/usr/include/tulip/MouseEdgeBendEditor.h is in libtulip-dev 4.8.0dfsg-2build2.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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*
* This file is part of Tulip (www.tulip-software.org)
*
* Authors: David Auber and the Tulip development Team
* from LaBRI, University of Bordeaux
*
* Tulip is free software; you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License
* as published by the Free Software Foundation, either version 3
* of the License, or (at your option) any later version.
*
* Tulip is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details.
*
*/
///@cond DOXYGEN_HIDDEN
#ifndef MOUSEEDGEBENDEDITION_H
#define MOUSEEDGEBENDEDITION_H
#include <tulip/GlCircle.h>
#include <tulip/GlTriangle.h>
#include <tulip/GLInteractor.h>
#include <tulip/GlScene.h>
#include <tulip/GlLines.h>
namespace tlp {
class LayoutProperty;
class BooleanProperty;
class SizeProperty;
class DoubleProperty;
class CoordVectorProperty;
class IntegerProperty;
class EdgeEntity : public GlSimpleEntity {
Coord start;
Coord end;
std::vector<Coord> bends;
public :
void setCoordinates(const Coord &startPos, const Coord &endPos,const std::vector<Coord> &bendsPos) {
boundingBox = BoundingBox();
start=startPos;
end=endPos;
bends=bendsPos;
boundingBox.expand(start);
boundingBox.expand(end);
for(std::vector<Coord>::iterator it=bends.begin(); it!=bends.end(); ++it) {
boundingBox.expand(*it);
}
}
void draw(float,Camera *) {
GlLines::glDrawCurve(start,bends,end,10,0,Color(127,127,127,255),Color(127,127,127,255));
}
void getXML(std::string &) {}
void setWithXML(const std::string &, unsigned int &) {}
};
/// This interactor allows to move/add/delete EdgeBends
class TLP_QT_SCOPE MouseEdgeBendEditor:public GLInteractorComponent {
public:
MouseEdgeBendEditor();
~MouseEdgeBendEditor();
bool compute(GlMainWidget *glMainWidget);
bool draw(GlMainWidget *);
void clear();
bool eventFilter(QObject *, QEvent *);
protected:
enum EditOperation { NONE_OP=0, TRANSLATE_OP, NEW_OP, DELETE_OP};
EditOperation operation()const {
return _operation;
}
tlp::edge getEdge()const {
return mEdge;
}
void stopEdition();
private:
enum OperationTarget { COORD = 0, SIZE, COORD_AND_SIZE};
Graph *_graph;
GlMainWidget* glMainWidget;
LayoutProperty *_layout;
BooleanProperty *_selection;
DoubleProperty *_rotation;
SizeProperty *_sizes;
IntegerProperty *_shape;
CoordVectorProperty *_coordsVectorProperty;
void initProxies(GlMainWidget *glMainWidget);
EditOperation _operation;
OperationTarget mode;
Coord editPosition;
GlLayer *layer;
std::vector<tlp::GlCircle> circles;
EdgeEntity *edgeEntity;
std::vector<Coord> coordinates;
GlCircle basicCircle;
GlTriangle targetTriangle;
GlCircle sourceCircle;
GlComposite *circleString;
std::vector <SelectedEntity> select;
bool edgeSelected;
tlp::edge mEdge;
node mNode;
Coord start, end;
std::string selectedEntity;
bool mouseButtonPressOnEdge;
bool belong(Coord, Coord, Coord, GlMainWidget*);
bool haveSelection(GlMainWidget *);
void computeSrcTgtEntities(GlMainWidget *);
bool computeBendsCircles(GlMainWidget*);
void mMouseTranslate(int, int, GlMainWidget*);
void mMouseDelete();
void mMouseCreate(int, int, GlMainWidget*);
};
}
#endif
///@endcond
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