/usr/include/tulip/GlBox.h is in libtulip-dev 4.8.0dfsg-2build2.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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*
* This file is part of Tulip (www.tulip-software.org)
*
* Authors: David Auber and the Tulip development Team
* from LaBRI, University of Bordeaux
*
* Tulip is free software; you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License
* as published by the Free Software Foundation, either version 3
* of the License, or (at your option) any later version.
*
* Tulip is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details.
*
*/
#ifndef Tulip_GLBOX_H
#define Tulip_GLBOX_H
#if defined(_MSC_VER)
#include <Windows.h>
#endif
#if defined(__APPLE__)
#include <OpenGL/gl.h>
#else
#include <GL/gl.h>
#endif
#include <tulip/Color.h>
#include <tulip/Size.h>
#include <tulip/GlSimpleEntity.h>
namespace tlp {
/**
* @ingroup OpenGL
* @brief General class used to render boxes as GlSimpleEntity.
*/
class TLP_GL_SCOPE GlBox : public GlSimpleEntity {
public:
/**
* @brief Don't use this constructor
*/
GlBox();
/**
* @brief Constructor
*
* @param position The center of the box.
* @param size The length of each dimension of the box.
* @param fillColor The fill color of the box.
* @param outlineColor The outline color of the box
* @param filled Fill the box ?
* @param outlined outline the box ?
* @param outlineSize The size of the outline
*/
GlBox(const Coord& position, const Size &size, const Color& fillColor, const Color &outlineColor,bool filled=true, bool outlined=true, const std::string &textureName="",float outlineSize=1.);
/**
* @brief Destructor.
*/
virtual ~GlBox();
virtual void draw(float lod,Camera *camera);
/**
* @brief Accessor in reading to the size.
*/
Size getSize() const;
/**
* @brief Accessor in writing to the size of the box
*/
void setSize(const Size& size);
/**
* @brief Accessor in reading to the position.
*/
Coord* getPosition() const;
/**
* @brief Accessor in writing to the position.
*/
void setPosition(const Coord& position);
/**
* @brief Accessor in reading to the fill color.
*/
Color getFillColor() const;
/**
* @brief Accessor in writing to the fill color of the box
*/
void setFillColor(const Color& color);
/**
* @brief Accessor in reading to the outline color.
*/
Color getOutlineColor() const;
/**
* @brief Accessor in writing to the outline color of the box
*/
void setOutlineColor(const Color& color);
/**
* @brief Accessor in reading to the outline size.
*/
float getOutlineSize() const;
/**
* @brief Accessor in writing to the outline size of the box
*/
void setOutlineSize(float size);
/**
* @brief Accessor in reading to the texture name.
*/
std::string getTextureName() const;
/**
* @brief Accessor in writing to the texture name of the box
*/
void setTextureName(const std::string& textureName);
/**
* @brief Translate entity
*/
virtual void translate(const Coord& mouvement);
/**
* @brief Function to export data in outString (in XML format)
*/
virtual void getXML(std::string &outString);
/**
* @brief Function to set data with inString (in XML format)
*/
virtual void setWithXML(const std::string &inString, unsigned int ¤tPosition);
protected:
virtual void clearGenerated();
Coord position; /**< The position of the center of the box*/
Size size; /**< size is the "radius" of the box */
std::vector<Color> fillColors; /**< fillColor of the box */
std::vector<Color> outlineColors; /**< outlineColor of the box */
bool filled; /**< the box is filled ? */
bool outlined; /**< the box is outlined ? */
std::string textureName;
float outlineSize; /**< size of the ouline */
float *newCubeCoordArrays;
bool generated;
GLuint buffers[5];
};
}
#endif
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