/usr/include/tulip/GlGlyphRenderer.h is in libtulip-dev 4.8.0dfsg-2build2.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 | /*
*
* This file is part of Tulip (www.tulip-software.org)
*
* Authors: David Auber and the Tulip development Team
* from LaBRI, University of Bordeaux
*
* Tulip is free software; you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License
* as published by the Free Software Foundation, either version 3
* of the License, or (at your option) any later version.
*
* Tulip is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details.
*
*/
#ifndef GLGLYPHRENDERER_H
#define GLGLYPHRENDERER_H
#include <tulip/Coord.h>
#include <tulip/Size.h>
#include <tulip/Color.h>
#include <tulip/Node.h>
#include <tulip/Edge.h>
#include <vector>
namespace tlp {
class GlGraphInputData;
class GlShaderProgram;
class Glyph;
class EdgeExtremityGlyph;
class GlBox;
struct TLP_GL_SCOPE NodeGlyphData {
NodeGlyphData() {}
NodeGlyphData(Glyph *glyph, node n, float lod, const Coord &nodePos, const Size &nodeSize, float nodeRot, bool selected) :
glyph(glyph), n(n), lod(lod), nodePos(nodePos), nodeSize(nodeSize), nodeRot(nodeRot), selected(selected) {}
Glyph *glyph;
node n;
float lod;
Coord nodePos;
Size nodeSize;
float nodeRot;
bool selected;
};
struct TLP_GL_SCOPE EdgeExtremityGlyphData {
EdgeExtremityGlyphData() {}
EdgeExtremityGlyphData(EdgeExtremityGlyph *glyph, edge e, node source,
Color glyphColor, Color glyphBorderColor, float lod,
Coord beginAnchor, Coord srcAnchor, Size size, bool selected) :
glyph(glyph), e(e), source(source), glyphColor(glyphColor), glyphBorderColor(glyphBorderColor),
lod(lod), beginAnchor(beginAnchor), srcAnchor(srcAnchor), size(size), selected(selected) {}
EdgeExtremityGlyph *glyph;
edge e;
node source;
Color glyphColor;
Color glyphBorderColor;
float lod;
Coord beginAnchor;
Coord srcAnchor;
Size size;
bool selected;
};
class TLP_GL_SCOPE GlGlyphRenderer {
public:
GlGlyphRenderer(GlGraphInputData *inputData) :
_inputData(inputData), _renderingStarted(false) {}
void startRendering();
bool renderingHasStarted();
void addNodeGlyphRendering(Glyph *glyph, node n, float lod, const Coord &nodePos,
const Size &nodeSize, float nodeRot, bool selected);
void addEdgeExtremityGlyphRendering(EdgeExtremityGlyph *glyph, edge e, node source,
Color glyphColor, Color glyphBorderColor, float lod,
Coord beginAnchor, Coord srcAnchor, Size size, bool selected);
void endRendering();
private:
GlGraphInputData *_inputData;
bool _renderingStarted;
std::vector<NodeGlyphData> _nodeGlyphsToRender;
std::vector<EdgeExtremityGlyphData> _edgeExtremityGlyphsToRender;
static GlShaderProgram *_glyphShader;
static GlBox* _selectionBox;
};
}
#endif // GLYPHRENDERER_H
|