/usr/include/ThePEG/Handlers/EventManipulator.h is in libthepeg-dev 1.8.0-1.1.
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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 | // -*- C++ -*-
//
// EventManipulator.h is a part of ThePEG - Toolkit for HEP Event Generation
// Copyright (C) 1999-2011 Leif Lonnblad
//
// ThePEG is licenced under version 2 of the GPL, see COPYING for details.
// Please respect the MCnet academic guidelines, see GUIDELINES for details.
//
#ifndef ThePEG_EventManipulator_H
#define ThePEG_EventManipulator_H
// This is the declaration of the EventManipulator class.
#include "ThePEG/Interface/Interfaced.h"
#include "ThePEG/Handlers/EventHandler.fh"
#include <stdexcept>
namespace ThePEG {
/**
* An object of the EventManipulator class may be assigned to a
* FullEventGenerator object. The manipulate() method is called for
* each event generated, after the AnalysisHandlers have been called,
* and may manipulate the event in any way needed. The manipulator may
* alseo add StepHandlers to the EventHandler which produced the
* event. The manipulate() method returns an integer which should be
* zero if nothing was done to the event. If the EventHandler has
* steps left to do, these are performed, after which the
* <code>AnalysisHandler</code>s are called with the return value from
* the previous manipulate() call. Then manipulate is called again and
* the procedure is repeated until the EventHandler has no more steps
* to do.
*
* @see \ref EventManipulatorInterfaces "The interfaces"
* defined for EventManipulator.
* @see FullEventGenerator
* @see AnalysisHandler
* @see EventHandler
* @see StepHandler
*
*/
class EventManipulator: public Interfaced {
public:
/**
* Manipulate an event and the event handler.
* @param eh the EventHandler in charge of the generation.
* @param event the Event to be manipulated.
* @return zero if the event was not manipulated. Otherwise return
* an integer which will be given to the
* <code>AnalysisHandler</code>s of the current FullEventGenerator.
*/
virtual int manipulate(tEHPtr eh, tEventPtr event) = 0;
public:
/**
* Standard Init function used to initialize the interface.
*/
static void Init();
protected:
private:
/**
* Describe an abstract class without persistent data.
*/
static AbstractNoPIOClassDescription<EventManipulator> initEventManipulator;
/**
* Private and non-existent assignment operator.
*/
EventManipulator & operator=(const EventManipulator &);
};
/** @cond TRAITSPECIALIZATIONS */
/**
* This template specialization informs ThePEG about the
* base class of EventManipulator.
*/
template <>
struct BaseClassTrait<EventManipulator,1>: public ClassTraitsType {
/** Typedef of the base class of EventManipulator. */
typedef Interfaced NthBase;
};
/**
* This template specialization informs ThePEG about the name of the
* DecayHandler class and the shared object where it is defined.
*/
template <>
struct ClassTraits<EventManipulator>:
public ClassTraitsBase<EventManipulator> {
/** Return the class name. */
static string className() { return "ThePEG::EventManipulator"; }
};
/** @endcond */
}
#endif /* ThePEG_EventManipulator_H */
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