/usr/include/tulip/Glyph.h is in libtulip-dev 4.8.0dfsg-2build2.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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*
* This file is part of Tulip (www.tulip-software.org)
*
* Authors: David Auber and the Tulip development Team
* from LaBRI, University of Bordeaux
*
* Tulip is free software; you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License
* as published by the Free Software Foundation, either version 3
* of the License, or (at your option) any later version.
*
* Tulip is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details.
*
*/
///@cond DOXYGEN_HIDDEN
#ifndef GLYPH_H
#define GLYPH_H
#ifndef DOXYGEN_NOTFOR_DEVEL
#include <tulip/Plugin.h>
#include <tulip/Size.h>
#include <tulip/Coord.h>
#include <tulip/BoundingBox.h>
#include <tulip/PluginContext.h>
namespace tlp {
static const std::string GLYPH_CATEGORY = "Node shape";
class Graph;
struct node;
class GlGraphInputData;
class GlyphContext : public PluginContext {
public:
GlGraphInputData *glGraphInputData;
///
GlyphContext(Graph ** =NULL, GlGraphInputData *glGraphInputData=NULL, int =5, int =5):
glGraphInputData(glGraphInputData) {
}
///
~GlyphContext() {
}
};
//==========================================================
class TLP_GL_SCOPE Glyph : public tlp::Plugin {
public:
std::string category() const {
return GLYPH_CATEGORY;
}
std::string icon() const {
return ":/tulip/gui/icons/32/plugin_glyph.png";
}
Glyph(const tlp::PluginContext* context);
virtual ~Glyph();
virtual std::string getGroup() const {
return "";
}
virtual void getIncludeBoundingBox(BoundingBox &boundingBox,node) {
boundingBox[0] = Coord(-0.5,-0.5,-0.5);
boundingBox[1] = Coord(0.5,0.5,0.5);
}
virtual void getTextBoundingBox(BoundingBox &boundingBox,node n) {
getIncludeBoundingBox(boundingBox,n);
}
virtual void draw(node,float)=0;
/*
* return a point where an edge coming from "from" can be attached
* by default, the point will be on the surface of the largest sphere contained
* inside the unit cube (before scaling).
*/
virtual Coord getAnchor(const Coord &nodeCenter, const Coord &from,
const Size &scale, const double zRotation) const;
/**
* Return if the Glyph render its label (return true) of if GlNode have to render label (return false)
*/
virtual bool renderLabel() {
return false;
}
GlGraphInputData *glGraphInputData;
protected:
/*
* called by public method getAnchor to actually compute the anchor point
* vector is coordinate of the point to anchor to, relative to nodecenter
* glyph size is (1,1,1)
* this is the method to redefine for each glyph where the default 'getAnchor' method
* is inapropriated
* Returned value is a vector to be applied to 'nodeCenter' in the public method
*/
virtual Coord getAnchor(const Coord &vector) const;
};
}
#define GLYPHINFORMATION(NAME, AUTHOR, DATE, INFO, RELEASE, ID) \
PLUGININFORMATION(NAME, AUTHOR, DATE, INFO, RELEASE, "")\
int id() const { return ID; }
#define GLYPHINFORMATIONS(NAME, AUTHOR, DATE, INFO, RELEASE, ID) \
PLUGININFORMATION(NAME, AUTHOR, DATE, INFO, RELEASE, "")\
int id() const { return ID; }
#endif // DOXYGEN_NOTFOR_DEVEL
#endif //GLYPH_H
///@endcond
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