/usr/include/tiledarray_fwd.h is in libtiledarray-dev 0.4.4-1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 | /*
* This file is a part of TiledArray.
* Copyright (C) 2014 Virginia Tech
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef TILEDARRAY_FWD_H__INCLUDED
#define TILEDARRAY_FWD_H__INCLUDED
namespace Eigen { // Eigen Alligned allocator for TA::Tensor
template<class>
class aligned_allocator;
} // namespace Eigen
namespace TiledArray {
//TiledArray Policy
class DensePolicy;
class SparsePolicy;
// TiledArray Tensors
template<typename, typename>
class Tensor;
typedef Tensor<double, Eigen::aligned_allocator<double> > TensorD;
typedef Tensor<int, Eigen::aligned_allocator<int> > TensorI;
typedef Tensor<float, Eigen::aligned_allocator<float> > TensorF;
typedef Tensor<long, Eigen::aligned_allocator<long> > TensorL;
// TiledArray Arrays
template<typename, unsigned int, typename, typename>
class Array;
// Dense Array Typedefs
typedef Array<double, 1, TensorD, DensePolicy> TArray1D;
typedef Array<double, 2, TensorD, DensePolicy> TArray2D;
typedef Array<double, 3, TensorD, DensePolicy> TArray3D;
typedef Array<double, 4, TensorD, DensePolicy> TArray4D;
typedef Array<int, 1, TensorI, DensePolicy> TArray1I;
typedef Array<int, 2, TensorI, DensePolicy> TArray2I;
typedef Array<int, 3, TensorI, DensePolicy> TArray3I;
typedef Array<int, 4, TensorI, DensePolicy> TArray4I;
typedef Array<float, 1, TensorF, DensePolicy> TArray1F;
typedef Array<float, 2, TensorF, DensePolicy> TArray2F;
typedef Array<float, 3, TensorF, DensePolicy> TArray3F;
typedef Array<float, 4, TensorF, DensePolicy> TArray4F;
typedef Array<long, 1, TensorL, DensePolicy> TArray1L;
typedef Array<long, 2, TensorL, DensePolicy> TArray2L;
typedef Array<long, 3, TensorL, DensePolicy> TArray3L;
typedef Array<long, 4, TensorL, DensePolicy> TArray4L;
// Sparse Array Typedefs
typedef Array<double, 1, TensorD, SparsePolicy> TSpArray1D;
typedef Array<double, 2, TensorD, SparsePolicy> TSpArray2D;
typedef Array<double, 3, TensorD, SparsePolicy> TSpArray3D;
typedef Array<double, 4, TensorD, SparsePolicy> TSpArray4D;
typedef Array<int, 1, TensorI, SparsePolicy> TSpArray1I;
typedef Array<int, 2, TensorI, SparsePolicy> TSpArray2I;
typedef Array<int, 3, TensorI, SparsePolicy> TSpArray3I;
typedef Array<int, 4, TensorI, SparsePolicy> TSpArray4I;
typedef Array<float, 1, TensorF, SparsePolicy> TSpArray1F;
typedef Array<float, 2, TensorF, SparsePolicy> TSpArray2F;
typedef Array<float, 3, TensorF, SparsePolicy> TSpArray3F;
typedef Array<float, 4, TensorF, SparsePolicy> TSpArray4F;
typedef Array<long, 1, TensorL, SparsePolicy> TSpArray1L;
typedef Array<long, 2, TensorL, SparsePolicy> TSpArray2L;
typedef Array<long, 3, TensorL, SparsePolicy> TSpArray3L;
typedef Array<long, 4, TensorL, SparsePolicy> TSpArray4L;
} // namespace TiledArray
#endif // TILEDARRAY_FWD_H__INCLUDED
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