/usr/include/ThePEG/Handlers/EventHandler.h is in libthepeg-dev 1.8.0-1.1.
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//
// EventHandler.h is a part of ThePEG - Toolkit for HEP Event Generation
// Copyright (C) 1999-2011 Leif Lonnblad
//
// ThePEG is licenced under version 2 of the GPL, see COPYING for details.
// Please respect the MCnet academic guidelines, see GUIDELINES for details.
//
#ifndef ThePEG_EventHandler_H
#define ThePEG_EventHandler_H
// This is the declaration of the EventHandler class.
#include "ThePEG/Handlers/HandlerBase.h"
#include "ThePEG/Handlers/HandlerGroup.h"
#include "ThePEG/Handlers/StepHandler.h"
#include "ThePEG/EventRecord/Event.h"
#include "ThePEG/Handlers/LastXCombInfo.h"
#include "ThePEG/Handlers/SubProcessHandler.fh"
#include "ThePEG/Cuts/Cuts.fh"
#include "EventHandler.fh"
namespace ThePEG {
/**
* The EventHandler is the base class used to implement event handlers
* in ThePEG. Objects of this class is assigned to an EventGenerator
* object which supervises a run. This base class is not able to
* generate complete events, although it does have a virtual
* generateEvent(). If the EventGenerator to which an EventGenerator
* is assinged is asked to generate a full event, it will call the
* generateEvent() function which will write an error message and
* abort the run.
*
* Objects of this base class can, however, be used to administer the
* evolution of a partially generated event supplied from the
* outside. To specify this event evolution the EventHandler maintains
* five groups of so-called StepHandlers implemented as
* HandlerGroups. Each group have a main step handler:
* SubProcessHandler, CascadeHandler, MultipleInteractionHandler,
* HadronizationHandler and DecayHandler respectively, whereof the
* first group only uses the post-handler part of the group.
*
* The EventHandler class inherits from the LastXCombInfo class to
* have easy interface to the information in the last selected XComb
* which carries information about the hard sub-process in the event.
*
* If a sub-class implements the generation of sub-processes and thus
* becomes a full event handler it should implement the
* generateEvent() function appropriately. It should also set the flag
* warnIncomplete to false, to avoid warnings when initialized as the main
* EventHandler of an Eventgenerator.
*
* @see \ref EventHandlerInterfaces "The interfaces" defined for EventHandler.
* @see Collision
* @see StepHandler
* @see HandlerGroup
* @see SubProcessHandler
* @see CascadeHandler
* @see MultipleInteractionHandler
* @see HadronizationHandler
* @see DecayHandler
*/
class EventHandler: public HandlerBase, public LastXCombInfo<> {
public:
/** Enumerate the different levels of consistency checking. */
enum ConsistencyLevel {
clNoCheck, /**< Do not perform consistency checks. */
clCollision, /**< Check every Collision. */
clStep, /**< Check every Step. */
clPrintCollision, /**< Check every Collision. Print event if inconsistent.*/
clPrintStep /**< Check every Step. Print event if inconsistent. */
};
/** A vector of <code>HandlerGroup</code>s. */
typedef vector<HandlerGroupBase *> GroupVector;
public:
/** @name Standard constructors and destructors. */
//@{
/**
* Default constructor.
*/
EventHandler(bool warnincomplete = true);
/**
* Copy-constructor.
*/
EventHandler(const EventHandler &);
/**
* Destructor.
*/
virtual ~EventHandler();
//@}
public:
/** @name Main functions, some of which may be overridden by subclasses. */
//@{
/**
* Initialize this event handler and all related objects needed to
* generate events.
*/
virtual void initialize();
/**
* Generate an event. This base class is not capable of generating
* complete events and calling this function will result in an
* exception. Sub-classes which are capable of generating complete
* events from scratch must override this function.
*/
virtual EventPtr generateEvent();
/**
* Generate an Event, where the initial state is supplied
* from the outside.
* @return a pointer to the generated Event.
*/
tEventPtr generateEvent(tEventPtr e);
/**
* Generate an Event, where the initial state is supplied as a
* single step from the outside.
* @return a pointer to the generated Event.
*/
tEventPtr generateEvent(tStepPtr s);
/**
* Continue generating an event if the generation has been stopped
* before finishing.
*/
virtual EventPtr continueEvent();
/**
* Continue the generation of a Collision. Used if the generation
* was previously interrupted.
*/
tCollPtr continueCollision();
/**
* Clear all step handlers, making the handler ready for a new event.
*/
void clearEvent();
/**
* Change the XComb object
*/
virtual void select(tXCombPtr newXComb);
/**
* Returns true if there are no step handlers left to apply to the
* current event;
*/
virtual bool empty() const;
/**
* Write out accumulated statistics about intergrated cross sections
* and stuff.
*/
virtual void statistics(ostream &) const;
/**
* Histogram scale. A histogram bin which has been filled with the
* weights associated with the Event objects should be scaled by
* this factor to give the correct cross section. This version of
* the function will produce an error message. It is up to a
* sub-class able to generate full events to return the correct
* value.
*/
virtual CrossSection histogramScale() const;
/**
* The total integrated cross section of the processes generated in
* this run. This version of the function will produce an error
* message. It is up to a sub-class able to generate full events to
* return the correct value.
* @return 0 if no integrated cross section could be estimated.
*/
virtual CrossSection integratedXSec() const;
/**
* The estimated error in the total integrated cross section of the
* processes generated in this run. This version of the function
* will produce an error message. It is up to a sub-class able to
* generate full events to return the correct value.
* @return 0 if no integrated cross section error could be estimated.
*/
virtual CrossSection integratedXSecErr() const;
//@}
/** @name Simple access functions. */
//@{
/**
* Return the maximum number attemts allowed to select a sub-process
* for each event.
*/
long maxLoop() const { return theMaxLoop; }
/**
* The pair of incoming particle types. These are null if not set by
* a subclass.
*/
const cPDPair & incoming() const { return theIncoming; }
/**
* Access the luminosity function.
*/
const LuminosityFunction & lumiFn() const { return *theLumiFn; }
/**
* Access the luminosity function.
*/
tcLumiFnPtr lumiFnPtr() const{ return theLumiFn; }
/**
* Access to the luminosity function.
*/
tLumiFnPtr lumiFnPtr(){ return theLumiFn; }
/**
* The kinematical cuts to used by subclasses which do not provide their own.
*/
tCutsPtr cuts() const { return theCuts; }
/**
* A PartonExtractor object to be used by sub classes which do not
* provide their own.
*/
tPExtrPtr partonExtractor() const { return thePartonExtractor; }
/**
* Return a pointer (possibly null) to the assigned main
* CascadeHandler to be used as CKKW-reweighter.
*/
tCascHdlPtr CKKWHandler() const;
/**
* Gget current event.
*/
tEventPtr currentEvent() const { return theCurrentEvent; }
/**
* Get current collision.
*/
tCollPtr currentCollision() const { return theCurrentCollision; }
/**
* Get current step.
*/
tStepPtr currentStep() const { return theCurrentStep; }
/**
* The level of statistics. Controlls the amount of statistics
* written out after each run to the <code>EventGenerator</code>s
* <code>.out</code> file.
*/
int statLevel() const { return theStatLevel; }
/**
* Determines how often the event handler should check for charge
* and energy-momentum conservation.
*/
ConsistencyLevel consistencyLevel() const { return theConsistencyLevel; }
/**
* The maximum fraction of the total invariant mass of a collision
* that any of the components of the summed momentum is allowed to
* change during the generation.
*/
double consistencyEpsilon() const { return theConsistencyEpsilon; }
//@}
/** @name Internal functions used by main functions and possibly
from the outside. */
//@{
/**
* Perform a given step using a handler and a hint.
*/
void performStep(tStepHdlPtr handler, tHintPtr hint);
/**
* In the curresnt list of step handlers to go through, add another
* step handler and/or hint.
*/
void addStep(Group::Level, Group::Handler,
tStepHdlPtr = tStepHdlPtr(), tHintPtr = tHintPtr());
/**
* Create a new step and make it current. A StepHandler should be
* supplied which will be set as the handler for the created
* Step.
*/
tStepPtr newStep(tcStepHdlPtr sh) {
currentStep(currentCollision()->newStep(sh));
return currentStep();
}
/**
* Remove the last step.
*/
void popStep() {
currentCollision()->popStep();
currentStep(currentCollision()->finalStep());
}
/**
* Initialize the groups of step handlers.
*/
virtual void initGroups();
/**
* Set current event.
*/
void currentEvent(tEventPtr e) { theCurrentEvent = e; }
/**
* Set current collision.
*/
void currentCollision(tCollPtr c) { theCurrentCollision = c; }
/**
* Set current step.
*/
void currentStep(tStepPtr s) { theCurrentStep = s; }
/**
* Get current StepHandler.
*/
tStepHdlPtr currentStepHandler() const { return theCurrentStepHandler; }
/**
* Set current StepHandler.
*/
void currentStepHandler(tStepHdlPtr sh) { theCurrentStepHandler = sh; }
/**
* Throw away the current event/collision.
*/
void throwCurrent();
/**
* Throw away the last generated event before generating a new one.
*/
virtual void clean();
/**
* Check that the charge and energy-momentum in the last step of the
* current collision is consistent with the incoming particles. If
* not, a warning will be generated.
*/
virtual void checkConsistency() const;
//@}
public:
/** @name Functions used by the persistent I/O system. */
//@{
/**
* Function used to write out object persistently.
* @param os the persistent output stream written to.
*/
void persistentOutput(PersistentOStream & os) const;
/**
* Function used to read in object persistently.
* @param is the persistent input stream read from.
* @param version the version number of the object when written.
*/
void persistentInput(PersistentIStream & is, int version);
//@}
/**
* Standard Init function used to initialize the interface.
*/
static void Init();
protected:
/** @name Clone Methods. */
//@{
/**
* Make a simple clone of this object.
* @return a pointer to the new object.
*/
virtual IBPtr clone() const;
/** Make a clone of this object, possibly modifying the cloned object
* to make it sane.
* @return a pointer to the new object.
*/
virtual IBPtr fullclone() const;
//@}
/** @name Standard Interfaced functions. */
//@{
/**
* Finalize this object. Called in the run phase just after a
* run has ended. Used eg. to write out statistics.
*/
virtual void dofinish() {
currentEvent(tEventPtr());
currentCollision(tCollPtr());
currentStep(tStepPtr());
HandlerBase::dofinish();
}
/**
* Rebind pointer to other Interfaced objects. Called in the setup phase
* after all objects used in an EventGenerator has been cloned so that
* the pointers will refer to the cloned objects afterwards.
* @param trans a TranslationMap relating the original objects to
* their respective clones.
* @throws RebindException if no cloned object was found for a given
* pointer.
*/
virtual void rebind(const TranslationMap & trans);
/**
* Return a vector of all pointers to Interfaced objects used in this
* object.
* @return a vector of pointers.
*/
virtual IVector getReferences();
//@}
protected:
/**
* Access to the luminosity function.
*/
LuminosityFunction & lumiFn() { return *theLumiFn; }
/**
* Setup the step handler groups.
*/
void setupGroups();
/**
* Access the step handler groups
*/
GroupVector & groups() { return theGroups; }
/**
* Access the step handler groups
*/
const GroupVector & groups() const { return theGroups; }
protected:
/**
* Set the luminosity function
*/
void lumiFn(LumiFnPtr);
private:
/**
* The maximum number of attempts to select a sub-process allowed
* per event.
*/
long theMaxLoop;
/**
* Controlls the amount of statistics written out after each run to
* the EventGenerators .out file.
*/
int theStatLevel;
/**
* Determines how often the event handler should check for charge
* and energy-momentum conservation.
*/
ConsistencyLevel theConsistencyLevel;
/**
* The maximum fraction of the total invariant mass of a collision
* that any of the components of the summed momentum is allowed to
* change during the generation.
*/
double theConsistencyEpsilon;
/**
* Pointer to a luminosity function tobe used by subclasses.
*/
LumiFnPtr theLumiFn;
/**
* The kinematical cuts to used by subclasses which do not provide
* their own.
*/
CutsPtr theCuts;
/**
* A PartonExtractor object to be used by sub classes which do not
* provide their own.
*/
PExtrPtr thePartonExtractor;
/**
* The SubProcessHandler group.
*/
HandlerGroup<SubProcessHandler> theSubprocessGroup;
/**
* The CascadeHandler group.
*/
HandlerGroup<CascadeHandler> theCascadeGroup;
/**
* The MultipleInteractionHandler group.
*/
HandlerGroup<MultipleInteractionHandler> theMultiGroup;
/**
* The HadronizationHandler group.
*/
HandlerGroup<HadronizationHandler> theHadronizationGroup;
/**
* The DecayHandler group.
*/
HandlerGroup<DecayHandler> theDecayGroup;
/**
* The step handler groups.
*/
GroupVector theGroups;
/**
* The current Event.
*/
EventPtr theCurrentEvent;
/**
* The current Collision.
*/
CollPtr theCurrentCollision;
/**
* The current Step.
*/
StepPtr theCurrentStep;
/**
* The current StepHandler.
*/
StepHdlPtr theCurrentStepHandler;
protected:
/**
* Utility object to facilitate default selection of step handlers.
*/
HandlerGroup<SubProcessHandler> optSubprocessGroup;
/**
* Utility object to facilitate default selection of step handlers.
*/
HandlerGroup<CascadeHandler> optCascadeGroup;
/**
* Utility object to facilitate default selection of step handlers.
*/
HandlerGroup<MultipleInteractionHandler> optMultiGroup;
/**
* Utility object to facilitate default selection of step handlers.
*/
HandlerGroup<HadronizationHandler> optHadronizationGroup;
/**
* Utility object to facilitate default selection of step handlers.
*/
HandlerGroup<DecayHandler> optDecayGroup;
protected:
/**
* Utility object to facilitate default selection of step handlers.
*/
GroupVector optGroups;
protected:
/**
* Emit warning that this EventHandler is incomplete.
*/
bool warnIncomplete;
/**
* The pair of incoming particle types. Should be set by a subclass
* which implements a complete EventHandler.
*/
cPDPair theIncoming;
protected:
/** @cond EXCEPTIONCLASSES */
/**
* Exception class used by EventHandler when a StepHandler of the
* wrong class was added.
*/
class EventHandlerStepError: public Exception {};
/**
* Exception class used by EventHandler when not able to produce a
* correct histogram scale.
*/
class EventHandlerHistError: public Exception {};
/**
* Exception class used by EventHandler if asked to generate a
* complete event.
*/
class EventHandlerIncompleteError: public Exception {};
/** Exception class used if too many attempts to generate an event
* failed. */
struct EventLoopException: public Exception {
/** Standard constructor. */
EventLoopException(const EventHandler &);
};
/**
* Exception class used if the assignment of a LuminosityFunction
* failed
*/
struct LumiFuncError: public Exception {};
/**
* Exception class used if inconsistent charge or energy-momentum was found.
*/
struct ConsistencyException: public Exception {};
/** @endcond */
private:
ThePEG_DECLARE_PREPOST_GROUP(SubProcessHandler,Post);
ThePEG_DECLARE_GROUPINTERFACE(CascadeHandler,CascHdlPtr);
ThePEG_DECLARE_GROUPINTERFACE(MultipleInteractionHandler,MIHdlPtr);
ThePEG_DECLARE_GROUPINTERFACE(HadronizationHandler,HadrHdlPtr);
ThePEG_DECLARE_GROUPINTERFACE(DecayHandler,DecayHdlPtr);
ThePEG_DECLARE_CLASS_DESCRIPTION(EventHandler);
/**
* Private and non-existent assignment operator.
*/
EventHandler & operator=(const EventHandler &);
};
/** @cond TRAITSPECIALIZATIONS */
ThePEG_DECLARE_CLASS_TRAITS(EventHandler,HandlerBase);
/** @endcond */
}
#endif /* ThePEG_EventHandler_H */
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