/usr/include/tulip/GlStar.h is in libtulip-dev 4.8.0dfsg-2build2.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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*
* This file is part of Tulip (www.tulip-software.org)
*
* Authors: David Auber and the Tulip development Team
* from LaBRI, University of Bordeaux
*
* Tulip is free software; you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License
* as published by the Free Software Foundation, either version 3
* of the License, or (at your option) any later version.
*
* Tulip is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details.
*
*/
#ifndef GLREGULARSTAR_H
#define GLREGULARSTAR_H
#include <tulip/Size.h>
#include <tulip/GlComplexPolygon.h>
namespace tlp {
/**
* @ingroup OpenGL
* @brief class to create a star
*/
class TLP_GL_SCOPE GlStar : public GlComplexPolygon {
public:
/**
* @brief Constructor
*
* The outline is the border of the regular star
*
* The fill is inside the regular star
*/
GlStar(const Coord &position,
const Size &size,
unsigned int numberOfStarPoints,
const Color &fillColor = Color (0, 0, 255),
const Color &outlineColor = Color(0, 0, 0),
bool outlined =true,
const std::string &textureName="",
float outlineSize=1.);
/**
* @brief Destructor
*/
virtual ~GlStar();
/**
* @brief Get the number of star points
*/
unsigned int getNumberOfStarPoints();
protected :
void computeStar();
Coord position;
Size size;
unsigned int numberOfStarPoints;
};
}
#endif
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