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/usr/include/libtomahawk/resolvers/ScriptCommand.h is in libtomahawk-dev 0.8.4+dfsg1-0ubuntu1.

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/* === This file is part of Tomahawk Player - <http://tomahawk-player.org> ===
 *
 *   Copyright 2013, Teo Mrnjavac <teo@kde.org>
 *
 *   Tomahawk is free software: you can redistribute it and/or modify
 *   it under the terms of the GNU General Public License as published by
 *   the Free Software Foundation, either version 3 of the License, or
 *   (at your option) any later version.
 *
 *   Tomahawk is distributed in the hope that it will be useful,
 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
 *   GNU General Public License for more details.
 *
 *   You should have received a copy of the GNU General Public License
 *   along with Tomahawk. If not, see <http://www.gnu.org/licenses/>.
 */

#ifndef SCRIPTCOMMAND_H
#define SCRIPTCOMMAND_H

#include <QObject>

class ScriptCommand : public QObject
{
public:
    explicit ScriptCommand( QObject* parent = 0 ) : QObject( parent ) {}
    virtual ~ScriptCommand() {}

signals:
    virtual void done() = 0;

protected:
    friend class ScriptCommandQueue;
    virtual void exec() = 0;
    virtual void reportFailure() = 0;
};

#endif // SCRIPTCOMMAND_H