/usr/include/ThePEG/PDT/Decayer.h is in libthepeg-dev 1.8.0-1.1.
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//
// Decayer.h is a part of ThePEG - Toolkit for HEP Event Generation
// Copyright (C) 1999-2011 Leif Lonnblad
//
// ThePEG is licenced under version 2 of the GPL, see COPYING for details.
// Please respect the MCnet academic guidelines, see GUIDELINES for details.
//
#ifndef ThePEG_Decayer_H
#define ThePEG_Decayer_H
// This is the declaration of the Decayer class.
#include "ThePEG/Config/ThePEG.h"
#include "Decayer.fh"
#include "ThePEG/Handlers/HandlerBase.h"
#include "ThePEG/MatrixElement/Amplitude.h"
namespace ThePEG {
/**
* Decayer is an abstract base class to specify objects modelling the
* decay of a particle.
*
* @see \ref DecayerInterfaces "The interfaces"
* defined for Decayer.
* @see ParticleData
* @see DecayMode
*/
class Decayer: public HandlerBase {
public:
/** @name Virtual functions to be overridden in sub-classes. */
//@{
/**
* Check if this decayer can perfom the decay specified by the
* given decay mode.
* @param dm the DecayMode describing the decay.
* @return true if this decayer can handle the given mode, otherwise false.
*/
virtual bool accept(const DecayMode & dm) const = 0;
/**
* Return true if this Decayer need to access the full current step
* when a particle is decayed. If true is returned the standard
* Decay Handler will call the decay(const DecayMode&,const
* Particle&,Step&) function rather than the decay(const
* DecayMode&,const Particle&) function.
*/
virtual bool needsFullStep() const;
/**
* Perform a decay for a given DecayMode and a given Particle instance.
* @param dm the DecayMode describing the decay.
* @param p the Particle instance to be decayed.
* @return a ParticleVector containing the decay products.
*/
virtual ParticleVector decay(const DecayMode & dm,
const Particle & p) const = 0;
/**
* Perform a decay for a given DecayMode and a given Particle
* instance. This version allows the decaying particle to borrow
* energy/momentum from its sublings in the current step. This will
* be called by the standard DecayHandler if the needsFullStep()
* function returns true.
*
* @param dm the DecayMode describing the decay.
* @param p the Particle instance to be decayed.
* @param step the current step in which to find possible siblings to
* shuffle energy with.
* @return a ParticleVector containing the decay products.
*/
virtual ParticleVector decay(const DecayMode & dm, const Particle & p,
Step & step) const;
/**
* Calculate branching ratio. If this model has any oppinions on the
* decay rate for a given decay mode \a dm, for a given particle
* type \a pd, this method may be overriden to return this
* oppinion. \a oldbrat is the branching ratio specified in the
* DecayMode or by asking the WidthGenerator of \a pd.
*/
virtual double brat(const DecayMode & dm, const ParticleData & pd,
double oldbrat) const;
/**
* Calculate branching ratio. If this model has any oppinions on the
* decay rate for a given decay mode \a dm, for a given particle \a
* p, this method may be overriden to return this oppinion. \a
* oldbrat is the branching ratio specified in the DecayMode or by
* asking the WidthGenerator of \a p.
*/
virtual double brat(const DecayMode & dm, const Particle & p,
double oldbrat) const;
/**
* Produce the children. Can be used by sub-class decay() functions
* to produce instances of the children. This default implementation
* just calls the produceProducts() of the specified decay products
* in DecayMode object, \a dm.
*/
virtual ParticleVector getChildren(const DecayMode & dm,
const Particle & parent) const;
/**
* Boost the decay products. Can be used by sub-classes to perform
* the final boost back from the parents cms. This default version
* does just that.
*/
virtual void finalBoost(const Particle & parent,
const ParticleVector & children) const;
/**
* Set the scales. Can be used by sub classes to set the production
* scale of the children. This default version sets the scale to the
* parents mass.
*/
virtual void setScales(const Particle & parent,
const ParticleVector & children) const;
//@}
/**
* Return an amplitude associated with this decay matrix
* element. May return null.
*/
Ptr<Amplitude>::pointer amplitude() const { return theAmplitude; }
/**
* Static function to administer the decay of a \a particle. The
* children are properly added to the particle and to the given \a
* step. Maximum \a maxtry attempts to decay the particle is
* performed.
* @return the produced children.
*/
static ParticleVector
DecayParticle(tPPtr parent, Step & step, long maxtry = 1000);
/**
* Exception class used if something goes wrong in DecayParticle().
*/
struct DecayFailure: public Exception {};
public:
/** @name Functions used by the persistent I/O system. */
//@{
/**
* Function used to write out object persistently.
* @param os the persistent output stream written to.
*/
void persistentOutput(PersistentOStream & os) const;
/**
* Function used to read in object persistently.
* @param is the persistent input stream read from.
* @param version the version number of the object when written.
*/
void persistentInput(PersistentIStream & is, int version);
//@}
/**
* Standard Init function used to initialize the interfaces.
*/
static void Init();
private:
/**
* The static object used to initialize the description of this class.
* Indicates that this is an abstract class without persistent data.
*/
static AbstractNoPIOClassDescription<Decayer> initDecayer;
/**
* Private and non-existent assignment operator.
*/
Decayer & operator=(const Decayer &);
/**
* A possible null pointer to an amplitude associated with this
* matrix element.
*/
Ptr<Amplitude>::pointer theAmplitude;
};
/** @cond TRAITSPECIALIZATIONS */
/** This template specialization informs ThePEG about the base classes
* of Decayer. */
template <>
struct BaseClassTrait<Decayer,1>: public ClassTraitsType {
/** Typedef of the first base class of Decayer. */
typedef HandlerBase NthBase;
};
/** This template specialization informs ThePEG about the name of the
* Decayer class. */
template <>
struct ClassTraits<Decayer>: public ClassTraitsBase<Decayer> {
/** Return a platform-independent class name */
static string className() { return "ThePEG::Decayer"; }
};
/** @endcond */
}
#endif /* ThePEG_Decayer_H */
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