const EdgeType &v1, const EdgeType &v2) {
return v1 == v2;
}
};
#include "cxx/PropertyAnimation.cxx"
}
#endif /* PROPERTYANIMATION_H_ */
///@endcond
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