/usr/include/tulip/GlDisplayListManager.h is in libtulip-dev 4.8.0dfsg-2build2.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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*
* This file is part of Tulip (www.tulip-software.org)
*
* Authors: David Auber and the Tulip development Team
* from LaBRI, University of Bordeaux
*
* Tulip is free software; you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License
* as published by the Free Software Foundation, either version 3
* of the License, or (at your option) any later version.
*
* Tulip is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details.
*
*/
///@cond DOXYGEN_HIDDEN
#ifndef Tulip_GLDISPLAYLISTMANAGER_H
#define Tulip_GLDISPLAYLISTMANAGER_H
#if defined(_MSC_VER)
#include <Windows.h>
#endif
#if defined(__APPLE__)
#include <OpenGL/gl.h>
#else
#include <GL/gl.h>
#endif
#include <map>
#include <string>
#include <stdint.h>
#include <tulip/tulipconf.h>
namespace tlp {
/** \brief Singleton used to manage OpenGl display list
*
* Singleton used to manage OpenGl display list.
* First createInst must be call.
*/
class TLP_GL_SCOPE GlDisplayListManager {
typedef std::map<std::string,GLuint> DisplayListMap;
typedef std::map<uintptr_t, DisplayListMap> ContextAndDisplayListMap;
public:
/**
* Return the current instance. If instance doesn't exist, create it.
*/
static GlDisplayListManager &getInst() {
if(!inst)
inst=new GlDisplayListManager();
return *inst;
}
/**
* Change OpenGl context because display list can't be shared in different context
*/
void changeContext(uintptr_t context);
/**
* remove context
*/
void removeContext(uintptr_t context);
/**
* Begin to record a new display list with name : name
*/
bool beginNewDisplayList(const std::string& name);
/**
* End the current record of display list
*/
void endNewDisplayList();
/**
* Call display list with name : name
*/
bool callDisplayList(const std::string& name);
private:
/**
* Private constructor for singleton
*/
GlDisplayListManager() {}
uintptr_t currentContext;
static GlDisplayListManager* inst;
ContextAndDisplayListMap displayListMap;
};
}
#endif // Tulip_GLDISPLAYLISTMANAGER_H
///@endcond
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