/usr/include/tulip/GlCurve.h is in libtulip-dev 4.8.0dfsg-2build2.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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*
* This file is part of Tulip (www.tulip-software.org)
*
* Authors: David Auber and the Tulip development Team
* from LaBRI, University of Bordeaux
*
* Tulip is free software; you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License
* as published by the Free Software Foundation, either version 3
* of the License, or (at your option) any later version.
*
* Tulip is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details.
*
*/
///@cond DOXYGEN_HIDDEN
#ifndef Tulip_GLCURVE_H
#define Tulip_GLCURVE_H
#include <tulip/GlSimpleEntity.h>
namespace tlp {
/** \brief This class is use to display an OpenGl curve
*
*/
class TLP_GL_SCOPE GlCurve : public GlSimpleEntity {
public:
/**
* Basic constructor with vector of coord, begin/end color and begin/end size
*/
GlCurve(const std::vector<tlp::Coord> &points,
const Color &beginFColor,
const Color &endFColor,
const float &beginSize=0.,
const float &endSize=0.);
/**
* Basic constructor with number of points
*/
GlCurve(const unsigned int nbPoints = 3u);
virtual ~GlCurve();
/**
* Draw the curve
*/
void draw(float lod,Camera *camera);
/**
* Set the texture of the curve (if you want texture)
*/
void setTexture(const std::string &texture);
/**
* Change the number of points
*/
virtual void resizePoints(const unsigned int nbPoints);
/**
* Return the ith coord
*/
virtual const tlp::Coord& point(const unsigned int i) const;
/**
* Return the ith coord
*/
virtual tlp::Coord& point(const unsigned int i);
/**
* Translate entity
*/
virtual void translate(const Coord& mouvement);
/**
* Function to export data in outString (in XML format)
*/
virtual void getXML(std::string &outString);
/**
* Function to set data with inString (in XML format)
*/
virtual void setWithXML(const std::string &inString, unsigned int ¤tPosition);
protected:
std::vector<tlp::Coord> _points;
Color _beginFillColor;
Color _endFillColor;
float _beginSize;
float _endSize;
std::string texture;
};
}
#endif
///@endcond
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